Breaking tradition :P
Forgotten Places: Regained Castle
(won on SG)
When I checked the reviews for this game, I thought it might be extremely boring, but I said I’d give it a shot anyway. There is no voice acting, everything is text based, which is a little weird since I am used to Artifex Mundi stuff. But, the story itself is interesting enough. The hidden object scenes are a little weird though. I found when clicking on one item on the list, I’d accidentally find two more in the same spot. Haha! There are a few other puzzles in the game that I very much enjoyed because they were a little different, and a little harder than what we usually see in this kind of game. Overall, I enjoyed it.
Forgotten Places: Regained Castle
6.4 hours, 35 of 35 achievements
My Brother Rabbit
Oh, my gosh! This game is so stinkin’ adorable. Again, this game has no voice acting, but it gives you clues in the form of thought bubbles. It reminds me somewhat of Machinarium in that respect. (oh, if you haven’t played Machinarium, you should. It’s excellent.) I would love to see Artifex Mundi make a few more games in this style rather than their usual format that gets a little stale after you’ve played a few in a row.
My Brother Rabbit
5.3 hours, 28 of 30 achievements
Girls Like Robots
(won on SG)
Hilarious puzzle game. Girls like robots, robots like girls, girls hate nerds, but nerds like girls, nerds like robots, but robots are indifferent to nerds. Something like that. You have to place different characters on a grid. You score based on how much they love or hate each other. You have to beat a minimum score to pass to the next level. It’s heaps of fun for a few hours. The last achievement is a bit of a bore though, so I might not bother. You have to get to level 50 in an “endless drop” bonus level that just goes on and on, and you don’t have much control over what happens there.
Girls Like Robots
8.5 hours, 8 of 9 achievements
Awe
(won on SG)
Kinda boring to be honest. It’s alright, but you’re basically just doing the same thing over and over, trying to get sequences of colours to gain awe (currency) and buy items to place on your planet. My only reason to keep playing now would be to cross off most of the achievements. It’s not a God game as is claimed. It’s more of a simple puzzle game. It’s not very intuitive and might be more suitable for kids.
Awe
2.1 hours, 9 of 18 achievements
Hex
(won on SG)
This is a really nice puzzle game. Each stage add something new and contains a number of levels. I have one major nitpick about this game though. The later levels in each stage become a lot more complex and could benefit from having an undo button. There is nothing more frustrating than almost solving a puzzle only to make one dumb move near the end. Having said that, I still recommend it. There are hours of fun in this one if you enjoy challenging puzzles.
Hex
3 hours, 7 of 12 achievements