iracional 88

Finished:
A Golden Wake - rather… mundane? Not what I expected - drama is downplayed and you sail along the narrative until it ends
Ken Follett’s The Pillars of the Earth - lovely thing. I wouldn’t call it an adventure game, because the gameplay is quite light, but the story and art are definitely worth it.
The Forest of Doom - nostalgia :P
Last Door Season 2 - Weekly slice of weird
Teslagrad - quite fun (except for that scroll 30 segment. No one needs that in their lives)
Zenith - it’s unpolished, awkward and rather cringe-worthy at times, but I did laugh a few times

tsupertsundere

I felt the same way about A Golden Wake. It’s really a weird kind of dud amidst Wadjet Eye’s otherwise really strong library

iracional 88

Yeah, I wasn’t into the setting era to begin with, but I figured it’s Wadjet Eye (as publisher at least), it’s probably still excellent. Wouldn’t really call it that, in retrospect. XD

Arbiter Libera

Ken Follett’s The Pillars of the Earth - lovely thing. I wouldn’t call it an adventure game, because the gameplay is quite light, but the story and art are definitely worth it.

Ah, so it’s not a point & click adventure game? I have no idea why I was under that impression.

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This comment was deleted almost 6 years ago.

iracional 88

I guess it’s open to interpretation. The point-and-click elements are extremely light and the gameplay quite straightforward. Selecting dialogue choices forms the most of it, occassionally you use an inventory item or they throw in a mini-click-at-the-right-time game, but it’s far from the usual inventory puzzles/combining items layout of adventure games.

JaffaCaffa

Am curious, did you prefer Season 1 or 2 of The Last Door? Not sure if ‘weird’ is a bad thing or not in this case. :P

iracional 88

I liked Season 1 more (it could be that I just knew what to expect going into Season 2, but 1 stayed with me longer).

stef

I’ve been very interesting in The Pillars of Earth. How is the gameplay? I thought it was more like the traditional point and click game (Deponia, Edna and Harvey etc) but I’ve read it’s more about the narrative and the point and click elements come second. I’d actually prefer that since I’m not a huge p&c fan.

iracional 88

It is definitely more about the narrative. Most gameplay consists of talking to different characters (making choices in dialogues from time to time) and occassionally giving items to NPCs or using items in the environment, but the point-and-click elements are very, very light (you can examine elements in the environment for comments from the current character which are quite well done as you get their thoughts and impressions, sometimes surprising, but this is usually optional). A few times some actions are accompanied with a mini-mini-game of sorts (1-3 clicks when prompted) but mostly all you do just illustrates the story of the novel. I’d say go for it, it’s certainly a narrative-focused game.

stef

awesome, that’s my type of game. Thanks for the answer!