Lotheneil

Lotheneil vs. The Backlog Hydra, Ep. #11

Another week, another title off the ABC Challenge project list. Same old, same old :).

Quest for Infamy

14.7 hours of playtime, 27 of 59 achievements


Verdict: mildly positive As the name suggests, indie game strongly inspired by Quest for Glory game series. It offers a very similar gameplay mechanics - a mixture of point&click adventure and RPG elements, but with a little less… heroic protagonist. We meet out main character, Roehm, as he escapes the room of a baron’s daughter being caught in flagranti. After reaching a small town of Volksville he stumbles upon a pile of trouble: in form of bandits, monsters and malevolent cult seeking an artefact of great power. Coerced into doing some dirty work for various individuals by reward promises as well as blackmail, he’ll learn more about the valley’s past and its shady secrets than he ever wanted.
The title is a tribute to classic adventure games in general and Quest for Glory series in particular. So if one is not a fan of either - he’ll probably find it hard to get over with the title’s cons (namely slow pace, transition issues, simplistic and boring combat system, debatable humour quality and quite poor VOs). The game definitely does have a certain charm to it though.

Status: beaten I’ve finished the game as a Sorcerer. While there are still secrets to uncover and new missions and locations to see as Brigand and Rogue, due to excessive amount of backtracking which results in slow pace of the game I don’t really feel like starting another playthrough.