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ninglor03

Ninglors Log 439

01.09.26 – 30.09.26
59% (829/1416)
15% (208/1416)
1% (12/1416)
23% (323/1416)
3% (44/1416)

September Progress:
8
PPU monthly:
done
September Additions:
3

Games finished this month:

Cat Mail Co.

11 hours, 17 of 17 achievements
Win :3


Bewitching Sinners

18 hours, 6 of 6 achievements
Present from 2025


Escape Simulator 2

19 hours, 25 of 25 achievements
PResent from 2026


This Bed We Made

9 hours, 33 of 33 achievements
Present from 2024


Canvas Menagerie

14 hours, 3 of 3 achievements
Present


Nobodies: Silent Blood

5 hours, 28 of 28 achievements
Snowball 2025


Endling - Extinction is Forever

7 hours, 28 of 28 achievements


My Dangerous Life

12 hours, 19 of 19 achievements
Present <3


Won/Gifted Games:
Copycat
Bought Games:
Cupid’s Chatroom – KS
The Inn Between – KS
Currently playing:

So much from me :3
Have a lovely week!
Queen Ninglor

adam1224

August & September because like is like a hurricane

2026 August

Hadn’t had too much time to play, was away for more than a week visiting Montenegro (Kotor) with my girlfriend and his father. It was really nice, I’ve only visited Croatia from the region previously!

Cargo Commander

store page
Ooooold SG win from Naniwa

A game that I may have enjoyed more back in the day. It’s an early-i9sh indie game, that’s flirting with the roguelite mechanics, but ends up doing painfully little.
In the game you’re a Cargo Commander - attracting abandoned cargo crates to your ship, fight/drill yourself through the chain of them (that creates a dungeon - with changing gravity!), collect items for the Corporation, get a System Pass to be able to unlock another system, leave, get points, rinse and repeat.
The problem is that the game is SUPER small. You have a melee attack, one starting nailgun and 3 other weapon types, ammo for them, and your armor (health). You can upgrade these, and your speed. You unlock permanent progression by getting more and more TYPES of items. That requires you to grind through systems/dungeons as you can only get 4-5 types of items in systems. That are generated based on seeds… so prepare to check the guides and find working systems so you’re not blindly stumbling through system after system to find a [broken disc]. You get upgrades with enough items found that save you [in-run currency], but it leaves your runs exactly the same. All levels being randomly based on seeds means there is no difficulty progression, the game even gets easier with your upgrades. It’s basically the same after your 3rd run.

PEAK

store page

Finally 100%’d the game, it was a lot of fun after I learned to take fewer risks, and got to know the game more.

Bloody Spell

store page
Oh boy, it was a weird game, played for a The Giveaways Club challenge. It’s… an interesting game. Very slappy-sloppy, the combat is both floaty and inaccurate and over the top at the same time. It’s a solid B/C category game if you’re craving that, but it’s not recommendation-worthy on its own.

The Dark Queen of Mortholme

store page
Ooooold SG win from VenomousNyx

The Dark Queen of Mortholme is a Dark Souls Boss Simulator where the hero constantly returns (stronger) to kill you, while discussing/debating your claimed immortality. You unlock more skills as the game progresses, but even at its highest, the game is a onescreen game with you having 4 attacks, the hero avoiding most of your attacks unless you chain them perfectly. Extremely short, the philosophy is not exactly original, and you can technically just rotate your skills from a forum guide to win. Die, and you have to repeat the same 15ish minutes to get further / win.

Occultus - Mediterranean Cabal

store page

TBH this is just another Hidden Object game, not really an outstanding one either.

2026 September

Gaming slowed down mid-august as my (ex) girlfriend broken up… we had our issues, but things didn’t seem to really improve in the past year. Yet she claimed the decision came one day out of the blue sky, even for her.
It’s likely for the best, before it turned actively bad.

So September was a thin month, much to do, much to think about, not much mood to play

Escape From Mystwood Mansion

store page

Cool puzzle game, basically a chain of escape room puzzles. Also for a The Giveaways Club challenge. Quite short, the chapter select helps, it’s fun.

Vanquish

store page

Quite old gift from Cjcomplex.
Heard a lot of good things about it, by 2026 it’s an interesting, not always positive, mix of things. It feels very Kojima-coded, while it isn’t. It’s a Platinum game and it has some cool enemies and bosses, but most of the gameplay is guns. And you have surprisingly small control over what weapons you have available, you can lose your upgraded weapon levels if you don’t restart a level, just from a checkpoint… It’s not overly punishing on the normal difficulty, it’s just a few weird choices that feels like they’re pushing back. But knowing Platinum games, (the option for) hunting for the higher ranks it’s not super surprising. It was a cool experience, I’m just not super big fan of third person shooters. The special ones, despite having some gameplay or narrative gimmicks (Vanquish or Spec Ops: The Line), they are still just standard third person shooters 85% of the time, despite trying to be something else.

Mouthwashing

store page

It was interesting, but to be honest, not much more. It has its own annoying sections, and some great ideas, but it’s insane how popular and known this game got while offering relative little of what I’d expect of it. Characters and dialogues are good and interesting, but it absolutely failed to really land with me.
And because of its many, MANY chapters and non-linearity, most unique and interesting set pieces last only for 20-30 seconds, most of the game being a walking sim.

Lengray
July ➝ September 2026
I played (and beat) quite a few very good games throughout the summer and I cannot stress enough how good Forza Horizon 4 is. It's a shame it was taken off the store. I regularly listen to the Pulse radio playlist in my own car. Do you think that if I stop adding games to the backlog and save the money instead I'll be able to afford a real Lancia 037 Stradale? It captured my heart :)

Forza Horizon 4

PC
Racing · 82 hours

Huntdown

PC
Side Scroller · 10 hours

Professor Layton and the Miracle Mask

3DS
Puzzle-Adventure · 38 hours

Dead Space 2

PC
Third Person Shooter · 10 hours

Dune: Spice Wars

PC
Strategy · 41 hours

Tormentum II

PC
Point & Click · 10 hours

RoboCop: Rogue City

PC
FPS · 16 hours

Between Horizons

PC
Adventure · 10 hours

Riddle Joker

PC
Visual Novel · 33 hours

Rue Valley

PC
Adventure · 17 hours
vigaristti

Log #30

Completed
Half-Life 2

The Darkside Detective

7 hours
30 of 30 achievements
Beaten
Half-Life 2

Darksiders Warmastered Edition

19.3 hours
31 of 43 achievements
fernandopa

September 2026

It is what it is. Not a bad month but Harvestella is such a long game that I feel I only played it and still haven’t beaten it, so progress feels slow. I bought a Steam Deck which helps to play in the off-hours, but I’m playing mostly nostalgia PS2 games there so I don’t know how much it will help my Steam backlog. Whatever.

I used the earlier part of the month to finally beat Beast Breaker. Having beaten it, I stand behind my negative rating, explained in the dedicated review post. Having beaten it, I returned my focus to Harvestella, my Very Long PoP game. Previous VL PoP games were usually 25-40hr max, which were manageable. Harvestella alone already consumed 60 hours from me and I’m still in Chapter 8 of 10, so clearly VL is a category where the sky is the limit and should always be left for last in PoP. It’s good not great, and definitely overstays its welcome, which is tragic because it could be a great game with a few mechanical and pacing fixes. After getting my hands on my Steam Deck, I played Aperture Desk Job which was so short I didn’t even review it. Played some more of my forever games: Slay the Spire (cleared A5 with Defect) and 2024 Mosaic. Tried to play another of my PoP picks, Snake Pass, but did not have fun and dropped it after rage-quitting at the end of Level 6 (out of 15), clearly showing I still had a lot to suffer before I rolled credits.

For October, I have been playing a lot of Vexx on my PS2 emulator which will have it’s own review in due time, and hope to beat Harvestella before I start my Q4 PoP picks.

Happy gaming!


Game Playtime in September
HARVESTELLA about 32 hours
Beast Breaker about 6 hours
Slay the Spire about 3 hours
Snake Pass about 2 hours
2024: Mosaic Retrospective less than 1 hour
Aperture Desk Job less than 1 hour

SG Wins

Sep 2026

6% (17/300)
24% (73/300)
2% (6/300)
66% (197/300)
2% (7/300)

Aug 2026

6% (17/300)
24% (73/300)
2% (6/300)
66% (198/300)
2% (6/300)

Jul 2026

5% (16/298)
24% (72/298)
2% (6/298)
66% (198/298)
2% (6/298)

Jun 2026

5% (16/296)
24% (70/296)
2% (6/296)
67% (198/296)
2% (6/296)

May 2026

5% (16/291)
23% (67/291)
2% (6/291)
67% (196/291)
2% (6/291)

Apr 2026

6% (16/283)
23% (65/283)
2% (5/283)
67% (191/283)
2% (6/283)

Mar 2026

5% (15/282)
23% (64/282)
2% (5/282)
68% (192/282)
2% (6/282)

Feb 2026

5% (14/279)
23% (63/279)
2% (6/279)
68% (191/279)
2% (5/279)

Jan 2026

5% (13/275)
23% (62/275)
2% (5/275)
69% (190/275)
2% (5/275)

Dec 2025

5% (13/269)
22% (60/269)
2% (5/269)
69% (186/269)
2% (5/269)

Nov 2025

5% (13/266)
22% (59/266)
2% (4/266)
70% (185/266)
2% (5/266)

Sep 2025

4% (11/254)
22% (55/254)
2% (4/254)
70% (179/254)
2% (5/254)

Sep 2024

3% (6/201)
14% (29/201)
2% (5/201)
75% (151/201)
5% (10/201)
OC/DC

September 2026

Played: 9

Started: 3

Beaten: 4

Added: 4

Completion avg: 81.101% (+0.073)

Points avg: 5095 (+15)

Progress bar:

10% (144/1426)
27% (388/1426)
2% (24/1426)
59% (838/1426)
2% (32/1426)

Beaten:

Progressed:

Added:

I expected Silksong would soak up all my time/energy for gaming this month (side note: easily one of the best games i've played this year, despite it being so punishingly difficult), but it ended up being one of the more successful months for both beating new games and making progress on old ones. Really satisfying.
Also, super close to beating both Astroneer and VVVVVV - would've been nice to add them in here, but i guess they can be easy finishes for October. Also: fresh new PoP picks to dive into

Mahry

September 2026

Wrap Up

Because September was release month of 'The Blood of Dawnwalker', there is not much happening here this month. Besides that, I only added 3 games to my library, which both where kindly gifted to me, because of spare keys. I really wanted to finish 'Urban Jungle' as well this month, but a really bad cold made me not leave the bed for several days (still there, typing this wrapped up in a blanket in my bad on a laptop..) But even tho I was sick, I got some games done and looking forward to October! My game of the month review is found here.


New to library

Sadly the picture for 'The Blood of Dawnwalker' is missing here. Just imagine a real fancy logo or a handsome af Coen.

  • Done
    The Blood of Dawnwalker
  • Urban Jungle
  • The Walking Dead (WW)


Completed & 100%

I finished 'The Blood of Dawnwalker' and even tho I wanted to get 100% on it, I decided against it for now. Not because any bad reasons, for all the good reasons. Mainly because the devs confirmed they will add a 'New Game +'!! Excited for it! Besides that I did not get anything big done. Just a tiny pile of games this month but at least I got to spend a GOOD CHUNK of hours in 'The Blood of Dawnwalker'!

The Blood of Dawnwalker

68.5 hours, 40 of 46 achievements

Death Noodle Delivery

2.9 hours, 7 of 15 achievements

100%

Magic Lessons in Wand Valley - a jigsaw puzzle tale

18.6 hours, 31 of 31 achievements


Played

Thanks to Chibi I decided to also have a new category in my wrap ups, which is showing of progress I made, even do I did not finish a game. Which this month would just be D4, Urban Jungle and Windswept. Barely touched any of them tho, because soon after I got really sick. Meh.

Diablo IV

495.1 hours, 41 of 45 achievements

Urban Jungle

2.2 hours, 4 of 23 achievements

Windswept

0.1 hours, 0 of 35 achievements

stephira

September 2026

Got Garden Life as a repick for PoP, which was quite chill, but kinda buggy as well. Some orders just vanished after accepting then and in the end I didn’t get any of them anymore so I wasn’t able to get all tools.

Garden Life: A Cozy Simulator

Garden Life: A Cozy Simulator


19 hours playtime

I’ve also finished Little Witch in the Woods and got 100% in it. Really loved it, such a cute little game.

Little Witch in the Woods

Little Witch in the Woods


60 hours playtime

Also got around to do 100% in Goat Simulator. Some achievements were fun, others pissed me off to the point of almost dropping the game. Mainly the spaceship ones. Such a pain.

Goat Simulator

Goat Simulator


30 hours playtime

Finished the first one of the current PoP cycle games which is also an old win. Didn’t really like that one, but at least it was short.

Insecticide Part 1

Insecticide Part 1


2 hours playtime
no achievements

Caravan Sandwitch was the other short PoP game, which was way better.

Caravan Sandwitch

Caravan Sandwitch


9 hours playtime

Also finished a couple of 100 hidden [insert random thing here]. Nothing special there, so not worth listing them all.

Mahry

Game of the Month

09/26


68 hours

I know this post is about my personal "Game of the Month", but oh boy, this might as well be my Game of the Year!
I honestly don't know where to start with this gem. Everything just feels incredibly well made, and I barely found anything to dislike. Even the few things I did miss, like New Game+, have already been confirmed by the devs. The same goes for the soundtrack which originally was locked inside the game, the devs listened to feedback and made it available separately.

The time management initially worried me quite a bit, but it ended up being one of my favorite parts of the game. Having to actually think about where to spend your time and which priorities to pursue felt incredibly refreshing. Every decision carries some weight, and I really enjoyed that feeling.
Visually, this game is an absolute feast for the eyes, and the music is just phenomenal. The atmosphere wouldn't be nearly as strong without it. Even more impressive is how polished the game feels overall — I encountered barely any bugs during my playthrough.
And then there's being a vampire. The difference between playing as a human and embracing your vampiric powers genuinely feels powerful. You really notice how much stronger you are, and it makes the transformation feel meaningful rather than just being another gameplay gimmick.
I also loved how many different ways there are to bring the game to an end. Your choices actually open up different possibilities, which made me want to experiment and see what else could have happened.

I haven't reached 100% completion yet, though. I'm deliberately waiting until the promised New Game+ gets patched in before going back for the rest. And honestly, I'm looking forward to experiencing the game all over again with it.


Metalhead8489

July-August-September 2026

Mina the Hollower

Mina the Hollower


43 hours playtime
Duskfade

Duskfade

26 hours playtime
Crimson Desert Enhanced

Crimson Desert Enhanced


60 hours playtime (20 hours this time)
no achievements
Perennial Order

Perennial Order


15 hours playtime
NINJA GAIDEN: Ragebound

NINJA GAIDEN: Ragebound

12 hours playtime
Passing By - A Tailwind Journey

Passing By - A Tailwind Journey


9 hours playtime
Resident Evil Requiem

Resident Evil Requiem


8 hours playtime
Ugly

Ugly


8 hours playtime
Mari and Bayu - The Road Home

Mari and Bayu - The Road Home


7 hours playtime
Escape From Mystwood Mansion

Escape From Mystwood Mansion


6 hours playtime
Koira

Koira


5 hours playtime
Wavekin

Wavekin


5 hours playtime
Aooni The Horror of Blueberry Onsen

Aooni The Horror of Blueberry Onsen


5 hours playtime
Life of Delta

Life of Delta


4 hours playtime
Gorogoa

Gorogoa


3 hours playtime
COCOON

COCOON


3 hours playtime
Mythargia

Mythargia


3 hours playtime
Boxville

Boxville


2 hours playtime