Activities

Yesterday

Jztr

Report #5 – October 21, 2025

On my way clearing SG the backlog. Doing Dark Souls 2, Hollow Knight playthrough at the same time.

Finished:


Sniper Elite 3Action / Stealth / Shooter

Shooting with SMGs and pistols feels clunky, and the running controls are awkward.
There are also some weird bugs, and the game keeps crashing.
This is the first entry in the series I’ve played, and honestly, I can’t recommend it.
I’ll try other games in the series to see if they’re any better than this one.


The Sexy BrutalePuzzle / Mystery / Adventure

I really like the art style of the game — it’s stylish and unique.
The controls feel smooth (I played with a controller and highly recommend it).
The music fits the atmosphere perfectly, enhancing the mood throughout.
Overall, it’s a clever and engaging story with a satisfying time-rewind mechanic. If you like Last day of June or Life is Strange, you may wanna try this one.


Oct 20 2025

ninglor03

Ninglors Log 413

13.10.24 – 20.10.25

October Progress:
3
PPU monthly:
done
October Additions:
3

Games finished this week:

Won/Gifted Games:
Escape from Mystwood Mansion – Ty Volpe <3
Bought Games:
Observation
Currently playing:
Hollywood Animal Final Fantasy XV

So much from me :3
Have a lovely week!
Queen Ninglor

Oct 19 2025

Mskotor

October 2025 Update

Next update (works only on profile page)


Overall backlog progress :

26% completed
64% beaten
1% never played
9% won't play

Side note



Are you ready for Christmas? It’s not even the end of October, and shops are already full of Christmas decorations 😅

I do miss times when Christmas decorations were appearing in shops at the end of November / start of December. It felt more special, that “Christmas is just around the corner!”. Now it’s spread across the whole 4th quarter of the year. I know it drives sales, as people have more time to pick up stuff, so good for corporations and economy. But it feels like part of the magic is gone.

MouseWithBeer

September report

It is almost November, but I simply just didn’t have time to make a post for September until now. So far I haven’t beaten anything in October either… help.

Completed SG wins

Ancient Russian Life Simulator
Playtime: 37 minutes
Achievements: 100 of 100 (100%)
Review: There was a small attempt there, probably mainly by AI, to not make it the most terrible game out there, but I still absolutely wouldn't bother with this clicker at all. Linux version of the game works without any issues.
Aesthetic Clicker
Playtime: 11 minutes
Achievements: 1 of 1 (100%)
Review: "Aesthetic Clicker is not your average clicker game!" Yes, because it is way bellow average as there is literally nothing to it other than click counter and some music. Absolute waste of money, don't bother with it. Works without any issues on Linux with Proton (9.0-4), but it honestly would be impressive if it didn't considering there is nothing there.

Other completed games

The Lost Penguin
Playtime: 3.9 hours
Achievements: 3 of 3 (100%)
Review: With some more love poured into it this would have been a decent puzzle game with 70 levels in total. Sadly it is pretty damn buggy, particularly when it comes to undoing moves. 55ish levels into the game it also crashed on me taking all my progress I made with it. Shame, if the bugs would get fixed I would recommend it, but in this state I sadly can not. Linux version of the game works fine (except the crash).

Oct 18 2025

NateSCC
Half-Life 2

Moon Mystery

4.75/10
5.1 hours
14 of 14 achievements (100%)

#387
#54 of 2025
October 19, 2025

fernandopa

October Assassination #6

9.2 hours

Please consider liking my review on Steam - it means a lot to me!

I first heard about Umurangi Generation from ErrantSignal on Youtube, and the premise of a photography game was interesting enough that I decided to buy it and try it. Gameplay wise, it's fine - the levels are small, but dense and varied and have a lot of detail for us to scour through. The bounties are fun, and while some of them are a bit arcane/obscure, it never goes into frustrating territory. The side-objectives are constant throughout all levels, but they are usually entertaining, although hunting for films is a bit of a chore in the darker levels. But again, never too frustrating. And I loved the music, it really complemented the whole vibe the games was going for. What felt really weak was the movement, which was quite janky and unenjoyable, too slow and too sensitive at the same time. You'll frequently be sent flying into the air for no reason, or fall through the geometry or get stuck under objects, but you'll usually be back at the game in no time and without much consequence.

And if the game stopped here, it would be a weak recommendation. Good premise, interesting levels, solid music, janky movement, charming overall.

But there is a deeper layer to Umurangi Generation, which requires knowing a bit more about some external factors such as the dev's history, the development context, but also take a deeper look at the events portrayed in the game and all the environmental storytelling. While it's never made extremely obvious, Umurangi Generation is a game about the end of the world, and how your government and the world institutions are failing the last existing generation, and this is all meant to reflect the current state of affairs in the present world. Made in 2020, after the Australian bushfires painted the sky red for weeks on end (hence the Umurangi - Red Sky in the Te Reo language) and, of course, the Covid pandemic hit and was mis-managed across the planet. Umurangi Generation explores the point of view of a generation that was born into those crisis, never were responsible for creating them, but are the ones that will experience the worst effects of it, while the earlier generations (Boomers and Gen X) created the crises, destroyed the world, and will be gone by the time the worst effects are felt. This is all enhanced by in-game grafitti, corporate advertisement, posters, newspapers, and the constant UN peacekeeping force presente throughout the levels. To quote SuperBunnyhop - "it's the angriest videogame ever made".

Once you know that, it becomes a bit easier to overlook the gameplay jank and focus on the storytelling and narrative design, and start to appreciate the game a bit more. It's a game that asks a lot from the player, and gets better the more you give to it. I recommend it regardless, but keep that in mind if you decide to buy it.


Jztr

Report #4 – October 18, 2025

After a long break, I finally found the time and motivation to play games again.
I still remember my first time on this site — back then, I was a university student.
Now, I’m working full-time and taking care of my family… how time flies. 🎮❤️

Finished:


Metro ExodusAction / FPS / Story-Rich

I’m not really into horror-type games, yet somehow I managed to finish the entire trilogy.
The atmosphere is top-notch, the story is compelling, and the gunplay feels excellent.


Last Day of JuneAdventure / Emotional / Story-Rich

A beautifully emotional experience. The art style is charming, the music perfectly sets the mood,
and the story… hits deep. It’s not a long game, but it leaves a lasting impression.
The puzzles can get a bit repetitive, yet they serve the narrative well.


Lost CastleAction / Roguelike / Co-op

The game starts strong but becomes a bit repetitive after a few runs.
It feels slower compared to Hades and requires some grinding to progress.
Still, the combat is fun, the art is charming, and co-op adds great replayability.
Overall, it’s a joyful little roguelike — perfect for COOP.


Idol Magical Girl Chiru Chiru Michiru Part 1Visual Novel / Anime / Story-Rich

The art is cute, and the animation is nicely done.
The story didn’t leave a strong impression on me, but if you’re into visual novels,
it’s worth a try. Overall, it’s decent — though I’m not sure why they split it into two parts. 😅


Oct 17 2025

Εμεθ

Two-Week Report: October

Half-Life 2
Never Played -> Completed

Ithya: Magic Studies

58.1 hours
16 of 16 achievements

I like the art style, but there's even less content than ChillPulse for being more than double the price. I'd skip this one.

Half-Life 2
Never Played -> Unfinished

Castlevania Dominus Collection

16.5 hours
24 of 52 achievements

Completed Dawn of Sorrow and started Portrait of Ruin. I remembered Dawn of Sorrow being more enjoyable than it was this time around. If you don't go out of your way to grind for souls, bosses become ridiculous damage sponges. Since the collection doesn't have achievements for anything besides just killing bosses and beating the game on Julius mode, I tried to quickly steamroll through, but it's just not fun to play like that. They also had a perfect opportunity to remove the stupid magic seal minigame with the stylus pen, but they decided to just give you the option to do a quick time event instead of using the mouse pointer, which is admittedly not as bad but still annoying. Julius mode continues to save this game. Portrait has been much more enjoyable so far. I've never played the other two games, so I'll have to wait for a final vertdict on the collection as a whole.

-8 Backlog

6.68% (59/883)
4.64% (41/883)
2.72% (24/883)
85.73% (757/883)
0.23% (2/883)

Games Purchased: 7
Free Games Deleted: 15

NateSCC
Half-Life 2

Caravan Sandwitch

6.5/10
9.6 hours
26 of 26 achievements (100%)

#386
#53 of 2025
October 17, 2025

Oct 16 2025

fernandopa

October Assassination #5

1.9 hours
None
Played on Epic

Incredible puzzler. Perfect for those 5 minute breaks where you can tackle one, two, or five missions. Difficulty progression is pretty good, with tricks learned early on relevant later on. Now for the real challenge, the OG game