DJSUP

February: Still Pretty Cold

Hey there guys, this is my second BLAEO monthly post. I'm not very happy with my progress this month, as I was overkilled by life once again and had less play time than I wish I had. Hope you are having fun with your games and keep going, I believe you :)

Spotlight: Life is Strange

  • Life Is Strange

    15 hours playtime

    60 of 60 achievements

I won't lie to you, this game is not perfect. Choices sometimes make no sense and some story elements angered me, but it was satisfying experience (even tho I don't like both possible endings). The rewind mechanic was pretty neat. Usually when you have big decission to make, games like this offer two simple choices like "Agree" or "Disagree", but they never tell you much about what actually your character is going to say ("disagree" = insults someone or like that). With the rewind I never had to worry myself about this, cause I could... just rewind.

For few examples of what I didn't like - lot of characters felt like they were here just for sake of having few lines of meaningless dialog and near end were some things that really felt like they added them just for sake of having longer gameplay even for price of totally out of place things.

Mentioned games:

  • Wuppo

    11 hours playtime

    5 of 23 achievements

SG win. Wuppo was confusing, yet really cool ride. The game looks somewhat unique and is fun to play. I hope I'll have much more time next month to 100% this boi.

  • Snake Pass

    15 hours playtime

    33 of 33 achievements

When I was getting this I thought it was rage Dark Souls 2.0 game and wanted to flex at everyone for beating it but actually it was more or less calm experience. Snake control was alright and with few exceptions did everything like I predicted he will do.

Other games:

  • MechaNika

    2 hours playtime

    30 of 30 achievements

  • Blameless

    35 minutes playtime

    4 of 4 achievements

  • Almightree: The Last Dreamer

    5 hours playtime

    13 of 18 achievements

  • Loot Hero DX

    3 hours playtime

    20 of 20 achievements

  • Triennale Game Collection

    28 minutes playtime

    no achievements

  • Dreamscapes: The Sandman - Premium Edition

    3 hours playtime

    no achievements

  • Dreamscapes: Nightmare's Heir - Premium Edition

    2 hours playtime

    no achievements

  • Sea Legends: Phantasmal Light Collector's Edition

    3 hours playtime

    no achievements

See ya next month <3

Formidolosus

Hello there fellow gamer that didn’t think ‘life is strange’ was the best thing ever. I agree with your assessment. It was… alright. Enough there to recommend giving it a try, but it’s not quite as brilliant as people seem to think, and the final choice definitely felt a bit forced. And it annoyed me that Warren is presented as being a ‘romance’ choice, but you hardly see the guy, with Max just running around with Chloe everywhere. I get it was about their friendship (or more), but at least flesh out some of the other characters a bit more too, so they are more than just ‘the bitch’, ‘the nerdy girl’, ‘the jock’, and ‘the christian girl who’s so brainwashed by evil religion that she would rather commit suicide than face the shame’. But yeah, it’s got a nice mechanic, albeit adapted from dontnod’s earlier game, which I actually enjoyed a lot more… “Remember me”.

Nice progress by the way, despite not getting as much gaming in as you’d like to.

DJSUP

Thanks for reading. If you want more insight, I’ll copy here msg I sent to the ga creator.

Things I liked

The rewind mechanic was pretty neat. Usually when you have big decission to make, games like this offer two simple choices like “Agree” or “Disagree”, but they never tell you much about what actually your character is going to say (“disagree” = insults someone or like that). With the rewind I never had to worry myself about this, cause I could… just rewind.
Nathan deleted by Warren
Jefferson reveal
How they made David to look like obsessed psycho but he actually just cared about security for real
Use of drugs and other stuff made it look more alive and realistic (if you know get what I mean)

Things I disliked

Lot of characters felt like they were here just for sake of having few lines of meaningless dialog.
No rewind for Kate on the roof. I felt like this was only moment in entire game that I really wanted to have this feature. Even if you talk with her every time you can, you have no chance to know what to tell her to not jump (I said to not jump cause of her mom because it seemed logical, but found out I fucked up. Until chapter results I firmly believed there is no way to let her live.
I was really into the choices before first alternate reality. Then I realised that when you go into another reality your choices are practically non-existent. When I realised how the game is most possibly going to end (and I was right), making choices didn’t feel good at all.
Alternate reality with Chloe in wheelchair felt like boring filler
End game labyrinth in nightmare was just idiotic thing
Both ends are bad. If you choose to sacrifice Chloe, everything was meaningless. If you let her live, they won’t let you know who (if anyone) survived and you just drive into sunset without anything interesting happening.