Activities
Today
Alright. March is firmly in the books. It was a solid month overall despite being busy IRL. I did indulge heavily in buying games throughout the month. But I probably won’t buy anything significant again for a little while outside of perhaps an upgrade to Gray Zone Warfare. Esoteric Ebb was the clear winner for this month’s favorites. And I daresay this one may still be contending for GOTY by years end. I was also very glad to finally restart Solasta: Crown of the Magister and wrap that up.
March Completions
Atomfall
30.0 hours, 22 of 55 achievements
Actually, a pretty fun Fallout-like. It's definitely its own game and the comparisons are based mostly on style rather than content. Really had a more techno meets cosmic horror style story that picked up its pace steadily throughout. It's not perfect, but it was fun. The Wicked Isle DLC was part of this playthrough and added context to the main story while also being intertwined in it.
PULMO
0.7 hours, 12 of 20 achievements
Fun, quirky little puzzle game. Nothing truly complicated as it is really designed to dive into the topic of managing your individuality while still being part of the greater whole. More or less.
War of the Wormholes: Duty is duty
2.6 hours, 13 of 20 achievements
Cool PnC adventure with some clever puzzles and a quirky cast of characters. Quite the charming game.
Solasta: Crown of the Magister
76.8 hours, 67 of 132 achievements
This is a CRPG that is very true to DnD 5.1e rules. It incorporates a lot of this immaculately. The game does have a lot of flaws, but it was a good time IMO. Base game was +/-45 hours. The rest of the playtime was for the Lost Valley DLC. Which was actually better than the base campaign, but also quite a bit buggier.
Chill Beach Simulator
29.9 hours, 6 of 11 achievements
This is exactly what the name implies. It's really more like an interactive screensaver than a game. But it is chill, has a couple funny moments, and is pretty relaxing.
Tidy Backpack
3.3 hours, 14 of 16 achievements
Another backpack organizer. This one is okay. The best thing about it was all the item descriptions, which were all worth reading and quite funny quite often. The remaining two cheevos were broken.
project_Structure_01
4.1 hours, no achievements
This is a megalithic structure walking sim. Reasonably vast, a cool story told via messages left behind by the city's now lost inhabitants, and pretty amazing visuals overall.
Game Torch
0.0 hours, no achievements
This isn't actually a game. It's a game finder for when you have vast library paralysis but want to play something. Needs a lot of time left in the oven, but the concept is valid.
The Promise Tree of Alden
0.7 hours, 5 of 5 achievements
Classic Tonguc walking sim. If you like his work, you'll like this one for sure. Amazing visuals, and he does play around with lighting and filtering a lot in this one.
Dream on
0.0 hours, 1 of 3 achievements
FTP title focused on feelings of loneliness and isolation. I can't identify with that actually, but I think it would be a worthwhile experience for people who do. It's like a ten-minute commitment at most.
Esoteric Ebb
18.9 hours, 25 of 56 achievements
This is a great CRPG, Disco Elysium-like following DnD 5.1e rules with some homebrew. It's exaggerated, funny, heart-warming potentially, and just all around awesome. Also, it's a detective game. Got a lot going on in this one. The only knock on it is that it's a bit of a slow starter.
March Retirements
John’s Quest - I was curious about it, but it’s a precision platformer, one of my most hated genres, lol. FTP though. :)
BonfireSimulator - A surprisingly complex camping sim, but it just didn’t hit right for me. It does do a lot right though, even if some of its rules are obscure.
Transience - This is BigFry’s first game release. Honestly, it’s got an awesome visual style, but I thought the pacing was kind of bad, weapon sway was way too exaggerated for some weapons, and enemy placement was annoying AF, be it their static positions or patrol routes. Ultimately, the game just annoyed me. I refunded this one.
Into the Dead: Our Darkest Days - This game is cool, and it’s only shelved until it leaves early access. I really like it, but it needs some work still.
Drive Beyond Horizons - Also cool, but this one really needs a couple years of active development still. Who knows if it’ll get there. I refunded this one.
Plans for April
I’ve already started Lushfoil Photography Sim and A Completely Fictional Story About a City Inside a Whale, both of which are pretty buggy. But both are cool in their own way as well. I intend to try and finish them. I also have jumped into Gray Zone Warfare, and it’s hitting just right despite being in what the devs call “pre-alpha” currently. It’s pretty peak considering where it’s at in its development process, which I would imagine will last another couple years before they finally leave early access.
Xenonauts 2, Starcom:Nexus, Hozy, Piece by Piece, and Tainted Grail: The Fall of Avalon are all potentials for this month as well. We’ll see how it goes.
And that indulgent month of additions to the backlog. Don’t judge, lol.
AETHUS; Aquamariner ; Arbor Island; ASTRONEER; Battle Brothers - Beasts & Exploration ; Battle Brothers - Blazing Deserts; Battle Brothers - Warriors of the North ; Battlefield™ 1 Revolution; Blacksmith: Ignite the Forge; Blood Nova ; ColdRidge; Dead Finger Dice ; Defective Detectives; Definitely Not Fried Chicken ; Digging the Forgotten Cave; Doc Apocalypse; Dungeon Clawler; Emoji Wars; End of Lines; Esoteric Ebb ; Eternal Pinball RPG; For Her ; FORMIDO; Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy; Ghostbusters: The Video Game Remastered; Gray Zone Warfare + Tactical Edition Upgrade; Green Pond Town; Guild Wars® Reforged + Eye of the North; GWENT: Rogue Mage; It Returned To The Desert; Jennifer Wilde: Unlikely Revolutionaries; LiminalCore ; Lushfoil Photography Sim; Made Beaver ; Meridian 157: Chapters 1 - 3; Mist Survival; Pixel Combat Shooter; Quasimorph; Ravenswatch; Resident Evil 4 Gold Edition; Return to Krondor; RuneScape: Dragonwilds; SCP - Mystery Man; Starcom: Unknown Space; Suicide Squad: Kill the Justice League; SWORDHAVEN; Teenage Mutant Ninja Turtles: Splintered Fate; The Forever Winter; The Inheritance of Crimson Manor + Comic Book & OST; The Jester and the Madman; The Last of Us™ Part I; The Last Plague: Blight; The Promise Tree of Alden; The Sentient Box; The Wandering Village; Tidy Backpack; Twilight Oracle; Umpteenth Photo; Unusual Findings; Wasteland with Robots; Whistling Waters; You Shouldn’t Be Here
Yesterday
April Assassination #1 (Backlog / PoP Pick)
Please consider liking my review on Steam - it means a lot to me!
I don't have anything new to say about this game that haven't been said by many reviewers and game critics before, so I'll stick to my experience.
I first played RE1 in the PSX in 1996 with my brother and my neighbor. I was six at the time, my brother nine and my neighbor 11. They held the controller, I watched from the sidelines. We never made it too far into the game - we played at night, and I clearly remember the first zombie scene, trying to flee the mansion, and the corridor with dogs. I think we dropped the game shortly after because I can't remember anything else from that time, and I was absolutely terrified of it. That was the beginning of the end for me when it came to horror games, I just felt I couldn't handle them.
Fast forward some 25 or almost 30 years later, and I'm playing games again, now as an adult. Recently tackled some scarier games like FEAR, SIGNALIS (abandoned, couldn't handle it), Hellblade (does that count?), Little Nightmares, and some unsettling but lighter games such as Daniel Mullin's The Hex and Pony Island, Fatum Betula, Limbo, System Shock 2, The Last of Us, etc. Then I finally felt ready to return to this game. Got this remake and booted it up, hoping for the best.
The experience I had was incredible. The game looks really, really good. Textures, models, pre-rendered backgrounds, the lightning, the sounds of footsteps, the growls, moans, and screams, it's a whole vibe. For the first two-thirds of the game, while I was still getting me bearings around the mansion and unsure of what was to come or where or when, I felt EXTREME pressure. It was unrelenting. And I feel that's what makes the first Resident Evil so special, to the point it coded and established the survival horror genre. You're never sure if now is the right time to save, because you might run out of ink ribbons when you need them the most. You're never sure if this is the zombie it's worth burning or even shooting, because you don't know if you'll be returning to that room or not, or where's the next ammo cache or fuel canister. Also, can you spare the inventory for that green herb? A first, blind playthrough of RE is marvelous in that sense, you're always on the edge and always second-guessing your decisions at every turn. I had some cheap deaths throughout my play, but luckily never really ran out of resources (showing I was over-conservative with them)
Voice acting and cutscenes are a bit cheesy, soapy and melodramatic, but I feel that's what they were going for and it lands. I think I would prefer a more serious style, it would blend better with the atmosphere, but what's on display there is not too bad.
And there you have it - my take on this great game, and the perfect way to cultivate a new Resident Evil fan, and someone who might one day pick SIGNALIS again and this time not suck entirely hahaha
AFTER TWO YEARS...

I'm doing Play or Pay again.
Two years. That's how long I've been away from PoP, and honestly, it went by faster than I expected.
The reason was simple: my backlog had become a mountain, and every giveaway win felt like adding another stone to the pile. I made a deliberate choice to step back, stop acquiring games I wasn't ready to play, and actually work through what I already had. No distractions, no guilt piles, just focused progress.
Life also shifted in a big way. Becoming a father changes your relationship with gaming entirely. The hours shrink, the sessions get interrupted, and suddenly every minute you do get feels precious. I wasn't willing to spend that time on games I wasn't genuinely excited about.
But here I am. The backlog is in a better place, my schedule has found a new rhythm, and I've missed being part of this community. It feels like the right time to return and actually show up here again properly.
MAY - JUNE 2026
| Unfinished | Beaten | Completed | Backlog+ | Library+ | Wishlisted |
|---|---|---|---|---|---|
| 6 | 1 | 0 | ⇑ 1 | ⇑ 0 | ⇓ 783 |
| Achievements | Games Completed (All-Time) | Average Completion Rate |
|---|---|---|
| ⇑ 0 | 317 | ⇑ 74.6% |
Yearly Challenge - Completed Games (17/30)
Completed this Quarter: 0
BEST SINGLEPLAYER THIS QUARTER
MOST EXCITING ADDITION
BEST MULTIPLAYER THIS QUARTER
WISH I PLAYED SOONER
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Blanc
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Gungrave G.O.R.E
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FINAL FANTASY
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Valiant Hearts: The Great War
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VVVVVV
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The Darkness II
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Dead Space
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TUNIC
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The Last of Us™ Part I
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Ghostrunner
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Assassin's Creed IV Black Flag
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Dishonored
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Ghost of Tsushima DIRECTOR'S CUT
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DAVE THE DIVER
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Manor Lords
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Halls of Torment
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Borderlands GOTY Enhanced
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Yakuza Kiwami
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Monster Hunter Wilds
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Dying Light
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Neverwinter Nights: Enhanced Edition
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Wartales
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Assassin's Creed Valhalla
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Dragon's Dogma: Dark Arisen
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Rogue Legacy 2
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State of Decay 2
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Balatro
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Fallout 4 VR
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Battlefield™ 6
TRIAL/DEMO
PAUSED
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2026 March
A Cat & His Boy
Game-boy styled, basically a children’s game. Easy to follow story, small map, it’s perfect for gamers starting out, or people who want to reminiscence about the good old days. Was nice until it lasted, but not really an oustanding game because of its own limitations (length, graphics, music), despite being made with lots of care. Was an SG win from Gelweo.
Clair Obscur: Expedition 33
store page
Finished the story, still collecting energy to carry on with postgame stuff. Workload and a recent sickness made it difficult. Also as it often happens with the end of a big RPG, it’s really hard to find one’s place, and return to the game (or go on to a new one). Was an SG win from xxxka.
Firewatch
store page
Really nice almost-walking-sim game, with actual gameplay, and great pacing. There is backstory, there are actual, real time events, there are dialogues, and there’s a reason for doing the rounds. Nice music, beautiful environments. Not an action game by any definition, but it was really nice to play it on the Deck.
Legends of Savvarah: Children of the Sun
store page
Interesting visual novel in a “world” that’s ripe for unreliable narrators and sensitive topics - Rich and plentiful empire in the middle of nowhere; godlike ruler who’s both hated and loved, depending on who you ask; questionable history and vilified outsiders; and a race created to serve, in war as soldiers or as house-slaves. Many achievements for repeated runs and choices, different endings through narrative web and choices. The dev has multiple games in the universe that are supposed to have referential connections maximum, and are standalones. While VN is not my favourite genre at all, the worldbuilding was compelling and got a lot more interesting as I played further - I may look out for the other games too.
Was an SG win from Ateszmadman.
PowerWash Simulator Shrek DLC, Wallace and Gromit DLC
store page
It’s a good way to pass time with my GF, while we listen to a podcast. Not even I’m convinced that Powerwash Simulator is a “good game”, but it’s really good to pass time, if one’s looking for doing that.
Activated games: 3 (of which 2 is SG wins)
bought:
Powerwash Sim DLC x2 - finished
Warhammer 40,000: Rogue Trader pack for Voidfarer and Deluxe content (That OST!)
Bought Core Keeper + Smalland for GF as well for future multiplayer
Bought 5 games for 3€ at Build your own Spring Bundle (2026), which is a big questionable, as I haven’t activated anything yet. But Cape Hideous and The Space-Eating Croc looked interesting and short to balance out the purchase for me quite fast. Eventually they’ll :)
🕹️ January, February and March 2026 Journal
My Statistics 😔
Steamgifts Statistics 😔
A fantastic multiplayer farming game from a Spanish studio! If you’re looking for a game that will keep you hooked for hours, this is the one. It has at least 100 hours of content (if you rush it like I did), but you can easily play much longer without getting bored, and you can play with all your friends at the same time in the same farm. It also includes several improvements over its predecessor that are definitely worth it. And they’re still updating the game! :D
| February |
|---|
| March |
|---|
| Bought Games 🛒 |
|---|
| Won / Free / Trade / Present 🎁 |
|---|
Well, I think I’m doing pretty well o.O I still need to delete a lot of free games from my library, but there are too many D:
Update 15
Super Mario Galaxy movie was absolute cinema, pure joy and whimsy. As for the update, lackluster gaming times for me these months, I have a dissertation to write (how did we get here already???)
Games played:
I want to preface this by saying that I'm not really the target audience for this game, as I do not want to date everything. Being straight the roster is essentially split in half, but even then there was really only 1 man that truly interested me. BUT THEN the fucking game locked me out of his quest, which might have been a bug (?), though either way that's what made me drop it. Sure, some of the others were fun, but not interesting enough to keep me wanting to play (or I already did their storyline). They're often very over the top. And then there's some that made me want to burn the house down fuck you toilet man and shower guy.
Originally, I figured I'd give this game a shot anyway, since I heard it's fun either way and that you can go for friendship and enemy endings as well. The problem is that I found that going for the friendship ending with a character often requires flirting with them or letting them flirt with you, there doesn't always seem to be a good middle ground there, which led me to just skip most of the dialogue from female characters, even if it is well written.
Of course, I think this is a great game for anyone that likes this style of game, especially if you find more characters to go for. The writing is good and the designs are cool for the most part, as far as I've played. Like I said, this simply isn't a game for me, but I think it's solid.
Sam Lake my goat, it's very clearly a Remedy game through and through. On par with the first Alan Wake, though I feel like they switch their strengths. The story here didn't really get me like Alan Wake did, but the gameplay was really well done. I just felt like the hiss was something of a worse version of the dark presence. I wonder though, with Control Resonant coming out soon, if it will also follow Alan Wake 2's footsteps and be incrementally better than its predecessor.
Here, have something from this game that I've been obsessed with: https://youtu.be/SRQGOtBVELo?si=7fXCqxMgjJ_AlKce
Extras:
Pokemon Pokopia has been taking up most of my gaming time this month, still haven’t beaten it tho, since I keep on getting distracted with things to do in it other than the main quest lol. It’s the sort of game that you tell yourself you’ll pick up to play for an hour and then suddenly it’s dark outside and you’re still playing. It really is incredible, the pokemon are soooo cute. This will be the first pokemon game I ever beat and it’s ‘just’ a spinoff, crazy.
New backlog additions:
Apr 02 2026
Report 93: Janurary - March 2026
- Arctic Eggs
7 hours playtime
16 of 16 achievements - Bounty of One
49 hours playtime
100 of 100 achievements - This Ain’t Even Poker, Ya Joker
8 hours playtime
12 of 12 achievements - Berry Bury Berry
11 hours playtime
61 of 61 achievements - Xenosensory
3 hours playtime
59 of 59 achievements - Space Rock Breaker
3 hours playtime
15 of 15 achievements - Loan Shark
2 hours playtime
16 of 16 achievements - Fahrenheit: Indigo Prophecy Remastered
10 hours playtime
17 of 17 achievements - Phoenix Wright: Ace Attorney Trilogy
63 hours playtime
30 of 30 achievements
Arctic Eggs - For whatever reason, I thought I’d be getting something absurd but ulitmately disturbing, like Mouthwashing. It’s nothing like Mouthwashing. The gameplay took a bit to get used to, and I absolutely HATED it at first (since I was pretty bad at it). Don’t get me wrong, even when I got better, it was still rage-inducing at moments (especially getting the achievement for clearing the final task on hard), but it was satisfying to pull off. The humor is extermely lol so random and unfunny most of the time though. 6/10
Bounty of One - This one is an actualy hard Vampire survivors clone. The main feature is that you have to fully stop moving to shoot at enemies, and it changes up the way these things are played drastically. I got some of the hardest achievement but then they got removed for whatever reason, which sucks. 7/10
This Ain’t Even Poker, Ya Joker - Short idle/clicker game. You progress way too fast, which kinda ruins the whole poijnt. 4/10
Berry Bury Berry - EXTREMELY satisfying gameplay loop with a meh horror plot. I’d play more of it in any form though. 7,5/10
Xenosensory - Short horror-ish clicker game. Satisfying where it counts. 6/10
Space Rock Breaker - Short idle/clicker game. Nothing to write home about, but the stone processing part is really satisfying.
Loan Shark - Pretty interesting and fun short horror story. The UI is pretty bad. Since it’s purely story-driven game, the fishing minigame’s really basic. Wish that wasn’t the case, but oh well. 6,5/10
Fahrenheit - Back when I was a kid and this was released, I used to think that was the coolest shit ever. Now I replayed it and man it’s the dumbest shit ever. Though everything bad here is hilariously so, so it’s not that much of a problem. The stealth segments are still awful. 7/10
Phoenix Wright: Ace Attorney Trilogy - Finally completed that one after taking a long pause for a few years. The game’s great. It’s really funny how heavily localized it is for a western audience, despite the fact it’s getting harder and harder to explain obviously japanese motives, especially in the later parts, where they kinda gave up and winged it. Great games anyway. 9,5/10
Backlog progress status:
Apr 01 2026
Marching straight into a path of exile league addiction… again
there is some unfinished game progress for Yakuza 0 as well… will be on Apr 1st/2nd… so wont make march’s report!
definitely has some of that old game jank, still fun.
IDK if anything was even missable… I beat the game and noticed I had all achievements.
technically had completed it before… but the game updated achievements and being a win showing 0 achievements…. and very short I just replayed it to remedy that
Necrosmith 2
14.6 hours, 33 of 38 achievements
The Unfinished Swan
4.2 hours, 10 of 10 achievements
March 2026
Did another playthrough of Dispatch to get 100%. Loved that game.
And finished my first PoP game of the newest cycle. I already liked the first part which I got to play on the last cycle and this one didn’t disappoint either.
Didn’t get much done on steam besides that. I blame it on Pokopia.
Pokopia
March 2026
This month a bit more multiplayer fun with co-op games. Also bought No Rest for the Wicked from the same category to wait for release. Fighting against Shredder while waiting for that one.
Finished
Played in 2/3 player co-op. Haven't played Hades but I guess this is poor man's version of it. It was alright, certainly better with friends. Animations are janky and voice acting does not shine.
Provide small but solid amount of fun. Did not try to go deep with strategy but game had its moments.
Ongoing
Core Keeper
22.4 hours, 12 of 55 achievements
The Riftbreaker
17.9 hours, 17 of 54 achievements
Teenage Mutant Ninja Turtles: Splintered Fate
4.4 hours, 18 of 79 achievements




























































































