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Today

Zelrune

February - March 2026 Progress Report

Missed a post, no one cares~
I’ve added 0 games to my steam library in two months and Tales of Arise was so terrible I nearly lost the will and desire to play videogames at all.
April I’m just playing Witcher 3 on Deathmarch difficulty and anything extra is up to a future me that will likely still be uncaring and unambitious as the me of today.
Technically Clair Obscur was one of the first game I beat in 2026, but I’m adding it here since I couldn’t finish the review until just now.

Total games added to backlog: 0
Total completed: 4

75% (413/552)
12% (65/552)
5% (28/552)
7% (36/552)
2% (10/552)
82.4 hours
Deserves every award it's ever won.

40-70+ hours to complete, Clair Obscur is a fantasy exploration story-based game with turn-based combat and quick time events (which can be adjusted through accessibility settings.) You play as Gustav, a member of Expedition 33, soon to set out of the city of Lumiere and it’s barrier into unknown territory in order to stop the Gommage – an event, a countdown, that happens every single year, without fail, that erases people from existence starting from the oldest, to the youngest. Sail out into the unknown to do what no expedition has done before – defeat the paintress… For those that come after!

idk

I thought it was wild that Clair Obscur swept the game awards and won GOTY, but after playing, I understand. Without singing it’s praises too much, there are a ton of wonderful and unexpected twists and conversations you are present for, but not involved in enough to fully understand them, that make a second playthrough worth it since you would be replaying with knowledge of the context. The worldbuilding is very thorough, immersive, and has one of the most well developed and interesting storylines I’ve ever heard of. Exploration is lovely and rewarding, you can play and battle in a lot of different playstyles due to the very flexible pictos system, and I found combat and parrying to still be fun 80 hours in, even though initially I was anxious at the QTE system. The music especially a stand out, as I’m writing this review an entire month after I 100% Expedition 33, and still fondly remember “Linen and Cotton” and listen to it on occasion. The only real gripe I can name, is that it’s easy to trip into a fight with an enemy that’s a much higher level than you; but since that’s the only negative point in the entire game I can think of, I can only highly recommend playing Clair Obscur. If the QTE’s make you nervous, please try out the demo – this game is too amazing to miss out on.

whymist


ᓚᘏᗢ

Half-Life 2
Additional arachnophobia mode for those who don't like spiders. It's cute.

Webbed

13.1 hours
19 of 19 achievements

4-8 hours to complete, Webbed is a chill physics based puzzle platformer sidescroller game where you play as a female peacock spider rescuing her boyfriend from a Bowerbird, who has mistaken him for a lovely blue rock. Gather the local bugs, arm the ants, request flight support from the bees, eat the flies and band together to rescue your love!

cute

Overall, lovely game and I really enjoyed the unique movement system and most of the gameplay. Something I was worried about most was webs despawning, but even if you leave the area for a long time or go crazy building multiple webs, they all stay, though the threads may snap if you structure them improperly. There are some collectables that reward you with stickers and cosmetics such as hats, and you can dance with the other bugs for cute animations. The only cons I can point out is that webs can be “slippery” to place and sometimes they connect to random, undesignated objects; and finally that the Anthill was a huge pain to navigate, and building the thing inside the ant nest was a huge pain because you are a tiny spider and not meant to lift heavy objects. Overall, still a solid game with an easy recommendation from me.

mwa

Half-Life 2
More kitties hidden on historical silk paintings, I love em'.

Cats in the Forbidden City

10/10
0.3 hours
100 of 100 achievements

10 to 30 minutes to complete, Cats in the Forbidden City is a short hidden object game in which you explore the 1761 silk painting “Ten Thousand Nations Coming to Pay Tribute” (Winter version, there are two!) where an unknown artist painted the scene of foreign delegations from all over the world visiting the Qianlong Emperor in the Forbidden City. There are 200 cats to find, as they have been digitally drawn in this historical piece – so not only do you get to learn and get close up with a piece of history, you can find cats in it too.

kitty

By clicking on the title, you can view the digitally scanned painting (299 × 207cm) without the cats. While this particular game is fairly short due to the paintings size, Catnip Studio has done this before with other silk paintings, some even being 40ft, or 12 meters long, so if you enjoy this one or are feeling particularly interested in history, there are a few other games to go through such as “Cats of the Qing Dynasty” “Cats of the Tang Dynasty” and one of my favorites; “Cats of the Yuan Dynasty” which was made sometime around 1271 – 1368, according to ChinaCulture (.org)

kit

Half-Life 2
Genuinely nauseating, unless you really enjoy stories with himbo protagonists and 'winning with the power of LOVE' themes.

Tales of ARISE

-76.4/10
76.4 hours
58 of 58 achievements

40-80 hours to complete, Tales of Arise is a Fantasy JRPG with heavy storytelling and romance that takes place on the world of Dahna, with it’s natives being the Dahnan race, which has been terrorized and opressed by the neighboring planet Rena, it’s natives being the Renans. Enter our odd and mysterious hero, Alphen, a Dahnan with amnesia and a metal mask on his head he can’t remove. After a chance encounter with some freedom fighters and the Renan tsundere female lead Shionne, they team up to slay the four Renan Lords and liberate the Dehnans from their shackles.

Icravedeath

I have a love hate relationship with Tales of Arise, and after completing the entire game and DLC to it’s fullest, I can say I firmly disliked my experience. The graphics are gorgeous, the character designs are lovely, the combat is sorta fun; but Arise has two major flaws which are all sorta tied together and compile on each other. First, the storyline is genuinely terrible, to the point that I can only assume the writer(s?) have only ever consumed mid-tier shoujo manga and anime where the bad guys are defeated with the power of friendship and romance. There is an absolutely obscene amount of cutscenes, to the point you can have a cutscene, walk four steps, get into another cutscene, and then have four more scenes in a row. There is also 300+ extra chatter dialogue, on top of repetitive battle dialogue where your characters insist on having conversations while also yelling out the move of every single attack they use. Arise is not a game, it’s a yapping simulator with more dialogue and cutscenes than gameplay, and ten hours in I just started skipping everything and muting all voices because I just wanted to play the damn game and move my character around.

suffering

Second, this game is weirdly shallow? It’s not open world at all, you have some open zones that lead to areas that are all pathways with enemies plopped in the middle of the road. Invisible walls are everywhere because taking shortcuts is illegal, jumping on things or over things is prohibited, and going off the intended path is forbidden. There are animals like cats and dogs, you can’t pet them. There is ranching, but it’s just a text adventure. You have a photo mode, but you can’t rotate or adjust the camera, and it’s impossible to get a clean UI for screenshots because bandai insists on setting their brand name or title somewhere, and you can’t hide the mini map. Also, I just want to comment, you can collect 38 owls for cosmetics, but the owls do not make owl sounds, it’s humans making owl sounds and it was just kinda baffling.

pestilence

This last bit is likely less of a game issue and more of a personal bias, but did you notice that there are six main characters, both an equal amount of girls and boys? That’s right, all of them are going to be paired off! The romance is present in pretty much everything, and most of the scenes/skits/CG’s are variations of “Oh no, are you.. hurt?” “No! I’m fine.” “Ok, but I care about you..” “We are friends, right?” “Of course.” Circling back to the writer(s??) only writing the most childish hero journey possible, the end of the game is going deeply annoying and nonsensical as you assume it would be, unless you really enjoy it when heroes overcome all difficulties with the power of love; instead of intelligence, skill, and character growth. I know I kinda signed up for a JRPG with romance in it, but there is genuenly too much repetitive cutscenes, skits, and narration that add no value to the story. This was my first Tales game, but since the only real part of the game I seriously had fun with was fighting the aspect of wind, Procella Sylph, I just might make it my last.

fernandopa

April Assassination #2 (SG Win / PoP Pick)

7.9 hours

Please consider liking my review on Steam - it means a lot to me!

The Darkside Detective is one of those games that, technically, do not do anything wrong, but that are so mid and unoriginal and unfun that I think I would be doing you, the reader, a disservice by recomending it.

Gameplay wise, this is as basic as a point and click gets. It reminds me a lot of point and click games I got on CD-ROMs bough with magazines in the mid-90s. Absolutely run of the mill. Drag an object to another object, either in the inventory or on your screen, and advance. Do that enough times and you beat the game. While I like the minigames, it's hard to justify a purchase just for them.

Graphically, this is what I call lazy pixel art, since the pixels are so big that one would be better off working with vector graphics at this point. For a 2017 game, either you go for detailed pixel art, or you abandon the pretense and work with vector graphics. Blocky pixels like this are just lazy. The screens are usually either static or have small animations that make the lazy label even more warranted.

There's music, but little to nothing SFX and no VA, so yeah, what else did you except?

I could live with all these limitations if dialogue was solid and the game was fun and well-written. But guess what, I saved the worst for last. The dialogue is literally the weakest link in this experience. Like RESTLESS SOUL, The Darkside Detective is one of these games where every interaction prompts a dialogue, and every dialogue tries to be fun. When you're bombarded with your ninth joke in the span of 60 seconds, things stop being funny and start being grating. I literally played the first two chapters normally (I considered writing "enjoyed the first two chapters", but that would be a stretch), then kind of rushed through chapters 3 and 4, and literally speedrun chapter 5 and 6 with a guide because at that point I was so sick of the dialogue that I just wanted to see credits roll, uninstall it and never look back. This is the level of bad writing we're presented here.

And sure, a lot of people could argue that no individual aspect of this game is bad enough to warrant a thumbs down, but I argue that writing is. And even if it wasn't, the other legs of this stool are wobbly enough to make the whole thing crumble.

Is this a bad game or the worst game of the year? No. But in an universe where we have Wadjet Eye P&C games, and literally thousands of other games, recommending this one feels morally wrong


Yesterday

robilar5500

Alright. March is firmly in the books. It was a solid month overall despite being busy IRL. I did indulge heavily in buying games throughout the month. But I probably won’t buy anything significant again for a little while outside of perhaps an upgrade to Gray Zone Warfare. Esoteric Ebb was the clear winner for this month’s favorites. And I daresay this one may still be contending for GOTY by years end. I was also very glad to finally restart Solasta: Crown of the Magister and wrap that up.

March Completions

Atomfall

30.0 hours, 22 of 55 achievements
Actually, a pretty fun Fallout-like. It's definitely its own game and the comparisons are based mostly on style rather than content. Really had a more techno meets cosmic horror style story that picked up its pace steadily throughout. It's not perfect, but it was fun. The Wicked Isle DLC was part of this playthrough and added context to the main story while also being intertwined in it.


PULMO

0.7 hours, 12 of 20 achievements
Fun, quirky little puzzle game. Nothing truly complicated as it is really designed to dive into the topic of managing your individuality while still being part of the greater whole. More or less.


War of the Wormholes: Duty is duty

2.6 hours, 13 of 20 achievements
Cool PnC adventure with some clever puzzles and a quirky cast of characters. Quite the charming game.


Solasta: Crown of the Magister

76.8 hours, 67 of 132 achievements
This is a CRPG that is very true to DnD 5.1e rules. It incorporates a lot of this immaculately. The game does have a lot of flaws, but it was a good time IMO. Base game was +/-45 hours. The rest of the playtime was for the Lost Valley DLC. Which was actually better than the base campaign, but also quite a bit buggier.


Chill Beach Simulator

29.9 hours, 6 of 11 achievements
This is exactly what the name implies. It's really more like an interactive screensaver than a game. But it is chill, has a couple funny moments, and is pretty relaxing.


Tidy Backpack

3.3 hours, 14 of 16 achievements
Another backpack organizer. This one is okay. The best thing about it was all the item descriptions, which were all worth reading and quite funny quite often. The remaining two cheevos were broken.


project_Structure_01

4.1 hours, no achievements
This is a megalithic structure walking sim. Reasonably vast, a cool story told via messages left behind by the city's now lost inhabitants, and pretty amazing visuals overall.


Game Torch

0.0 hours, no achievements
This isn't actually a game. It's a game finder for when you have vast library paralysis but want to play something. Needs a lot of time left in the oven, but the concept is valid.


The Promise Tree of Alden

0.7 hours, 5 of 5 achievements
Classic Tonguc walking sim. If you like his work, you'll like this one for sure. Amazing visuals, and he does play around with lighting and filtering a lot in this one.


Dream on

0.0 hours, 1 of 3 achievements
FTP title focused on feelings of loneliness and isolation. I can't identify with that actually, but I think it would be a worthwhile experience for people who do. It's like a ten-minute commitment at most.


Esoteric Ebb

18.9 hours, 25 of 56 achievements
This is a great CRPG, Disco Elysium-like following DnD 5.1e rules with some homebrew. It's exaggerated, funny, heart-warming potentially, and just all around awesome. Also, it's a detective game. Got a lot going on in this one. The only knock on it is that it's a bit of a slow starter.


March Retirements

John’s Quest - I was curious about it, but it’s a precision platformer, one of my most hated genres, lol. FTP though. :)
BonfireSimulator - A surprisingly complex camping sim, but it just didn’t hit right for me. It does do a lot right though, even if some of its rules are obscure.
Transience - This is BigFry’s first game release. Honestly, it’s got an awesome visual style, but I thought the pacing was kind of bad, weapon sway was way too exaggerated for some weapons, and enemy placement was annoying AF, be it their static positions or patrol routes. Ultimately, the game just annoyed me. I refunded this one.
Into the Dead: Our Darkest Days - This game is cool, and it’s only shelved until it leaves early access. I really like it, but it needs some work still.
Drive Beyond Horizons - Also cool, but this one really needs a couple years of active development still. Who knows if it’ll get there. I refunded this one.

Plans for April

I’ve already started Lushfoil Photography Sim and A Completely Fictional Story About a City Inside a Whale, both of which are pretty buggy. But both are cool in their own way as well. I intend to try and finish them. I also have jumped into Gray Zone Warfare, and it’s hitting just right despite being in what the devs call “pre-alpha” currently. It’s pretty peak considering where it’s at in its development process, which I would imagine will last another couple years before they finally leave early access.

Xenonauts 2, Starcom:Nexus, Hozy, Piece by Piece, and Tainted Grail: The Fall of Avalon are all potentials for this month as well. We’ll see how it goes.

And that indulgent month of additions to the backlog. Don’t judge, lol.

AETHUS; Aquamariner ; Arbor Island; ASTRONEER; Battle Brothers - Beasts & Exploration ; Battle Brothers - Blazing Deserts; Battle Brothers - Warriors of the North ; Battlefield™ 1 Revolution; Blacksmith: Ignite the Forge; Blood Nova ; ColdRidge; Dead Finger Dice ; Defective Detectives; Definitely Not Fried Chicken ; Digging the Forgotten Cave; Doc Apocalypse; Dungeon Clawler; Emoji Wars; End of Lines; Esoteric Ebb ; Eternal Pinball RPG; For Her ; FORMIDO; Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy; Ghostbusters: The Video Game Remastered; Gray Zone Warfare + Tactical Edition Upgrade; Green Pond Town; Guild Wars® Reforged + Eye of the North; GWENT: Rogue Mage; It Returned To The Desert; Jennifer Wilde: Unlikely Revolutionaries; LiminalCore ; Lushfoil Photography Sim; Made Beaver ; Meridian 157: Chapters 1 - 3; Mist Survival; Pixel Combat Shooter; Quasimorph; Ravenswatch; Resident Evil 4 Gold Edition; Return to Krondor; RuneScape: Dragonwilds; SCP - Mystery Man; Starcom: Unknown Space; Suicide Squad: Kill the Justice League; SWORDHAVEN; Teenage Mutant Ninja Turtles: Splintered Fate; The Forever Winter; The Inheritance of Crimson Manor + Comic Book & OST; The Jester and the Madman; The Last of Us™ Part I; The Last Plague: Blight; The Promise Tree of Alden; The Sentient Box; The Wandering Village; Tidy Backpack; Twilight Oracle; Umpteenth Photo; Unusual Findings; Wasteland with Robots; Whistling Waters; You Shouldn’t Be Here

Apr 03 2026

fernandopa

April Assassination #1 (Backlog / PoP Pick)

19.5 hours

Please consider liking my review on Steam - it means a lot to me!

I don't have anything new to say about this game that haven't been said by many reviewers and game critics before, so I'll stick to my experience.

I first played RE1 in the PSX in 1996 with my brother and my neighbor. I was six at the time, my brother nine and my neighbor 11. They held the controller, I watched from the sidelines. We never made it too far into the game - we played at night, and I clearly remember the first zombie scene, trying to flee the mansion, and the corridor with dogs. I think we dropped the game shortly after because I can't remember anything else from that time, and I was absolutely terrified of it. That was the beginning of the end for me when it came to horror games, I just felt I couldn't handle them.

Fast forward some 25 or almost 30 years later, and I'm playing games again, now as an adult. Recently tackled some scarier games like FEAR, SIGNALIS (abandoned, couldn't handle it), Hellblade (does that count?), Little Nightmares, and some unsettling but lighter games such as Daniel Mullin's The Hex and Pony Island, Fatum Betula, Limbo, System Shock 2, The Last of Us, etc. Then I finally felt ready to return to this game. Got this remake and booted it up, hoping for the best.

The experience I had was incredible. The game looks really, really good. Textures, models, pre-rendered backgrounds, the lightning, the sounds of footsteps, the growls, moans, and screams, it's a whole vibe. For the first two-thirds of the game, while I was still getting me bearings around the mansion and unsure of what was to come or where or when, I felt EXTREME pressure. It was unrelenting. And I feel that's what makes the first Resident Evil so special, to the point it coded and established the survival horror genre. You're never sure if now is the right time to save, because you might run out of ink ribbons when you need them the most. You're never sure if this is the zombie it's worth burning or even shooting, because you don't know if you'll be returning to that room or not, or where's the next ammo cache or fuel canister. Also, can you spare the inventory for that green herb? A first, blind playthrough of RE is marvelous in that sense, you're always on the edge and always second-guessing your decisions at every turn. I had some cheap deaths throughout my play, but luckily never really ran out of resources (showing I was over-conservative with them)

Voice acting and cutscenes are a bit cheesy, soapy and melodramatic, but I feel that's what they were going for and it lands. I think I would prefer a more serious style, it would blend better with the atmosphere, but what's on display there is not too bad.

And there you have it - my take on this great game, and the perfect way to cultivate a new Resident Evil fan, and someone who might one day pick SIGNALIS again and this time not suck entirely hahaha


Vasharal

AFTER TWO YEARS...


I'm doing Play or Pay again.

Two years. That's how long I've been away from PoP, and honestly, it went by faster than I expected.

The reason was simple: my backlog had become a mountain, and every giveaway win felt like adding another stone to the pile. I made a deliberate choice to step back, stop acquiring games I wasn't ready to play, and actually work through what I already had. No distractions, no guilt piles, just focused progress.

Life also shifted in a big way. Becoming a father changes your relationship with gaming entirely. The hours shrink, the sessions get interrupted, and suddenly every minute you do get feels precious. I wasn't willing to spend that time on games I wasn't genuinely excited about.

But here I am. The backlog is in a better place, my schedule has found a new rhythm, and I've missed being part of this community. It feels like the right time to return and actually show up here again properly.

MAY - JUNE 2026


Unfinished Beaten Completed Backlog+ Library+ Wishlisted
6 1 0 ⇑ 1 ⇑ 0 ⇓ 783

Achievements Games Completed (All-Time) Average Completion Rate
⇑ 0 317 ⇑ 74.6%

Completed
317
Backlog
647
Unfinished (136) Beaten (79) Completed (317) Never Played (2987 · 647 Backlogged)

Yearly Challenge - Completed Games (17/30)

Completed this Quarter: 0

65% (16/24)
15% (3/24)
20% (5/24)
5% (1/24)
Completed
16/24
Beaten
3/24
Unfinished
5/24
Never Played
1/24

BEST SINGLEPLAYER THIS QUARTER

MOST EXCITING ADDITION

Unfinished ⭐ 10/10
🏆 Achievements: 32 / 51
🕐 110.5h
Not Played ⭐ --/10
🏆 Achievements: 0 / 34
🕐 0h

BEST MULTIPLAYER THIS QUARTER

WISH I PLAYED SOONER

🎮
TBD ⭐ --/10
🏆 Achievements: --
🕐 --h
🎮
TBD ⭐ --/10
🏆 Achievements: --
🕐 --h

        ADDED TO LIBRARY

        ADDED TO LIBRARY

        ADDED TO LIBRARY

        ADDED TO LIBRARY

        ADDED TO LIBRARY

    </ul></ul>
    </div>
Giveaway Trade Gift Bundle Other DDP Consoles Curator Pre-Pirated

adam1224

2026 March

A Cat & His Boy

store page

Game-boy styled, basically a children’s game. Easy to follow story, small map, it’s perfect for gamers starting out, or people who want to reminiscence about the good old days. Was nice until it lasted, but not really an oustanding game because of its own limitations (length, graphics, music), despite being made with lots of care. Was an SG win from Gelweo.

Clair Obscur: Expedition 33

store page
Finished the story, still collecting energy to carry on with postgame stuff. Workload and a recent sickness made it difficult. Also as it often happens with the end of a big RPG, it’s really hard to find one’s place, and return to the game (or go on to a new one). Was an SG win from xxxka.

Firewatch

store page
Really nice almost-walking-sim game, with actual gameplay, and great pacing. There is backstory, there are actual, real time events, there are dialogues, and there’s a reason for doing the rounds. Nice music, beautiful environments. Not an action game by any definition, but it was really nice to play it on the Deck.

Legends of Savvarah: Children of the Sun

store page
Interesting visual novel in a “world” that’s ripe for unreliable narrators and sensitive topics - Rich and plentiful empire in the middle of nowhere; godlike ruler who’s both hated and loved, depending on who you ask; questionable history and vilified outsiders; and a race created to serve, in war as soldiers or as house-slaves. Many achievements for repeated runs and choices, different endings through narrative web and choices. The dev has multiple games in the universe that are supposed to have referential connections maximum, and are standalones. While VN is not my favourite genre at all, the worldbuilding was compelling and got a lot more interesting as I played further - I may look out for the other games too.
Was an SG win from Ateszmadman.

PowerWash Simulator Shrek DLC, Wallace and Gromit DLC

store page
It’s a good way to pass time with my GF, while we listen to a podcast. Not even I’m convinced that Powerwash Simulator is a “good game”, but it’s really good to pass time, if one’s looking for doing that.

Activated games: 3 (of which 2 is SG wins)

bought:

Powerwash Sim DLC x2 - finished
Warhammer 40,000: Rogue Trader pack for Voidfarer and Deluxe content (That OST!)
Bought Core Keeper + Smalland for GF as well for future multiplayer
Bought 5 games for 3€ at Build your own Spring Bundle (2026), which is a big questionable, as I haven’t activated anything yet. But Cape Hideous and The Space-Eating Croc looked interesting and short to balance out the purchase for me quite fast. Eventually they’ll :)

GreyFox

🕹️ January, February and March 2026 Journal

My Statistics 😔

15% (309/2119)
9% (189/2119)
15% (316/2119)
61% (1288/2119)
1% (17/2119)

Steamgifts Statistics 😔

19% (35/184)
9% (17/184)
12% (22/184)
55% (101/184)
5% (9/184)
106.5 hours

A fantastic multiplayer farming game from a Spanish studio! If you’re looking for a game that will keep you hooked for hours, this is the one. It has at least 100 hours of content (if you rush it like I did), but you can easily play much longer without getting bored, and you can play with all your friends at the same time in the same farm. It also includes several improvements over its predecessor that are definitely worth it. And they’re still updating the game! :D


January
February
March
Bought Games 🛒
Farm Together 2
Ghost of a Tale
Karate Survivor
Flower
Cook Serve Forever
Chillquarium
Haven Park
Shop Simulator Pet Shop
Simpler Times
Mega Mosaic
Won / Free / Trade / Present 🎁
Rusty's Retirement
APICO
Organs Please
Fallout 3 - Game of the Year Edition
Hogwarts Legacy
Final Fantasy VII
Magellania
Tempest
DEATH STRANDING DIRECTOR'S CUT
Genesis Noir
Dungeon Tycoon
9 Years of Shadows
Police Stories
Pet Lands
Big Helmet Heroes

Well, I think I’m doing pretty well o.O I still need to delete a lot of free games from my library, but there are too many D:
Mortvie

Update 15

Super Mario Galaxy movie was absolute cinema, pure joy and whimsy. As for the update, lackluster gaming times for me these months, I have a dissertation to write (how did we get here already???)

Games played:

Half-Life 2
#29

Date Everything!

6/10
5.1 hours
6 of 42 achievements

I want to preface this by saying that I'm not really the target audience for this game, as I do not want to date everything. Being straight the roster is essentially split in half, but even then there was really only 1 man that truly interested me. BUT THEN the fucking game locked me out of his quest, which might have been a bug (?), though either way that's what made me drop it. Sure, some of the others were fun, but not interesting enough to keep me wanting to play (or I already did their storyline). They're often very over the top. And then there's some that made me want to burn the house down fuck you toilet man and shower guy.

Originally, I figured I'd give this game a shot anyway, since I heard it's fun either way and that you can go for friendship and enemy endings as well. The problem is that I found that going for the friendship ending with a character often requires flirting with them or letting them flirt with you, there doesn't always seem to be a good middle ground there, which led me to just skip most of the dialogue from female characters, even if it is well written.

Of course, I think this is a great game for anyone that likes this style of game, especially if you find more characters to go for. The writing is good and the designs are cool for the most part, as far as I've played. Like I said, this simply isn't a game for me, but I think it's solid.

Half-Life 2
#30

Control Ultimate Edition

7/10
8.3 hours
28 of 67 achievements

Sam Lake my goat, it's very clearly a Remedy game through and through. On par with the first Alan Wake, though I feel like they switch their strengths. The story here didn't really get me like Alan Wake did, but the gameplay was really well done. I just felt like the hiss was something of a worse version of the dark presence. I wonder though, with Control Resonant coming out soon, if it will also follow Alan Wake 2's footsteps and be incrementally better than its predecessor.

Here, have something from this game that I've been obsessed with: https://youtu.be/SRQGOtBVELo?si=7fXCqxMgjJ_AlKce

Extras:
Pokemon Pokopia has been taking up most of my gaming time this month, still haven’t beaten it tho, since I keep on getting distracted with things to do in it other than the main quest lol. It’s the sort of game that you tell yourself you’ll pick up to play for an hour and then suddenly it’s dark outside and you’re still playing. It really is incredible, the pokemon are soooo cute. This will be the first pokemon game I ever beat and it’s ‘just’ a spinoff, crazy.

New backlog additions:

  • Esoteric Ebb
  • CARRION
  • SteamWorld Build
  • Paleo Pines
  • Core Keeper
  • Big Helmet Heroes
5% (17/340)
19% (65/340)
6% (21/340)
58% (196/340)
12% (41/340)

Apr 02 2026

petpasta

Report 93: Janurary - March 2026

Arctic Eggs - For whatever reason, I thought I’d be getting something absurd but ulitmately disturbing, like Mouthwashing. It’s nothing like Mouthwashing. The gameplay took a bit to get used to, and I absolutely HATED it at first (since I was pretty bad at it). Don’t get me wrong, even when I got better, it was still rage-inducing at moments (especially getting the achievement for clearing the final task on hard), but it was satisfying to pull off. The humor is extermely lol so random and unfunny most of the time though. 6/10
Bounty of One - This one is an actualy hard Vampire survivors clone. The main feature is that you have to fully stop moving to shoot at enemies, and it changes up the way these things are played drastically. I got some of the hardest achievement but then they got removed for whatever reason, which sucks. 7/10
This Ain’t Even Poker, Ya Joker - Short idle/clicker game. You progress way too fast, which kinda ruins the whole poijnt. 4/10
Berry Bury Berry - EXTREMELY satisfying gameplay loop with a meh horror plot. I’d play more of it in any form though. 7,5/10
Xenosensory - Short horror-ish clicker game. Satisfying where it counts. 6/10
Space Rock Breaker - Short idle/clicker game. Nothing to write home about, but the stone processing part is really satisfying.
Loan Shark - Pretty interesting and fun short horror story. The UI is pretty bad. Since it’s purely story-driven game, the fishing minigame’s really basic. Wish that wasn’t the case, but oh well. 6,5/10
Fahrenheit - Back when I was a kid and this was released, I used to think that was the coolest shit ever. Now I replayed it and man it’s the dumbest shit ever. Though everything bad here is hilariously so, so it’s not that much of a problem. The stealth segments are still awful. 7/10
Phoenix Wright: Ace Attorney Trilogy - Finally completed that one after taking a long pause for a few years. The game’s great. It’s really funny how heavily localized it is for a western audience, despite the fact it’s getting harder and harder to explain obviously japanese motives, especially in the later parts, where they kinda gave up and winged it. Great games anyway. 9,5/10

Backlog progress status:

16% (519/3258)
4% (131/3258)
5% (160/3258)
72% (2349/3258)
3% (99/3258)

Apr 01 2026

Carenard

Marching straight into a path of exile league addiction… again

there is some unfinished game progress for Yakuza 0 as well… will be on Apr 1st/2nd… so wont make march’s report!

STAR WARS™: Dark Forces Remaster

6.6 hours, 29 of 29 achievements

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definitely has some of that old game jank, still fun.
IDK if anything was even missable… I beat the game and noticed I had all achievements.


Quadrata

2.0 hours, 15 of 15 achievements

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technically had completed it before… but the game updated achievements and being a win showing 0 achievements…. and very short I just replayed it to remedy that


Necrosmith 2

14.6 hours, 33 of 38 achievements


The Unfinished Swan

4.2 hours, 10 of 10 achievements