It’s mixture of genres (RPG, strategy, business management and medieval life simulation),our ultimate goal is to make money and secure your family’s dynasty, You start from relative poverty (You live in a shack) and eventually move on up to nobility, where you’ll dwell in fancy houses and regal estates. Naturally, this is accomplished by greasing the palm of your local corrupt government official so he’ll give you and your family higher titles. everything is simulated and the other dynasties in the world are all running businesses of their own, and can do everything you can do including said kidnappings and assassinations. Irritating them too early in the game usually results in your dynasty dying a quick death.
Speaking of realistic simulation, even the market’s supply is governed entirely by people successfully taking their produced goods into town. This means that you can starve out an entire city by sabotaging all food-producing businesses. you can play as a rogue with the goal of building a criminal empire.
I played the first game what must be eons ago. Great concept and it’s surprising no other game ever attempted something like that except for the Sims, but they always had very different focuses. Wonder how the Guild 3 is going to turn out.