Activities
Today
June 2026
a piece of the warhammer rabbit hole done.
it was alright
Joe Richardson games are always a delight…fully weird and I love it for that
choose your own adventure doesn't work for me digitally.
my first resident evil game.
have I ever said how much I hate leaderboard visibility not being optional… I spend to much time judging myself in comparison to others… I had to block this games network access just so I wouldn't see them.
Music, Gameplay, Visuals(look at how many screenshots I uploaded!) and Story are all great. 100%'d because the game was great!
also love all the characters are different mechanically and can all be setup differently
hell my only real complaints are… some of the DLC bosses are a bit absurd.. I took over an hour for one of them(admittedly very wrong setup for that boss)
also the post game depression hits pretty hard after you finish masterpieces like this
lovely short logic puzzle game.
some of the ways to solve felt so random, I moved a stinky person to the front of the VIP line(they had no VIP pass)… ahead of all the VIP pass holders just so the regular line people wouldn't complain about stinky person lol… if only it worked like that IRL… would have a line skip hack.
lovely little incremental game, it does not really take advantage of its prestige system much… after the 2nd one I never needed to go back… normally these incremental make you prestige alot more.
Yesterday
June 2026 Main recap
Since i play 30+ games each month, here a main recap :
Top 4 Playtime Games beaten
Bloons Monkey City
22 hours this month – 22 hours in total – Nice little Bloons Free games, but after 20+ hours enough for me …
Astera (Demo)
16 hours this month – 27 hours in total – Nice free hack’n’slash, get a big update in April 2026 (Level cap increase and some others change), so replayed again and completed.
Parking Garage Rally Circuit
14 hours this month – 14 hours in total – Really nice old style arcade racing game, game completed + all achievements.
The Devil Within: Satgat
13 hours this month – 13 hours in total – Nice medroidvania, game completed + all achievements.
Top 4 Playtime Game unfinished
Wreckfest
22 hours this month – 22 hours in total – Nice racing game, get at 3€ with recent steam sales, 66% of the game completed.
Disney Speedstorm
9 hours this month – 102 hours in total – Nice free mario kart like, playing on current season 20 – Peter Pan.
Lazy Galaxy
9 hours this month – 9 hours in total – Nice little idle game, around 30% of the game completed.
Sonic Rumble Party
8 hours this month – 98 hours in total – Nice little battle royale, at score multiplicater x34, playing daily, current event : 10% done.
Top Playtime Game Abandonned :
Bloons Adventure Time TD
38 minutes this month – 38 minutes in total – Ok Bloons free game, but too hard for me, skipped.
Some others backlog game i will try to beat : Bears In Space / OCTOPATH TRAVELER II / Etrian Odyssey II HD / Troublemaker / Giraffe and Annika
Ninglors Log 436
June Progress:
12
PPU monthly:
done
June Additions:
13
Games finished this month:
Won/Gifted Games:
Vampire Therapist – Ty Foxpile <3
Dustborn – Ty Dancer <3
Tavern Talk – Ty Dancer <3
SunnySide – Ty Menels <3
Minami Lane – Ty Dancer <3
Trap Legend – Ty vot4ol <3
Spirit of the North 2 – Ty Sky <3
Bought Games:
Tri City Monster – Ftp
Faircroft’s Antiques: The Mointaineer’s Legacy
Faircroft’s Antiques: The Forbidden Crypt
Faircroft’s Antiques: Home for Christmas
Buried Stars
Currently playing:

So much from me :3
Have a lovely week!
Queen Ninglor
June 2026
Disco Elysium dominated this month for me. And that’s not a complaint. Loved every minute of it.
Really fun game! First hour or so went slowly to get used to the game, but then you just enter flow state and do it pratically automatically. I really liked it!
Pretty cool one! I went completely blind, the only thing I knew was that you had to mess with perspectives and stuff with the viewfinder, so everything else was a nice and welcome surprise. Got a bit tiring to the end but still pretty fun overall.
There are those games that you need to force yourself to start because they are so very long and you know they will take over all your free time when you pick them up. And that's exactly what happened to me with Disco Elysium. I can't imagine all the ways you can play through this and see how it affects Harry and Martinaise. And Kim!! The writing, all the VA, the voices in my head, the characters, they all are fantastic and definitely I won't forget them all so soon. Gents, if you have this one in your backlog and have some free time in the next weeks, start it up. If it's your jam, you will definitely love it. Big thanks to fernandopa for the choice on PoP and the push last month to get me started on this!
Monthly Statistics:
| June | Finished | Added | Balance | Most Satisfying Reduction | Most Exciting Addition |
|---|---|---|---|---|---|
| Steam | 3 | 11 | +8 | Disco Elysium - The Final Cut | Citizen Sleeper 2: Starward Vector |
June report
Look at me actually getting this posted on time for once :D
Completed SG wins
Achievements: No achievements
Review: The game was not what I expected, and not in a good way. I expected some spooky stories, but all I got was teenage drama. It also doesn’t like it when you do anything out of order from what it expects and I am pretty sure that might be the reason why I couldn't even finish it because it got stuck right at the end. Still counting it as completed because well, close enough. You can find my full review on Steam here.
Achievements: 39 of 39 (100%)
Review: It is a decent point and click game, even if the dialogue feels way too long-winded at many points during the game. You can find my full review on Steam here.
Achievements: 46 of 46 (100%)
Review: A decent point-and-click game with very nice art and a good story. Sadly, the Linux version of the game was completely unplayable due to severe artifacting, and because of that, I can't personally recommend it, otherwise, I probably would. When switching to Proton (9.0-4) and playing the game that way, there were no issues.
Achievements: 20 of 20 (100%)
Review: While the game really shows its age, it is still a pretty decent point-and-click game with very nice art and a good story. The Linux version of the game works without any issues.
Other completed games
Achievements: 39 of 39 (100%)
Review: An adorable exploration game where you play as a kitty trying to find its way back home. I do wish it had more content tho. You can find my full review on Steam here.
2026 June update
Most Enjoyable
Buying on launch
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Meme Christmas
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ReStory: Chill Electronics Repairs DEMO
1.1 hours playtime
no achievements
Rating: ★★★★☆
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BlackSmith HIT
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Black Cat Book Club Demo
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Moldwasher Demo
36 minutes playtime
no achievements
Rating: ★★★☆☆
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Cat Mail Co. Demo
40 minutes playtime
no achievements
Rating: ★★★★☆
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KOTAMON: Garbage Demo
1.2 hours playtime
no achievements
Rating: ★★☆☆☆
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Meaningless Random Numbers Demo
1.6 hours playtime
no achievements
Rating: ★★★★☆
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Truck-kun is Supporting Me from Another World?! Demo
28 minutes playtime
no achievements
Rating: ★★★☆☆
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Unfair Flips
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GrassChopper Demo
3.6 hours playtime
no achievements
Rating: ★★★★☆
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Sludgineers Demo
1.8 hours playtime
no achievements
Rating: ★★★★☆
Meme Christmas
25 minutes of playtime, 12 of 12 achievements
Personal rating: 7/10, Date of finish: June/07
Click for review
Honestly, in terms of a meme game, this one is kinda fun? Enemies come from left and right and the santa up top will shoot projectiles at you, and when the present meter fill up you can pick 1 of 3 upgrades. You can only pick a certain amount of subskill before other different subskills stop showing up so the "build" is kinda picked that way, and it's a "see how many points/waves you can survive" game. I picked wand/gun, laser and meteor which is honestly pretty good, only thing I would probably remove is the laser as I feel it's quite weak. All the skills(especially the meteor) becomes really strong with more of them you pick, to the point that the screen is full of my own projectiles that it's hard to avoid the santa's attacks cuz I can't see them. xD But that is the fun of it I suppose. And surprisingly the music and the sound effects wasn't too grating for me? The only "complaint" I have is that level ups no longer prove substantial after a certain point and all you get is "heal" or one of my auto fire weapon like wand/gun, so that is a bit disappointing~But otherwise, I had a fun time. Not one I'll go back to, but enjoyable for the 25 minutes I spent. :3
ReStory: Chill Electronics Repairs DEMO
1.1 hours of playtime, no achievements
Personal rating: 8/10, Date of finish: June/22
Click for review
I've always had a fascination with electronics, not enough to look into it much or pursue it as a career, but I did disassemble a bunch of small broken gadgets and keep the circuit boards and what not in a box when I was little. :P Though my biggest problem is always that I cannot remember the order in which I need to assemble them back into, and I still have the same problem in this demo. xD But the good thing is, it blocks your input until you've dragged the right object or unscrew/screw the needed screws, so I kinda don't have to remember. That could be a good or bad thing depending on how "realistic" you want the process to be, but for a cozy title I do think doing it like this fits more.
I did play "Assemble with Care" before which is the same kinda "repair shop" premise, but that game was way too short I want more things to repair! And the actual complexity of the things needing to repair is not that much. This game looks to have a much better improvement on both fronts. You get story repairs by fixing the things characters brought you, but you can also take orders online, and buy second hand devices to disassemble for parts. That's already way more replay-ability. :3 The characters so far are kinda just...meh tho, compared to Assemble with Care. I hope they flesh the story out more, currently the dialogues just makes me want to skip skip skip. And the other "bad" thing is there's a lot of clicks. It is kinda expected for a game like this, but it's certainly not great for my already overused wrists. lol Maybe I'll see if I can use my drawing tablet to play or something when the full game comes out, and if that'll help or not. :P I'm definitely looking forward to the release!
BlackSmith HIT
1.4 hours of playtime, 9 of 16 achievements
Personal rating: 6/10, Date of finish: June/22
Click for review
Pretty generic arcade game with an online pvp mode which I didn't try cuz there's no one playing. You press left or right depending on the block color, and the progression system is getting points and unlocking characters. Can be fun at first, but having to beat it for the pagywosg even prove to make it overstay its welcome. There is an interesting "trick" I discovered, it's that your eyes should never look at the block you're hitting, but instead I will look ahead for the black blocks and count how many there are, my vision will become sorta looking at the general direction of the later blocks and noting down the amount of them. And if the full bar is of a single color, it's always 5 blocks and then switch. I guess that's pretty interesting that I have a "tech", and when I use it I can often get quite far, but still, it's nothing special, and not bad either. Just an average game.
Black Cat Book Club Demo
7.2 hours of playtime, 6 of 6 achievements
Personal rating: 9/10, Date of finish: June/22
Click for review
Desktop idler my beloved. This one does have a nice balance of idle/active, although I'd love if the spells don't cost anything, but instead work on cooldown purely, because the "opimizer" part of me wants to activate all spells at once, which meant I had to actively click until the spells are activated since the auto-spirit doesn't work like that. xD But, if I forego the opimization, it's a pretty cute, pretty chill desktop idler that resize, moves and plays quite well. I could play DbD with it on which is pretty sweet. :3
Moldwasher Demo
36 minutes of playtime, no achievements
Personal rating: 6.5/10, Date of finish: June/23
Click for review
This is basically 2D Powerwash Simulator with really nice pixelart style. :3 It does have other tools like leaf-blower and a pickaxe apparently? So not exactly the same. And the fact that you're cleaning mold means that it actually slowly grows back/spreads which is super neat! Tho honestly I didn't enjoy it *that* much for some reason? I'm guessing it is because there's not enough "parts" to clean, and so the "ding ding ding" satisfying sound of having cleaned an area doesn't pop up enough(at most it's the toys garage which has like 8 toys to clean). And although the mold growing is neat, it also is a bit annoying. lol
Cat Mail Co. Demo
40 minutes of playtime, no achievements
Personal rating: 9/10, Date of finish: June/23
Click for review
I can't wait to play more of this game and I am sooooo looking forward to the full game of this now! That's a demo done great. :D This is a post office job simulator where you sort, stamp, weigh and send off packages for cats, and it's sooooo fun. I just love organizing the packages, and the fact that it doesn't have strict time limit just makes it so great. It goes online on July 6 which is freaking awesome I'm definitely buying it on launch. :3
KOTAMON: Garbage Demo
1.2 hours of playtime, no achievements
Personal rating: 3.5/10, Date of finish: June/24
Click for review
Not gonna type the full name of this game cuz it's gonna screw up my layout. lol
If Moldwasher is "I almost like it but not quite", then this game is "I should like it(and I do) but it annoyed me too much". This is a garbage collecting/cleaning and card collecting game that should be totally up my alley, and it is and I had a lot of fun which is why I put 1.2 hours in it when I would've stopped quite a while ago if not. But in this day and age and making this game in this genre, how did the devs not think about putting in toggle click accessibility option? It hurts my wrist having to hold down MB and clicking is not an option either obviously. And why is the collection speed not consistent?? If you move your character while collecting garbage, it actually speeds up quite a lot(almost x2), so that is a "tech" to be more efficient, but doing so makes me sooooo nauseous. Yet when I don't do it and even if I buy the speed upgrade, sometimes the speed just slows down for no reason? I don't understand what is happening. And the throwing garbage mechanic, it is also so inconsistent. If you move forward while throwing, logically you will think that it'll throw further because of momentum, and sometimes it works, but other times it just throws a teeny tiny step for no discernible reason at all. My guess is probably vector calculation error on the speed or something. But adding that all up is just a frustrating experience. I like the art style a lot, and I would like to like the gameplay, but unfortunately this is a no for me.
Meaningless Random Numbers Demo
1.2 hours of playtime, no achievements
Personal rating:9/10, Date of finish: June/28
Click for review
This game is amazing! I found it first from Wanderbot's channel, the vibe and the art style is just immaculate. and playing it is no less fun than watching it. It combines roguelite with random number generator+poker kind of scoring system. Brilliant I say. The risk taking and the constant barrage of things happening are also pure gambling vibe, this is a gambling game. :P I especially lot the "fear" mechanic with having to spot the eye among the fish scales, that's such a neat gameplay mechanic. Definitely gonna keep an eye on and see where this one comes out, and I highly recommend checking the demo out!
Truck-kun is Supporting Me from Another World?! Demo
28 minutes of playtime, no achievements
Personal rating: 4.5/10, Date of finish: June/29
Click for review
I was actually looking forward to this one a lil cuz it seems like silly fun, and it is in a sense, and I'll probably have to get used to controls just a tad more since I kept driving into walls and getting stuck, but the biggest problem I have is I got very nauseous playing this game. The right stick of changing camera angle is a legit trap because the quick flip of orientation is horrible, I kept accidentally flicking that when I wanted to actually look around and I think that does contribute to me feeling sick afterwards. There's also the fact that the main gameplay loop didn't...grasp me? Drifting and boosting and hitting things/people are satisfying yes, but I find my attention split between the task, getting deliveries, and the constant bombardment of cop cars. I think the cop cars is especially egregious, since it interrupts the flow of things quite often. It is actually hilarious to watch it happen, since I watched Wanderbot play this demo before playing it myself(it actually prompted me to play it today among the other demos I've downloaded) and the cop cars are super funny just knocking his car around, but when it's my car? Kinda annoying. lol I suppose ultimately, I'll have to say this game is just not for me, and that's ok! :3 Check the demo out if you're interested, it might be your cup of tea.
Unfair Flips
3.3 hours of playtime, 12 of 14 achievements
Personal rating: 8.5/10, Date of finish: June/29
Click for review
Really interesting game. Technically I wouldn't say it's "fun"? It's like, the purest form of "gambling" in a sense, where you get your hopes up when you score a certain amount of heads especially with the scaling SFX sounds, but then it just might not work out in the end. I think I actually got pretty lucky in my first run, I got an early "x9" at like 45%, which boosted my money up so I bought till 55%, then shortly after I just got an ending, the eggbug one specifically. It took just 21 minutes. :P I also find it very interesting that you can actually see how a person's head streak goes the first time just from their achievement unlock timestamp, assuming they kept flipping and didn't stop ofc. Like for mine, you can see that I got up to x4, and then the next is x9, and then I got the eggbug ending. Pretty neat. :3
It may be tempting to use an autoclicker after a specific point, but honestly I would recommend for your first playthrough to play it manually. It really is very different flipping the coins yourself and getting the heads streak is wayyyy more exciting that way. It's fair games after that tho, not to mention the game actually randomizes the ending you get. xD I'm going to be hunting the 2 endings I have left, one is actually the highest chance of 30% and I still haven't got it! Still debating if I should save scum or not. I did use auto clicker for 3 of the following playthroughs, of which I got 2 new endings which were pretty lucky I'd say, but hunting that 10% might be difficult....I'll think about it. :P
GrassChopper Demo
3.6 hours of playtime, no achievements
Personal rating:9/10, Date of finish: June/29
Click for review
Another fantastic game that I'm going to put on my radar to buy on release. There's a lot of these mundane task simulators popping up lately and I do not mind them at all, if they did it well that is. This one definitely did, and the thing I love the most about it is that there's no music in the game. It is purely just the wind and ambience noise, and cutting grass. Extremely satisfying, chill and also oddly eery whenever you get close to a boss. And yet it's never hostile, it just doesn't welcome you and you won't survive in their environment, if that makes sense? And the bosses never actively "attacked" you, if anything I feel bad for them since the player is just cutting their grass and hitting them with a scythe. lol
Sludgineers Demo
1.8 hours of playtime, no achievements
Personal rating:8.5/10, Date of finish: June/30
Click for review
I can't help it, I just really like cleaning games. :3 But, I'm also kinda particular about them, and this one does tick my approved box! It has an interesting twist in that you are on limited power for a level actually, and you'll have to level your skill tree in order to go further in a level and actually clear it. I really like that! Changes up the formula and makes the final clean feel extra nice. There's also the fact that cleaning objects/areas give a good chunk of money with that satisfying ding that I love, and the more fun thing is they have a chance to drop powers if you have the skills unlocked. That may be just a battery at the start which doesn't mean much, but a tech I quickly discovered after unlocking the "Turbo when under X% power" is when you have a battery on the field, you should intentionally use your power, enter turbo and keep an eye on the power bar while doing fast cleaning, when it almost reaches the end grab the battery. That allows you to rapidly clean with turbo and you get to use turbo again and again for however many batteries you have on the field. :P That massively speeds up my clears and I really like that there's little strategies like that, and the adrenaline you get when your power is almost running out and you're trying to clean as much as you can is really fantastic. The only thing I didn't like is the fact that to 100% the demo skill tree the sludge requirement is just way higher than the other resource, and since automation is locked in demo I had to sit on the map and just click, wait, click, wait. I guess it's on me to want to 100% it, but still that was a tad annoying. Though that does not detract from the game much, and I'm definitely gonna keep an eye out on this, maybe not immediately grab it on launch, but later in a sale or something. :3
| Time played | 153 hours 14 minutes↑ |
| Achievements gotten | 73 |
| Games 100% completed | 1 |
I think this is actually the first time I really participated in Steam Next Fest! I just decided to go through recommended and download a bunch of demos on the whim, and it’s pretty great. :3 Lots of new job sim titles coming out for some reason, or maybe Steam algorithm is doing it to me cuz I do enjoy them. xD
Also another huge thing is I finally bought MGSV! I’m finally going to get to see Huey in-game. :D Very excited, but I need to get to him first. Registered the game in pagywosg to hopefully motivate me to play it more, since I only played that 8 hour single session and have been playing other games and demos.
In particular, Starbound has been my most played game because a Youtuber friend of mine that stopped doing Youtube recently came back. We had a Starbound streaming schedule going on where we played together before, so we’ve picked that back up again and I’ve also been kinda obsessed with it after each play session. lol
There’s still a few demos I have downloaded that I wanna check out(8 to be exact). The hope is next month I’ll check them out, and also play some pagywosg games and meet Huey and play Cat Mail Co. there’s so many things I wanna play! Kinda happy I’m getting back into gaming grooves ehehe. :3 See you next month~
April-May-June 2026
I have been waiting to upgrade my PC, and I did finally get around to that. Some of my more graphic intensive games my PC was struggling through, which is why I've been avoiding a lot of my bigger, prettier graphic intensive games recently. Built the new PC, and the GPU was the bane of my existence. It has a 4mm clearance in the case! Nearly thought that I snapped part of my GPU off (well, an important part. Part DID snap off!), so that was some stress I didn't need. There was an hour or so I was thinking I would have no GPU haha. And then once I got it all working, I sat down to play and my headset was playing up (which I've also been having issues with..) so then decided to get separate headphones and mic this time rather than a gaming headset, which seems a lot better so far. It is now done, and now I can play more recent games. 007 is playing brilliantly now it has all been fixed. I have a few games I'm excited to be able to play now like Clair Obscur which has been waiting in my backlog since Christmas.
PC Build Chaos - CLICK
If you are planning a PC build.. make sure your GPU has a lot more clearance than just 4mm. Otherwise you are in for PAIN. But it is done, and hopefully this will carry me through another 7+ years.
2026 Yearly stats so far:
Beaten and Completed: 3+4 this quarter = 7Added to library1+6 this quarter = 7
Played
Completed/Beaten
Cute little idle game
I really enjoyed this game - pretty much just putting books on shelves :D Some of the book titles were interesting to note as you went.
Recommended if you like organising things.
As a librarian, it does remind me of the days when I used to do shelving - but more fun.
You are a stone.
That is the game. Also weird events that happen, and actually really beautiful for screenshots.
But again, you can't move. As you are a stone.
Super fun and strange game.
I realised near the end, that the game needs DLC to 100%, so it's Beaten for now and going back into the backlog.
Played
June 2026
I forgot that there wasn’t a June 31 lol. Almost posted this in July. Anyway.
Summerhouse: I’m way too uncreative for this game. I also felt like it was a bit limiting but then I checked the screenshots over in its community page and other people made really great things, so might’ve been a me-problem. 6/10.
Little Nightmares: What a gorgeous, amazing game this was. Very atmospheric and creepy. While I did find it scary, I don’t think I ever got so scared that I didn’t want to open it. Although I’m not sure if that’s because I’ve watched some streamers play it (+DLC and sequel) before. That was years ago though and I didn’t actually remember as much as I thought I did. The constant checkpoints might’ve also helped. Part of why I get really scared with horror games is because of the loss of progress and backtracking when you die so I just freeze up and pause the game whenever there is danger. I hated the forced controller rumble though, there’s no in-game settings to turn it off and turning off game rumble in my Steam settings didn’t work (in hindsight, I might’ve needed to turn on Steam input or something). I really just dislike rumble, it doesn’t do anything for me and it just makes the controller drain its battery faster. I have nothing bad to say about the game itself though. 10/10.
Heavy Rain: I’m one of the people who unironically loved Detroit: Become Human. Not just Connor’s route, but Kara and Markus’ too. Even with Heavy Rain being way worse than DBH, I still had fun. Until the plot twist. Gonna put everything in spoiler tag as it’s hard to talk about this without spoiling it. I draw a line at the game lying to the players. That was the worst “unreliable narrator” trope I’ve ever seen, if you can even call it that. I’m sure there were other ways to do it without having to resort to just lying and giving the user false information because Cage can’t figure out how to make his shitty plot twist work. 2/10.
Pentiment: I’m not a religious person and I also don’t know much about history, and yet I absolutely loved this game. I don’t think I was ever bored except maybe in the beginning when it was introducing a lot of characters and setting the world up. I also tend to be wary of things that have religious themes since it’s hard to know at first if it’s just meant to try and convert the audience, but this game was not that at all. I think both religious and non-religious people can enjoy this game, even more so if you love history. Every character has their own beliefs and I don’t think it was ever really forced upon you. You can push back on certain things or lean into them if you want to. It just feels like a very human game, most characters were nuanced. There were only a few characters that were genuinely unlikable. And I like seeing how your choices affect people’s lives. The art and OST were fantastic as well. 10/10, probably the best game I’ve played this year thus far, not counting replays. I’m really glad to have won this game over at SteamGifts.
The Life and Suffering of Sir Brante: I didn’t enjoy this game as much as I was hoping to. While I felt that the supernatural aspect made it more unique, the story itself felt boring to me. I don’t know if me just having finished Pentiment affected my enjoyment of this one. Pentiment was really just such a phenomenal game/story but anyway, I was pretty close to dropping this one. I actually ended up looking into the different routes of the game and spoiling myself a bit. The rebel/Lotless route sounded fun so I decided to restart my save and intentionally went for Lotless instead of trying to be a noble. I stopped taking the game seriously and read some of the boring parts faster. Doing those made my experience better so 5/10.
Dishonored 2 (replay + 100%): I did 3 playthroughs. High Chaos Emily, No Powers Corvo, and NG+ Corvo (from the High Chaos Emily save) for the Possession and 60% loot achievement. My favorite experience was the NG+, love having access to both powers. I’ll probably just stick to playing as Emily in the future though. The main story seems to fit her more. Speaking of the main story, it’s the worst thing about this otherwise amazing game IMO. It was just boring and underwhelming considering how great the lore and worldbuilding is. I also dislike the pacing and how the missions were ordered. I feel like it was a bit too random. For example, I think the Crown Killer stuff should’ve been a bigger subplot instead of being done by the third mission. That said, the game itself was great. It was really fun to run around and find different ways to progress through an area. I don’t think I was ever bored even though I’ve played this game four times by now. Having no powers was a fun experience too and it wasn’t as hard as I was expecting. As for my favorite levels, it’s Dust District and A Crack in the Slab, though my favorite story-wise would be The Good Doctor (I don’t think I can ever get myself to kill Dr. Hypatia even on a high chaos run).
Honestly, it’s really just the main story dragging it down for me. It’s hard for me to separate the gameplay from the story because of how interesting the world of this game is. It’s not like Hitman: World of Assassination where even though I have 121.4 hours on that game, I can’t tell you a single thing about its main story. I’ve never understood what it was really about and I just stopped paying attention. It just feels completely separate from the gameplay, so I am able to ignore it and still give the game a 10/10. For Dishonored 2, though, I think I’ll stick with the 8/10 rating I gave it last month. I was thinking of bumping it to 9 but it didn’t feel right. I am looking forward on playing the first Dishonored game again, managed to grab it during the Steam sale because it was 90% off for the GOTY edition.
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Dishonored 2
49 hours playtime
50 of 50 achievements
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Heavy Rain
10 hours playtime
32 of 56 achievements
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Little Nightmares Enhanced Edition
4 hours playtime
5 of 22 achievements
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Pentiment
19 hours playtime
23 of 41 achievements
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SUMMERHOUSE
69 minutes playtime
10 of 10 achievements
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The Life and Suffering of Sir Brante
7 hours playtime
21 of 89 achievements
Goals for July 2026
Mostly gonna focus on Our World is Ended and Starpoint Gemini 2. I liked the gameplay loop of SG2 but it’s being a bit of a slog, I’m not really paying attention to the story of the campaign so I’m kind of rushing it now. OWiE is fine, I like the characters even with some of the typical “anime bullshit” I’ve had to make myself ignore. Probably gonna beat that first before I start Danganronpa 2. I’m really excited to start my second playthrough of Pentiment though. Probably gonna 100% that and RE4R. I don’t pay much attention to Hosted Games/Choice of Games releases anymore so I’ve completely missed that Zombie Exodus: Safe Haven had finally released Part 4. If you’re not familiar with HG/CoG games, sequels (which are actually continuation of a story instead of typical game sequels with new stories/characters) take years to release, part of why I’ve left the community, the waiting was too much. I’m excited to get into ZESH again though, it’s one of the best HG/CoG games IMO.
EDIT: I just realized I didn’t have any achievements on ZESH. I think they remade it when Part 4 came out. When I opened it, a bunch of achievements popped up. Now my stats look suspicious because they have the same date and time but not sure what else I can do here. ¯\(ツ)/¯
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Danganronpa 2: Goodbye Despair
3 hours playtime
0 of 47 achievements
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Dragon Age: Origins - Ultimate Edition
31 hours playtime
no achievements
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Middle-earth™: Shadow of Mordor™
3 hours playtime
0 of 74 achievements
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Our World Is Ended.
42 hours playtime
10 of 40 achievements
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Pentiment
19 hours playtime
23 of 41 achievements
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Resident Evil 4
15 hours playtime
14 of 46 achievements
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Starpoint Gemini 2
19 hours playtime
23 of 52 achievements
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Zombie Exodus: Safe Haven
39 hours playtime
0 of 63 achievements
Jun 29 2026
This month renovations works and the terrible heat - not so optimistic about July either but we’ll see.
Mostly completed or played - June 2026
- Disappointed by Chants of Senaar, linear and puzzle-oriented. Didn’t get the sense of discovery and exploration from Heaven’s Vault.
- Nutmeg was super fun ! Grindy but it has a good pace, and it’s probably the most accessible soccer management game.
June/July theme - Beach Read
- IS Defense is shit, no surprise, but for 1€ oh well
- Loddlenaut was grindy but surprisingly relaxing. I don’t have the motivation to evolve all the cute little creatures but still had some good fun cleaning the ocean.
In progress - plan for next month
Have fun for next month !
#414
#24 of 2026
June 29, 2026































































