there’s some really great art here, and a light story that was able to keep my interest through to the ending. after that it didn’t take a whole lot to 100% all the tasks and collect all the achievements.
the biggest problem i had was a bug where going into the mine would nearly half the time put me outside the map instead of in the small mine area — sometimes far enough away that i couldn’t even see the mine! if i could see it then i could walk to the outside of the entrance and go back to the surface to try again, but if i couldn’t see it i had to quit back to the menu. i also noticed bugs that the flower seeds had the wrong names when planting them and sometimes bushes grew as small versions of trees.
multiple times the item i needed for a quest wasn’t actually available to me yet and even more often it was but i didn’t know how to get it. there’s a lot of waiting in this game, which sometimes got boring or even frustrating.