Lotheneil

Lotheneil vs. The Backlog Hydra, Ep. #8

And another two targets off ABC Challenge project list - assasination of targets J and K confirmed.

The Longest Journey

14.9 hours of playtime, no achievements


Verdict: positive What can I say - it’s a classic point&click title every fan of the genre should know. While the visuals did not age too well (18 years in the game industry is an awful lot of time after all), the story still captivates player’s attention.

Status: completed No optional content whatsoever, just the story, player and puzzles :)

Krai Mira: Extended Cut

9.3 hours of playtime, 3 of 15 achievements


Verdict: strongly negative A tiny studio decided they’ll create a RPG game strongly inspired by Fallout 1/2. What could possibly go wrong? The answer is short (and not really surprising) - everything. The plot is not only extremely bland, but full of holes as well - you often feel you are not getting enough information not only to immerse yourself into the world, but even to be able to follow the main plot (the title is extremely linear with no side content). More than once you get an objective “gather information” - and have fun running around the WHOLE game world looking for correct npc to talk to. When Steam forums contain questions about how to proceed with nearly every quest, developers definitely did something VERY wrong. Other game elements are not better - poor visuals, simplistic equipment and character development systems (you get 5 stats and some passive perks, but honestly if you create anything else than melee weapon warrior you’re asking for serious trouble, as ammunition for guns is scarce, and there are no ways to utilise high perception or euridition skills). And the worst offence of them all - during the course of the story, the game strips you of all belongings to force you into stealth episode. Not only there is no button to toggle walking (rather than noisy running) and you have to click close to your character, which is extremely accident prone, but the items you’ve lost are gone - FOREVER. I consider it completely unacceptable in any RPG game. Oh, you’ve got that pretty unique katana? Say bye bye to it now, as we want you to experience another clunky stealth level. Bleh. And after all that that dung the game presents you get an ending… that consists of one conversation and explains nothing. Avoid like a plague.

Status: beaten From approximately a half of the game I was rushing towards the ending just to finish the game and be done with it. There are some achievements, but save for a few they have no descriptions and titles aren’t exactly informative either. I have no idea how to unlock them, found no guide and to be honest - do not care in the slightest.

tsupertsundere

I really liked the Longest Journey. It was nostalgic for me, even though at the time it came out I was maybe four. I found the visuals charming. Like vintage clothing!

Arbiter Libera

Interesting to hear a different opinion on Krai Mira. I’ve been lead to think it’s a pretty good albeit flawed game by RPG enthusiasts.

Lotheneil

There is not exactly an overabundance of classic RPGs in post-apo setting. The game may have its moments (a certain drug-inducted dream and reality of Region City’s heaven - not to spoil too much - come to mind), but my point still stands. And I still want my katana back :)

Trent

Krai Mira river!