tsupertsundere

Update Thirteen: 26 June 2017

Orwell

7.2 hours, 27 of 27 achievements
tsuper review: 9/10


☆☆☆☆☆☆☆☆☆☆☆☆

This was a hell of a game. It’s one of an emerging genre of… ‘interface’ games, I guess. Like Her Story, you are literally your character in the game - what you see on screen is what your character sees, and you interact in the same way. Because of this, the game is incredibly immersive and therefore, at points, really tense!

Let me stop myself before I get too deep in here. In Orwell, you play as, ostensibly, yourself, hired as an ‘investigator’ in this new program called Orwell situated in a different country. In that country, a bomb has just exploded in a plaza, killing two and wounding a dozen or so people. Moments before the bomb went off, a woman was spotted crossing the plaza and getting on a bus. That woman had been arrested months before for assaulting a police officer in that very same plaza during a protest. Could she be connected to the bomb? Your task is to slowly collect information on her, and the people around her. What information you upload to the system cannot be taken back, and you get to choose what the narrative of what happened becomes. You can take an innocuous joke between friends and upload it, taking it out of a friendly context and giving it a sinister cast. You can shift a bias on a person by only uploading the worst of what they said, but not uploading good things about them. In this story, YOU are the faceless watcher, the cog in the wheel, that would be impeding the heroes of a more traditional story.

Holy shit, does it work.

I blasted through the game’s five chapters in one sitting, about four and a half hours on Saturday night. Nobody in this game is 100% good or bad, and there’s a lot of nuance around protesting for the ‘right’ reason in the ‘right’ way that is especially topical for me, right now, as a young woman living in an America I never really thought I’d be living in. This game doesn’t deliver any hard and fast morals at the end, it doesn’t take a definitive stance, and offers three different endings for the player to eventually pick. The game offers up a scenario and leaves it up to you to decide what you think is right… or at least, what you think is the least wrong.

The game isn’t perfect - it wears a little thin when you’re going back and achievement gathering. Like a Telltale game, once you see the constraints of the ‘world’ of the game, the illusion dissipates pretty quickly. There are a lot of real-time sections (text conversations, phone calls) that, while immersive the first time around, made me really wish I had a fast forward button for the fourth or fifth time I sat through the conversation. These are absolutely small gripes, however, and I would strongly urge anyone to pick up this game - especially while it’s still on sale.

I’m going to break with my normal ‘one in, one out’ mode of gaming for this upcoming update - I’m going to be playing Telltale’s Batman along with my girlfriend in the evenings over the next week or so, so I’ll pick up another game to play by myself. She also encouraged me to treat myself AGAIN and pick whatever game I want. She does spoil me. I’ve had my eye on this one for a while.

Next up: I AM THE NIGHT… but I’ve got a day job too.

See you soon!

ninglor03

Guess I should have a closer look at Orwell, but for some reason up until now I didn’t consider it o.o

Have muuuuuuch fun with Batman - and your girlfriend ;)
And I like how your gf supports you buying games :D

Have a great week :)

ninglor03

I’m absolutely taking everything back I just said about Orwell: It is on my WL, so…. :D

tsupertsundere

She plays games, too - she plays Overwatch waaaay more than I do - but she just doesn’t QUITE get my achievement/completionist obsession. She also does different types of games - chat games online, tabletop - where I mostly play solo. We support each other! And we’ve played pretty much every Telltale game together, so why stop the trend now, right? c;

I hope you have a great week, too!

ninglor03

Ah, that makes perfect sense. Might have guessed it :D
I like the idea of playing a game with someone. And especially the TT games are pretty nice to do that. So have loooots of fun with it! :)

I’ll do my best :D

CleaningSimp twitter

I like your descriptions, they’re very contagious xD

tsupertsundere

Aw, shucks, Mrs. Claus! That’s really kind of you to say ^_^

EvilBlackSheep

I’m glad you liked Orwell :D

kevgm

I started playing orwell a few days back as it was included in origin access, was really looking forward to it, it’s on my steam wl, but idk, I guess I had another thing in mind, haven’t finished more than one day’s work so far, it felt too linear, I’ll try to get back to it sometime this week tho, maybe it gets better?

tsupertsundere

I never had a problem with ‘linearity’ in games. In fact, I struggle with games that are too open - that’s one of the reasons why I didn’t like else.heartbreak bc I was like ‘okay, what am I supposed to be doing here?’ I enjoy having a purpose or a direction.

There’s definitely a path laid out for you, but there is something to be said about finding it and following it and, at least, seeing where it takes you. There are different strokes for different folks, though - I’m sorry the game feels up constrained.

The one thing I can say is there’s something for letting a game be what it is, rather than what you wanted/thought it would be. I struggled with that with Night in the Woods - or pretty much any game I find out too much about before I play. It inevitably leads to being disappointed. I try not to have any expectations going in other than ‘hope it’s cool!’