Activities

Today

stephira

June 2026

I started The Walking Dead: Michonne 10 years ago and dropped it soon after. So finally finished that now. Usually I like Telltale games, but that one annoyed me way too much. I was rooting for the zombies.

The Walking Dead: Michonne

The Walking Dead: Michonne


5 hours playtime

Also finished two more games. Both were quite cute and relaxing. I really liked those.

Find My Frogs

Find My Frogs


38 minutes playtime
Mewseum: Masterpieces

Mewseum: Masterpieces


9 hours playtime

And lastly I’ve started the first PoP games for the new cycle. Some stuff didn’t age too well, but the story is really engaging so far.

Heavy Rain

Heavy Rain


6 hours playtime
tubberware

June 2026

Summer is on and have more time to play during vacation. Trying to clear at least some games out of the way. Accidently bought Humble Choice and have extra Riftbreaker available. If you would actually play it, contact me on Steam, and I’ll give it to you.

Finished

The Riftbreaker

49.6 hours, 39 of 54 achievements

Click to expand

Decent and nice experience in co-op. Progression is uneven which can cause you to burst through multiple bigger researches i.e. you get turrets and weapons you never use because you are already familiar with others. Last few mega projects actually felt mega enough, requiring multiple hours of researching and building.


StarVaders

29.6 hours, 67 of 100 achievements

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Game was easier than expected. Usually you would die easily in the first couple tries before earning enough meta progression. Game is still good, with multiple characters and playstyles that feel different. Did not try hunting through difficulty achievements.


Teenage Mutant Ninja Turtles: Splintered Fate

19.8 hours, 71 of 79 achievements

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Cheap, simple, and fun - especially in co-op. Requires grinding to progress as basic campaign is somewhat hard on early levels.


Ongoing

Jagged Alliance 3

20.0 hours, 10 of 50 achievements


Rotwood

6.0 hours, no achievements


Ship of Fools

2.9 hours, 11 of 47 achievements


Progress

0006
8% (40/489)
79% (386/489)
5% (23/489)
3% (17/489)
5% (23/489)
0005
8% (40/485)
79% (383/485)
5% (23/485)
3% (16/485)
5% (23/485)
0004
8% (40/485)
79% (382/485)
5% (23/485)
4% (17/485)
5% (23/485)
0002
8% (40/477)
80% (380/477)
5% (22/477)
3% (12/477)
5% (23/477)
0001
8% (40/475)
80% (380/475)
4% (20/475)
3% (12/475)
5% (23/475)
2025
8% (40/475)
80% (378/475)
5% (22/475)
3% (12/475)
5% (23/475)
2024
8% (37/448)
81% (365/448)
4% (19/448)
1% (6/448)
5% (21/448)
2023
8% (36/425)
80% (340/425)
5% (21/425)
2% (8/425)
5% (20/425)
Carenard

June 2026

Warhammer 40,000: Chaos Gate - Daemonhunters

28.3 hours, 21 of 68 achievements

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a piece of the warhammer rabbit hole done.


Fort Solis

8.5 hours, 20 of 20 achievements

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it was alright


The Procession to Calvary

2.5 hours, 21 of 21 achievements

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Joe Richardson games are always a delight…fully weird and I love it for that


Caverns of the Snow Witch

1.8 hours, 15 of 30 achievements

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choose your own adventure doesn't work for me digitally.


Resident Evil 3

9.5 hours, 18 of 32 achievements

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my first resident evil game.


Quantum Conundrum

8.0 hours, 9 of 25 achievements

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have I ever said how much I hate leaderboard visibility not being optional… I spend to much time judging myself in comparison to others… I had to block this games network access just so I wouldn't see them.


Clair Obscur: Expedition 33

80.6 hours, 55 of 55 achievements

Click to expand

Music, Gameplay, Visuals(look at how many screenshots I uploaded!) and Story are all great. 100%'d because the game was great!

also love all the characters are different mechanically and can all be setup differently

hell my only real complaints are… some of the DLC bosses are a bit absurd.. I took over an hour for one of them(admittedly very wrong setup for that boss)

also the post game depression hits pretty hard after you finish masterpieces like this


Is This Seat Taken?

5.2 hours, 26 of 26 achievements

Click to expand

lovely short logic puzzle game.

some of the ways to solve felt so random, I moved a stinky person to the front of the VIP line(they had no VIP pass)… ahead of all the VIP pass holders just so the regular line people wouldn't complain about stinky person lol… if only it worked like that IRL… would have a line skip hack.


Space Rock Breaker

2.7 hours, 15 of 15 achievements

Click to expand

lovely little incremental game, it does not really take advantage of its prestige system much… after the 2nd one I never needed to go back… normally these incremental make you prestige alot more.


Yesterday

Warriot

June 2026 Main recap

Since i play 30+ games each month, here a main recap :

Top 4 Playtime Games beaten

Bloons Monkey City
22 hours this month – 22 hours in total – Nice little Bloons Free games, but after 20+ hours enough for me …

Astera (Demo)
16 hours this month – 27 hours in total – Nice free hack’n’slash, get a big update in April 2026 (Level cap increase and some others change), so replayed again and completed.

Parking Garage Rally Circuit
14 hours this month – 14 hours in total – Really nice old style arcade racing game, game completed + all achievements.

The Devil Within: Satgat
13 hours this month – 13 hours in total – Nice medroidvania, game completed + all achievements.

Top 4 Playtime Game unfinished

Wreckfest
22 hours this month – 22 hours in total – Nice racing game, get at 3€ with recent steam sales, 66% of the game completed.

Disney Speedstorm
9 hours this month – 102 hours in total – Nice free mario kart like, playing on current season 20 – Peter Pan.

Lazy Galaxy
9 hours this month – 9 hours in total – Nice little idle game, around 30% of the game completed.

Sonic Rumble Party
8 hours this month – 98 hours in total – Nice little battle royale, at score multiplicater x34, playing daily, current event : 10% done.

Top Playtime Game Abandonned :

Bloons Adventure Time TD
38 minutes this month – 38 minutes in total – Ok Bloons free game, but too hard for me, skipped.

Some others backlog game i will try to beat : Bears In Space / OCTOPATH TRAVELER II / Etrian Odyssey II HD / Troublemaker / Giraffe and Annika

ninglor03

Ninglors Log 436

01.06.26 – 30.06.26
58% (813/1391)
15% (204/1391)
1% (11/1391)
23% (318/1391)
3% (45/1391)

June Progress:
12
PPU monthly:
done
June Additions:
13

Games finished this month:

SherloCAT Holmes Nonogram

13 hours, 19 of 19 achievements
Snowball 2025


Slipways

29 hours, 14 of 72 achievements
Snowball 2026


Lingering

13 hours, 13 of 13 achievements


Lost Lands: The Four Horsemen CE

8 hours, 20 of 20 achievements
Snowball 2025


Vampire Therapist

12 hours, 21 of 34 achievements
Present from 2026


An Un-epic story: The adventure of Enki and Tiny Freddie

4 hours, no achievements
Present from 2021


Minami Lane

5 hours, 20 of 20 achievements
PResent from 2026


Royal Legends: Marshes Curse CE

4 hours, no achievements


Diamond Mirage

6 hours, no achievements
Present from 2021


Jolly Roger

1 hours, 7 of 7 achievements
Present from 2025


Deliver Us From Evil (DUFE) - Masquerade

1 hours, 9 of 9 achievements
Present from 2024


The Frozen Kingdom

4 hours, 11 of 11 achievements


Won/Gifted Games:
Vampire Therapist – Ty Foxpile <3
Dustborn – Ty Dancer <3
Tavern Talk – Ty Dancer <3
SunnySide – Ty Menels <3
Minami Lane – Ty Dancer <3
Trap Legend – Ty vot4ol <3
Spirit of the North 2 – Ty Sky <3
Bought Games:
Tri City Monster – Ftp
Faircroft’s Antiques: The Mointaineer’s Legacy
Faircroft’s Antiques: The Forbidden Crypt
Faircroft’s Antiques: Home for Christmas
Buried Stars
Currently playing:
Gabriel Knight House of Legacy

So much from me :3
Have a lovely week!
Queen Ninglor

Garcias

June 2026

Disco Elysium dominated this month for me. And that’s not a complaint. Loved every minute of it.

Proverbs

Proverbs

8/10
about 23 hours playtime
94 of 94 achievements (100%)

Really fun game! First hour or so went slowly to get used to the game, but then you just enter flow state and do it pratically automatically. I really liked it!

Viewfinder

Viewfinder

7/10
about 5 hours playtime
16 of 46 achievements (35%)

Pretty cool one! I went completely blind, the only thing I knew was that you had to mess with perspectives and stuff with the viewfinder, so everything else was a nice and welcome surprise. Got a bit tiring to the end but still pretty fun overall.

Viewfinder

Disco Elysium - The Final Cut

9/10
about 58 hours playtime
9 of 45 achievements (20%)

There are those games that you need to force yourself to start because they are so very long and you know they will take over all your free time when you pick them up. And that's exactly what happened to me with Disco Elysium. I can't imagine all the ways you can play through this and see how it affects Harry and Martinaise. And Kim!! The writing, all the VA, the voices in my head, the characters, they all are fantastic and definitely I won't forget them all so soon. Gents, if you have this one in your backlog and have some free time in the next weeks, start it up. If it's your jam, you will definitely love it. Big thanks to fernandopa for the choice on PoP and the push last month to get me started on this!

  • Glass Masquerade 3: Honeylines
    Viewfinder

    2 hours playtime

    4 of 7 achievements

  • OCTOPATH TRAVELER II
  • Life is Strange: Double Exposure
  • Citizen Sleeper 2: Starward Vector
  • Mirror's Edge
  • Umurangi Generation
  • A Highland Song
  • A Little to the Left
  • Call of Duty®: Modern Warfare® II
  • Call of Duty®
  • Dragon Ball Xenoverse 2
  • Glass Masquerade 4: Constellations

Monthly Statistics:

June Finished Added Balance Most Satisfying Reduction Most Exciting Addition
Steam 3 11 +8 Disco Elysium - The Final Cut Citizen Sleeper 2: Starward Vector
MouseWithBeer

June report

Look at me actually getting this posted on time for once :D

Completed SG wins

Urban Legend Hunters 2: Double
Playtime: 5 hours
Achievements: No achievements
Review: The game was not what I expected, and not in a good way. I expected some spooky stories, but all I got was teenage drama. It also doesn’t like it when you do anything out of order from what it expects and I am pretty sure that might be the reason why I couldn't even finish it because it got stuck right at the end. Still counting it as completed because well, close enough. You can find my full review on Steam here.
Anna's Quest
Playtime: 9 hours
Achievements: 39 of 39 (100%)
Review: It is a decent point and click game, even if the dialogue feels way too long-winded at many points during the game. You can find my full review on Steam here.
Silence
Playtime: 13.7 hours
Achievements: 46 of 46 (100%)
Review: A decent point-and-click game with very nice art and a good story. Sadly, the Linux version of the game was completely unplayable due to severe artifacting, and because of that, I can't personally recommend it, otherwise, I probably would. When switching to Proton (9.0-4) and playing the game that way, there were no issues.
The Whispered World Special Edition
Playtime: 5 hours
Achievements: 20 of 20 (100%)
Review: While the game really shows its age, it is still a pretty decent point-and-click game with very nice art and a good story. The Linux version of the game works without any issues.

Other completed games

Little Kitty, Big City
Playtime: 8.3 hours
Achievements: 39 of 39 (100%)
Review: An adorable exploration game where you play as a kitty trying to find its way back home. I do wish it had more content tho. You can find my full review on Steam here.
86maylin

2026 June update

Most Enjoyable

Buying on launch

  • Meme Christmas
    Meme Christmas

    25 minutes playtime

    12 of 12 achievements

    Rating: ★★★☆☆

  • ReStory: Chill Electronics Repairs DEMO
    ReStory: Chill Electronics Repairs DEMO

    1.1 hours playtime

    no achievements

    Rating: ★★★★☆

  • BlackSmith HIT
    BlackSmith HIT

    1.4 hours playtime

    9 of 16 achievements

    Rating: ★★★☆☆

  • Black Cat Book Club Demo
    Black Cat Book Club Demo

    7.2 hours playtime

    6 of 6 achievements

    Rating: ★★★★☆

  • Moldwasher Demo
    Moldwasher Demo

    36 minutes playtime

    no achievements

    Rating: ★★★☆☆

  • Cat Mail Co. Demo
    Cat Mail Co. Demo

    40 minutes playtime

    no achievements

    Rating: ★★★★☆

  • KOTAMON: Garbage Demo
    KOTAMON: Garbage Demo

    1.2 hours playtime

    no achievements

    Rating: ★★☆☆☆

  • Meaningless Random Numbers Demo
    Meaningless Random Numbers Demo

    1.6 hours playtime

    no achievements

    Rating: ★★★★☆

  • Truck-kun is Supporting Me from Another World?! Demo
    Truck-kun is Supporting Me from Another World?! Demo

    28 minutes playtime

    no achievements

    Rating: ★★★☆☆

  • Unfair Flips
    Unfair Flips

    3.3 hours playtime

    12 of 14 achievements

    Rating: ★★★★☆

  • GrassChopper Demo
    GrassChopper Demo

    3.6 hours playtime

    no achievements

    Rating: ★★★★☆

  • Sludgineers Demo
    Sludgineers Demo

    1.8 hours playtime

    no achievements

    Rating: ★★★★☆

Meme Christmas

25 minutes of playtime, 12 of 12 achievements
Personal rating: 7/10, Date of finish: June/07
Click for review

Honestly, in terms of a meme game, this one is kinda fun? Enemies come from left and right and the santa up top will shoot projectiles at you, and when the present meter fill up you can pick 1 of 3 upgrades. You can only pick a certain amount of subskill before other different subskills stop showing up so the "build" is kinda picked that way, and it's a "see how many points/waves you can survive" game. I picked wand/gun, laser and meteor which is honestly pretty good, only thing I would probably remove is the laser as I feel it's quite weak. All the skills(especially the meteor) becomes really strong with more of them you pick, to the point that the screen is full of my own projectiles that it's hard to avoid the santa's attacks cuz I can't see them. xD But that is the fun of it I suppose. And surprisingly the music and the sound effects wasn't too grating for me? The only "complaint" I have is that level ups no longer prove substantial after a certain point and all you get is "heal" or one of my auto fire weapon like wand/gun, so that is a bit disappointing~But otherwise, I had a fun time. Not one I'll go back to, but enjoyable for the 25 minutes I spent. :3

ReStory: Chill Electronics Repairs DEMO

1.1 hours of playtime, no achievements
Personal rating: 8/10, Date of finish: June/22
Click for review

I've always had a fascination with electronics, not enough to look into it much or pursue it as a career, but I did disassemble a bunch of small broken gadgets and keep the circuit boards and what not in a box when I was little. :P Though my biggest problem is always that I cannot remember the order in which I need to assemble them back into, and I still have the same problem in this demo. xD But the good thing is, it blocks your input until you've dragged the right object or unscrew/screw the needed screws, so I kinda don't have to remember. That could be a good or bad thing depending on how "realistic" you want the process to be, but for a cozy title I do think doing it like this fits more.

I did play "Assemble with Care" before which is the same kinda "repair shop" premise, but that game was way too short I want more things to repair! And the actual complexity of the things needing to repair is not that much. This game looks to have a much better improvement on both fronts. You get story repairs by fixing the things characters brought you, but you can also take orders online, and buy second hand devices to disassemble for parts. That's already way more replay-ability. :3 The characters so far are kinda just...meh tho, compared to Assemble with Care. I hope they flesh the story out more, currently the dialogues just makes me want to skip skip skip. And the other "bad" thing is there's a lot of clicks. It is kinda expected for a game like this, but it's certainly not great for my already overused wrists. lol Maybe I'll see if I can use my drawing tablet to play or something when the full game comes out, and if that'll help or not. :P I'm definitely looking forward to the release!

BlackSmith HIT

1.4 hours of playtime, 9 of 16 achievements
Personal rating: 6/10, Date of finish: June/22
Click for review

Pretty generic arcade game with an online pvp mode which I didn't try cuz there's no one playing. You press left or right depending on the block color, and the progression system is getting points and unlocking characters. Can be fun at first, but having to beat it for the pagywosg even prove to make it overstay its welcome. There is an interesting "trick" I discovered, it's that your eyes should never look at the block you're hitting, but instead I will look ahead for the black blocks and count how many there are, my vision will become sorta looking at the general direction of the later blocks and noting down the amount of them. And if the full bar is of a single color, it's always 5 blocks and then switch. I guess that's pretty interesting that I have a "tech", and when I use it I can often get quite far, but still, it's nothing special, and not bad either. Just an average game.

Black Cat Book Club Demo

7.2 hours of playtime, 6 of 6 achievements
Personal rating: 9/10, Date of finish: June/22
Click for review

Desktop idler my beloved. This one does have a nice balance of idle/active, although I'd love if the spells don't cost anything, but instead work on cooldown purely, because the "opimizer" part of me wants to activate all spells at once, which meant I had to actively click until the spells are activated since the auto-spirit doesn't work like that. xD But, if I forego the opimization, it's a pretty cute, pretty chill desktop idler that resize, moves and plays quite well. I could play DbD with it on which is pretty sweet. :3

Moldwasher Demo

36 minutes of playtime, no achievements
Personal rating: 6.5/10, Date of finish: June/23
Click for review

This is basically 2D Powerwash Simulator with really nice pixelart style. :3 It does have other tools like leaf-blower and a pickaxe apparently? So not exactly the same. And the fact that you're cleaning mold means that it actually slowly grows back/spreads which is super neat! Tho honestly I didn't enjoy it *that* much for some reason? I'm guessing it is because there's not enough "parts" to clean, and so the "ding ding ding" satisfying sound of having cleaned an area doesn't pop up enough(at most it's the toys garage which has like 8 toys to clean). And although the mold growing is neat, it also is a bit annoying. lol

Cat Mail Co. Demo

40 minutes of playtime, no achievements
Personal rating: 9/10, Date of finish: June/23
Click for review

I can't wait to play more of this game and I am sooooo looking forward to the full game of this now! That's a demo done great. :D This is a post office job simulator where you sort, stamp, weigh and send off packages for cats, and it's sooooo fun. I just love organizing the packages, and the fact that it doesn't have strict time limit just makes it so great. It goes online on July 6 which is freaking awesome I'm definitely buying it on launch. :3

KOTAMON: Garbage Demo

1.2 hours of playtime, no achievements
Personal rating: 3.5/10, Date of finish: June/24
Click for review

Not gonna type the full name of this game cuz it's gonna screw up my layout. lol

If Moldwasher is "I almost like it but not quite", then this game is "I should like it(and I do) but it annoyed me too much". This is a garbage collecting/cleaning and card collecting game that should be totally up my alley, and it is and I had a lot of fun which is why I put 1.2 hours in it when I would've stopped quite a while ago if not. But in this day and age and making this game in this genre, how did the devs not think about putting in toggle click accessibility option? It hurts my wrist having to hold down MB and clicking is not an option either obviously. And why is the collection speed not consistent?? If you move your character while collecting garbage, it actually speeds up quite a lot(almost x2), so that is a "tech" to be more efficient, but doing so makes me sooooo nauseous. Yet when I don't do it and even if I buy the speed upgrade, sometimes the speed just slows down for no reason? I don't understand what is happening. And the throwing garbage mechanic, it is also so inconsistent. If you move forward while throwing, logically you will think that it'll throw further because of momentum, and sometimes it works, but other times it just throws a teeny tiny step for no discernible reason at all. My guess is probably vector calculation error on the speed or something. But adding that all up is just a frustrating experience. I like the art style a lot, and I would like to like the gameplay, but unfortunately this is a no for me.

Meaningless Random Numbers Demo

1.2 hours of playtime, no achievements
Personal rating:9/10, Date of finish: June/28
Click for review

This game is amazing! I found it first from Wanderbot's channel, the vibe and the art style is just immaculate. and playing it is no less fun than watching it. It combines roguelite with random number generator+poker kind of scoring system. Brilliant I say. The risk taking and the constant barrage of things happening are also pure gambling vibe, this is a gambling game. :P I especially lot the "fear" mechanic with having to spot the eye among the fish scales, that's such a neat gameplay mechanic. Definitely gonna keep an eye on and see where this one comes out, and I highly recommend checking the demo out!

Truck-kun is Supporting Me from Another World?! Demo

28 minutes of playtime, no achievements
Personal rating: 4.5/10, Date of finish: June/29
Click for review

I was actually looking forward to this one a lil cuz it seems like silly fun, and it is in a sense, and I'll probably have to get used to controls just a tad more since I kept driving into walls and getting stuck, but the biggest problem I have is I got very nauseous playing this game. The right stick of changing camera angle is a legit trap because the quick flip of orientation is horrible, I kept accidentally flicking that when I wanted to actually look around and I think that does contribute to me feeling sick afterwards. There's also the fact that the main gameplay loop didn't...grasp me? Drifting and boosting and hitting things/people are satisfying yes, but I find my attention split between the task, getting deliveries, and the constant bombardment of cop cars. I think the cop cars is especially egregious, since it interrupts the flow of things quite often. It is actually hilarious to watch it happen, since I watched Wanderbot play this demo before playing it myself(it actually prompted me to play it today among the other demos I've downloaded) and the cop cars are super funny just knocking his car around, but when it's my car? Kinda annoying. lol I suppose ultimately, I'll have to say this game is just not for me, and that's ok! :3 Check the demo out if you're interested, it might be your cup of tea.

Unfair Flips

3.3 hours of playtime, 12 of 14 achievements
Personal rating: 8.5/10, Date of finish: June/29
Click for review

Really interesting game. Technically I wouldn't say it's "fun"? It's like, the purest form of "gambling" in a sense, where you get your hopes up when you score a certain amount of heads especially with the scaling SFX sounds, but then it just might not work out in the end. I think I actually got pretty lucky in my first run, I got an early "x9" at like 45%, which boosted my money up so I bought till 55%, then shortly after I just got an ending, the eggbug one specifically. It took just 21 minutes. :P I also find it very interesting that you can actually see how a person's head streak goes the first time just from their achievement unlock timestamp, assuming they kept flipping and didn't stop ofc. Like for mine, you can see that I got up to x4, and then the next is x9, and then I got the eggbug ending. Pretty neat. :3

It may be tempting to use an autoclicker after a specific point, but honestly I would recommend for your first playthrough to play it manually. It really is very different flipping the coins yourself and getting the heads streak is wayyyy more exciting that way. It's fair games after that tho, not to mention the game actually randomizes the ending you get. xD I'm going to be hunting the 2 endings I have left, one is actually the highest chance of 30% and I still haven't got it! Still debating if I should save scum or not. I did use auto clicker for 3 of the following playthroughs, of which I got 2 new endings which were pretty lucky I'd say, but hunting that 10% might be difficult....I'll think about it. :P

GrassChopper Demo

3.6 hours of playtime, no achievements
Personal rating:9/10, Date of finish: June/29
Click for review

Another fantastic game that I'm going to put on my radar to buy on release. There's a lot of these mundane task simulators popping up lately and I do not mind them at all, if they did it well that is. This one definitely did, and the thing I love the most about it is that there's no music in the game. It is purely just the wind and ambience noise, and cutting grass. Extremely satisfying, chill and also oddly eery whenever you get close to a boss. And yet it's never hostile, it just doesn't welcome you and you won't survive in their environment, if that makes sense? And the bosses never actively "attacked" you, if anything I feel bad for them since the player is just cutting their grass and hitting them with a scythe. lol

Sludgineers Demo

1.8 hours of playtime, no achievements
Personal rating:8.5/10, Date of finish: June/30
Click for review

I can't help it, I just really like cleaning games. :3 But, I'm also kinda particular about them, and this one does tick my approved box! It has an interesting twist in that you are on limited power for a level actually, and you'll have to level your skill tree in order to go further in a level and actually clear it. I really like that! Changes up the formula and makes the final clean feel extra nice. There's also the fact that cleaning objects/areas give a good chunk of money with that satisfying ding that I love, and the more fun thing is they have a chance to drop powers if you have the skills unlocked. That may be just a battery at the start which doesn't mean much, but a tech I quickly discovered after unlocking the "Turbo when under X% power" is when you have a battery on the field, you should intentionally use your power, enter turbo and keep an eye on the power bar while doing fast cleaning, when it almost reaches the end grab the battery. That allows you to rapidly clean with turbo and you get to use turbo again and again for however many batteries you have on the field. :P That massively speeds up my clears and I really like that there's little strategies like that, and the adrenaline you get when your power is almost running out and you're trying to clean as much as you can is really fantastic. The only thing I didn't like is the fact that to 100% the demo skill tree the sludge requirement is just way higher than the other resource, and since automation is locked in demo I had to sit on the map and just click, wait, click, wait. I guess it's on me to want to 100% it, but still that was a tad annoying. Though that does not detract from the game much, and I'm definitely gonna keep an eye out on this, maybe not immediately grab it on launch, but later in a sale or something. :3

Time played 153 hours 14 minutes
Achievements gotten 73
Games 100% completed 1

I think this is actually the first time I really participated in Steam Next Fest! I just decided to go through recommended and download a bunch of demos on the whim, and it’s pretty great. :3 Lots of new job sim titles coming out for some reason, or maybe Steam algorithm is doing it to me cuz I do enjoy them. xD

Also another huge thing is I finally bought MGSV! I’m finally going to get to see Huey in-game. :D Very excited, but I need to get to him first. Registered the game in pagywosg to hopefully motivate me to play it more, since I only played that 8 hour single session and have been playing other games and demos.

In particular, Starbound has been my most played game because a Youtuber friend of mine that stopped doing Youtube recently came back. We had a Starbound streaming schedule going on where we played together before, so we’ve picked that back up again and I’ve also been kinda obsessed with it after each play session. lol

There’s still a few demos I have downloaded that I wanna check out(8 to be exact). The hope is next month I’ll check them out, and also play some pagywosg games and meet Huey and play Cat Mail Co. there’s so many things I wanna play! Kinda happy I’m getting back into gaming grooves ehehe. :3 See you next month~

Jaded

April-May-June 2026

Wellll not much progress this quarter in completions. Somehow only 2 achievements after 66 hours in Crimson Desert!


I have been waiting to upgrade my PC, and I did finally get around to that. Some of my more graphic intensive games my PC was struggling through, which is why I've been avoiding a lot of my bigger, prettier graphic intensive games recently. Built the new PC, and the GPU was the bane of my existence. It has a 4mm clearance in the case! Nearly thought that I snapped part of my GPU off (well, an important part. Part DID snap off!), so that was some stress I didn't need. There was an hour or so I was thinking I would have no GPU haha. And then once I got it all working, I sat down to play and my headset was playing up (which I've also been having issues with..) so then decided to get separate headphones and mic this time rather than a gaming headset, which seems a lot better so far. It is now done, and now I can play more recent games. 007 is playing brilliantly now it has all been fixed. I have a few games I'm excited to be able to play now like Clair Obscur which has been waiting in my backlog since Christmas.

PC Build Chaos - CLICK If you are planning a PC build.. make sure your GPU has a lot more clearance than just 4mm. Otherwise you are in for PAIN. But it is done, and hopefully this will carry me through another 7+ years.

2026 Yearly stats so far:

Beaten and Completed: 3+4 this quarter = 7
Added to library1+6 this quarter = 7


Played


Completed/Beaten

Ropuka's Idle Island

296.5 hours
31 of 31 achievements

Cute little idle game

Librarian: Tidy Up the Arcane Library!

19.5 hours
12 of 12 achievements

I really enjoyed this game - pretty much just putting books on shelves :D Some of the book titles were interesting to note as you went.
Recommended if you like organising things.
As a librarian, it does remind me of the days when I used to do shelving - but more fun.

Half-Life 2

Stone Simulator

10.5 hours
39 of 39 achievements

You are a stone.

That is the game. Also weird events that happen, and actually really beautiful for screenshots.
But again, you can't move. As you are a stone.

Half-Life 2

Cult of the Lamb

25.4 hours
30 of 57 achievements

Super fun and strange game.
I realised near the end, that the game needs DLC to 100%, so it's Beaten for now and going back into the backlog.

Played

Backlog

I received 007 with my GPU - wouldn't have bought it normally, but I am actually enjoying the game!

Gift

  • Creatures of Ava
  • Librarian: Tidy Up the Arcane Library!
  • Cult of the Lamb
  • Bought

  • Crimson Desert
  • Marvel’s Spider-Man Remastered
  • Free

  • 007 First Light
StupidUselessHuman

June 2026

I forgot that there wasn’t a June 31 lol. Almost posted this in July. Anyway.

Summerhouse: I’m way too uncreative for this game. I also felt like it was a bit limiting but then I checked the screenshots over in its community page and other people made really great things, so might’ve been a me-problem. 6/10.

Little Nightmares: What a gorgeous, amazing game this was. Very atmospheric and creepy. While I did find it scary, I don’t think I ever got so scared that I didn’t want to open it. Although I’m not sure if that’s because I’ve watched some streamers play it (+DLC and sequel) before. That was years ago though and I didn’t actually remember as much as I thought I did. The constant checkpoints might’ve also helped. Part of why I get really scared with horror games is because of the loss of progress and backtracking when you die so I just freeze up and pause the game whenever there is danger. I hated the forced controller rumble though, there’s no in-game settings to turn it off and turning off game rumble in my Steam settings didn’t work (in hindsight, I might’ve needed to turn on Steam input or something). I really just dislike rumble, it doesn’t do anything for me and it just makes the controller drain its battery faster. I have nothing bad to say about the game itself though. 10/10.

Heavy Rain: I’m one of the people who unironically loved Detroit: Become Human. Not just Connor’s route, but Kara and Markus’ too. Even with Heavy Rain being way worse than DBH, I still had fun. Until the plot twist. Gonna put everything in spoiler tag as it’s hard to talk about this without spoiling it. I draw a line at the game lying to the players. That was the worst “unreliable narrator” trope I’ve ever seen, if you can even call it that. I’m sure there were other ways to do it without having to resort to just lying and giving the user false information because Cage can’t figure out how to make his shitty plot twist work. 2/10.

Pentiment: I’m not a religious person and I also don’t know much about history, and yet I absolutely loved this game. I don’t think I was ever bored except maybe in the beginning when it was introducing a lot of characters and setting the world up. I also tend to be wary of things that have religious themes since it’s hard to know at first if it’s just meant to try and convert the audience, but this game was not that at all. I think both religious and non-religious people can enjoy this game, even more so if you love history. Every character has their own beliefs and I don’t think it was ever really forced upon you. You can push back on certain things or lean into them if you want to. It just feels like a very human game, most characters were nuanced. There were only a few characters that were genuinely unlikable. And I like seeing how your choices affect people’s lives. The art and OST were fantastic as well. 10/10, probably the best game I’ve played this year thus far, not counting replays. I’m really glad to have won this game over at SteamGifts.

The Life and Suffering of Sir Brante: I didn’t enjoy this game as much as I was hoping to. While I felt that the supernatural aspect made it more unique, the story itself felt boring to me. I don’t know if me just having finished Pentiment affected my enjoyment of this one. Pentiment was really just such a phenomenal game/story but anyway, I was pretty close to dropping this one. I actually ended up looking into the different routes of the game and spoiling myself a bit. The rebel/Lotless route sounded fun so I decided to restart my save and intentionally went for Lotless instead of trying to be a noble. I stopped taking the game seriously and read some of the boring parts faster. Doing those made my experience better so 5/10.

Dishonored 2 (replay + 100%): I did 3 playthroughs. High Chaos Emily, No Powers Corvo, and NG+ Corvo (from the High Chaos Emily save) for the Possession and 60% loot achievement. My favorite experience was the NG+, love having access to both powers. I’ll probably just stick to playing as Emily in the future though. The main story seems to fit her more. Speaking of the main story, it’s the worst thing about this otherwise amazing game IMO. It was just boring and underwhelming considering how great the lore and worldbuilding is. I also dislike the pacing and how the missions were ordered. I feel like it was a bit too random. For example, I think the Crown Killer stuff should’ve been a bigger subplot instead of being done by the third mission. That said, the game itself was great. It was really fun to run around and find different ways to progress through an area. I don’t think I was ever bored even though I’ve played this game four times by now. Having no powers was a fun experience too and it wasn’t as hard as I was expecting. As for my favorite levels, it’s Dust District and A Crack in the Slab, though my favorite story-wise would be The Good Doctor (I don’t think I can ever get myself to kill Dr. Hypatia even on a high chaos run).

Honestly, it’s really just the main story dragging it down for me. It’s hard for me to separate the gameplay from the story because of how interesting the world of this game is. It’s not like Hitman: World of Assassination where even though I have 121.4 hours on that game, I can’t tell you a single thing about its main story. I’ve never understood what it was really about and I just stopped paying attention. It just feels completely separate from the gameplay, so I am able to ignore it and still give the game a 10/10. For Dishonored 2, though, I think I’ll stick with the 8/10 rating I gave it last month. I was thinking of bumping it to 9 but it didn’t feel right. I am looking forward on playing the first Dishonored game again, managed to grab it during the Steam sale because it was 90% off for the GOTY edition.

  • Dishonored 2

    49 hours playtime

    50 of 50 achievements

  • Heavy Rain

    10 hours playtime

    32 of 56 achievements

  • Little Nightmares Enhanced Edition

    4 hours playtime

    5 of 22 achievements

  • Pentiment

    19 hours playtime

    23 of 41 achievements

  • SUMMERHOUSE

    69 minutes playtime

    10 of 10 achievements

  • The Life and Suffering of Sir Brante

    7 hours playtime

    21 of 89 achievements

Goals for July 2026

Mostly gonna focus on Our World is Ended and Starpoint Gemini 2. I liked the gameplay loop of SG2 but it’s being a bit of a slog, I’m not really paying attention to the story of the campaign so I’m kind of rushing it now. OWiE is fine, I like the characters even with some of the typical “anime bullshit” I’ve had to make myself ignore. Probably gonna beat that first before I start Danganronpa 2. I’m really excited to start my second playthrough of Pentiment though. Probably gonna 100% that and RE4R. I don’t pay much attention to Hosted Games/Choice of Games releases anymore so I’ve completely missed that Zombie Exodus: Safe Haven had finally released Part 4. If you’re not familiar with HG/CoG games, sequels (which are actually continuation of a story instead of typical game sequels with new stories/characters) take years to release, part of why I’ve left the community, the waiting was too much. I’m excited to get into ZESH again though, it’s one of the best HG/CoG games IMO.

EDIT: I just realized I didn’t have any achievements on ZESH. I think they remade it when Part 4 came out. When I opened it, a bunch of achievements popped up. Now my stats look suspicious because they have the same date and time but not sure what else I can do here. ¯\(ツ)/¯

  • Danganronpa 2: Goodbye Despair

    3 hours playtime

    0 of 47 achievements

  • Dragon Age: Origins - Ultimate Edition

    31 hours playtime

    no achievements

  • Middle-earth™: Shadow of Mordor™

    3 hours playtime

    0 of 74 achievements

  • Our World Is Ended.

    42 hours playtime

    10 of 40 achievements

  • Pentiment

    19 hours playtime

    23 of 41 achievements

  • Resident Evil 4

    15 hours playtime

    14 of 46 achievements

  • Starpoint Gemini 2

    19 hours playtime

    23 of 52 achievements

  • Zombie Exodus: Safe Haven

    39 hours playtime

    0 of 63 achievements