Update One: 31 May 2017
☆☆☆☆☆☆☆☆☆☆☆☆
I did my best to really blitz through this game over the three-day holiday weekend, but I had to do some work on it today, too, to mop up the last few extras I didn’t do.
I’ve never played a LEGO game before (didn’t really play much with LEGO as a kid to begin with) but I really liked the Force Awakens (AND I DON’T FEEL THE NEED TO TALK ABOUT THE MERITS OF THE MOVIE WITH ANYONE ON THE INTERNET, I DON’T CARE WHAT ANYONE ELSE THINKS, REY BEATING THE SHIT OUT OF KYLE RON WAS THE PINNACLE OF FILMMAKING) so I was super pumped to play it through again with a lighthearted spin. And, largely, that’s what I got!
I’d rate the game higher, but it took a bit of settling into. It was disorienting at first to see LEGO characters and bricks meshed with realistic backgrounds, but I got used to it and appreciated how it differentiated what was or wasn’t breakable. The older I get, the less it seems like I’m able to handle 3D games, so it took a few play sessions before I could play longer than an hour or two at a time.
The vast majority of the game was fun, with a good variation of tasks to do and fun to have. Some of the comedy works, some of it doesn’t, but it’s meant for kids so they get a pass. It changes some things from the movie to make it more interesting to play, which is fine. A lot of the side missions get repetitive, and I was definitely weak at the flying parts. The extra missions were surprisingly well-written, with the Crimson Corsair in particular being really charming to play. I had a ball with collecting all the shits (all the side missions, golden bricks, carbonite character bricks… not the races) until I… didn’t anymore.
I definitely have a threshold where I can play a game until I was sick of it, and I very nearly hit that with this game. Luckily I mopped everything up quickly enough where I can walk away from this game with (mostly) fond memories. (Fuck the flying missions)
Next up: More hidden object goodness.
See you soon!