Smythe
  • Starfield

    121 hours playtime

    41 of 50 achievements

  • Disco Elysium

    16 hours playtime

    11 of 45 achievements

  • The Case of the Golden Idol

    6 hours playtime

    11 of 17 achievements

  • Froggy's Battle

    2 hours playtime

    8 of 15 achievements

  • Eastward

    28 hours playtime

    17 of 30 achievements

  • Cult of the Lamb

    29 hours playtime

    30 of 48 achievements

March 2024

I missed February, whoops!

Not so much that I wasn’t playing games, I just forgot. When I realized around the middle of March, I decided to just wait a couple of weeks and post a bigger update.

I played some big titles and got quite into them. While I didn’t finish many games, I enjoyed the two months of gaming. There were a couple of frustrations though, I’ll explain those as I write about the games themselves. The type of games and my experiences playing them over the last couple of months means I’ve written much more than normal, probably no more insightful than the stuff I usually write though!

Outside of gaming, I used up all my holidays at work that were going to expire so I had quite a few long weekends. I wasn’t very productive, just gaming and lazing around. There was still stuff to do at work, so the 3-4 days I was in the office each week were pretty busy. Hay fever season got into full swing and I’m walking around kind of squinting all the time even with medicine.

February included the NextFest event and so I played quite a few demos.

NextFest Demos

Helskate - Basically a Tony Hawk game with a sword and demons. Pretty fun but I think I enjoy pure skating games more.
Pepper Grinder - Traverse your way through levels by holding a massive drill that lets you dig through materials and collect gems. Easy to play, fun, wishlisted.
Creature Keeper - Monster-taming game. Basic demo with only combat, other elements may make it more appealing to some but didn’t really grab me. Also bleepy and annoying music.
Code Zodiac - Pixel graphics, boss rush game. It’s ok but looks like it might be a bit repetitive. I won’t be following this one but may try it if it pops up in a bundle.
Biomorph - Good graphics, dialogue not as good but not particularly important. A fairly standard metroidvania-platform game but you can morph into the creatures you kill and use their different skills. Something I’d probably play from a bundle, but I’m not sure I’d buy it.
Pacific Drive - I’m sure most people are aware of this already. Looks great, atmospheric music and it really draws you in from the start. Reminds me a little of Control - kind of spooky. I got stuck and didn’t go back to it (or something didn’t trigger based on a video of the demo I watched) but I enjoyed it up to that point! Interested and will be watching this one closely.
Crypt Custodian - Ghibli looking cat with a broom hits things in the afterlife. Adventure game, metroidvania kind of thing. Character is cute but a bit big and bit wooden looking when moving. That aside, it’s fun. Tight controls, nice music. A game I would try from a bundle, but I probably wouldn’t buy it otherwise.
Overmorrow - Your character looks like an asian origami girl with a tail. You have 30 in game days before the game resets itself. I think it’s 3 days in the demo. Billed as ‘a serene, nonviolent, exploration adventure game’. Graphics are so blocky it’s difficult to know what is what on the screen. Water, cliffs, sand, grass, trees, they’re all just blocks of colour. The only way you know which areas you can move through is by trying to walk over everything. I encountered crystals and was told to use magic by pressing buttons. No control over that magic or explanation of what it is. So, the demo involved trying every direction to make my way through to the next screen, pressing my ‘magic buttons’ to see if anything happened then moving onto the next screen. I did not feel serene playing it. Ignored.
Children of the Sun - Another game most people are probably already aware of. Shoot people from a distance and you get (teleported?) to where they were. So, you need to work out if you can see your next target from that position. Points for speed, distance, hitting a moving target, etc. Stylized graphics, violent, simple. A bit too simple, an alright game but it’s not for me.
Rusty’s Retirement - I feel like this should appear in my list of assassinations, but as the demo no longer appears on my Steam account it’s not. Initially looked interesting - idle game that takes up about 20-25% of the bottom of your screen so you can watch videos, surf the net, etc. and click occasionally. So, I saw it as an idle game to play between doing other things rather than something to focus on. Click to plant seeds and build things, the character waters, harvests and converts the crops into biofuel. You can then buy bots to help and other things. What I didn’t know was that the demo has achievements, so I triggered one then felt like I needed to get them all as it probably counts towards my Steam Steam average. This meant I spent about 10 hours on it. No longer interested, it got old fast! I’m back to ignoring all types of idle games.

Steam

Backlog Additions

Five additions. I didn’t actually buy any of them (trades, gifts, wins) but still additions to the backlog - Rakuen, Chants of Sennaar, Froggy’s Battle, Slime Rancher, BZZZT.