Arbiter Libera

According to my last Report here it's been... two months? Well damn, time does fly. Probably due to my dabbling in FF14 as I'm want to occasionally and somehow never get past level 20. But seriously, I think the holdup was simply tackling a long ass JRPG and one I wasn't enamored with as it went on. If there's any uplifting news it's my newfound determination to stop buying games beyond what I get from Humble Choice so let's see how that pans out.

There's also a SF novel I managed to finish.

Embassytown ( Science Fiction – 2011 – 345 pages ) + GOOD READS


I imagine Embassytown would be something of a wet dream to a creative language major considering how much of its very core revolves around the nature of linguistics, weaponizing languages as such and identity-defining powers they hold over societies. It should speak in novel's favor when I say despite having little beyond cursory interest in such topics, and debates over them sometimes slowing the narrative to a crawl, idea as a whole STILL managed to keep my interest strong to see it through. Additional observation worth pointing out is I can't recall another instance of a novel making such a heel turn at exactly halfway point when all hell breaks loose and alternating past/present chapters get dropped in favor of a linear fixed narrative.

Continuing author's weird fiction twists we now take to science fiction territory as we follow one Avice Benner Cho from her childhood days in a small town called, well, Embassytown on planet Arieka seeing things from her point of view along the way. You might imagine this leads to a "girl wants to leave her hometown and go to a big city" kind of scenario and you'd be right if not for couple of things. Terre and other races are allowed to have a colony of Embassytown by natives of this planet, whom all others have affectionately dubbed Hosts, and due to how their Language works there's this privileged group of people called Ambassadors who are the only ones capable of open communication. Our girl Avice would have been just one of frontier residents had the Hosts not used her to embody a simile and thus forever immortalizing her as part of their Language. Looking back on the novel as a whole this is the pretty much the only elements making her important in subsequent events otherwise way above her pay grade. On a fringe world where language and those who ply its trade are so important even her relatively exclusive status of a Terre immerser aka someone who navigates hyperspace of sorts, is treated as a curio rather than something admirable after she makes her return and ends up embroiled in massive societal changes as new mysterious Ambassadors arrive alongside her. Turns out everyone has an agenda in this place, especially those furthest from it.

Even if execution of this particular premise where you see aliens change after continual exposure to something like a language changes was at times protracted and protagonist herself almost ended up being a go-between until very late into the story, where she figures out things others must have considered earlier and decided otherwise, I have to say the setting definitely did not fail to pique my interest. First half of Embassytown is almost testing you to see for just how long you can go without air as it throws terminology and ideas you're eventually less so explained and more left to your own devices to piece together with context later on. From the fact this is the Third Universe, begging the question what happened to first two, entirely bio-engineered "technology" of the Ariekai like battery-beasts and living buildings that can get chemically addicted, to general weirdness where mentioning "there are other alien races beyond two most prominent ones" is almost an inconsequential side note when you look at the bigger picture. It gripped and sustained me when whatever was going on did not. Impression I got was one of very divisive nature - on one hand there's inventive and almost esoteric SF backstory I wanted to immerse myself in, while on the other the equivalent of an airline pilot involved in debates regarding the living nature of languages with experts on the matter high on their own farts. I found one far more engaging over the other, as you can probably tell.

This is where I would talk about characters, but I don't think there is much to say in this particular case because I'd be hard pressed to remember much about Avice herself. It says something when we get more about her as a person from childhood parts than when she returns as an adult after X kilohours had passed. Other than her having multiple husbands and a wife before this current relationship. In her own words I would describe her as unsurprising. If this was a lesser work I would almost assume she's one of those horrible self-insert and forgettable type of female protagonists. Other, support, characters are firmly on Ambassador side of things as primary conduit to the Hosts. Latter surprisingly get almost nothing until the very last quarter of the novel, but I think it adds to their alienness so I approve.

Py

I only played Tales of Berseria in the “tales of”, and the combat AI of your partners is horrendous here as well.
And reading the rest of the review, I guess I’ll never play another “tales of” given how similar they seem to feel.

Arbiter Libera

To be fair Zestiria is generally seen as a low point in the series by many. It had problems transitioning to the new generation at the time.

Py

It’s true that some of the point about the story / world sound less prevalent in Berseria.
But the combat remains a mess for me. I guess this is just that I don’t like this kind of fighting in a JRPG.

Arbiter Libera

I just find it funny how both Zestiria and Berseria seem so hell bent on not having a straightforward energy resource like mana. They’d rather employ blast gauges and whatnot to affect what you can do in combat. I suppose it does lead to more proactive gameplay because you want to be attacking to raise them, but it’s very singular in nature.