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#26 FEBRUARY 2026

Where Winds Meet

46.0 hours playtime, 23 of 34 achievements


fernandopa

February 2026

Weird month. I’m from Brazil and February is usually when Carnaval happens, and I take that very seriously, meaning that in between travel and recovery, I expected to not game for roughly half of the month. What I did not expect was to wake up one day with immense abdominal pain and having to rush to surgery to remove my appendix. I guess that’s life. On the bright side I’m back home and with a lot of time on my hands, so maybe March will be good for my backlog lol a light month in terms of new games, either beaten or added to the library, but maybe that’s for the best


SG Wins

SG Wins

Feb 2026

5% (14/279)
23% (63/279)
2% (6/279)
68% (191/279)
2% (5/279)

Jan 2026

5% (13/275)
23% (62/275)
2% (5/275)
69% (190/275)
2% (5/275)

Dec 2025

5% (13/269)
22% (60/269)
2% (5/269)
69% (186/269)
2% (5/269)

Nov 2025

5% (13/266)
22% (59/266)
2% (4/266)
70% (185/266)
2% (5/266)

Oct 2025

4% (11/260)
22% (58/260)
2% (4/260)
70% (182/260)
2% (5/260)

Sep 2025

4% (11/254)
22% (55/254)
2% (4/254)
70% (179/254)
2% (5/254)

Aug 2025

4% (9/248)
21% (52/248)
2% (4/248)
72% (179/248)
2% (4/248)

Jul 2025

4% (9/241)
20% (49/241)
2% (4/241)
73% (175/241)
2% (4/241)

Jun 2025

4% (9/241)
19% (46/241)
2% (4/241)
72% (173/241)
4% (9/241)

May 2025

4% (9/240)
18% (44/240)
2% (4/240)
73% (174/240)
4% (9/240)

Apr 2025

4% (9/234)
18% (41/234)
2% (5/234)
73% (170/234)
4% (9/234)

Mar 2025

4% (9/229)
17% (40/229)
2% (4/229)
73% (167/229)
4% (9/229)

Sep 2024

3% (6/201)
14% (29/201)
2% (5/201)
75% (151/201)
5% (10/201)
Moony1986

Stats End of February

Overall

Overall statistics

15.663% (1113/7106)
18.562% (1319/7106)
1.576% (112/7106)
32.662% (2321/7106)
31.537% (2241/7106)

Monthly change

Completed
+6
Beaten
+16
Unfinished
+-0
Unplayed
-20
Won't play
+-0

Overall wins statistics

20.407% (491/2406)
23.483% (562/2406)
2.660% (64/2406)
24.064% (582/2406)
29.426% (707/2406)

Monthly change

Completed
+-0
Beaten
+3
Unfinished
+-0
Unplayed
-3
Won't play
+-0

Yearly Challenges

Yearly Challenge 2026 - Simulations

19.231% (10/52)
1.923% (1/52)
78.846% (41/52)

Finish all games on the Secret Santa 2025 list

12.903% (4/31)
3.226% (1/31)
83.871% (26/31)

Beat all least 50% of the games on the Runs on a Toaster list

6.000% (6/100)
9.000% (9/100)
85.000% (85/100)

Beat all least 50% of the games on the Fantastic Beasts and Where to Play Them list

8.750% (7/80)
10.000% (8/80)
81.250% (65/80)

Beat all least 50% of the games on the Trust Issues list

2.500% (1/40)
7.500% (3/40)
90.000% (36/40)

Beat all least 75% of the games on the Old wins list

3.000% (3/100)
0.000% (0/100)
97.000% (97/100)

Beat all least 50% of the games added in 2025

23.333% (42/180)
0.000% (0/180)
76.667% (138/180)
stephira

February 2026

Completed two more PoP Games

Dungeons of Hinterberg

Dungeons of Hinterberg


18 hours playtime
Nobody Saves the World

Nobody Saves the World


42 hours playtime

two shorter games in between

Glass Masquerade 4: Constellations

Glass Masquerade 4: Constellations


3 hours playtime
Frog Detective 3: Corruption at Cowboy County

Frog Detective 3: Corruption at Cowboy County


2 hours playtime

and finished Dispatch. Gonna try getting 100% for that one too

Dispatch

Dispatch


9 hours playtime
Tempête Joachim

February 2026 summary

Mouthwashing

2.5 hours, 14 of 18 achievements


HurrJackal1

February 2026

  • Indika: A game about a nun who can hear the devil in an alt-universe Russia. The nun is likely schizophrenic, and what is real and what is not – and to what degree it is not – is unclear, particularly once another character joins. The game design is also somewhat schizophrenic, and bounces between 3d cinematic adventure and 2d retrogame. I guess the ending was probably intended as an artistic decision, rather than being a case of “fuck it we’re done/out of funds”, but it does leave things on a real anticlimax. 7/10 or 8.5/10
  • The Henry Stickmin Collection: A remaster of a series of old Adobe Flash choose-your-own-adventures, which get progressively more elaborate as they go along. Funny and absurd, but replayability (to see all paths and collect all stick figures) is made more annoying than it should be by not being able to advance quickly through seen scenes, particularly where stick figures are only briefly shown in a long scene. 7.5/10
  • Q.U.B.E. 2: A post-Portal puzzler. Its first half is very unpromising, as things are so very straightforward where you can only interact with particular specified locations with your limited abilities. It does get better halfway through where puzzles open up to better require combinations of abilities, and the final couple of levels really do require thought. 7.5/10
  • The Loopler (demo): A roguelite/semi-idler with a very generous demo. You have a racing car that goes around a track. Things may well change by the final game (and with unseen unlocks), but it feels like there’s currently a golden path strategy, with many of the other offered mechanics unable to scale as needed.
  • Book of Hours: Be an occult librarian - researching books, making items to help you research books, and exploring the rooms of the library. I finished the game with the baby ending (screenshot, very mild spoiler warning) – the Cultist Simulator equivalent is far easier to get to. Real endings require more work, so I may be reporting having beaten this another 1+ times at some point. As for the playtime… I spent a lot of time both in restarting the game, and paused (but still playing much of the time). At its core it’s a crafting game, where some of your inputs are time constrained. Funnily enough, one of the closest games mechanically in feel is the Logistical series. What finally cracked it for me was to use the exact correct colours in my spreadsheet: I was using approximates, and that added enough friction/confusion. But the game is more than just its mechanics; it’s also a game where you get snippets of lore, to piece together the secret histories of the world, and to provide hints as to what you can craft and how. I really – really – like Alexis Kennedy’s approach to writing these here as well as in Fallen London/Echo Bazaar, Sunless Sea, and Cultist Simulator, but less so his approach to game design which can tend towards the grindy. Book of Hours is, however, his most approachable work so far (Travelling at Night is likely to be even more so), and there are a bunch of systems in the game I have barely scratched the surface of. 9/10++
Warriot

February 2025 Main recap

Since i play 30+ games each month, here a main recap :

Top 3 Playtime Games beaten

Tower Unite
13 hours this month – 13 hours in total – Nice arcade game with 3 main mini-games : Racing / Golf and Monkey Ball, game completed.

Squirrel with a Gun
11 hours this month – 11 hours in total – Nice 3d platform game, game completed (all 80 golden items collected).

Star Racer
5 hours this month – 11 hours in total – Really nice F-Zero like, game completed.

Top 5 Playtime Game unfinished

Sonic Rumble
11 hours this month – 49 hours in total – Nice little battle royale, playing daily on current season 3, at score multiplicater x22,75.

Turbo Sloths
6 hours this month – 8 hours in total – Nice arcade racing game, around 89% of the game completed.

Guardian’s Oath
6 hours this month – 6 hours in total – Ok tier hack’n’slash, at character level 44.

UFO ROBOT GRENDIZER – The Feast of the Wolves
5 hours this month – 5 hours in total – Ok tier 3D beat them up, around 84% of the game completed.

Faaast Penguin
5 hours this month – 53 hours in total – Nice free game, mix between mario kart x SSX series, 92% of the season 9 completed

Top Playtime Game Abandonned :

Mushroom Wars
1 hour this month – 1 hour in total – Nice litlle strategy game, but rage quit on timed leved …

Some others backlog game i will try to beat : Stop Dead / Sky Oceans: Wings for Hire / 77p egg: Eggwife / Reality Rash / Etrian Odyssey II HD

Yesterday

StupidUselessHuman

Goals for March 2026

Here is the list of games that I plan to beat and hopefully 100% this month (it’s already March here). Dredge is the only one here that I already have some progress on, so I hope I can beat it by next week. Although I have played Choice of Robots before in my phone. It’s one of the better games of its niche genre (interactive fiction and specifically Hosted Games/Choice of Games) so I’m very much looking forward to playing it again. I am not however looking forward to playing Amnesia. I’m too much of a wuss when it comes to horror games but I hope I can actually push through and beat it this time.

  • Amnesia: The Dark Descent

    3 hours playtime

    1 of 18 achievements

  • Choice of Robots

    2 hours playtime

    1 of 72 achievements

  • Danganronpa: Trigger Happy Havoc

    5 hours playtime

    0 of 38 achievements

  • DREDGE

    14 hours playtime

    35 of 60 achievements

robilar5500

Alright. February is pretty much in the books. I don’t anticipate finishing anything else today. Decent month overall. I had knee surgery on the 18th, which opened up a bit more gaming time, but I also slept a lot more, lol. Lies of P was the standout title this month, and I almost played NG+ after finishing it, but I thought maybe it would be better to wait a little bit so I don’t end up quitting halfway through due to Soulsborne burnout, which can easily happen. However, the game I enjoyed the most was actually Riddlewood Manor. I closed out the month playing Atomfall, which I’m still playing. I could probably finish the base game in a couple more hours if I really focused on that, but I’ve been exploring a bit. Plus, I have the first expansion to play as well, and Atomfall expansions are attached to the base game, essentially just adding new areas, gear, and some alternate endings. Of which, I count four or five potential endings already based on my interactions in the game.

February Completions

Lies of P

29.2 hours, 29 of 53 achievements
Truly excellent Soulsborne and my current non-FromSoft entry into the genre. Very cool game, excellent pacing, and the only one I've played that was most inspired by Bloodborne rather than Dark Souls. Definitely worth playing.


The Pedestrian

7.0 hours, 10 of 10 achievements
Refreshing puzzle game with an evolving set of puzzles and a refreshing visual presentation. Quite enjoyable.


Arcane Investigations

1.7 hours, no achievements
Very chill courtroom/detective game inspired by the Ace Attorney series. Pretty funny and charming adventure that can be finished in a sitting. It's also impossible to fail in this game. So, at some point, you'll get the correct answers.


Betrayal At Club Low

2.2 hours, 6 of 24 achievements
Quirky as hell story/dialogue/appearance, funny, super approachable, with equally quirky RPG mechanics centered around dice rolls. Very fun.


Devil's Hideout

1.8 hours, 10 of 14 achievements
Very dark PnC focused on Eldritch horror. Short, approachable, and with pretty sensible puzzles. Can be finished in a single sitting unless you're having difficulty finding objects or their uses. Maybe a two sitting game then. I liked it.


Riddlewood Manor

5.1 hours, 52 of 55 achievements
Another horror PnC, only this one is focused on occultism. It also happens to be comedic. And somehow rides a line between totally messed up and completely charming, lol. Very innovative use of puzzles. One of my all-time favorite PnC puzzle games.


Currently Playing

Atomfall

20.5 hours, 16 of 54 achievements
This is way more fun than a lot of reviews made it out to be. It's definitely Fallout inspired but has a clear horror-centric story and stand well on its own in the FPSRPG genre. I'm having a great time with the game currently.


February Retirements

  1. Echoes of the End - Enhanced Edition - The combat and world building in this game are cool. The fact that the game continually stops to throw pointless puzzles at you was immersion breaking though. Didn’t want to continue with that start and stop pacing.
  2. Hex - Can this even be called a game? I think not.
  3. Jingjie: Signals - This is for people who think differently than I do. Super cool concept. Just doesn’t…resonate…with me.
  4. Last Group Out - A meh Zero Sievert/Tarkov-like. It’s really designed more for co-op than SP, unfortunately. And I don’t think I know anyone that owns it. The controls didn’t really hit for me either.
  5. RailGods of Hysterra - Not a bad builder survival game where you live on a RailGod (an eldritch horror train). Camera controls suck ass though, and it’s also abandoned in early access. There is a definite playable game here despite that fact, but for me it felt pointless to continue, especially with the annoying cameras.
  6. Encased - This CRPG is a weird mix of awesome and boring. Super cool story, effective RPG and combat systems. Pacing is sooooo slow though. I do intend to come back to this at some point and finish it, but not right now. I’d had my fill after about 20 hours. Paused rather than retired.
  7. Legend of the Wargod - This is a pretty simple and yet also pretty fun semi-open world JRPG. It’s very early in early access with a solo dev, and so I’m just gonna wait for its full release before playing fully through it, but it’s worth a look. Paused rather than retired.

Plans for March

I’ll finish Atomfall over the next few days I imagine. I would like to play Sector Unknown and Tainted Grail: The Fall of Avalon this month. I also have The Seance of Blake Manor, The Case of the Golden Idol, and Dispatch on my list for March. Some maybes include Triangle Strategy, Uncle Chop’s Rocket Shop, Kreed, Schedule I.

But who knows. I could just as easily shake things up. :)

Garcias

February 2026

Still a good month of gaming time! I’ve quite enjoyed all the games I’ve played, they were great and I wanted to finish one more or two but couldn’t. The progress is still there and I’m enjoying and having fun playing games I want to play, so let’s continue like that in March!

Alan Wake

Dispatch

10/10
about 11 hours playtime
19 of 36 achievements (52%)

What a game. Everything you've heard about this game is completely right. I can't believe how good this one was. Everything from the art, VA, story was phenomenal. I'm glad I got to play through this so soon after release (thanks LastM and Pop!) because this is just one of those games I won't forget anytime soon.

Alan Wake

Alan Wake

7/10
about 13 hours playtime
29 of 67 achievements (44%)

This was very stressful and a bit discomfortable to play through, especially chapter 3 and all the forest scenes. The references were cool, I enjoy that meta-breaking stuff although it can get a bit tiring at times. The unraveling story was cool and very good to play through, and the level design and light mechanics were interesting. The sound design was so good and clever that every time I walked into the mist I got goosebumps – the bad? kind.

God of War

God of War

9/10
about 35 hours playtime
24 of 37 achievements (64%)

I couldn't put this down. I loved the gameplay and the world itself, this was a blast to play through! Definitely recommended to anyone, even if have not played the original trilogy.

  • Orcs Must Die!
    Orcs Must Die!

    4 hours playtime

    7 of 27 achievements

  • F1® 24
    F1® 24

    12 hours playtime

    7 of 50 achievements

  • Dispatch
  • SteamWorld Build
  • Botany Manor
  • Sniper Elite 5

Monthly Statistics:

January Finished Added Balance Most Satisfying Reduction Most Exciting Addition
Steam 3 4 +1 Dispatch Sniper Elite 5