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July ‘26 report

🏆 SG Wins Progress Bar

23% (34/148)
14% (20/148)
29% (43/148)
28% (42/148)
6% (9/148)

🕹️ Overall Progress Bar

12% (61/512)
7% (37/512)
19% (96/512)
55% (284/512)
7% (34/512)

👜 Backlog



🎁 Wins / Gifts



What do you mean July is over 😭

It was a very slow month for gaming even though we had our winter break the second week. To be fair, I was only free for a week and I spent the entirety of it with a cold that wouldn't go away. Second chance at July, maybe? Please?

At least it's warming up enough that I can finally drink iced coffee... the little things, you know?

ninglor03

Ninglors Log 437

01.07.26 – 31.07.26
58% (817/1405)
15% (207/1405)
1% (12/1405)
23% (325/1405)
3% (44/1405)

July Progress:
7
PPU monthly:
done
July Additions:
13

Games finished this month:

Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

13 hours, 51 of 51 achievements


Jack-In-A-Castle

6 hours, 20 of 20 achievements
Present from 2021


Cats & Pandas

0 hours, 100 of 100 achievements
Sandball!


FIND ALL: Bunker

1 hours, 19 of 19 achievements
Sandball madness 2026


FIND KITTENS 2: Crafts

0 hours, 22 of 22 achievements
Sandball madness 2026


Dispatch

24 hours, 36 of 36 achievements
Win \o/


Portal

10 hours, 12 of 15 achievements


Won/Gifted Games:
Farewell North – Ty Volpe <3
Dispatch – Win \o/
AC Origins – Ty Sky <3
Elton Manor: Requiem of the Cursed Roses – Ty Sky <3
Staffer Reborn – Ty Yamara <3
Palindrom Syndrome: Escape Room – Ty Limosa <3
Akash: Path of the Five – Ty Moony <3
Winter Burrow – Ty Moony <3
Cats & Pandas – Ty Sam <3
Between Time: Escape Room – Ty Vinro <3
Wanderstop – Ty Bruteforce <3
FIND ALL: Bunker – ty Adam <3
FIND KITTENS 2: Crafts – Ty Adam <3
Bought Games:
Currently playing:
House of Legacy
Settlment Survival Lies of P

So much from me :3
Have a lovely week!
Queen Ninglor

Dog

#31 JULY 2026

Dark Souls II

33.8 hours playtime, 19 of 38 achievements


Alabaster Dawn [Early Access]

11.5 hours playtime



Note: I’ve beaten all the content available for Alabaster Dawn at the moment, but I marked it as unbeaten still, since I plan to play it again after its full release.

Moony1986

Stats End of July

Overall

Overall statistics

16.141% (1147/7106)
19.983% (1420/7106)
1.618% (115/7106)
30.861% (2193/7106)
31.396% (2231/7106)

Monthly change

Completed
+5
Beaten
+18
Unfinished
+-0
Unplayed
-17
Won't play
+-0

Overall wins statistics

20.773% (505/2431)
25.093% (610/2431)
2.674% (65/2431)
22.378% (544/2431)
29.083% (707/2431)

Monthly change

Completed
+2
Beaten
+9
Unfinished
+-0
Unplayed
-5
Won't play
+-0

Yearly Challenges

Yearly Challenge 2026 - Simulations

50.000% (26/52)
5.769% (3/52)
44.231% (23/52)

Finish all games on the Secret Santa 2025 list

58.065% (18/31)
6.452% (2/31)
35.484% (11/31)

Beat all least 50% of the games on the Runs on a Toaster list

38.000% (38/100)
6.000% (6/100)
56.000% (56/100)

Beat all least 50% of the games on the Fantastic Beasts and Where to Play Them list

37.500% (30/80)
1.250% (1/80)
61.250% (49/80)

Beat all least 50% of the games on the Trust Issues list

25.000% (10/40)
5.000% (2/40)
70.000% (28/40)

Beat all least 75% of the games on the Old wins list

32.000% (32/100)
7.000% (7/100)
61.000% (61/100)

Beat all least 50% of the games added in 2025

37.778% (68/180)
1.667% (3/180)
60.556% (109/180)
robilar5500

Alright. July is in the books. We had the Willow Fire threatening the town I live in for a chunk of July, but it’s no longer as close by and is largely contained until the snows come and completely put it out. Anyway, decent month for gaming overall. Eriksholm was definitely the standout title, and Decade was super interesting. It was also nice to close out the Avadon series.

July Completions

Avadon 3: The Warborn

36.8 hours, 15 of 30 achievements
Not nearly as good as the other games in the series, but still a decent conclusion to the overarching story.


The Backrooms: Liminal space

0.8 hours, no achievements
This is of the walking sim variety of liminal spaces games. It was okay-ish.


Liminal Lane

0.6 hours, no achievements
Another walking sim liminal spaces game. This one I enjoyed. It had an eye towards fun with tons of movie and pop culture references throughout, and a couple decent anomaly puzzles mixed in.


Metal Garden

3.4 hours, 3 of 9 achievements
This was an excellent megastructure game and a decent FPS as well. Very cool idea for both world building and lore.


Goblin Solitaire

4.3 hours, no achievements
It's straight solitaire with no frills, but some fun card designs.


Eriksholm: The Stolen Dream

12.8 hours, 42 of 45 achievements
Excellent story, linear but fun iso stealth, sweet sweet graphics, great voice acting. This is one of those memorable games you get to enjoy every so often.


SCP - Mystery Man

3.6 hours, no achievements
This was a really cool investigation game that requires real life investigations from the player via web searching. Neat game, cool concept.


Decade

3.6 hours, 15 of 20 achievements
This was an excellent CYOA game featuring node-based exploration via time travel through different times and timelines, altering history as you go. Super cool.


July Retirements

  1. The Underground Man - The dialogue here was an f’in embarrassment
  2. Within the Backrooms - It’s got a decent liminal spaces concept, but is also a buggy mess
  3. Nothmere - The UI was so terrible with this game, I didn’t want to continue, despite there being a real game here.
  4. Wasteland With Robots - Unplayable mess.
  5. Underrail - I really want to play this, but it had some issues with the game not recognizing the game borders in windowed and full screen mode that made it unplayable currently.
  6. The Lonely Helmet - Pretty meh platformer. Delisted.
  7. Liminal - Not actually a liminal spaces game. Not really. It’s more like an anomaly game. But also abandoned and broken.
  8. Aliens: Fireteam Elite - Also a buggy mess. It’s actually a fun game, but the bugs just got cumbersome, so we retired this n favor of other co-op games. Maybe I’ll go back at some point and solo the remainder of the campaign. But maybe not.

Plans for August

I’m currently playing a couple games: Mistfall Hunter, FatalZone, and Goblin and Recipes: Match-3 Adventure. Plus, my co-op friends have moved back to Serious Sam for now, lol. So that as well (Serious Sam 3). FatalZone is a decent bullet heaven. Not sure how long I’ll play it, but it’s fun for now. Mistfall Hunter is a PvPvE extraction medieval game. So far, it’s almost straight up a Dark Souls clone outside of the aforementioned extraction aspect, but also decent so far. GnR is pretty meh, but a couple levels at a time is a decent way to kill some time. So, I’ll continue with all of the above. after that, IDK. We’ll see.

tubberware

July 2026

No completions but continuing on multiple games at the moment. JA3 is starting turn into a grind.

Ongoing

Jagged Alliance 3

53.1 hours, 20 of 50 achievements


Ship of Fools

12.1 hours, 21 of 47 achievements


Rotwood

9.9 hours, no achievements


Progress

0007
8% (40/490)
79% (386/490)
5% (23/490)
4% (18/490)
5% (23/490)
0006
8% (40/489)
79% (386/489)
5% (23/489)
3% (17/489)
5% (23/489)
0005
8% (40/485)
79% (383/485)
5% (23/485)
3% (16/485)
5% (23/485)
0004
8% (40/485)
79% (382/485)
5% (23/485)
4% (17/485)
5% (23/485)
0002
8% (40/477)
80% (380/477)
5% (22/477)
3% (12/477)
5% (23/477)
0001
8% (40/475)
80% (380/475)
4% (20/475)
3% (12/475)
5% (23/475)
2025
8% (40/475)
80% (378/475)
5% (22/475)
3% (12/475)
5% (23/475)
2024
8% (37/448)
81% (365/448)
4% (19/448)
1% (6/448)
5% (21/448)
2023
8% (36/425)
80% (340/425)
5% (21/425)
2% (8/425)
5% (20/425)
fernandopa

July 2026

A weird and uneventful month. New job, lots of travel for work, lots of in-person office days, which all in all means less gaming. Not bad, just weird based on the previous months.

But at least I was able to keep the plan I had set for myself in June, if nothing else. Bayonetta was a bit all over the place - while I enjoy individual elements of it, and still like it as a game, the cutscenes were way too much and too frequent, and the camera made the combat too janky to feel good. I’m glad I experienced it, but somehow, I’m also glad it’s over. Black the Fall had less overall variation, which is a plus since the lows weren’t so low, but also a minus since the highs were not so high. It’s a competent but extremely forgettable game. It was hard to get excited with these games. I also put a few extra hours into 2024 Mosaic, now around a third of the way to beat it. Luckily, with three days to go in the month, I started Crown Gambit and so far it has been a very pleasant surprise. I think I’ll beat it in the first week of August, fingers crossed.

The plan for August is to beat Crown Gambit, and possibly then focus on Dishonored, which has been sitting on my priority backlog for almost a year. I beat 2 games and won 2 games on SG, so again the balance was kept. One of these wins was The Witness, which also has been on my priority wishlist for so long!

Happy gaming!


SG Wins

Jul 2026

5% (16/298)
24% (72/298)
2% (6/298)
66% (198/298)
2% (6/298)

Jun 2026

5% (16/296)
24% (70/296)
2% (6/296)
67% (198/296)
2% (6/296)

May 2026

5% (16/291)
23% (67/291)
2% (6/291)
67% (196/291)
2% (6/291)

Apr 2026

6% (16/283)
23% (65/283)
2% (5/283)
67% (191/283)
2% (6/283)

Mar 2026

5% (15/282)
23% (64/282)
2% (5/282)
68% (192/282)
2% (6/282)

Feb 2026

5% (14/279)
23% (63/279)
2% (6/279)
68% (191/279)
2% (5/279)

Jan 2026

5% (13/275)
23% (62/275)
2% (5/275)
69% (190/275)
2% (5/275)

Dec 2025

5% (13/269)
22% (60/269)
2% (5/269)
69% (186/269)
2% (5/269)

Nov 2025

5% (13/266)
22% (59/266)
2% (4/266)
70% (185/266)
2% (5/266)

Oct 2025

4% (11/260)
22% (58/260)
2% (4/260)
70% (182/260)
2% (5/260)

Sep 2025

4% (11/254)
22% (55/254)
2% (4/254)
70% (179/254)
2% (5/254)

Aug 2025

4% (9/248)
21% (52/248)
2% (4/248)
72% (179/248)
2% (4/248)

Sep 2024

3% (6/201)
14% (29/201)
2% (5/201)
75% (151/201)
5% (10/201)
MouseWithBeer

July report

Made a small dent into my SG win backlog so thats nice.

Completed SG wins

EcoGnomix
Playtime: 13.4 hours
Achievements: 20 of 20 (100%)
Review: It is not terrible, but there are things that could definitely be done better. It is a roguelite where you go down into caves with your gnomes, trying to collect resources and defeat bosses. There are three different caves, each with its own unique boss at the end. You can find my full review on Steam here.
Ken Follett's The Pillars of the Earth
Playtime: 12.1 hours
Achievements: 41 of 41 (100%)
Review: A good point and click game with fantastic art, sound and story. Just keep in mind there is a lot of story. Linux version of the game works without any issues.
Honey, I Joined a Cult
Playtime: 44.7 hours
Achievements: 31 of 31 (100%)
Review: A management game where you manage your own cult. It is by far not a terrible game, it just doesn't do anything spectacular and leaves a lot to be desired. You can find my full review on Steam here.
Minami Lane
Playtime: 5.4 hours
Achievements: 20 of 20 (100%)
Review: It is a cute, cozy management game with a lovely art style, however, it felt like it was just too simple and there was something missing the whole time I played it. You can find my full review on Steam here.
Endless waves survival
Playtime: 3.3 hours
Achievements: No achievements
Review: A way too basic and bare-bones survival game. There’s a major lack of enemy variety, level design, and progression between runs (it saves between runs as long as you don’t die, but if you do, you lose everything), making it really boring to play. You can find my full review on Steam here.
kiiroichi

1 Backlog, 100 Visual Novels (August 2026 report)

3% (3/100)
1% (1/100)
96% (96/100)

welcome to the first report of the 100 visual novels “challenge”! first off, i want to clarify that i made a small change to the initial list as there is a VN i technically played within the month of july before i made the post, so i’ll be subbing it for one of the other unplayed VNs to give myself a bit of extra progress. but with that out of the way, here’s my progress report! last month i finished a total of 3 VNs, getting the initial list down to 97. i did also make some progress on Collar X Malice on switch, but i’m far from finishing. that’s one monster VN.
it’s not a lot… i was busier and in a reading mood less often than i anticipated. but progress is progress! i’ll continue to hold onto a monthly objective of 5 completed VNs, so let’s see if I can fulfill it this month!
here’s the breakdown of the VNs i read:

Letters From a Rainy Day -Oceans and Lace-

8.7 hours, 11 of 11 achievements

this was a short, fluffy yuri VN that i played at the very start of the month. it's a highschool drama, with a modern prestigious all-girls school as the setting. the main character, a meek, old-fashioned, hopeless romantic did surprise me with her inner monologue, as she truly is very introspective, but at times her naivety and social awkwardness did grind my gears a little. the game has very cute art, (i personally really liked the main character's sprites), full japanese voice over, and double subtitles for people that are learning the language, but i felt like the story overstayed its welcome once the main conflict was resolved. after that it was just kind of boring couple scenes, even if cute. the plot was interesting, it's a story about blackmail and misunderstandings that has a happy ending, but is left inconclusive as it seems like a sequel was/is planned to come out and continue or solve some of the leftover threads. however, the game came out in 2021, and so far i have seen no news of another episode, so i personally wouldn't count on this conclusion ever happening.


Blackberry Honey

8.6 hours, 14 of 14 achievements

my first ebi-hime VN! and i definitely understand why she's so popular. this game is beautifully written, even if not all threads and subplots had a satisfactory conclusion. while i loved the ending, i would have really liked to see some closure on the minor characters as well, particularly Lady Constance and Emilie and her sister. regardless, the read was more than enjoyable, exploring themes such as loss, pride, and even different forms of workplace harassment (through a victorian lens, that is). the art style is beautiful, though i did need to get used to it at first, and the music as well! absolutely recommended as a short, beautiful yuri VN


Our Fate Forsaken

3.1 hours, 10 of 10 achievements

a very short yaoi VN that i played to break the yuri streak. the production value on this one is evidently low, and it definitely feels like the product of a newbie. however, toxic yaoi and angels is pretty much exactly my thing, so i was going to enjoy this one no matter what. and i really did enjoy the story, but the experience was dampened by some flaws outside of the visual quality. the pacing is not good, i really think the game would have really benefitted from a more spaced-out style of writing, because the story does have a lot of emotional potential that doesn't get to shine because everything is so rushed. the character designs also bother me, because the same face syndrome is glaring, and the designs are just very plain. it also has some minor flaws that make the game look unpolished on top of this, such as silhouette sprites having the kind of gaps that happen when you don't color-fill properly, typos, and even a general lack of proofreading as evidenced by missing words or grammar mistakes. i did like the UI visuals though, and the whole "fate" theme to determine the ending you get was cute. it was also an easy read and easy completion, and i always appreciate games that don't overstay their welcome (looking at you, letters from a rainy day).


and that's 100! (there's actually a handful more i didn't list....). the idea is to report back at the start of each month with progress made within this list. i thought it could be a fun "challenge"! the objective isn't to clear the entire list, as i feel like that would be unrealistic, but i would at least like to get it down to 50, for a start. after that, we'll see! i will have probably obtained a bunch of new novels by then.... ahahah..... and with this, i shall return next month to report on progress! until then, see ya and have a good backlog hunt! 💛 </ul>
OC/DC

July 2026

Played: 7

Started: 5

Beaten: 4

Added: 5

Completion avg: 80.955% (-0.223)

Points avg: 5048 (-15)

Progress bar:

10% (144/1416)
27% (385/1416)
2% (23/1416)
59% (832/1416)
2% (32/1416)

Beaten:

Progressed:

Added: