Update One Hundred and Ninety-Three: 24 June 2018
☆☆☆☆☆☆☆☆☆☆☆☆
I’ve said it before and I’ll say it again - the danger of being too referential to other games, more popular, famous, better-produced, more influential games is that all it does is draw very sharp, very unflattering comparisons and make me wish I were playing those games instead. That, alas, is the issue with the Uncertain - an amateur-ish walking simulator that I’ve grown far less charitable about the more I played. I was ready and willing to give it a good shot when I started, but by the end I was more than happy to be done with it.
Everything about it is just pure clunk. The writing is stiff and clearly wasn’t translated well - oh, everything’s correct, but just stilted in a way that robots would not be. The voice acting even got on MY nerves - welcome to four hours of very monotone robot voice acting that would have been better served and more authentic if they used real robot voices rather than making voice actors go very monotone. Cross that with character animation that looks ripped directly from Telltale or BioWare - far too human for these robots. If they’re so stiff in speech, they absolutely wouldn’t be so casual in movement. The puzzles range from all right to maaaaad annoying, and it commits a game sin that peeves me right off - in a game with more than a handful of characters, there is ONE female character, a gynoid that is ‘obviously female’ (the robot you play as comments on her ‘proportions he finds unusual’ the first time he meets her) and is just there to be The Girl and nothing much else.
You know, even if the second episode is released, I don’t know if I’d play it, this was just that much of a drag. AAARG I am so stressed about not liking a lot of these games I’ve been playing! I need to break this ‘meh’ streak.
Next up: It’s time to cry!
See you soon!
I’m also playing Rakuen next! Hope you enjoy the game! :)
You, too! Let’s cry together!
Oh my. Should I play it right after beating Finding Paradise?
Yay, I hope you enjoy Rakuen! It’s one of my favorite Rpg-maker games and it’s very adorable.
I’m glad I’m playing it when I’m in a stable, more secure place emotional-wise - I feel equipped to weather the emotional devestation rather than get lost in it. I’m pumped!
I’m looking forward to your report about Rakuen, don’t know much about it but I do have it from the past Humble bundle. Considering the main characters and where the game takes place, I can sense the game being able to build a heavily emotional narrative.
I’ve missed the fact that the game is made by Laura Shirigara, that’s interesting! I recognize her from the work she made for To the Moon soundtrack.
Thank you! I hope it doesn’t take me too long. I’ve had the game for a while and figured it’d be perfect to break the not-very-good doldrums.
Yet again surprised that you gave it 4 even tho there doesn’t seem to be anything you like about the game. :P
I did get intrigued by the thumbnail of the game cuz it seems cool, but that doesn’t really sound like a good experience. Guess I’ll stay away from it. x3
It’s another point in the columnn of ‘numerical value scores are just kind of meaningless’, ha! The four is how much I WISH I could like this game. The set design was done well! The music was nice! There were like three funny jokes!
Perhaps I’m just super harsh with my score. xP If I wrote that kinda a negative review like you did, I’ll probably give it a 2. :3
AHh I hope you enjoy Rakuen as much as I did~
the only way I could play this game through to the end was to play it heavily intoxiacted…I mean I basically got blackout drunk and played it.
dont even remember bunch of it.
Yep that absolutely sounds about right.
What’s there to remember? It’s a Telltale game if Telltale listened to what people said and made games more about puzzles than about story and characters - resulting in an unbelievably boring experience.