Well, I ended up only playing Grim Dawn again this past week, but I played for longer than an hour. So, improvement.
A part of my time was spent simply grinding for experience and searching for better equipment from mob drops. I had… some success in that endeavor. I certainly got more experience, but not much in better gear. Eventually, though, I get back to completing the tasks that were given to me. Mainly, helping out the settlement with their non-Dead-related problems. Some were simple, only requiring me to be in possession of certain items (which I already had, thankfully). Others, though… well, you’ll see. Or may have already seen. Whichever.
With those tasks behind me, I’m given yet another mission (surprise, surprise), which once again sends me out into the wilderness, but not before I gain a few new abilities and tricks. Also, I gave in to an urge I felt from the beginning and cast aside my gun for a favorite weapon style from my first playthrough. I must say, I find combat more fun when it’s up close and personal.
Despite having my mission written in plain sight, I get a little be sidetracked by enemies that are not the risen Dead, or twisted beasts, but actual people. Or at least, they appear to be. It’s a bit funny (and by funny I mean sad), the things people would do to one another in the hellhole that this world has become. But, time waits for no one, no matter how much one wishes it to. Time to move on.
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In other news, I didn’t end up taking screenshots at all last week.
In other, other news, I played Overwatch again. A lot. A few links if anyone’s interested. I might upload more than highlights one of these days.
Anyway, I’m out of here for now. Later!
I probably won’t play Overwatch myself at any point, but highlight videos about that game look pretty awesome.