Activities

Today

86maylin

2026 February update

Most Enjoyable

Contemplating on Buying

  • Small Town Terrors: Pilgrim's Hook Collector's Edition
    Small Town Terrors: Pilgrim's Hook Collector's Edition

    3.2 hours playtime

    no achievements

    Rating: ★★★★☆

  • Furry Love 2
    Furry Love 2

    52 minutes playtime

    100 of 100 achievements

    Rating: ★☆☆☆☆

  • Emily is Away
    Emily is Away

    46 minutes playtime

    20 of 20 achievements

    Rating: ★★★☆☆

Small Town Terrors: Pilgrim's Hook Collector's Edition

3.2 hours of playtime, no achievements
Personal rating: 8/10, Date of finish: February/04
Click for review

I haven't played a good HOG in a while, and this game came in a total surprise. There's actually good voice acting here! All of the voice actors did amazing job, none too forced and amateur and they all sound in character. Really sells the story, which is the typical corny HOG but not too bad. I especially love the bad guy's voice since it's deep and smooth, also it's got a bit of a creepy vibe in a grooming uncle gonna do bad thing to you way. Doesn't help that he tells you to do a fetch quest for him and calls you a "good girl" lmao. The actual HOG part is pretty fun as well, and I liked that there's "searching for multiple of a kind of item" ones a lot. The minigames in the base game were fine, but the bonus content has the minigames that I hate the most like tile swapping puzzles and the likes, I opted to skip a few of them there.

Furry Love 2

52 minutes of playtime, 100 of 100 achievements
Personal rating: 2/10, Date of finish: February/04
Click for review

Servicable artwork, tho not my thing cuz furry and also mostly male dominating female poses. Nothing against furries and some of the single person ones are rather beautiful, just doesn't get me going. The minigames are, fine, I suppose. The only one that I really had trouble and actively dislike is the "cutter" one, just a bit of a frustrating minigame. Everything else is fine.

Emily is Away

46 minutes of playtime, 20 of 20 achievements
Personal rating: 7/10, Date of finish: February/06
Click for review

Well, this is certainly something! I played this since it's the first game of a series of Emily games that I own and plan to play someday in the future, and I went into it not knowing anything except it looks very old windows/computer vibes. It nailed the vibes fantastically! The story however is like, not bad but also not good? I feel like it could've expanded way more through the profile context, I like that there's hints of what other people are going through through the years. And if it's trying to tell a story of how shitty Emily is, then it succeeded cuz the part about her blaming me for something that I *did not* intent to do at all is just, real shitty. There's also a bunch of early messages that made me go "this girl does not give me the good vibes". I would've cut her outta my life very quickly.

However, it does work as an intriguing little snippet into these two people's lives, and in a neat way I like that there's no way for us players to change the outcome. Things are gonna happen the way they happen, and that's cool. Give it a try if that all sounds interesting, it is free after all. :3

Time played 61 hours 54 minutes
Achievements gotten 136
Games 100% completed 3
Games discontinued 1

Happy Chinese New Year everybody~I had half a month of holiday cuz of taking day offs+connected holidays, and was back at my parent’s place and away from my main PC so not a lot of game time this month. On the other hand I got back into writing fanfics which is nice. :3 Gonna try to take it chill in March as well, continuing Lies of P and Fall of Porcupine. I actually wanted to play Fall of Porcupine with my old PC during the holiday but found out it doesn’t have cloud save which kinda sucks. ^^;

As for the “Contemplating on Buying”, it’s cuz I haven’t played any Metal Gear Solid games before, and somehow(well I know how but still) I got utterly fascinated/entranced by a little rat man called Huey Emmerich. The fanfics that I’m writing are with him in it actually! I guess I just feel silly buying a game just to see a side character? So I’m still like, thinking about it. xD Maybe when spring sale comes around…maybe.

Εμεθ

End of Month Report: February

Half-Life 2
Unfinished -> Mastered

Kingdom Hearts

32.6 hours
67 of 67 achievements
Half-Life 2
Unfinished -> Beaten

Kingdom Hearts: Final Mix

211 hours
76 of 110 achievements

"Whattaya mean? Now we can finally play the game!"

+2 Backlog

7% (62/894)
4% (40/894)
3% (24/894)
86% (766/894)
0% (2/894)

I should probably get back to my Steam backlog at some point, but I’m having too much fun with RetroAchievements right now.

Games Purchased: 1
Free Games Added: 1

Yesterday

samwise84

Update 153: February 2026

Already through the second month of the year and I am nearly back to full time work. Guess the world is getting more normal by the minute. At least for me.

Half-Life 2

The Plan

5/10
0.2 hours
1 of 1 achievements

The Plan lets you play as a fly on a brief, inevitable journey to death. Conceptually interesting, but gameplay is minimal and unremarkable. The one achievement is frustratingly buggy, required multiple crashes until it unlocked. Short and forgettable.

Half-Life 2

DOGWALK

7/10
0.4 hours
no achievements

Dogwalk is a charming, free little stroll with your doggy companion. You wander through a cozy environment, collecting snowman pieces along the way. Simple, cute, and relaxing, it’s a sweet micro-game that’s perfect for a brief, stress-free experience — more heartwarming than challenging.

Half-Life 2

An Arcade Full of Cats

7.5/10
2.9 hours
50 of 50 achievements

An Arcade Full of Cats is an adorable hidden-object game where you hunt cats throughout history. The free content is generous, and the inexpensive DLC adds more levels. Relaxing and cute, it’s not an achievement-spam game — you only earn achievements for completing a level, not every single cat.

Half-Life 2

Disco Elysium

6.5/10
26.4 hours
12 of 45 achievements

Disco Elysium is a bold, narrative-driven RPG that excels in giving players freedom and choice. The concept and storytelling are great, offering a world rich with dialogue, personality, and consequence. However, it can be overwhelmingly wordy at times, slowing the pacing and making some sections feel dense. The open-ended approach is liberating, letting you craft your detective however you like, but it also makes achievement hunting daunting. Despite this, the game’s depth, writing, and unique mechanics make it something different in a sea of the usual RPGs.

Half-Life 2

Sherlock Holmes and The Hound of The Baskervilles

6/10
7.1 hours
32 of 32 achievements

Sherlock Holmes and The Hound of The Baskervilles offers clever puzzles and a faithful detective experience, HOGs and all, but frequent crashes severely undermine the fun. While the mystery and problem-solving are enjoyable, having to replay sections multiple times due to instability makes it frustrating, turning a promising game into a mixed experience.

Half-Life 2

Hitman: Blood Money

7/10
15.2 hours
no achievements

Hitman: Blood Money delivers classic stealth gameplay with varied, creative missions that keep each assassination fresh. Timing can be frustrating, and the graphics are showing their age, but the level design, freedom of approach, and satisfying mechanics make it a pretty decent game in the series, even years later.

Half-Life 2

Re:Fresh

5/10
4.1 hours
13 of 13 achievements

Re:Fresh seemed like a chill collecting game but turns into a platformer with time trials, thank god they are not needed for completing the game. The controls aren’t perfect, which makes precision tricky. Cute visuals and charming presentation give it some appeal, but it may frustrate players who aren’t fans of platformers.

Also finished a bunch of DLC's:
  • Coloring Pixels - 1-Bit Pack

    32 hours playtime

    21 of 21 achievements

  • WooLoop - Fantasy Pack

    9.6 hours playtime

    16 of 16 achievements



Overall Backlog Progress: +0,21% change to last times unfinished/never played games (58,35% unfinished games)

21.67% (409/1887)
18.60% (351/1887)
3.29% (62/1887)
55.06% (1039/1887)
1.38% (26/1887)




Overall SG Wins Progress:+0,52% change to last times unfinished/never played games (46,99% unfinished games)

28.39% (241/849)
24.26% (206/849)
1.88% (16/849)
45.11% (383/849)
0.35% (3/849)
Here are the games I'm currently working on. Reviews will follow once I'm done with the games:
I should hide from my backlog, he surely wants to kill me by now for overfeeding him, but what can I do XD I've won 12 games and got gifted one DLC (thanks cece) and added 4 of my own and bought 10 more plus 5 DLC's. I've beaten 7 games (and 2 DLC's) this month, so +19 for the month of February. Yearly count is at + 27. I did beat Hitman: Blood Money and Sherlock Holmes and the Hound of the Baskervilles, so my count on beaten old games is at +3 for the year. So 3/12 done so far. At least I am on track for that and I am currently playing Shadow Warrior and Raildroad Tycoon 2 which would add two more to that count.


SG wins: Added myself (free games and old keys):
  • The Sad Story of Emmeline Burns

    2.1 hours playtime

    8 of 8 achievements

  • Watchmen: The End Is Nigh

    0 hours playtime

    no achievements

  • Watchmen: The End Is Nigh Part 2

    0 hours playtime

    no achievements

  • Suicide Squad: Kill the Justice League

    0 hours playtime

    0 of 50 achievements

Bought:
  • ARC Raiders

    0 hours playtime

    0 of 50 achievements

  • Sherlock Holmes: The Secret of the Silver Earring

    0 hours playtime

    no achievements

  • Sherlock Holmes: Nemesis

    0 hours playtime

    no achievements

  • Sherlock Holmes: The Awakened (2008)

    0 hours playtime

    no achievements

  • Sherlock Holmes versus Jack the Ripper

    0 hours playtime

    no achievements

  • The Testament of Sherlock Holmes

    0 hours playtime

    0 of 32 achievements

  • Sherlock Holmes: Crimes and Punishments

    0 hours playtime

    0 of 25 achievements

  • Sherlock Holmes: The Mystery of The Persian Carpet

    0 hours playtime

    no achievements

  • Sherlock Holmes Chapter One

    0 hours playtime

    0 of 39 achievements

  • Sherlock Holmes The Awakened

    0 hours playtime

    0 of 28 achievements

Gifts:
  • Coloring Pixels - Playing Cards Pack

    0 hours playtime

    0 of 55 achievements

The other DLC's I added were for the Sherlock Holmes Chapter One. Not gonna list them all.
Games I want to play within the next few weeks:

PoP: thanks to itsly & TempeteJoachim for challenging me
ninglor03

Ninglors Log 429

16.02.26 – 02.03.26
58% (784/1361)
15% (198/1361)
1% (10/1361)
24% (328/1361)
3% (41/1361)

February Progress:
6
PPU monthly:
done
February Additions:
3

Games finished this week:

Growth

5 hours, 19 of 30 achievements
Snowball from 2025


Dahlia View

10 hours, 8 of 14 achievements
Snowball from 2025


Pawsome Hidden Cats - Kittynawa

1 hours, 67 of 67 achievements
Snowball 2025


Midnight Ramen

5 hours, 20 of 20 achievements
Win \o/


Won/Gifted Games:
Midnight Ramen – Win!
Bought Games:
Death Stranding 2
Currently playing:
I was a Teenage Exocolonist

So much from me :3
Have a lovely week!
Queen Ninglor

LumpyCreature

February 2026

Completed

The Forgotten City

8.8 hours, 40 of 40 achievements

Click to expand

Banger honestly, I really enjoyed this. Going in completely blind and figuring everything out on my own through trial and error was quite fun, and I enjoyed 100%ing.


Daemonologie

0.6 hours, no achievements

Click to expand

Interesting little investigation game. Very short and not necessarily worthy of replaying.



Progress Made

Added

Bar of Shame

10% (22/229)
5% (11/229)
21% (47/229)
65% (148/229)
0% (1/229)

SG Only

25% (3/12)
17% (2/12)
17% (2/12)
42% (5/12)
VinroyIsViral

February 2026

Absolute power moves this month! Finally 100%’d Dead by Daylight, and I made a ton of other completions! Still net negative, as I gained more games than what I completed this month, but next month should be even more completions (DBD took a ton of time this month…).

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

Cast n Chill

4.5/5
50.7 hours
32 of 32 achievements

Quite the chill idle game with nice active elements and plenty of fish to find across a lot of beautiful locations. In the latter half of the game, I didn't really have much to do with my currency, as I was just hunting trophy fish, but that's not too big of a deal. Recommended :)

Half-Life 2

Assassin's Creed Origins

4/5
92.8 hours
67 of 67 achievements

This was my first entry into the Assassin's Creed franchise, and it was definitely a fun introduction. The environments and historical accuracy were quite impressive, and I found myself enjoying the gameplay. It's definitely a good open-world game, but it does suffer from somewhat simple combat and a pretty forgettable story. However, in the end, I enjoyed my time with this one. Recommended :)

Half-Life 2

Tower Wizard

5/5
10.3 hours
12 of 12 achievements

An excellent incremental game. It has good pixel art paired with a satisfying gameplay loop with enticing progression. The game respects your time while also providing you with the dopamine that these incremental games are known for. It's a perfectly balanced incremental game, and one of the best in the space. Highly recommended :)

Half-Life 2

Remnant Records

2/5
23.3 hours
29 of 29 achievements

There is a reason this game doesn't have many players. It was interesting at first, but it quickly became a boring slog, riddled with bugs and issues. My friend and I encountered so many issues and inconsistencies in the gameplay, which made 100%ing the game even more painful than it needed to be. Not recommended :(

Half-Life 2

Nodebuster

5/5
4.6 hours
13 of 13 achievements

This was a pretty good incremental game. It had a satisfying gameplay loop with good progression, upgrades, and animations. It did become a bit too heavy on the eyes after a while and wasn't really too idle, but I still enjoyed playing through a more active incremental game. Highly recommended :)

Half-Life 2

Shelldiver

5/5
3.4 hours
13 of 13 achievements

Another great incremental game! The systems are really addictive and dopamine-inducing while respecting your time. The art style is also really nice and appealing to the eye. Not idle by any means, so I don't know why that's a tag, but this was really fun. Highly recommended :)

Half-Life 2

Terraria

5/5
353.6 hours
137 of 137 achievements

Had to complete it again for the 100%. Still a wonderful game, but they could've done without adding these new achievements. Highly recommended :)

Half-Life 2

Goblin VS Princess

1/5
24.1 hours
27 of 27 achievements

This game dragged on way too long for a game that wasn't very fun to begin with. This is a very boring incremental game that offers little variety and doesn't respect your time. I didn't get a single dopamine hit from this incremental game, which is pretty bad for a game in this genre that is all about them. The dialogue is also choppy and uninteresting. AVOID!

Half-Life 2

Brotato

3.5/5
136.3 hours
177 of 177 achievements

Just replaying this because they added one more achievement in an update. The game is pretty repetitive and boring at this point, but it was fun for the majority of the time I played it. Slightly recommended, but know that it is extremely grindy and requires DLC to 100%.

Half-Life 2

Dead by Daylight

3.5/5
708.2 hours
294 of 294 achievements

This is a fun game, but it is hell to 100%, and it gets boring after a few hundred hours. I likely won't keep this 100% for very long, as they constantly add DLC with achievements like every two or three months, but it is what it is. Don't get this game if you want to 100% it.

Half-Life 2

SPACEPLAN

3.5/5
12.3 hours
no achievements

This was an interesting idle game. It isn't really the most engaging, and the clicking was really obnoxious on my hands and wrist, but the animations and dialogue throughout the game were pretty interesting. If the dialogue wasn't as good, I'd be more mixed on this game, as the dopamine hit wasn't exactly the best, but thankfully, the dev added some humor to make it more entertaining. Recommended, but keep in mind that the gameplay isn't really the most enrapturing :)

Half-Life 2

Anomalous Coffee Machine

1.5/5
31.2 hours
60 of 60 achievements

It has lots of interesting visuals and transformations, but the concept is more interesting than the execution. The gameplay is monotonous and boring, and it doesn't make a lot of sense a fair bit of the time. It also doesn't have as many words as you would expect, which results in a lot of frustration when testing out words for unique dialogue and transformations, and essentially necessitates using a guide for all the different transformations, scenes, and more. Not recommended; I'd stay away from this one, even if the concept seems interesting to you.

Half-Life 2

The Medium

4/5
9.6 hours
39 of 39 achievements

It definitely felt like a console game, but it had a wonderful story. I found the gameplay a bit tedious near the end, and I wasn't really the biggest fan of the 2nd dream world sequence, but the excellent atmosphere and interesting characters made this game triumph over those downsides. I do have to say the ending wasn't the greatest, but I get why they did it that way (especially after the scene after the credits). The game also had performance issues throughout. Recommended, but beware of its issues :)

Half-Life 2

Khimera: Puzzle Island

5/5
37.1 hours
24 of 24 achievements

This was a pretty fun game! It had a lot of charm, and the devs put a lot of heart into this to make it more than just your standard Nonogram game. One of the best nonogram games I've played on Steam so far. Highly recommended if you like Nonograms :)

Half-Life 2

HuniePop

3/5
28.6 hours
20 of 20 achievements

The game isn't bad, the characters are cool, and the scenes are nice. However, this game wears out its welcome, becoming a real grind after a while. I also didn't like having to do two playthroughs to fully complete the game. It isn't a bad game by any means, but it was just really exhausting to play and felt like it went on forever when trying to 100% it. I'd recommend this if you want a Bejeweled-type game and don't mind the grind, but stay away if you aren't a fan of tedious grinds.

Half-Life 2

Merchants of Rosewall

1/5
24.3 hours
18 of 19 achievements

I really wanted to like this game, but it's just so buggy and tedious. I encountered multiple near game-breaking bugs and plenty of typos. The story also felt a bit contrived and pushed an overly optimistic message about complex issues that wasn't practical by any means, while also not showing the result of these ideas. Also, the game has an impossible achievement that you only realize exists after going through this slog of a game. AVOID!!

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!)
NateSCC
Half-Life 2

Copycat

5/10
3.0 hours
21 of 21 achievements (100%)

#397
#7 of 2026
March 2, 2026

TemporalKnot

Finally completed Desperados 3

RobbyRatpoison

RobbyRatpoison's February 2026 BLAEO Review


Hey it’s me again! In February I managed to beat 6 games and two DLCs, completed 3 short games, and reclaimed a 100% that I had lost due to newly added achievements. I will list them from most playtime for the month to least.

A Plague Tale: Innocence was a good game that I enjoyed more than I expected. I’m generally not a fan of stealth games or horror games but it was really well done. Nothing was too hard or too easy and the horror aspects were pretty mild.

I bought and beat the two DLCs for A Little To The Left, they were good but kinda just more of the same. That’s not a bad thing but I kind of expected them to be longer or do something new. I came back to the game to go for 100% which requires 30 consecutive Daily Tidy’s and 100 total. It sucks that even though I’ve played 26 days in a row I still won’t be able to get 100% for over 2 more months, no matter what I do.

Stray was a great game, I thoroughly enjoyed it. The world was beautiful and the characters were fascinating. Only downside was the dude only played each song once, I expected to be able to request that he play a song again after we got it. I don’t want to spoil stuff so I will just leave it there, but I will say that the game exceeded my expectations and they were not low expectations.

35MM was not good but at least it was not too long. I didn’t really care for anything the game had to offer.

I finally played Gato Roboto! It was a lovely little metroidvania game, short and sweet. I got 100% collectibles but not 100% achievements, that could be a nice challenge if I choose to go back to it. I like when games allow for pallet swapping but honestly they usually just hurt my eyes.

Dordogne and Abzu felt similar in the sense that they are beautiful games and I enjoyed going through them but they are not what I would call fun.

Supermarket Together added a couple new achievements so I had to play that one again to get back to 100%. I’m starting to think that this will be a recurring thing as they continue to add new features.

Kittenrock Cats - A Hidden Object Game, FIND KITTENS: The last of cats, and FIND KITTENS 6: After us are all games in the hidden cats genre and I got 100% in those ones. Kittenrock had some extras that made it stand out from the crowd in a good way, but also had text boxes that stayed on screen for too long. Eventually I found a setting to fix that but I was nearly finished by that point.

fernandopa

March Assassination #1 (SG Win / PoP Pick)

11.4 hours

Please consider liking my review on Steam - it means a lot to me!

It's quite a miserable experience to run this game on modern hardware, and even more miserable to attempt to beat it given the brutal difficulty curve, but I would be remiss if I didn't recognize it does more things well than poorly.

To be fair, I don't see myself playing it anymore. It didn't really click with me. The humor and lore/plot are a bit cringey and get old very soon. It's not terrible, just not great either. But what really didn't land with me were the controls, and consequently, the combat. Magicka's spell system is really, really intricate and deep. This means expert players are capable of bending the elements at will, casting shields, imbuing weapons, placing grenades, using projectiles, beams and AoE attacks when they want. But it requires so many button presses that are placed so close together that it felt like my fingers were playing DDR. In order to keep alive and the DPS decent, you have to type faster with your left-hand than a Twitch mod banning slur during a CoD livestream. Half the time I was using memorized spells, the other half I was dead. It is a deep system, but really hard to grasp and too much for my smol brein.

That said, it's a game that looks and sounds lovely, and while the challenge level is high, it's also somewhat fair and varied for skilled players (I can attest seeing pros playing on Youtube). Multiplayer coop must be a lot of fun. But it's hard to recommend this game given the instability issues, the arcane controls, and the overall frustration that comes with it. Buyer beware, this might become one of your favorite games, or something you simply hate or play out of spite