Activities
Today
Report #437: Unrailed 2: Back on Track
What a nice coop game. Just like the first installment this has caused a lot of laughing, screaming and face palm moments in our four-seat gaming evenings.
I do not think this is meant to play solo, although it is possible, but its best played with a couple of friends.
Gameplay is simple, get some stone, wood and craft train tracks. Reach the next station without crashing your train. There are some nice new features compared to the first game, like special wagons that give you hexnuts to unlock customizations. Or a wagon that prints another wagon.
Nov 08 2026
#453
#63 of 2026
November 8, 2026
Nov 07 2026
#452
#62 of 2026
November 7, 2026
Update 162: October 2026
How is this year running past us D:
Adorable Adventures is a charming game centered on Boris, a super cute little wild boar on a mission to rescue his siblings and free his mom after a forest fire.
The core mechanics are genuinely fun and make playing through the main story a delight. I only have one thing I did not really like, some extra tasks are poorly explained, and mandatory racing speed trials feel totally out of place compared to the relaxed pace of the rest of the game. I ended up skipping those extra trials, but the main story itself remains a lovely, heartwarming adventure.
The Divine Invasion feels less like a complete video game and more like an unfinished, broken alpha test. From the moment you jump in, the controls are frustratingly unresponsive, routinely ignoring inputs mid-action. Combat is next to impossible—not because of intentional difficulty, but because fundamental mechanics are completely busted. The hitboxes are virtually nonexistent; your weapon swings clip straight through enemies without registering damage, while invisible phantom attacks hit you from across the room. Without functional controls, working hitboxes, or polished combat systems, it feels completely unplayable in its current state. Save your time and stay far away.
Stray Gods: The Roleplaying Musical is a delightful narrative treat that hits far more high notes than lows. Combining modern Greek mythology with interactive musical theater is a bold pitch, and the game pulls it off with serious heart.
While not every single musical number lands with equal impact, the branching song structures and choices carry enough emotional weight to keep things engaging throughout. Exploring how different choices shift the narrative made unlocking every possible ending an absolute joy.
I’m still missing the Orpheus DLC for total completion, but the base journey was well worth every curtain call!
Playing through the original release of DOOM 3 today is an intriguing time capsule, though its age still shows. The core gunplay holds up well, and while swapping between your weapon and flashlight didn't bother me, it’s understandable why that mechanic turns off plenty of players.
My biggest hurdle was the relentless obscurity—the pitch-black hallways make it genuinely hard to see where you’re going, turning navigation into a guessing game. I’m rarely impressed by horror games to begin with, so the extreme darkness felt more tedious than terrifying. Still, as a retro sci-fi shooter, it’s a solid, okay ride.
Overall Backlog Progress: +00,08% change to last times unfinished/never played games (58,24% unfinished games)
Overall SG Wins Progress:+0,4% change to last times unfinished/never played games (48,54% unfinished games)
-
WooLoop
-
Lucky and a life worth living
-
Dreamstones
-
American Truck Simulator
-
Dragon's Dogma: Dark Arisen
-
Pixel Puzzles Ultimate Jigsaw Puzzles
-
Coloring Pixels
-
PlateUp!
-
The Dark Pictures Anthology: Man of Medan
-
Pixel Puzzles Traditional Jigsaw Puzzles
-
Bully: Scholarship Edition
1.6 hours playtime
no achievements
-
Evoland Legendary Edition
-
The Lord of the Rings: Return to Moria™
-
Alien: Isolation
-
Neva
-
My Universe - My Baby
SG wins:
-
Eliza
-
River City Girls
-
My Universe - School Teacher
-
Neva
-
One More Island
-
Taxi Life: A City Driving Simulator
-
Lilly Looking Through
0 hours playtime
no achievements
-
Brewmaster: Beer Brewing Simulator
-
From Eva with Green
0 hours playtime
no achievements
-
My Universe - My Baby
-
Cast n Chill
-
STORY OF SEASONS: Pioneers of Olive Town
-
Lost and Found Co.
PoP: thanks to AdrianFreeman & Marthis for challenging me
Nov 06 2026
#451
#61 of 2026
November 6, 2026
November Assassination #2
That makes it 3 out of 3, and wraps up the franchise for me. COD MW 3 is kind of more of the same that we're used to, with a few kinks that baffled me.
First of all, the game graphically looks worse than the previous iteration. That might have been my graphical settings, but I never had to mess with it to get great graphics in the prequel, and here even after messing with it I couldn't get the game to look as sharp as the previous game in the franchise. Worse of all, the FOV in my game was super narrow, fixed at 65. I tried upping it to 90 but the game kept resetting it every time it loaded a level.
Other than that, gameplay is remarkably similar to what we know, as are the missions and scenarios you go through. I felt this game has the fastest pace of the trio so far, with very few missions being quiet and most throwing you in the eye of the storm. Which is fine, but made me take breaks from it more frequently than from other games in the series. It's really, really overwhelming. I enjoyed the variety in cities you visit, and how they all mostly get the vibes right. Having lived in New York and visited Berlin and Paris multiple times, it was pretty cool to see them rendered on the screen.
One thing that truly baffled me was how much the game relied on QTEs towards the end. Like, I know it's from that time when QTE's were fun, but to make you drop your guns and rely on quick button presses in the last five minutes is just pissing in your face as a gamer. I don't know, that didn't sit well with me.
All in all, I'm glad I finally found the time to play through the franchise. Seriously considering jumping straight into the fourth game now. Will let you all know how that goes if it happens
Nov 05 2026
Update 21
Sooo late post because I’ve literally played nothing, been too busy. Remember that horror challenge I set last month? Imma just move that on to November, because I am not letting a calendar stop me. Again though, I will have a LOT more assignments for uni to do soon, so who knows how this month will go. Also, Zelda OoT and GTA 6 will probably take a bit of the month away themselves (in my defence I wasn’t gonna give Sony my money, but instead I’m being gifted GTA 6 for my birthday. I will still continue hating what it’s doing to the industry).
Currently playing:
SOMA (it’s a bit boring, just gotta bite the bullet and finally finish it off tbh)
Clive Barker’s Hellraiser: Revival (so far 2/3 hours in, peak!)
The Legend of Zelda: Ocarina of Time Remake (did the deku tree and about to head into Hyrule, writing this up super fast so I can go back, but first impressions: INCREDIBLE. Seems very faithful to the og. I’m only noticing it seems a bit easier so far, but maybe that’s just the ‘tutorial’ or maybe I wasn’t the brightest gamer as a kid. Will be interested to see how the water temple is like.
Anyway, crazy to be here with my first ever update where I haven’t beaten a single game. Masters is not for the weak. We tread on, better post next time, trust.
2026 October update
Most Enjoyable
Most Looking Forward To
Tiny Pasture
109.9 hours of playtime, 55 of 55 achievements
Personal rating: 9/10, Date of finish: October/11
Click for review
Discovered this game thanks to Mahry's post, and it is super great! It's an unobtrusive desktop idler with an easy way to toggle off the visibility if you find it getting in the way, the mechanics are simple but does what they needed, and the most amazing part is the breeding mechanic. You can breed animals together to get their money output added up together, yet there's a cap with 4 star where as 5 star you can't breed and can only purchase, yet doesn't have a cap. What's more amazing is you can specify what color the child gets from the parent, so to get all 5 star for a specie you really only need to purchase 1 five star, and you can bulk purchase until you get specified star animal!! I opted to try and get all the different colored 5 stars for all the animals, so it took much longer for me to 100% 5 star the encyclopedia, but the process was really pleasant, coming back to check my money count, putting it on auto purchase for the next 5 star if my money is enough, breeding duplicate five stars with new colors I didn't get etc. I really liked the game. :)
Cleaner Company Demo
1.7 hours of playtime, no achievements
Personal rating: 8.5/10, Date of finish: October/15
Click for review
A cleaning game with actual enemies that you need to kill? Kinda interesting. It's basically Viscera Cleanup Detail but with an upgrade/shop system and a bit more tools. If you like that game, you will like this. If you don't, you won't. But cleaning games are just my jam and VCD is what introduced me to them, so I like this game as well. :3 The only "annoying" thing in the first level is the customer, but the second run of the map I'm smart and left the drive thru as the last location to clean, so I only had to deal with it once. :D
Goosebumps
6 hours of playtime, 40 of 40 achievements
Personal rating: 8/10, Date of finish: October/16
Click for review
May actually played a horror game for October pagywosg? More likely than you think. :P I've actually never read Goosebumps when I was little, I did see it once or twice but it's not as widely popular as it's probably is in the US. We do have similarly equivalent "tiny horror novels" that's actually sold in convenient stores, with romantic novels of the same size for an alternative. I read through a few of the pages at a store once, and then got quite spooked so never really looked at them ever again. lol
Is this game spooky however? I would say if you're a scaredy cat like me, yes it is a lil bit. The atmosphere is quite well done, and the few jumpscares are all pretty much well deserved. The scariest moment is the escape sequence in the employee hall, the darkness and scary noises really got my heart pumping! I played the first playthrough mostly blind, except some places where I was stuck and had to use a guide, since I wanted to interact with everything, and there was step limit achievements which would impede that. I got to say the item usages are mostly logical, although finding the actual clues for some of the puzzles is the bigger problem in this game, instead of moon logic like other Point and Click games.
The more annoying thing is getting all the achievements. Not only does that require 2.5(for me it's 3.5 since I played the first one not "perfectly") playthroughs with a guide, the specific conditions that you have to fullfill is quite annoying, and there's a ton of cases where you'll miss it if you didn't get it. And also, the tediousness of the random chute items(I stg I did like, 20 to get all of the items my RNG was horrible) and the mannequin RNG does not make sense.
But still, I had a lot of fun with the game! And someone that grew up on the Goosebumps would likely enjoy all the references and the world. :3 Give it a try if you own it, cuz it's not purchasable anymore due to licensing expiration.
| Time played | 106 hours 8 minutes↑ |
| Achievements gotten | 73 |
| Games 100% completed | 2 |
Bit of a late post. This month is a pretty slow month, but I’ve got some stuff happening irl, and also I’ve gotten back to writing finally. :D Mostly cuz of Kinktober, and I really had a lot of fun with the prompts. :3
October 2026
This month has been extremely busy with PhD work and content creation, but I’m making a lot of progress in those areas! I’ve also completed a few games I’d had unfinished for years, so that’s nice too! However… being busy with content creation also made me get a ton of keys, so… the backlog will never be finished….
Slime Rancher is a cute, charming, and very addictive farming sim that wraps a simple loop in a colorful world full of adorable blobs. The first several hours are slow and a bit of a slog, and the constant back and forth for resources can wear on you, but once automation kicks in and the largo combinations start piling up, it really hooks you in. Rush mode is also a great change of pace for when the ranch grind starts to feel one note. If you can get through the slow start, this one is easy to recommend.
Eldest Souls has gorgeous boss designs, a great soundtrack, and some of the most impressive fight visuals I’ve seen in a 2D indie soulslike. Unfortunately, the actual gameplay of fighting those bosses feels unfair, with attacks that connect when they shouldn’t, poor telegraphing, and bosses that overstay their welcome. Add in a miserable achievement list and a platforming zone that exists purely to ruin your day, and I can’t recommend this one. It’s a classic case of wasted potential, because the artistic side of this game deserved a much better foundation underneath it.
pureya is a pleasant-looking minigame collection with a lot of variety, some enjoyable cutscenes, and nice character skins. Unfortunately, the minigames are mostly variations on the same marble-collecting idea; they get boring and frustrating fast, and the pachinko board you have to use to unlock everything gets old way too quickly. Add in a hellish "100 score on every minigame" achievement and visuals that gave me eye strain, and I can’t recommend this one. If you want a solo WarioWare-style experience, it might scratch an itch, but it lacks the charm and personality that makes that kind of game work. Not recommended
-
Assassin's Creed Black Flag Resynced
-
PEAK
-
Risk of Rain 2
-
Making Lovers After Stories
-
CRACK
-
The Rogue Prince of Persia
-
Slay the Princess — The Pristine Cut
-
The Binding of Isaac: Rebirth
-
Nova Drift
-
Click&Fix
-
Terminidle
0 hours playtime
no achievements
-
Children of the Sun
-
While We Wait Here
-
Truckful
-
Good Job
0 hours playtime
no achievements
-
Dawn of Defiance
0 hours playtime
no achievements
-
Rip It! Card Collector
0 hours playtime
no achievements
-
Deep Dish Dungeon
-
Moldwasher
-
over the hill
-
My Fair Princess
0 hours playtime
no achievements
-
Idle Colony
-
Ecstatica
-
Chinese Street Food Legend
-
Kebab Chefs! - Restaurant Simulator
-
More Sushi!
-
Last Horizon
-
Odd Town
-
Conan Exiles Enhanced
-
UMIGARI | ウミガリ
-
Voodoo Fishin'
-
Folded Fables: Tidy Up The Dragon Hoard
-
Neuron Activation
-
Witchspire
-
Tower of Kalemonvo
-
Aseprite
0 hours playtime
no achievements
-
Everything is Crab
-
Big Dig
-
Chop Chop Inc.
-
Around The Core
-
Sort Them Ducks
-
Probably Stolen
-
RuneScape: Dragonwilds
-
Vampire Crawlers
-
Cairn
-
Queen's Domain
-
Diecast
-
Elsewhere





























