Activities

Today

iracional 88

Finished:
Blades of Time - janky
Chuchel - small adventure game
Halo: The Master Chief Collection - catching up
Invincible Presents: Atom Eve - nice visual novel
Jason Maxx - odd but endearing
Librarian: Tidy Up the Arcane Library - strangely fun
Out of Line - linear puzzle-platformer
Prince of Persia: The Lost Crown - solid metroidvania
The Lone Sword - there is joy under the surface

JapaniKatti

★32: October 2026

M E C C H A C H A M E L E O N

no achievements, 23.3 hours

MECCHA CHAMELEON is stupidly fun with the right group of friends. The concept is great, the chaos is hilarious, and I can definitely see why it got as much hype as it did. Playing with randoms, though, is definitely more of a hit-or-miss experience.

The modded maps are a really nice addition and add some much-needed variety, although I would've liked to see a larger selection of base game maps too. The color picker can also be pretty annoying sometimes, because you'll pick a color expecting it to match the surface you're hiding on and somehow end up looking completely different.

Honestly though, this is friendslop™ through and through. How much you'll actually get out of it depends heavily on how long your friend group stays entertained by it. I'd recommend it, but only if you already have friends who are willing to play it with you.

C R I T T E R C A F É

29/29 (100%), 11.1 hours

I won this game through SteamGifts.
I played it for Play or Pay 4th Cycle of 2026 and it was picked for me by vot4ol.

The game is cute, I'll give it that! I liked how the cafe, critter habitats, and explorable maps were separated, the different creature skins and decorations were adorable, and the puzzles were pretty chill without being too difficult.

Unfortunately, the simplicity gets old REALLY fast. I didn't know something could be too cozy, but apparently it can. There's a lot of grinding and repetitive busywork, running the cafe isn't particularly fun, and the minigames get annoying. Critter parties aren't much better, with vague requests for colors and critters that are especially frustrating when you have limited items to work with. Also, what's the point of a map if it doesn't actually help you figure out where the hell you are? And why can't I name my critters?!

There's also basically no story to explain why you're receiving magical hammers in the mail and taking them through portals to solve random puzzles, which feels like a pretty big missed opportunity. Cute game, but the gameplay just gets tedious. I wanted to love it, but the cozy vibes can only carry it so far.

M O N S T E R L O V E R : B A L A S Q U E

25/43 (58%), 9.5 hours

I played this game for Play or Pay 4th Cycle of 2026 and it was picked for me by Ninglor.

Honestly, this was a pretty big disappointment. The game feels tedious and repetitive, and at some point I just wanted to be doing literally anything else. The biggest issue is how short it is, with an absurdly small amount of CGs for the price. There's just not enough content here to justify what you're paying.

That said, Balasque himself is easily the best part of the game. His intimidating monster design contrasted with how soft and affectionate he is toward the MC is genuinely great, and that's exactly the kind of thing I want from a monster romance!

I'm always happy to see more niche stuff like BL monster VNs, because I think games catering to these audiences are absolutely worth making. But this one just doesn't deliver enough. It's too short, too repetitive, and too visually limited to leave much of an impression. If Y Press Games wants to keep making shorter releases like this, they really need to make sure the CGs, overall quality, and erotic payoff justify the price. Sadly, this one just isn't worth it.

P U M P K I N J A C K

30/30 (100%), 8.4 hours

I played this game for Play or Pay 4th Cycle of 2026 and it was picked for me by vot4vol.

I've had a pretty fun time with this one! It's a solid 3D platformer with satisfying gameplay, simple but enjoyable combat, and a lot of Halloween charm. The platforming feels good, and the different areas keep things interesting as you make your way through the game.

The characters are goofy and fun, and they fit the story really well. The whole game has a nice spooky vibe that makes it feel like playing through a Halloween cartoon, which I really enjoyed. It's not trying to reinvent the genre, but it does what it sets out to do pretty well.

My favorite part has to be the soundtrack, though! The music is really good and fits the atmosphere perfectly. If you're into 3D platformers and enjoy a bit of Halloween spookiness, this one's worth checking out!

October 2026 -  20 New games, 4 Completed
Cece09

October 2026

Stats

Completed: 1
Achievements: 47,652
Rare: 8,297

Comments

My stats man, do they not realise I put my fully completed and my average each month. Now when will I know a game got a new achievement it doesnt always pop up until 1 day I notice hey shouldn’t that number be 1 more. Or months down the line when I randomly click a game and its like huh when did that happen! Plus rare is stupid as colouring pixels for example tells me I got like 2300 rare and come on sure its not mainline achievements, but the dlcs aren’t you know hard to get so they really aren’t that rare

Anyway with 1 game its obviously planetarian as my best of the month but hey its a good game as always. It was interesting seeing this version as the original is so bleak and the colours are toned down. This game though is so full of life and colour

TemporalKnot

Progress - October '26

Played Games
Cat Quest
Completion #19

Cat Quest

Time: 32h 11m Achievements: 12/12 Rating: 8/10
Check Thoughts 👁 ▾

A fun, short game with engaging game mechanics and cat puns galore. Took waay too much time on a single achievement.

TOEM: A Photo Adventure
Completion #20

TOEM: A Photo Adventure

Time: 9h 54m Achievements: 48/48 Rating: 7.5/10
Check Thoughts 👁 ▾

Very good, creative game with fun puzzles and mysteries to solve. Recommend for casual game enjoyers.

Nocturnal
Completion #21

Nocturnal

Time: 5h 1m Achievements: 11/11 Rating: 8/10
Check Thoughts 👁 ▾

Surprisingly fun gem of a game. Very good, engaging combat mechanics. Easy to 100%.

Firewatch
Completion #22

Firewatch

Time: 6h 2m Achievements: 10/10 Rating: 8/10
Check Thoughts 👁 ▾

Suspenseful, beautiful world design and a good game overall. Even though I found the ending a bit underwhelming, the mystery filled journey was well worth the experience. Easy to 100% too.

Kingdom Come: Deliverance
Completion #23

Kingdom Come: Deliverance

Time: 267h 30m Achievements: 82/82 Rating: 8.5/10
Check Thoughts 👁 ▾

This was a long road to 100%. The game was clunky, buggy and frustrating at times (a lot of the time actually) and yet I still absolutely loved it. The open world immersion, NPC simulation, story and quest design are top tier even if the dialogue drags occasionally. I don’t think I’ve ever played an RPG with mechanics this deep. Beyond that, there's a surreal feeling of progression. I genuinely felt I was getting better alongside Henry. Mundane trainings and repetitive tasks somehow feel meaningful rather than superficial skill progression activities. If this was just a proof of concept for Warhorse Studios, I can't wait for Kingdom Come: Deliverance 2.

Dying Light

Dying Light

Time: 31h 29m Achievements: 21/78
Note: Some game completions have been reposted because I decided to move from a game-by-game post to a monthly post.
Backlog Breakdown 157 Games Total
Completed: 23 (14.6%)
Beaten: 1 (0.6%)
Backlog: 133 (84.8%)
Next Up in Queue
Prey Prey
0h 0/58
Resident Evil 2 Resident Evil 2
0h 0/44
Resident Evil 3 Resident Evil 3
0h 0/32

Yesterday

NateSCC
Half-Life 2

Ghost on the Shore

4.5/10
3.3 hours
12 of 20 achievements (60%)

#450
#60 of 2026
November 1, 2026

Dandey

Report #31 October

Kinda slow month.

On idling side, a bit of login here and there on Firestone as it also got a bigger patch to see some in-game stuff to update the wiki(why would I update the wiki when I mostly quit the game? good question, have no answer for it). On Idle Champions mostly daily login for the free paid currency and a bit of play during their event for few days and a free time gate which appears between events. Went back to Idle Slayer as they made a halloween event, got the bonuses for it and did an ultra ascend. Most likely will sideline it till possibly the christmas event. As no achievements progress have been made on any of them no linking.

Back to normal games. Most time been spend on EA Sports FC 27, finished the first season for an achievement and kinda went a big slower with it. Still they add way too much daily grinding stuff(the fact that I am lacking and I need way more time to get the wins doesn’t help me either) in either season or weekly objectives that give special cards and I kinda go back to it. Have most of the FUT achievements(still need to get some icons/ heroes which will be the biggest pain) and probably most of the kick off ones. Will have to focus on grounds which is a big ass grind fest and career which I somehow look forward to, buut atm still FUT objective grind(kinda abandoned champions and rivals as it was eating way too much time and wasn’t giving much rewards; not like I had too many points for champs as I managed to get once to the points required in my previous 3 weeks of focus on rivals). Apart from that a bit of grinding for the 0.01% drops in Dark Souls 3. SCS went back to making WoT achievements so I did the halloween and the new ATS dlc South Dakota events, along with the steam achievements for the South Dakota expansion. Still missing Illinois which was released when they stopped doing the WoT events so no purchase on my end and the new road trip dlcs but waiting for them to go a bit lower in price. Also got few demos in the next fest. Few “completed”, few yet to test out. From the played ones the only ones worth mentioning were Quiet Bloom(which was found in the giveaway spam from the G site, not to advertise them too much), Deadzone Rogue 2(found during my search during next fest) and maybe Pump Away(found in a list of next fest demos from devs from my country). Also finished Cute Capybaras and Aquilon: Lust Guild.

  • EA Sports FC 27

    139.2 hours playtime

    23 of 46 achievements

  • American Truck Simulator

    319.1 hours playtime

    120 of 140 achievements

  • Aquilon: Lust Guild

    8.4 hours playtime

    30 of 30 achievements

  • Cute Capybaras

    0.6 hours playtime

    22 of 22 achievements

See you next time and happy gaming in the meantime!

Arbiter Libera

Well well well. Here I am yet again and for once with a full, honest-to-god review. Sequel to a game that managed to surprise me few years back as well. Now, I’m left struggling as what to play next given there’s both a CRPG and JRPG on my docket.

Chibi

OCTOBER '26 REPORT

Latest game completed
Time: 4.1h Achievements: 7/7 Rating: 8.5/10

How to Say Goodbye is a beautiful experience. The puzzles were easy enough that I didn't need a guide to complete them (finally felt smart!) and the art style is very charming. I really enjoyed the way it tells the story and how respectful it is to the subject matter, and although it might have been more impactful if I had played it more related to my own loss, I still found it to be a very touching game and could relate to the character's feelings.

Backlog progress
SG Wins:
25% (38/155)
13% (20/155)
29% (45/155)
28% (43/155)
6% (9/155)
Overall:
14% (69/502)
7% (37/502)
19% (96/502)
55% (277/502)
5% (23/502)
How to Say Goodbye
How to Say Goodbye
100% Completed
Completed
Timelie
Timelie
100% Completed
Completed
Kulebra and the Souls of Limbo
Kulebra and the Souls of Limbo
40% Achievements
Unfinished
Ori and the Blind Forest: Definitive Edition
Ori and the Blind Forest: Definitive Edition
26% Achievements
Unfinished
Fireside Feelings
Fireside Feelings
0% Completed
Never Played
How to Say Goodbye
How to Say Goodbye
100% Completed
Completed
Blue Prince
Blue Prince
0% Completed
Never Played
Snufkin: Melody of Moominvalley
Snufkin: Melody of Moominvalley
0% Completed
Never Played
The Chef's Shift
The Chef's Shift
0% Completed
Never Played
Bento Blocks
Bento Blocks
0% Completed
Never Played
Kathy Rain 2: Soothsayer
Kathy Rain 2: Soothsayer
0% Completed
Never Played
Oddsparks: An Automation Adventure
Oddsparks: An Automation Adventure
0h No Achievements
0% Completed
Never Played
Until Then
Until Then
0% Completed
Never Played
Love Is
Love is...
0% Completed
Never Played

Chibi's Thoughts Corner

Another month, another report.
Yes, I keep changing the layout.
Yes, I'm doing this instead of gaming.
No, I don't regr-- well, maybe a little.

No spooky games for me, I'm a bit of a scaredy cat, so instead I played whatever I wanted. Managed to make a dent with a bit of Kulebra and the Souls of Limbo and How to Say Goodbye, which are about the afterlife, and that's about as spooky as I can get.

Ngl, I got a bit discouraged in the middle with some of the longer games, as I still need to fight my brain to let me do things I enjoy, but I'll find a balance eventually, I suppose. I also had a super rough time irl with some unexpected things happening so this could've been a much better progress report, but hey, backlog took a -2 HP hit still.

I had some keys to redeem so I went ahead and added a bunch of games to the backlog. At least I resisted getting anything for myself during the Autumn Sale, so overall I was a good bean.

Okay November, let's see what you got!

tubberware

October 2026

Nothing got finished this month, which is spooky. We completed Rotwood main campaign in co-op but I continue playing it solo and hunting few more achievements.

Ongoing

Deep Rock Galactic: Survivor

28.3 hours, 132 of 300 achievements


Rotwood

24.2 hours, no achievements


Entropy Survivors

22.6 hours, 20 of 26 achievements


Blasphemous 2

6.8 hours, 9 of 60 achievements


Progress

0010
8% (40/492)
79% (389/492)
5% (24/492)
3% (16/492)
5% (23/492)
0009
8% (40/490)
79% (389/490)
4% (22/490)
3% (16/490)
5% (23/490)
0008
8% (40/490)
79% (387/490)
4% (22/490)
4% (18/490)
5% (23/490)
0007
8% (40/490)
79% (386/490)
5% (23/490)
4% (18/490)
5% (23/490)
0006
8% (40/489)
79% (386/489)
5% (23/489)
3% (17/489)
5% (23/489)
0005
8% (40/485)
79% (383/485)
5% (23/485)
3% (16/485)
5% (23/485)
0004
8% (40/485)
79% (382/485)
5% (23/485)
4% (17/485)
5% (23/485)
0002
8% (40/477)
80% (380/477)
5% (22/477)
3% (12/477)
5% (23/477)
0001
8% (40/475)
80% (380/475)
4% (20/475)
3% (12/475)
5% (23/475)
2025
8% (40/475)
80% (378/475)
5% (22/475)
3% (12/475)
5% (23/475)
2024
8% (37/448)
81% (365/448)
4% (19/448)
1% (6/448)
5% (21/448)
2023
8% (36/425)
80% (340/425)
5% (21/425)
2% (8/425)
5% (20/425)
Dog

#34 OCTOBER 2026

Dark Souls III

46.7 hours playtime, 32 of 43 achievements


SONIC X SHADOW GENERATIONS

16.2 hours playtime, 29 of 40 achievements


The Murder of Sonic the Hedgehog

2.9 hours playtime


Scars Above

8.5 hours playtime, 45 of 45 achievements