February 16th ~ March 14th
Really enjoyed all the different areas in the game rather than always being locked in a cave constantly as happens in the prequel. The world itself is pretty wide and can be a little overwhelming at first because I wasn't always sure if I was going on the right direction when there was so many paths of possibilities ahead. It has plenty of challenging puzzles and riddles but sometimes they're so out of the box that to complete them you need to either be a genius or consult a walkthrough, and I think you can guess which one of those two applies to me. The story itself is a little generic but the gameplay provides hours of fun and it is kinda easy to lose track of time while trying to unlock every little secret.
I feel like this one is more suited for children and it's probably more fun to play with a VR set. The story mode is so short that it's almost not existent. There's no tutorial whatsoever so it is frustrating to try to understand what to do without any guidelines. There's some interesting aesthetic ideas that work and the soundtrack is overall relaxing and well tuned but the game feels unpolished.
Just another generic murder investigation story, which doesn't make it as a good adaptation from the novels. The controls are bad and the mechanics are even worse. While the puzzles are often too childish and predictable the game turns out to be very repetitive and clumsy. The animations are clunky, the characters aren't likable nor relatable and it just feels like a poorly made game. I struggled to get to the end game and there was no feeling of accomplishment whatsoever.
Almost felt like watching a movie with a bunch of interesting characters and well pulled plot twists to keep me entertained. It accomplishes a very decent engaging murderer, crime and mystery history with interesting gameplay elements with some cool mechanics meanwhile being a spirit, his abilities and interactions definitely pay off. The controls felt a little weird at first, which seem more suited for console players, but eventually got used to them after some hours of playing it.
What a ride this game was. Total immersive experience with powerful voice acting. The game itself makes you question yourself and doubt your decisions, the tension that builds up until the ending is priceless and left me on the edge of my seat making me want even more. Plenty of creative puzzles with really inventive mechanics but I only invested my time playing the story mode which I think is more of my taste than trying to race against a clock in a bunch of rooms with no actual objective, but there's probably players who enjoy that, no judging. Only negative was not being able to put some subtitles to keep track of the amazing narrators while admiring the cool aesthetics of the game, after all I didn't even need them. Highly recommend this one.
What a throwback, definitely missed playing old school games like this. The storytelling and the voice acting is on point, the pixel art is fantastic, and it's all mixed up with a interesting and unsettling story about the main character family's past. It ended up hitting me on the feelings and that promise of a sequel in the ending made pretty hyped for a part two of this great game. I actually didn't expect much from a game like this but oh boy was I wrong.
It's been a while since I last played the Blackwell series, so I kinda missed a previously kinda of scene to remember what happened in the past games has most of the TV shows do. I always loved the story line premise and this one doesn't fall short. The characters are still funny has they can be and the interactions between the two of them are at the same time hilarious and genius. The game itself gets a little repetitive because it forces you to always come home to look for things on the main character's computer in order to progress in the game, the transitions between locations turn out a little slow and kill up the investigation mood of the game. It's not to hard and no to easy to get into which makes the difficuly right where it should be.
Better than the last installment of the series with some improvements which make the game more fast passed and engaging. Now we can use a cellphone and browse the web there instead of going home all the time. The interactions between the main characters are still there and I just can't tell you how much I love those two working has a team. Some new interesting gimmicks and puzzles that elevate the game even more. The history builds up greatly and makes you wanna play the finale episode right away, sadly I don't own the last episode but it sure feels like a promising one.
Breathtaking visuals with the most amazing soundtrack ever seen in a game. The game plays has a short mute movie with no voice lines which works great to grab the player's attention but somehow the scenes are sometimes so random that I felt lost while trying to understand the history itself. The brute cuts between scenes are annoying and it always feels like I'm always being interrupted. There's a big meaning behind all of the imagery but maybe it is a little to out there. It's short and leaves a lot of unanswered questions. I do believe this could be much more than what it is, I felt a little disappointed.
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Reveal The Deep
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Virginia
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Silence of the Sleep
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Toren
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Gray Matter
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GoNNER
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Knights of Pen and Paper +1
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Sonic Generations
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Alter Ego
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Kathy Rain
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TASTEE: Lethal Tactics
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Phoning Home
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Killing Room
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Seraph
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The Metronomicon: Slay The Dance Floor
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Dungeon Rushers
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Beholder
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Antihero
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Overgrowth
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Lost Castle
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Splasher
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Aviary Attorney
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Last Day of June
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Holy Potatoes! We’re in Space?!
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Lion Quest
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Acceleration of Suguri X-Edition
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Suguri
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Dead In Bermuda
Lots of great-looking games that remain in my sad, dusty backlog. My gaming these days is Divinity: Original Sin, and HOGs with the kids. Murdered: Soul Suspect in particular looks pretty good, yet it’s been the longest in my backlog. Go figure. I also need to play Kathy Rain.
Thanks for the update!