Arbiter Libera

I'm back and it only too me two weeks this time. There was a different game in the pipeline for this update, but it being a JRPG put a stopper on that. Those tend to take a while. Devil's Hunt was my idea of taking it easy. A diversion, if you will. Not one to disappoint a review had to be written regardless of game quality. As if to freshen things up I also finally go through an overlooked anime series, though.

Enjoy the read and stay safe.

Mushishi ( Fantasy, Mystery, Drama, 2005, 26 episodes ) + TRAILER

I remember watching bits and pieces of it over the years, but I only recently saw Mushishi to completion.

Show's episodic anthology format lends itself well to watching random episodes yet seeing it as intended really made me realize what a gorgeous show it is. Not just from the visuals point of view, even though its picturesque landscapes with moody atmosphere absolutely deliver on that front, but more due to manner in which this entire package is presented. We follow Ginko, a Mushi-shi in semblance of the 18th-19th century Japan where backwards villages in the shadows of mountains are still aplenty while some technology has started to creep in, as he endlessly travels the countryside dealing with Mushi related problems. What are Mushi? This very question is raised about half dozen times in the show and definitive answer is never given, but they're a sort supernatural "basic life" on a different level from what we know. Mushi-shi are primarily scholars dealing with situations occurring when Mushi interact with the world; be it with humans, animals or just plain nature. It's given a folk beliefs and traditional Japanese legends outlook and how many seem to have come from unexplained Mushi that most people cannot see so strange things are just happening randomly as far as they know. For example, a young girl's voice causes rust to appear in her entire village or there's a secret price paid for a good harvest while everyone else is having a bad year. Lots of confused villagers making bad decisions out of superstition and refusal of good advice.

Major point Mushishi likes to lean on is that Mushi aren't really evil, they just do what they do because it's their incomprehensible nature which is the reason Mushi-shi have dedicated themselves to cataloging and understanding the unknown. Ginko himself is somewhat special in that he believes outright killing the cause is rarely a solution to problems and will endeavor toward amicable resolutions as he draws on his font of knowledge and huge box he carries around. While very few episodes are actually CENTERED on the protagonist I'd say he gets strong characterization over the course of the series - Ginko is someone who will always go out of his way to help if he can, almost in spite of his laid back personality. Show even sheds some light on backstory and some questions I wondered about. Like how someone traveling on foot keeps in touch and knows where to go urgently. Well, Mushi-shi found practical uses for all the varied Mushi out there. If there's a single defining characteristic of the show it's how, well, subdued and grounded it is. I assume this is the kind of thing that lead people to dismiss it as dull, but in my opinion it's simply not a spectacle meant to dazzle you but rather be a slow burn designed to entice you in with outlandish mysteries. Fact each episode is book ended by a brief summary of what happened after the fact, sometimes even months and years later, is that perfect cap I want on a story that anime almost never deliver on in this obsession to keep the status quo intact. Many are bittersweet, some tragic, but those just make the heartwarming endings stand out all the more for it.

As far as negatives go I'd say there's almost surreal level of sameface going on in a way I actually thought some were returning characters at first. You get used to it and based on what I've seen after the fact it's more or less staying true to manga, though. Trailer is also the very definition of misrepresentation and show is almost its exact tonal opposite. Definitely not a show for everyone, but I loved it.

Lex

The screenshots for Devil’s Hunt make it look incredible! It seems like it would have all the makings of a great game. All the work the graphics guys did, all to waste.

Arbiter Libera

It’s a shame majority of game’s failings are related to its execution. I’m sure UE4 does a lot of heavy lifting in terms of what you can realize when it comes to visual fidelity, but their artists really gave it their all. As far as I’m concerned biggest issue was the disjointed and half-assed story, though.

Lex

Are stories really a deciding factor for games though? Some games have no story at all and are still good games.

Arbiter Libera

If you decide to tackle story you will be judges on its merits. Answer to that is precisely what you said, to not have it at all. I don’t believe story is a requirement at all for a good game.

devonrv

I saw Mushishi several years ago, and I also thought it was well made. The one episode that stood out to me was the mushi bridge that collapses if you backtrack on it because, like, just don’t backtrack on it. C’mon, people.

Arbiter Libera

It probably had to do with staying true to your resolve or something. He couldn’t let go. I did find it amusing how many stories were about villages in the shadows of mountains, though.