Activities

Today

stephira

September 2026

Got Garden Life as a repick for PoP, which was quite chill, but kinda buggy as well. Some orders just vanished after accepting then and in the end I didn’t get any of them anymore so I wasn’t able to get all tools.

Garden Life: A Cozy Simulator

Garden Life: A Cozy Simulator


19 hours playtime

I’ve also finished Little Witch in the Woods and got 100% in it. Really loved it, such a cute little game.

Little Witch in the Woods

Little Witch in the Woods


60 hours playtime

Also got around to do 100% in Goat Simulator. Some achievements were fun, others pissed me off to the point of almost dropping the game. Mainly the spaceship ones. Such a pain.

Goat Simulator

Goat Simulator


30 hours playtime

Finished the first one of the current PoP cycle games which is also an old win. Didn’t really like that one, but at least it was short.

Insecticide Part 1

Insecticide Part 1


2 hours playtime
no achievements

Caravan Sandwitch was the other short PoP game, which was way better.

Caravan Sandwitch

Caravan Sandwitch


9 hours playtime

Also finished a couple of 100 hidden [insert random thing here]. Nothing special there, so not worth listing them all.

Mahry

Game of the Month

09/26


68 hours

I know this post is about my personal "Game of the Month", but oh boy, this might as well be my Game of the Year!
I honestly don't know where to start with this gem. Everything just feels incredibly well made, and I barely found anything to dislike. Even the few things I did miss, like New Game+, have already been confirmed by the devs. The same goes for the soundtrack which originally was locked inside the game, the devs listened to feedback and made it available separately.

The time management initially worried me quite a bit, but it ended up being one of my favorite parts of the game. Having to actually think about where to spend your time and which priorities to pursue felt incredibly refreshing. Every decision carries some weight, and I really enjoyed that feeling.
Visually, this game is an absolute feast for the eyes, and the music is just phenomenal. The atmosphere wouldn't be nearly as strong without it. Even more impressive is how polished the game feels overall — I encountered barely any bugs during my playthrough.
And then there's being a vampire. The difference between playing as a human and embracing your vampiric powers genuinely feels powerful. You really notice how much stronger you are, and it makes the transformation feel meaningful rather than just being another gameplay gimmick.
I also loved how many different ways there are to bring the game to an end. Your choices actually open up different possibilities, which made me want to experiment and see what else could have happened.

I haven't reached 100% completion yet, though. I'm deliberately waiting until the promised New Game+ gets patched in before going back for the rest. And honestly, I'm looking forward to experiencing the game all over again with it.


Metalhead8489

July-August-September 2026

Mina the Hollower

Mina the Hollower


43 hours playtime
Duskfade

Duskfade

26 hours playtime
Crimson Desert Enhanced

Crimson Desert Enhanced


60 hours playtime (20 hours this time)
no achievements
Perennial Order

Perennial Order


15 hours playtime
NINJA GAIDEN: Ragebound

NINJA GAIDEN: Ragebound

12 hours playtime
Passing By - A Tailwind Journey

Passing By - A Tailwind Journey


9 hours playtime
Resident Evil Requiem

Resident Evil Requiem


8 hours playtime
Ugly

Ugly


8 hours playtime
Mari and Bayu - The Road Home

Mari and Bayu - The Road Home


7 hours playtime
Escape From Mystwood Mansion

Escape From Mystwood Mansion


6 hours playtime
Koira

Koira


5 hours playtime
Wavekin

Wavekin


5 hours playtime
Aooni The Horror of Blueberry Onsen

Aooni The Horror of Blueberry Onsen


5 hours playtime
Life of Delta

Life of Delta


4 hours playtime
Gorogoa

Gorogoa


3 hours playtime
COCOON

COCOON


3 hours playtime
Mythargia

Mythargia


3 hours playtime
Boxville

Boxville


2 hours playtime
Cece09

September 2026

Stats

Completed: 1
Achievements: 47,596
Perfect: 1236
Average %: 95

Comments

Well what can I really say here. I completed the game a few days ago as I needed something done for play a win event and why not be a gift from Christmas. I should be focusing on the rest of my gifts these next few months so there should be more next month.

Its interesting to see my perfect stats as I noticed its gone down one. But not just one because Alba is a full steam game meaning that being perfect, there are 2 games that lost its stats. Sometimes you complete a game and think yay I’m done, then you wait and turns out you gonna do it again. But oh no some games will be like haha there’s more so you have to play it a 3rd time. Do you risk it and do it now or are they secretly waiting years for you to beat it only to add something new the next week. Its happened a few times now and its just cruel. The only time its worked out is when I watched Geek Girl after a whole year of it being released and they went you know what have a season 2 literally the day after I finished it, normally shows from there won’t get nothing if its not announced like a month after being released.

So to finish this off its obvious my favourite game of the month goes to Alba as its the only one. Don’t get me wrong though its still a great game. There was so many dang birds but I had a fun few hours with it. Its a short and simple game that most people could easily relax with.

La Volpe

September 2026 Report!

This month was filled with quite a lot of inconveniences; internet problems, two different kind of diseases, and world doing some weird crappy things as usual. Yet, I remain silly! Oh and yeah I also played games.

After playing Crimes & Punishments, I got an appetite for more! Unlike Crimes & Punishments, The Testament of Sherlock Holmes is more a Point & Click adventure mixed with deduction/investigation mechanics. Likely the same with other Sherlock games pre-C&P. It’s still a good game!
Though I wouldn’t recommend it as your first Sherlock Holmes game. Sherlock acts like a huge jerk in this one due to plot reasons, which is a little jarring coming from C&P where he can stand for the little guys. Story is told well however! And it has 3 modes on how you can control your character: Third person, first person, and classic P&C style controls. Not necessary but a neat addition.
I also like to note that Watson acts very hammy in this one :p My favriote lines being “Holmes stole my wallet!” and “Oh no! Holmes, you made me an accomplice!”. Gave me a chuckle.

Hooked on You is more aimed at Dead by Daylight players, but me with my surface-level knowledge still enjoyed it! Quite funny and well-written, with nice art!
A little buggy though; achievements for getting all bad/good endings didn’t trigger which prevented the game from showing bonus scenes. Had to replay and skip a couple routes for it to unlock.

A Building Full of Cats got a remake and one new achievement so did a replay! Did an achievement hunt on Peak as well with the help of my friends <3

I was a playtester for Nighthawks, and now that it’s released I can mark it as Beaten! It’s also now my third most-played game on Steam. Probably shouldn’t surprise you to know that I enjoyed it a lot! Very well-written, with nice characters, stories, atmosphere and soundtrack.
Will replay once more! Missing some achievements, and want to try some options I didn’t pick before.

Had a lot of fun with The Lamplighters League! It’s by Harebrained Schemes which also made the Shadowrun trilogy, one of my favorites!
As I expected from them, story’s good and characters are written very well! Each is complex, voiced, and have a ton of lines and hideout conversations. Gameplay is like an updated version of Shadowrun’s turn-based system, with the addition of real-time stealth mechanics. There are covers, Action Points/AP, abilities, and such. Each character has their own gear and skill tree, and a card system for extra abilities and buffs. Stealth could be done better however, there is no option to move between covers without standing up and being seen for example. And it’s also a little buggy here and there, once the game even softlocked.
But its shortcomings aside, it was the most fun experience I had this month!

The Dark Pictures Anthology: Man of Medan was a little underwhelming at first, but on replays I started to appreciate it more! Lots of variations for scenes and choices, with nice performance by actors and actresses. And enough content to see and play a couple times more.
Could uses more polish though; face animations are a little stiff at times, and it has some bugs.
One minor gripe I have is how easy it is to lock yourself into a very anticlimactic finale. In 4 playthroughs I did, 3 of them ended with “Matters of the Heart”, a very underwhelming finale compared to “Flooded” which even has two unique variants! Add an abrupt ending (though it can be less abrupt with some choices) and you’ll have a unsatisfying way to end the game.
One small thing I liked is the addition of Bonus Features, which has 3 videos regarding the game and its development and two prequel comics. I like it when games have extras!
Still, enjoyed it enough to add Little Hope to October’s gaming plan!

Never thought how non-linear roguelike storytelling can be until I played Trinity Fusion.
First thing’s first: Narrative is botched. It’s like the game reads you the first two pages of a book and then skips forward to Chapter 3. Details and plot are skipped or not told at all. Since this issue happens at the start of the game, it pretty much affects the whole plot. For example, if you die at the start (which will happen, because it’s a roguelike!) it will skip most of intros, and just assume you somehow know what’s going on. Two other playable characters won’t be properly introduced at all. It also will let you reach the final boss without returning you to Hub level to see critical plot events. So you will reach it, say “What? How did that happen?”, possibly die and then the game will show you how that turned out.
At least it will give you weaker weapons and make bosses do more damage, but why go the extra mile when it can just, return you to Hub after story milestones. You can also make some very powerful builds which negates all those debuffs I mentioned.
Gameplay’s pretty good however! Lots of synergies, abilities, a good amount of weapons and it overall feels satisfying. Enemies are varied and bosses are challenging. Story’s decent too once you get past all the confusion.
Room randomization is very poor sadly. Levels will start to look identical very fast.

Enjoyed Void Bastards too, another roguelike! Not much in terms of story but the humor is very funny. Gameplay loop is very satisfying as well! And the game keeps being difficult but balanced until the end. It can get a little repetitive though.

Watchmen: The End is Nigh Part 1 and 2 refused to launch. Spent two hours troubleshooting to no avail. Oh well, into Won’t Play they go.

Stats!
Number of games finished this month: 12
Number of games added to account: 12

Hurr Jackal

September 2026

  • 20 More, Somehow Even Smaller, Mazes: Another very nice assortment of maze-based/themed puzzles, each with their own innovation. 9/10 (free)
  • The Magister: A bit of a mixed bag, this game. There’s the overall murder-mystery frame, where you seek out clues to help you determine the culprit. This is randomised, but on my first playthrough, I was thinking that I could already see the seams, the second time was way too close to the first, and the third start really showed how formulaic the randomness was. To progress through the game, there’s there’s not one but two deckbuilding games - a combat oriented one with tactical positioning, and a social one. I liked the social quite a bit better, but the combat one is still pretty good. Then there’s some side quests and another system or three with that. It’s worth at least a run, but after that too much of the rest of the game needs to be dealt with for me to play for the card games alone. 8/10 for one run, but it could really use its own Kaycee’s Mod to streamline things after that. (Steamgifts win)
  • ONE BTN BOSSES: A bullet hell game where you autofire at the level’s enemy, while moving on a track. Your single action button reverses your direction by default, but there are alternative weapons (eg: laser) and abilities (eg: dash) which may be better for overcoming a particular level. What made beating the game achievable is that the levels before bosses are relatively easy, and I only needed half-plus-one of a boss’s linked levels. 8/10 (Steamgifts win)
  • 007 First Light: This is nowhere near as good as Hitman’s World of Assassination trilogy, but then it’s not aiming to be WOA, and the developers were chafing against the standard WOA level design well before the end of Hitman 3. First Light does capture the feel of Bond films, the writing is more or less up to scratch, and the acting is good: Bond is an asshole, but a likeable one, which is rather important to capture, and its principal side characters stand out (though most of your class are more cardboard than ideal). Its stealth segments are far smaller, more constrained, and more linear, but also have a different flavour of social stealth as you can just bald-faced bluff non-enforcers without needing a change in uniform. Its AI is really not great, which was ok in WOA, effectively a tactical puzzle game, where the quirks of the AI is an advantage and avoiding notice is the goal, but stands out more here. On the other hand, if you get rumbled here, you normally just shrug and launch into combat, rather than restart, which is probably a healthier playstyle. The driving is ok. The hand to hand combat is reasonable. The gunfighting is there, and often mandatory, where you have the opportunity to mow down an army of mooks, but I would probably have been happier if I’d used more aim assist. There’s a disappointingly quarter-baked Mr Freeze style fight. I suspect that its replayability is going to be much much lower, though your selection of gadgets would alter things a little, IO do have a roadmap for continued play, and there’s clearly intentions of a sequel. 8-/10
  • What Lies in the Multiverse: A good set of puzzles (different mechanics in each world) embedded into a walk-and-talk story. The game does not respect the time of its players (there’s a lot of unnecessary dead space to traverse, particularly if backtracking), and there’s so much text. But the writing quality is good, and the puzzles are both good and varied. 7.5/10, but patience/buy-in is needed. (Steamgifts win)
  • Haak: Metroidvania as junk food: it’s fun enough while playing, movement is reasonable, difficulty is relatively low provided you have the right upgrades (and they offer the opportunity to make things even easier via options, a set of currency to temporarily make different things easier, and allowing a couple of codes resulting from some rather obscure puzzles to just be given), but exploration can be a little unfocussed (you can’t mark your map sufficiently), and it really doesn’t have anything that stands out after having finished it: Less than two weeks later and I’m having difficulty remembering details of any of the boss fights, for instance. Its reliance on access codes probably means that it is rather sequence breakable on a second playthrough. 7+/10
  • HunterX: Very disappointing Soulsvania. It’s definitely oriented towards combat but that’s not nearly good enough to offset the uninspired level design and uninteresting platforming. A particular sin is a plethora of breakable crystals that give you souls. It would have been better to have either made these autocollect, or omitted these entirely and just adjusted costs. 5.5/10

Yesterday

Warriot

September 2026 Main recap

Since i play 30+ games each month, here a main recap :

Top 3 Playtime Games beaten

Edge Of Eternity
13 hours this month – 45 hours in total – A indie RPG close to Final Fantasy series, game completed.

WRATH: Aeon of Ruin
10 hours this month – 11 hours in total – Nice FPS game, game completed.

Omega Pilot Evolution
7 hours this month – 7 hours in total – Nice arcade racing game, game 100% completed (all items customization, all 1st place in championship & all gold medals).

Top 5 Playtime Game unfinished

Dokimon
13 hours this month – 15 hours in total – Nice pokemon like, getted for free, at level 63 (57-70)

Disney Speedstorm
11 hours this month – 134 hours in total – Nice free mario kart like, playing on current season 22, having a total of 103 racers, and 121 / 310 of shards to collect from others racers.

Swords & Souls Legacy Collection
7 hours this month – 7 hours in total – Nice old flash RPG Game, around 73% of the game completed.

Chronicon
7 hours this month – 26 hours in total – Nice Hack’n’slash, replay it after 4 years, at charcter level 66.

Fairy Fencer F
5 hours this month – 15 hours in total – Nice RPG game, at character level 43.

Top Playtime Game Abandonned :

Okhlos: Omega
11 miinutes this month – 1 hours in total – Too much hard roguelike game for me, skipped game.

Some others backlog game i will try to beat : Pacer / Sea of Stars: Sunset Edition / The Elephant Collection / Decline’s Drops / Cavern of Dreams

Chibi

September ‘26 report

🏆 SG Wins Progress Bar

23% (36/154)
13% (20/154)
29% (45/154)
29% (44/154)
6% (9/154)

🕹️ Overall Progress Bar

13% (67/504)
7% (37/504)
19% (95/504)
55% (276/504)
6% (29/504)

Florence

Florence

1.0 hours
12 of 12 achievements
Half-Life 2

Escape From Mystwood Mansion

2.2 hours
20 of 20 achievements
Half-Life 2

Haven Park

5.2 hours
19 of 19 achievements
Half-Life 2

Focus Grove

118.9 hours
18 of 18 achievements
Half-Life 2

Life is Strange 2

18.4 hours
46 of 46 achievements
Half-Life 2

The Talos Principle

10.1 hours
13 of 40 achievements
Half-Life 2

Coffee Talk Tokyo

0 hours
0 of 44 achievements
Half-Life 2

Brewmaster: Beer Brewing Simulator

0 hours
0 of 54 achievements
Half-Life 2

Magical Delicacy

0 hours
0 of 26 achievements
Half-Life 2

UMAMI

0 hours
0 of 6 achievements
Half-Life 2

NieR:Automata™

0 hours
0 of 47 achievements
Half-Life 2

Wanderstop

0 hours
0 of 11 achievements
Half-Life 2

Focus Grove

118.9 hours
18 of 18 achievements
Half-Life 2

Before Your Eyes

0 hours
0 of 11 achievements
Half-Life 2

Prodigal

0 hours
0 of 40 achievements

Lots of great wins in September! Thank you everyone for ruining my backlog ...ahem, for the games 💙

A bunch of played games as well, and even though they are on the shorter side, the backlog still managed to take some damage and I'm proud of that.

Let's see what October holds for me!

Moony1986

Stats End of September

First challenge done! 🥳

Overall

Overall statistics

19.442% (1170/6018)
24.294% (1462/6018)
1.928% (116/6018)
37.720% (2270/6018)
16.617% (1000/6018)

Monthly change

Completed
+14
Beaten
+20
Unfinished
+1
Unplayed
-17
Won't play
+-0

Overall wins statistics

25.374% (509/2006)
31.306% (628/2006)
3.290% (66/2006)
26.770% (537/2006)
13.260% (266/2006)

Monthly change

Completed
+1
Beaten
+9
Unfinished
+-0
Unplayed
-8
Won't play
+-0

Yearly Challenges

Yearly Challenge 2026 - Simulations

55.769% (29/52)
9.615% (5/52)
34.615% (18/52)

Finish all games on the Secret Santa 2025 list

74.194% (23/31)
6.452% (2/31)
19.355% (6/31)

Beat all least 50% of the games on the Runs on a Toaster list 🎆

46.000% (46/100)
4.000% (4/100)
50.000% (50/100)

Beat all least 50% of the games on the Fantastic Beasts and Where to Play Them list

43.750% (35/80)
3.750% (3/80)
52.500% (42/80)

Beat all least 50% of the games on the Trust Issues list

37.500% (15/40)
2.500% (1/40)
60.000% (24/40)

Beat all least 75% of the games on the Old wins list

45.000% (45/100)
7.000% (7/100)
48.000% (48/100)

Beat all least 50% of the games added in 2025

45.000% (81/180)
1.111% (2/180)
53.889% (97/180)
Yekhus

Progress Report #40: September 2026

29.7% (228/767)
23.6% (181/767)
3.9% (30/767)
21.5% (165/767)
21.3% (163/767)

Monthly tally - Backlog: 1, Yekhus: 0

Total play time: 12.2h

Played (2)

  • Darkside Detective: A Fumble in the Dark
  • Path of Exile 2

    85.3h playtime

    Not on steam

Added to collection (Steam) (1)

  • Zero Protocol (SG giveaway)