2017 november 1st
(GIFT)
an improvement over shadow of mordor in every way. ^^
controls are way more responsive and since they added difficulty settings you don’t need to suffer so much dying in 3-4 hits xD
still, easy difficulty felt a bit tough vs in some fights, especially when there are several captains with skills that give them immunities.
the thing that bored me was how they forced the castle defense mechanic in chapter 4. you need to repel invaders at least 3 times per fortification (i think you have 5-6 regions) and each time the attacking party level increases. i didn’t have a lot of trouble doing this, but it’s boring to repeat the same thing over and over again without anything else to do between these “quests”. you just move to a new region, defend, succeed, move again, defend, etc.
and before someone can say “that’s why they added microtransactions, so you had to buy your army and speed up things”… no, you don’t speed up a damn thing, you only make sure your army is max level with legendary status. this only makes defenses easier, since your army will deal and resist more damage, but you still need to fight and waste time.
i finished the game with a LOT of ingame currency and 550 premium gold (free sample for doing quests xD) and i didn’t need to spend it on anything to make my army tougher.
the only thing that can help speed up the game is xp boosters, but even without them i reached lv60 in ~62 hours, around chapter 4 - stage 6.
well, thanks a lot dogma. game was fun!