Anti-Backlogging Strategy 2.0 Daerphen’s profile

It’s about time to get rid of all my backlogged games… Ok I will be serious, I will try to get rid of some of them. So here is how I will try to manage that.

Challenges


  • Beatbuddy: Tale of the Guardians

    6 hours playtime

    12 of 15 achievements

Report #397: Beatbuddy: Tale of the Guardians

Life of Daerphen Challenge Year 2013


Recently me and my play group digged into rythm games. So I decided to pick this one up for single player which also has the music/rythm tag attached. Expected a bit of different experience, but it was nice. Game is 6 level long. There is a speedrun not yet beaten, but I do not care for that now. Took me roughly 30-50min per level. Sounds doable, but no motiviation right now. Also because there are some soft-lock bugs in the game that force you to restart chapters, which of course invalidates the speedrun.

  • Thirty Flights of Loving

    10 minutes playtime

    no achievements

Report #396: Thirty Flights of Loving

Life of Daerphen Challenge Year 2012


Quick, very quick game. Expected at least an hour of walking simulator. But somehow after 10 minutes I already got the end screen.
A bit weird and fast paced story. Not much more to tell without spoiling everything.

  • Whispering Willows

    5 hours playtime

    20 of 20 achievements

Report #395: Whispering Willows

Life of Daerphen Challenge Year 2014


Recently I finished I switched (again) to Linux instead of Windows. Was looking for a game that works fine and can be part of my Life of Daerphen Challenge. Found this nice, short game.
Its a bit confusing at the start, especially because you need a good memory of where things have been. You are navigating left/right like a 2D scrolling adventure game. But also there are doors that adds another dimension. Besides those “GPS” issues, a nice game.

  • Life is Strange: True Colors

    8 hours playtime

    40 of 40 achievements

Report #394: Life is Strange: True Colors


Got this in HB Choice and was very glad that I got it. Had it on the wishlist for a while, hesitating in steam sales. Finally able to play it.
Actually played it twice as the first time was on Steam Deck without Internet connection. Lucky me, no achievement unlocked, so had to redo the whole game from start to finish.
But second time was much faster as I was using a guide to get the collectibles and already knew what to do in each chapter.

Story is good, but not as strong as for example the first game of the series.

  • Bud Spencer & Terence Hill - Slaps And Beans

    4 hours playtime

    6 of 34 achievements

Report #393: Bud Spencer & Terence Hill - Slaps And Beans


Recently got myself a Steam Deck and this was the first game I was using it for. Nice game for in between. Well some levels need a bit more time, but usually completion time is about 10-25min. Later levels required some replaying due to missing skill.
Looking forward to play the sequel as well.

  • Red Dead Redemption 2

    57 hours playtime

    11 of 51 achievements

Report #392: Red Dead Redemption 2

Life of Daerphen Challenge Year 2019


Here we go, finally I played the game I have installed since I bought it in 2021. Always pushed it away due to being a long title and it does not look likely to ever finish 100%. But at the end I wanted to experience the story and did not care for any achievement.
Had to get a bit used to the controls that by default you are just casually walking. And how often I accidentally hit or shot at something :(

  • Little Nightmares II

    13 hours playtime

    35 of 35 achievements

Report #391: Little Nightmares II


Finally after some waiting I got “Little Nightmares II” in winter sale. And I enjoyed it. This game series is a love and hate relationship. I like the graphic style and gameplay, but I hate the horror parts ;-)
It has a good length and then chapter selection to get the remaining achievements.
Now looking forward for the third part that supposed to have co-op

  • The House of Da Vinci 3

    13 hours playtime

    30 of 30 achievements

Report #390: The House of Da Vinci 3


The third installment of this point and click, puzzle game. As usual the visuals are satisfying. The puzzles are not overly complicated, sometimes I was stuck and glad it has a hint system, just because some objects did not seem to be interactive, but necessary to progress.
First playthrough was something around 6-7 hours. The speed run and achievement completion second run was then 3 hours and 8 minutes.

Recommended for puzzles gamers

  • Adam's Venture Origins

    6 hours playtime

    15 of 15 achievements

Report #389: Adam's Venture Origins

Life of Daerphen Challenge Year 2016


Got this years ago in a sale. Played the three original episodes years before and I think I enjoyed them. Adam’s Venture Origins is a weird try of getting something similar of Tomb Raider? The controls are feeling a bit lagging. And the moving controls do not have flow. Like if there is a ledge, where you can jump and and pull up you first need to stand still underneath. You cannot run and jump shortly before. Sometimes a bit annoying.
But at the end, puzzles were decent enough and story okay.


The end of Batch #38

  • The Stanley Parable: Ultra Deluxe

    29 hours playtime

    10 of 11 achievements

  • Samantha Swift and the Hidden Roses of Athena

    4 hours playtime

    no achievements

  • Mirror's Edge

    9 hours playtime

    no achievements

  • Road 96

    12 hours playtime

    12 of 12 achievements

  • aMAZE Frozen

    2 hours playtime

    150 of 150 achievements

  • Go Home - Rage incoming

    2 hours playtime

    13 of 13 achievements

  • Hob

    10 hours playtime

    20 of 37 achievements

  • Unrailed!

    39 hours playtime

    53 of 53 achievements

  • aMAZE Christmas

    2 hours playtime

    100 of 100 achievements

  • Adam's Venture Origins

    6 hours playtime

    15 of 15 achievements

  • aMAZE Christmas

    2 hours playtime

    100 of 100 achievements

Report #388: aMAZE Christmas


Only a few weeks until Christmas. Again the aMaze franchise has provided me with a short and easy game to fill some time. Not more to say here. The mazes are getting harder to the end, but there is no time pressure or agility needed. So time just depends on luck (which path to try out first) or a bit of skill, if you can forsee the path already in your mind.