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NateSCC
Half-Life 2

Spilled!

5/10
0.9 hours
11 of 11 achievements (100%)

#409
#19 of 2026
June 20, 2026

Jun 18 2026

Arbiter Libera

It would appear I live. Real life getting in the way had me in a bad gaming slump for months now, and surprise surprise it was the Steam Next Fest that nudged me out for a bit. Had to revive the ye old Covid-era format to share opinions on some of the demos… yes, even for those that aren’t strictly part of the event.

Hopefully I’ll be back soon with a proper review or two. Until then check out some demos and have fun.

TemporalKnot

Completed Cyberpunk 2077

Amazing story with incredibly fun and varied RPG mechanics. Night city is without doubt the best and most immersive open world environment.

Jun 17 2026

NateSCC
Half-Life 2

The Last Tinker: City of Colors

5/10
18.2 hours
9 of 14 achievements (64%)

#408
#18 of 2026
June 17, 2026

Jun 16 2026

Mahry

Completed

144.0 hours

ʕ•́ᴥ•̀ʔっ I love this game to (bullet-)heaven and back!
Since a new DLC came out that brought in new achievements, I lost my 100% on it. As this is one of my most played games, and for sure my most played on my Steamdeck, it was a nobrainer to get the DLC and start playing it again.
If you do like bullet-hell/-heaven games: feel free to check it out! Bonus if you like the nordic theme.


Jun 14 2026

Subs (SF)

So I’ve indulged horribly and ended up with a load of new games. That said, I have completed a few games that I’ve had in the backlog for years, so it’s not all a loss.

Clash: Robot Detective - Short visual novel that I just breezed through because it had a robot in it. Off to a bad start, because this was a new game.
Proximate - Fantastic short horror with an imaginative interface.
Error: Human Not Found - concept I like, but no strong feelings.
Bunker Punks- have had this for ages without completing it, but decided to plough through. Really enjoyed it.
Borderlands 4 - No waiting on this one as I hate spoilers. Technically still playing DLC, but completed the main game.
The Beekeeper’s Picnic - I backed this when it was in production, and yet it took me ages to get round to actually installing and playing it. What a beautiful game.
Wild Bastards - Enjoyable robot gun battles.
Planetarian - I cried. Shut up.
No Case Should Remain Unsolved - excellent short game. No regrets in making my backlog temporarily longer with this.
Do Not Feed The Monkeys - Preferred the sequel, but still one less key hanging around.
Paradise Killer- I had this key for a while, and finally got round to it. What a quirky and brilliant game.
Periphery Synthetic - Interesting little exploration game that can be played in audio or visually.
The Case of The Golden Idol - Enjoyed this, but left me wanting more. I’ve been restrained and not bought the sequel.
Distant Space - I think this was a freebie. Promised myself I would not let it linger on the backlog, and finished it speedily.
Town of Light - I’ve had this one for a long, long time, and honestly should have played it sooner. Sad but interesting.
Without a Dawn - another new but very short game from a creator I like.
Epigraph - yes, another new one. Finished this mostly on the bus with a notebook.
The Long Dark- the only thing stopping me from finishing this was that it was still in production. No longer. Last episode wasn’t perfect, but I can’t complain at the fun I’ve had from this game over the many years of production.
Death Stranding 2: On The Beach - look, I was not going to wait on this one, backlog or no. Backlog battle is on hold while I obsess over this.
Growing My Grandpa - short, weird, loved it.
The Children Of Clay - a 20 min game a friend recommended. Good!
TR-49 - I can’t turn down Inkle bargains. Short and excellent.

I’ve recently added a few keys that I’ve had sitting around un-used, pretending they weren’t in my backlog because I hadn’t technically redeemed them yet :P No excuse not to play now.

Jun 13 2026

Mskotor

May 2026 Update

Next update (works only on profile page)


Overall backlog progress :

26% completed
64% beaten
1% unfinished
9% won't play

fernandopa

June Assassination #2 (SG Win)

7.3 hours

Please consider liking my review on Steam - it means a lot to me!

Bookwalker is one of those games that break my heart to give a thumbs down. It is not a trash game and it's not broken, but it's also so uninteresting and bland that I cannot in good conscience give it a good rating.

Long story short, Bookwalker is a point-and-click game disguised of what else you want, with a veneer of choices matter but that actually doesn't, and with a minimal but intrusive addition of J-RPG style combat. Between chapters you'll have to navigate some boring and uninteresting walking sim segment to advance the meta story. The main gameplay loop is: waste some time doing the same repetitive task six times, then jump onto a book where you'll be pixel hunting and exhausting all the dialogue trees and chasing resources to create tools required for progression, rinse and repeat. Two or three times per chapter the game will throw you some J-RPG battles where you slowly improve your skills between chapters and which require little to no thinking. No single system in the game is awful, but also none of them gels together into something great.

The standout element of the game is the graphics, which are really good. High-quality textures in the first person segments, and really nice overall design in the isometric mode. The problem is that whenever you have particle effects on the screen, your FPS drops from 140-150 to 15-20, and some areas rely heavily on those, compromising framerate. Also there's an overuse of screen blur on the first-person segments, which is just annoying. While I generally love the artstyle, a lot of characters lack portraits and there are little to no animation on the first-person segments, which just looks jarring and reeks of lack of polish.

There's no voice acting, just mumbles, which is acceptable but not incredible. There's forgettable music - the best track is the combat track, but it's a bit repetitive. The sound effects on the first-person segments such as microwave sounds, steps running away, phone ringing and background noise are high-quality but feel a bit tacked on.

And then, the story. It has good stuff there, but it's lost in its own ambition. The idea that writers can commit book crimes, lose their licenses to write, inhabit books, interact with characters - that is mostly good stuff. The rules are never clear but I'm in for the ride. The main issues I see are with the individual books and the choices system. Each individual book is interesting, but too shallow and short to truly shine and flesh out, and you're over before you get attached to them, just to be thrown into the next one. All the while, there isn't much happening in the first-person segments, so it feels the best parts of the game are over before they matter, and you're stuck with the least fun bits of it progressing at a glacial pace. Then, there are the choices, and here the game is infuriating -- it gives you the illusion of choice, but doesn't respect or persist your choices, always either forcing you to pick what it wants, or just commenting on your (usually binary) choices on a very heavy-handed manner, that diminished the impact of them. For a game about books and writing, its writing is quite poor. Ain't that ironic?

In short, I came here after playing Disco Elysium hearing I might like this one, but this game is so confused, rushed, unpolished and poorly-written that it can't be recommended. Is it broken or trash? No. But it still hardly deserves your time.


Jun 11 2026

JapaniKatti

27: May 2026

J E N N I ' S D O N G H A S G O T I T G O I N ' O N

14/14 (100%), 0.8 hours

This game was gifted to me by Lironezzz from PoP Secret Santa.

Jenni's is one of those games where the artwork is definitely the main attraction. I already followed Doxy’s art before playing, so getting to see that style in a game format was really fun. The main character and her style has a lot of personality, and the art honestly carries the whole experience.

Gameplay-wise though, it’s very simple and pretty barebones. The whole thing is also really short, under an hour long, so there isn’t a ton to dig into. I can’t say I found the gameplay especially interesting, and it did get a bit boring at times.

Still, I’m glad I played it. If you already enjoy Doxy’s artwork, there’s definitely some charm here, even if the game itself is pretty lightweight.

S T O R Y T E L L E R

5/5 (100%), 2.4 hours

I played the game for Play or Pay 2nd Cycle of 2026 and it was picked for me by Aquatorrent.
This game was gifted to me by Bruteforce123 from PoP Secret Santa.

Storyteller was such a fun little puzzle game. I really liked how creative the puzzles and story setups were, and the whole idea of building stories from a vague prompt kept things feeling fresh the entire time. It’s basically a puzzle game about putting events in the right order and watching chaotic little stories unfold, which was honestly really charming.

The game is definitely on the short side, but I had a great time with it while it lasted. If you enjoy cute logic puzzles and experimenting with different story outcomes, this is absolutely worth checking out.

That said, I do agree with a lot of people about the price. For how short the game is, it feels a bit expensive for the amount of content you get. I’d personally recommend grabbing it during a big sale, because it’s a really enjoyable experience, just a very brief one.

I S L E T S D E F E N S E

25/43 (58%), 9.5 hours

I won this game through SteamGifts.

Islets Defense was a really pleasant surprise for me. The graphics are lovely, the gameplay feels polished, and the mechanics stay interesting because the game keeps introducing little twists and new ideas as you progress. I had a lot of fun with it overall.

That said, the difficulty curve gave me a bit of whiplash. Early on it felt very forgiving, like you could kind of do whatever and still win, but later some levels became super punishing where one small mistake basically meant restarting the whole thing. I got pretty close to giving up a few times, honestly. I didn’t even touch hardcore mode because normal mode was already destroying me enough.

I’d also say the “tower defense” label is a bit misleading. It feels more like a turn-based strategy game since you can only do one action per turn and can’t freely spam buildings whenever you want. Not a bad thing at all, just different from what I expected going in.

Even with the difficulty headaches and the lack of strategy guides online when I got stuck, I still think it’s a genuinely good game and definitely worth recommending if you enjoy strategy games that make you think a bit.

N A I R I: T O W E R O F S H I R I N

20/20 (100%), 5.5 hours

I played the game for Play or Pay 2nd Cycle of 2026 and it was picked for me by Itsly.
I won this game through SteamGifts.

NAIRI: Tower of Shirin was a really charming little adventure game. The character designs are adorable and full of personality, and I got attached to the cast way faster than I expected. The world feels warm and cozy despite some of the heavier moments in the story, and that balance worked really well for me.

The puzzles were mostly fun too, with a nice variety of tasks so the gameplay didn’t feel repetitive. I also appreciated that the game gives subtle hints here and there instead of completely holding your hand. That said, a few puzzles definitely crossed into “how was I supposed to know that?” territory and had me either brute forcing solutions or looking things up.

One thing that annoyed me a bit was navigation. Some exits between areas really aren’t marked clearly, so I got lost more than once just trying to figure out where I could actually go.

The biggest downside though is that the game is clearly only part of a bigger story, so it ends on a cliffhanger (kinda literally, which honestly made me laugh a little). Still, if you enjoy cute point-and-click style adventures with lovable characters and puzzles, it’s definitely worth checking out.

May 2026 -  13 New games, 4 Completed

Jun 10 2026

BEAUREGARDE

IN MAY I BEAT

Astrea: Six-Sided Oracles

38.1 hours, 38 of 80 achievements

Click to expand

ITS FUN. AND THEYRE STILL ACTIVELY UPDATING/REBALANCING WHICH IS COOL. I WISH THERE WERE MORE FIGHTS THO (WHICH, ADMITTEDLY, IS A CRITICISM I HAVE FOR ALL(?) ROUGE LIKE DECK BUILDERS WITHOUT AN ENDLESS MODE). ALL THAT5 SAID, I STILL GIVE IT AN A-, U SHOULD TRY IT.



^-TP WIN

Broken Pieces

4.5 hours, 7 of 14 achievements

Click to expand

THIS… COULDVE BEEN A LOT BETTER. ITS GOT SOME NEAT MECHANICS, SOME INTERESTING PUZZLES, AND THE LOCATION IS A LOT MORE INTERESTING THAN IT HAS ANY RIGHT BEING. BUUUUT, I BEAT IT IN 4.5 HOURS, AND YOU DONT HAVE A LOT OF TIME TO PLAY WITH THE INTERACTIONS OF THOSE MECHANICS/PUZZLES IN 4.5 HOURS. IF THIS WERE ONLY THE ROUGH DRAFT ID BE VERY EXCITED TO SEE HOW IT WAS WHEN IT WAS FINISHED. AS IT IS NOW, C+/B-. ITS WORTH A PLAY, AND IM GONNA COMPLETIONIST IT, BUT IM NOT SURE ID PAY 10 BUX FOR IT



^-PoP TP WIN

AND I COMPLETED STS2

IM FALLING FURTHER BEHIND, BUT I PLAYED NEAT GAMES I MIGHTVE NEVER PLAYED, SO I CALL IT A WIN

1% (3/366)
6% (21/366)
17% (64/366)
73% (268/366)
3% (10/366)

WHAT6S THE BLAEO HERO GENERATOR FOR?