Activities

Today

Carenard

Happy freedom month my fellow Americans.

Mina the Hollower

21.9 hours, 9 of 50 achievements

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was definitely a bit more different than I expected, I was expecting something a bit closer to the older 2D Zelda games that this ended up being.

really not a fan of game that offers assist options that immediately locks the safe out of achievements completely if you use some of them… I just wanted to enable checkpoints before bosses and a couple other relatively minor things that I consider terrible game design brought over from dark souls(that even FromSoft moved away from)…. I am fine if it disables related relevant challenge achievements… but when story things start getting disabled…


How to Raise a Wolf Girl

11.1 hours, no achievements

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cute wolf girl = my weakness


The House of Da Vinci

6.4 hours, 6 of 6 achievements

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very similar to the later The Room games, The Room is definitely better.

I fortunately got to this at just the right time as the enhanced version was just released


Borderlands 3

38.0 hours, 24 of 81 achievements

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after a few years I get to finally uninstall.

and using some shift codes that give diamond keys… will make the campaign very easy, they are definitely intended for end game… as the weapons and shields I was using were easily 2-10x stronger than anything I was finding.

the random dialogue wasn't doing it for me… probably just playing it some years to late where its all dated… and I wish they would stop having dialogue be local to NPCs for story…. I move an inch from them and I can't hear them… I'm always looting or something while they talk… so i missed a chunk of things by not sitting still to listen…. at least the gameplay was great, I went with a gunner… basically never used anything other than assault rifles I got from the diamond keys or a shotgun for big juicy crits.


Ascend to ZERO

72.0 hours, 58 of 58 achievements

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great game… ruined my backlog progress

if only real world time could be paused so freely.
took 3.5 weeks before game could be 100%'d… some things were bugged, devs actively fixing things at least


Yesterday

StupidUselessHuman

July 2026

Little Problems: It was harder than what I was expecting. I thought it was okay but I don’t think I like this type of puzzle. My brain really struggled figuring out and remembering who did what. The cats were cute though. 6/10.

Arcade Spirits: Also just kind of okay. I didn’t vibe with the humor but I did like most of the characters. I had very low expectations with the voice acting but it wasn’t as cringe as I was expecting. It was actually pretty good. The routes I did were QueenBee, Ashley, and Naomi, though I can’t rank them because I feel like they were all relatively the same quality. 7/10.

Starpoint Gemini 2: I liked the gameplay loop, but I think forcing myself to beat the campaign made me dislike the game a little bit. I did not care about the story at all, I actually stopped paying attention to it. If I didn’t make myself beat the campaign, I think I’d have stopped at 10 hours in and have a better experience. I just felt very underpowered in the story quests even though I thought I had the best ship/equipment I could get for my rank. There were also a lot of times where you have to fight multiple enemies in a row, and when you die, you start from the nearest station you were in, fly back to the mission area, wait for the long unskippable dialogues to end, and fight again. So it also just felt tedious to do. The free roam was more fun because combat actually felt balanced and more fair. Either way it’s a 6/10.

Jolly Good: Cakes and Ale: One of the more unique Hosted Games/Choice of Games because it’s a British comedy instead of yet another fantasy drama. While it’s well-written, the story just feel incomplete. It’s supposed to be a trilogy but the second game is taking way too long to be released. I mean this one was released in Nov 2020 and we’re only getting the sequel in Dec 2026 and it won’t even be the full game, just 1/3rd of it (apparently the second game was too long so the author has to slowly release the rest). There’s a lot of replayability but the story as a whole is just lacking at the moment. I’d still give this an 8/10 but honestly, just check out the author’s other game set in the same universe called Tally Ho which is actually a complete story. I’d recommend waiting for this one to be fully released (though that might be in 2030 minimum lol).

Our World is Ended: The art, voice acting, characters, and OST (for my fellow VOCALOID fans, 164 made the vocal songs in the game) are great and it felt like a very well-polished visual novel. The story itself is mediocre though and the dialogues felt repetitive at times. The humor wasn’t the best either. I didn’t really find most of the “jokes” funny. It’s just perverted for the sake of being perverted. There was also a lot of anime bullshit that might be hard to ignore if you’re not used to ignoring them. But the characters were really fun and they definitely made this game better than it should be.

I was initially planning on giving this an 8 because I really enjoyed the characters but I think Tatiana’s route disgusted me too much and also the secret route (Reina) and just that character’s ending in general disappointed me. I did their route last because I thought it’d be the game’s true ending in the sense that we could save them but no, it’s more of a bad ending and even the end screen says so (“Our World is bad end”). I really enjoyed the early to middle point but I think the later parts and the endings were too underwhelming and disappointing so I’m giving this a 5/10.

Route rankings: Natsumi >>>>> Asano = Yuno > Iruka > Owari >>>>> Tatiana = Secret Route.

  • Arcade Spirits

    12 hours playtime

    15 of 21 achievements

  • Jolly Good: Cakes and Ale

    27 hours playtime

    62 of 62 achievements

  • Little Problems

    4 hours playtime

    24 of 24 achievements

  • Our World Is Ended.

    120 hours playtime

    40 of 40 achievements

  • Starpoint Gemini 2

    22 hours playtime

    28 of 52 achievements

Goals for August 2026

I didn’t manage to beat most of the games I had planned for this month because OWiE took too much of my time. I’m really glad to be done with that VN. Anyhoo, I’m dropping the RE4R 100% idea for now. I joined Play or Pay last month and I want to start beating my picked games. I’m not sure if I have the time for 100%ing RE4R. I still want to 100% Pentiment though. Danganronpa 2 and Wantless are probably going to take me multiple months before beating again, similar to OWiE and SG2.

  • Dragon Age: Origins - Ultimate Edition

    31 hours playtime

    no achievements

  • Danganronpa 2: Goodbye Despair

    5 hours playtime

    0 of 47 achievements

  • Middle-earth™: Shadow of Mordor™

    5 hours playtime

    2 of 74 achievements

  • Pentiment

    20 hours playtime

    23 of 41 achievements

  • Penumbra: Overture

    52 minutes playtime

    no achievements

  • Resident Evil 4

    15 hours playtime

    14 of 46 achievements

  • Spirit of the North

    6 hours playtime

    4 of 24 achievements

  • Zombie Exodus: Safe Haven

    58 hours playtime

    30 of 63 achievements

  • Wantless

    3 hours playtime

    1 of 38 achievements

Pseudo

Yet another 100%. I have a few games hanging around with 1 achievement left and this is the last of the ones where it isn’t a huge pain in the butt achievement.

  • The Walking Dead

    15.2 hours playtime

    48 of 48 achievements

  • NateSCC
    Half-Life 2

    Mythwrecked: Ambrosia Island

    5.5/10
    7.8 hours
    32 of 32 achievements (100%)

    #424
    #34 of 2026
    July 30, 2026

    Jul 28 2026

    Pseudo

    Creeper World 4 completed! I honestly never cared about 100%ing games until I joined this site, and it’s really satisfying and I nice reason to dig deeper into games I haven’t played in a while and love. I will almost certainly not 100% everything but it’s nice to give that extra attention to games that have been important to me.

  • Creeper World 4

    37.6 hours playtime

    29 of 29 achievements

  • Mr. Beaver

    July 2026 results

    Priority Backlog Added this month Beaten Removed
    High 136 1 1 -
    Medium 228 1 - -
    Half-Life 2

    Red Dead Redemption 2

    8/10
    56.1 hours
    15 of 51 achievements
    Half-Life 2

    Resonance: A Plague Tale Legacy

    0 hours
    no achievements
    Half-Life 2

    Lil Gator Game

    0 hours
    0 of 41 achievements
    Half-Life 2

    DOOM: The Dark Ages - Revelations

    0 hours
    0 of 10 achievements

    Jul 27 2026

    coleypollockfilet
    • A better month than expected, the heat wave is going to hit in the next few days but we now have shutters to keep us from roasting like fried chickens

    Mostly completed or played - July 2026

    - Finally finished Company of heroes 3 ! It was weird. Fun in short sessions, but hard to get motivated to finish it. Italy campaign is like a Total War without scenario. There is though a good North Africa side-campaign.
    - Short but really good board game K2, once you understand the rules it feels like climbing.

    Dogpile

    16 hours, 19 of 19 achievements

    Company of Heroes 3

    49 hours (15h this month), 19 of 24 achievements

    K2: Digital Edition

    6 hours, 13 of 15 achievements

    AIRHEART - Tales of broken Wings

    14 hours, 26 of 42 achievements


    June/July theme - Beach Read

    - Little Mouse’s Encyclopedia is a short walk with a few animals and plants. Every time you click, a short summary pops up, just like in the magazine “La Hulotte.” The little mouse is cute. I had to play twice to unlock all the achievements, and it was much faster and easier with a controller.
    - Storm Boy is a little story about a boy and his best friend a pelican. Short but very touching. On point game for this month theme.
    - Beyond Blue, i was happy to see fish just like at the aquarium. Grinding through scanning fish isn't exactly thrilling, but great soundtrack though !

    Little Mouse's Encyclopedia

    2 hours, 20 of 20 achievements

    Storm Boy

    33 minutes, 11 of 11 achievements

    Beyond Blue

    5 hours, 30 of 30 achievements


    In progress - plan for next month

    - Received KCD2 from a friend for bday, so i jumped right into it, and also into another game he'd given me a long time ago Star wars squadrons (that is cool but multiplayer is empty now my fault i waited too long)
    - Tailor simulator is a win from SG, still early access with obvious issues but fun and original

    STAR WARS™: Squadrons

    12 hours, 2 of 47 achievements

    Kingdom Come: Deliverance II

    20 hours, 5 of 83 achievements

    Trench Lord: Eastern Front

    2 hours, 5 of 78 achievements

    Ara History Untold: Anniversary Edition

    11 hours (no playtime this month), 14 of 45 achievements

    Tailor Simulator (SG win)

    8 hours, 11 of 18 achievements


    Have fun for next month !

    fernandopa

    July Assassination #2 (SG Win/ PoP Pick)

    4.2 hours

    Please consider liking my review on Steam - it means a lot to me!

    Black The Fall is a good, not great 2.5D side-scroller puzzle game that is decent, competent, but yet, probably not worth your time.

    Starting with the pros -- the game has an incredible art direction and very frequently looks great. It is also short enough that it feels respectful of your time, and the puzzles frequently are quite good (not always thou), with gimmicks evolving as you move further into the game (from standalone laser pointer to controlling the robot, for instance). Most of the puzzles are physics-based and the physics are generally fine. All in all, it gives you a good time and is over before it gets too old.

    That said, the flaws are very hard to ignore. Narrative-wise, the game is quite minimalistic, which is a nice way to say it has the shell of a story and that`s it. And I think that's a shame, because the universe is quite interesting and well realized, but the game refuses to explain who you are, what you are doing there, and why you should care, which lower the narratives stakes and leave a lot of value at the table. While I mentioned most puzzles are good, some are incredibly obtuse and sometimes hampered by the same great art direction, which obscures elements of the solution in plain sight. I ended up using a guide a few times (mostly on the second half), sometimes just to figure out the movement part of it (since movement in this game is reaaaally janky). It's a shame, because there are few things as frustrating as failing a puzzle because of poor movement (looking at you, Hue).

    The game is not incredibly well optimized, frequently hovering around 30FPS in the same rig where I played Elden Ring and RDR2 at 60FPS. Soundtrack is basically non-existent and most cheevos are impossible to figure out in your first playthrough. Actually, I saw many comparisons between this game and Limbo/Inside, but for me the best comparison is with the Oddworld series -- both series ask you a lot of mechanical precision on a puzzle game yet fail to deliver a satisfying movement system, and both series ask you to die a lot in order to learn enemy movements and timing, which is a really cheap progression system.

    All in all, if you have this game in your library you might as well play it, but if you don't, I wouldn't buy it.


    Jul 25 2026

    NateSCC
    Half-Life 2

    DREDGE

    7.5/10
    31,3 hours
    60 of 60 achievements (100%)

    #423
    #33 of 2026
    July 26, 2026

    Jul 22 2026

    NateSCC
    Half-Life 2

    Rekindled Trails

    5/10
    11.8 hours
    24 of 52 achievements (46%)

    #422
    #32 of 2026
    July 22, 2026