Aha! For once the holdup was in the multimedia section. I finally got through STAR WARS - The Force Unleashed: Ultimate and I loved it so much I didn't even bother with the DLC so this is going to be a fun read... and yes, I sure copied that title in full. Speaking of non-game stuff, I got around to watching some shows and finished a second book in a long running SF series that still awaits my full attention. Hope you enjoy this pretty brief holiday offering and for once I didn't cheap out with some stock “Happy New Year” banner because I got my regular template down by now. Still cooking up some enhancements for 2020, though.
STAR WARS - The Force Unleashed: Ultimate Sith Edition
Where to begin with STAR WARS - The Force Unleashed: Ultimate Sith Edition? I like Star Wars, I really do. That doesn't mean I enjoy everything from the franchise simply because it is Star Wars. This is also one of those cases where I'm way late to the party and good ten years or so have lapsed since release date. Is that a detriment, though? If your game is about spectacle and superficial appeal I'm afraid I have to say it is.
If there's one thing I have to give The Force Unleashed credit it's the way it embraces the fan fiction nature its writers decided to run with in the scenario. Enter Starkiller, Darth Vader's secret adopted child prodigy he “liberated” from his parents and apparently trained in secret so the two of them could supplant good Emperor Palpatine. Or did he? Sith being what Sith are you can guess what happens, but not before Starkiller has some revelations along the way to assassination targets Vader sends him to. Is he really doing the right thing? Why is the new pilot lady so foxy? Will the chatty robot sidekick ever shut up and stop trying to mock kill him? At least we know it will end eventually because I got the distinct impression what we finally played through are cliff notes of what writers must've written before story was deemed low priority for the game. It hits all the notes you'd expect from a Star Wars story, and plays up the power fantasy angle, but it's all just so shallow and never given time to develop. At least that fan fiction perspective leads you to expect anything and there are two endings if that's a seller for you, though.
One last word of praise I have for the game before descending into explaining what didn't sit that well with me would have to be the production. Not actual gameplay production, mind you. I'm rather talking about the presentation when it comes to pre-rendered cutscenes and motion capture/lip sync. There was a big buzz about body image capture at the time and how using actual actors to embody characters would change the industry. Well, I'm not sure how much it caught on, but it certainly didn't detract from the game for me and there was that Noir game that did it even better or so I hear...
I'm almost tempted to repeat my opening lines here, but I had a distinct impression I was in for rough times the moment Darth Vader prologue began and this carried into the game proper. Your character simply has these paradoxical controls that at the same time feel both too stiff and loose, if that makes any sense. Character movements and attacks in no way flow fluidly to and from so you always have to be aware of your surroundings, not helped by the fact camera tends to play hooky and get stuck, as you watch from off-screen attacks. God help you once you have to do platforming because even with some leeway thanks to double jumping and propelling yourself forward with the Force I still found myself just hoping I would succeed. Speaking of the Force it leads me to second part of the equation – Force powers are simply too inaccurate and loose for strict control you kinda assumed you'd have. At the most basic Push and Lightning do the job, so much so I relied on Lightning heavily as the game went on for damage dealing, but actual for Force MANIPULATION is a crapshoot. Hold a button to grab something with the Force and then finagle it around with analog sticks to rotate and throw in the direction you want to. This is about as pinpoint accurate as it sounds, doubly so because the Force Unleashed's “priority auto targeting” is at best wonky and at worst out to kill you. At the same time you need to be within arbitrary range to see the shimmer effect on objects or enemies you can use the Force on. In hectic situations this leads to unnecessary taken damage as explosions can move potential projectiles around you, plain glitch-ridden nature of the game preventing you from grabbing objects or trajectory of thrown subjects simply not working out as intended.
In my humble opinion it's one of those instances where controls employed, as limited by gamepad design, were simply inadequate. Which happens to be a major problem when your entire game is sold on the premise of living out a Force killing machine power fantasy. Yes, Starkiller is supposed to wreck everything left and right. Problem? Game never conveys that past some incidental destruction and neat things you'll notice at the corner of your eye as you play, like how enemies tend to grab onto things or other enemies to hold on as you bounce them around with the Force. Your powers never come out as something organic, but rather typical “press B for Force Push”.
Hold on, I'm actually lying.
Game does allow you some pretty impressive moves and displays of Force prowess. They're just relegated to QTEs. Yes, my friends. Ancient relic of yesteryear rears its ugly head once more. The Force Unleashed is a particularly egregious example as anything even remotely breathtaking won't have you displaying how proficient you actually are at beating enemies, solving puzzles or navigating the environment so much as gluing your eyes to bottom center of the screen and hit those four buttons when they pop up. Bosses especially will be taken down with mandatory QTEs which, thankfully, for the most part weren't difficult and aired more on the annoying side. Proving even latter can be deadly for you would be that Star Destroyer takedown sequence which has you bringing it down with an ongoing analog stick QTE during which TIE fighters spawn endlessly in waves to prevent you from doing so. That sequence probably shortened my life by a year... only to do it in less than a minute the next day.
Even with all of the above I probably would have enjoyed the Force Unleashed a fair bit more if not for what seemed to be gradual decline in quality and effort as the game went on. Difficulty certainly ramps up, but in the last two out of nine levels on the offer game sure loves to throw snipers, walkers and specialized troopers at you all at once. This becomes an issue because hurling objects with Force Push is your best method to take out distant enemies and that manipulation takes time. Combined with the above and you can see some problems arising. Despite relying on Force powers to clear areas around you, create a protective shield and such, you still have threats at various ranges you cannot negate so easily or at all. Death Star level in particular had me just giving up and rushing past enemies because I stopped caring about experience to level through impressive enemy kills, searching for holocrons and everything else. Difficulty is the wrong word to describe this, “turns into an annoying chore” is probably more apropos.
Final Thoughts and Rating?
Ignoring certain design decisions like those incessant QTEs, even if it all worked as intended, The Force Unleashed would still just be a mediocre game bearing Star Wars in the title. What I finally played through is definitely not something I would recommend. Short fan fiction story is a matter of taste, but this level of inaccurate control and sub-par implementation of the game's primary feature aka feeling like a Force wielding badass, is not. Add on top of that some rather rudimentary lightsaber combat, uninspired levels and cast you don't exactly find yourself caring for makes this a far cry from Jedi Knight games. You could say that for-the-time impressive production values make it worthwhile, but I would disagree and question priorities at hand. The Force Unleashed comes off as an ill-realized attempt at creating the most ambitious Star Wars game up to that point – one that tried to do more destructive aspect of the Force justice.
See ( Science Fiction, Action, 2019, 8 episodes )
This was definitely one of those slow burners I did not initially like and actually took first two episodes just to get over the silly premise before I got into it. You see, in See it's the future, something bad has happened and humanity has regressed back to a tribal stage. And everyone's blind now. Yes, this means you get an insight into a civilization that has developed in such a way sound is much more important, you use rope knots as writing and everyone's a real stealth ninja. By that I mean you have some very-hard-to-suspend-disbelief-for action scenes at times, with Jason Momoa kicking ass being the usual exception. His “scraping the glaive across the ground and keeping it close” admittedly looks very cool and I believe it every time because it comes off as a very systematic way of fighting. Not to say world is idyllic or anything because a form of tyrannical civilization under Queen Kane has persisted and it comes to odds with our protagonist as he takes in two kids with a secret that could change the world. What that SECRET could be in a society of blind people I'll let you guess. Funny thing is I wish this show was about Baba Voss who got portrayed in a very layered fashion by Momoa with backstory of his own that gets hinted at as the story goes on rather than his adopted kids, though. I ended up liking the show after lukewarm initial reception, mainly due to rather silly mass combat scene where everyone is blind and they somehow still work it, and I am excited for the second season as you have the story seemingly diverging.
The Horus Heresy II: False Gods ( Science Fiction, 2006, 416 pages )
Quickest summation of False Gods would probably be “whoa, that escalated quickly” and I'm not entirely sure if that's all positive. Continuing some time after the first novel we still follow Garviel Loken of Luna Wolves legion, now renamed to Sons of Horus, but there are more points of view involved now. Of particular note is Primarch Horus as we finally get some insight into his mindset and actions. Which is where False Gods falters because it all happens so quickly. Yes, he undergoes a dramatic experience and there are already plots underway he seems to play into (un)willingly which did not change my impressions this was a hard and fast 180 that should have been gradually spread over more material considering the type of “fall from grace” scenario, one that pretty sets the events of 40k into motion, we're talking about here. Considering how long the series turned who's to say this was a bad call, though? Good news is what's in there; action scenes, debating the morality of what is going down and Primarch guest stars, is still on the same level established in Horus Rising making this a worthwhile read continuing that plot thread.
Watchmen ( Superhero, Drama, Action, 2019, 9 episodes )
What a bizarre season show. I am referring to the fact that Watchmen the TV series, not only exists in the same continuity as Watchmen the graphic novel, but it also succeeds Watchmen the movie, via timeskip. Being a fan of the graphic novel and movie both I was kinda torn with its direction. This may be one of those cases where you're better off going in blind or at least knowing some basics like who Dr. Manhattan is/was/will be, context of “superheroes” in the setting, etc. At its core this is an action drama about residual racial tensions in Tulsa, Oklahoma involving a white supremacist group calling themselves Seventh Kavalry and now-masked police force, with superhero monikers like Sister Night and Red Scare, trying their best to figure out what the hell is going on. It's nowhere near this simple in practice as it involves a Korean genius just building a big clock, exploring this alternate world of Watchmen and wondering just where did our omnipotent blue light bulb disappear to. Despite my personal misgivings about the show, and heavy-handed comments regarding racism tying into the plot, I would still recommend Watchmen as long as you stick with it because there is a continual narrative despite what may appear as schizoid plotting.
Oh boy, it seems I've lasted another year here on BLAEO.
I'm also really satisfied having managed to put out one last update of the year without committing to any last second all-nighters. As expected going with a single review format sure helped in getting my Report count up there to formidable fifteen entries compared to last year's five so that was a well made move. Sure, there was something akin to, let's call it padding with free games and demo impressions, but it wouldn't have felt right to just disappear for ridiculously long periods of time without any activity whatsoever. Worst thing is I just kept adding to my backlog and rotating my installed games having barely finished anything. Still absolutely wish I could've been more active in the community, though. And lastly I also regret not including at least one Quizzical this year which have historically proven to be quite popular in getting a discussion going. Also, Secret Santa struck and got me a game I was looking to buying during the sale so thanks a bunch for that. :D
To cut this long epilogue short – what are your final thoughts on 2019? Are you satisfied with your output now that it's come to a close? Did you get around to completing site challenges or your own personal goals? How much money do you plan to leave at the upcoming holiday sale(s)? Do you have any tips for the upcoming year and what would you like to change in the future?
Hope you have a great 2020!
To cut this long epilogue short – what are your final thoughts on 2019? Are you satisfied with your output now that it’s come to a close? Did you get around to completing site challenges or your own personal goals? How much money do you plan to leave at the upcoming holiday sale(s)? Do you have any tips for the upcoming year and what would you like to change in the future?
I think I’ll manage to complete all my personal goals for the year, yay! And in terms of my Steam backlog I’ve added 19 games to it this year, but completed 31 (so far) so I’m quite happy with that. And that doesn’t even include all the other amazing games that I finished on other platforms (AC Origins, AC Odyssey, The Outer Worlds, Frostpunk,…). So in terms of backlog progress and the quality of games I played it’s probably been one of my best gaming years. :)
I hope you’re happy with how 2019 went for you and I’m looking forward to reading your in depth posts next year!
I’m always envious when I see there are people out there committed to clearing out their backlog enough to actually keep track of goings in and goings out. My approach boils down to “play and finish as many games as you can” because if I actually got into how many NEW ones I add it would be a perpetual negative. :D Finishing over 31 games sounds mental to me so massive congrats on that, especially because some of those were open world titles, though.
I hope you’re happy with how 2019 went for you and I’m looking forward to reading your in depth posts next year!
Thanks. I did finally get my asset pipeline nailed down so I can just focus on review parts without worrying what to do for the artwork and such. That was a major step in favor of more frequent updates.
because if I actually got into how many NEW ones I add it would be a perpetual negative.
That’s exactly why you need to keep track of it! :D I made a “Finished in 2019” and “Added in 2019” list to keep track of my bad (hey, they’re now good!) habits. Might help you too when/if you’re ready to take control of your backlog.
Way too much work and it would just depress me. Just being subscribed to Humble deal kinda puts me in the negative, especially now when they’ve started to offer ten games each month. I suppose I could give some away, but that would just be passing the problem to someone else. :P
I’m more or less inactive on BLAEO atm, but wanted to drop in to thank you for your wishes and I hope your 2020 will be awesome as well :)
Right back at ya. ;)
Man I thought you were talking about the new game, not an old one so I was really surprised to see a D as a final score!
Anyway, 2019 was a pretty solid year gaming wise. Not exactly on Steam (though I had some fun) but for everything else. The Switch definitively killed it for me. Xbox Game Pass PC is, for now, an awesome gaming service for cheap. I even had some fun on Origin despite me wanting to avoid EA at all cost. And I still played on my Vita (Danganronpa 2) in 2019!
I failed my year long challenge though, that I set for myself with all the favourite played games from BLAEO users. There’s a few games I still want to try but time is missing…
I don’t think I’m good with objectives. So for 2020 I probably will just keep on enjoying whatever games I manage to get my hands on or games that I discover along the way. I think it’s the best way to avoid burning out or lose interest! So yeah I probably won’t set up a new year long challenge xD
That’s the response I was waiting for. ;D
To be fair it’s somewhat less of horrible score when you consider I still have E and F that I haven’t used and D really just means that it’s a “mediocre game that did some things bad”. I also didn’t talk about it whatsoever in the review, but it seems like PC port is rather dodgy with TFU.
Damn, that’s a lot of games you got challenged on so it’s not so shocking you didn’t get around to all of them. I also dabble in Origin… on top of GOG and uPlay + consoles. This year was surprisingly PC-centric, though. Xbox Game Pass is real tempting, and there has been a code or two for a free month floating around, but I really don’t have the time for even more games and it would feel like wasting it. Is it any good? Do you have to use the Windows 10 app to access games?
Yeah you need to use an app for Xbox Game Pass but it’s working okay. It’s not the best (especially at picking install folder) but it’s not too bad either. But you’ll crush your backlog indeed. Though, for the price I’m paying (about 3.5e/month) I consider that playing one game a month is good enough to not waste money. And they had really great games so far. I just hope it will continue like that for the foreseeable future.
I see. I still remember GFWL and what a disaster that was so I guess it’s a good thing Microsoft learned from it.
Not bad. I’d probably be more inclined towards it if it was Humble Choice deal aka pay the subscription and keep your games forever.
I don’t mind just “borrowing” games. I have enough to last me a while and I rarely go back to them once finished anyway. Unless I really do enjoy them and it is still quite rare that I decide to play them once more.
I am somewhat used to buy and sell my games back with consoles and it ends up costing me about 10-15€ usually, difference between my buy price and sell price. And that’s one game. So for less than 5€ and without the hassle to sell it back is a pretty good deal for me.
But I guess it’s all a matter of preference and perspective. I also still hope to see the complete Fable series back on PC. And especially Fable 2 that has yet to make an appearance on PC… Hopefully that Game Pass will bring Fable back! At least that’s my hope and dream :D
True, I suppose. I just got burned with PS+ and gave up on the model. Unlike you I also don’t really come from “re-selling my games” background and thinking on it now is kinda crazy. Paying $15 for a game when you can get a ton for that on Steam really has made massive strides in how I look at game value nowadays. Why Fable 2 never got ported to PC, in any capacity, is one of those decisions I’ll never understand. We got the next game, for god’s sake.
I assume Croatia has the same problem as Slovenia with the XGP - Microsoft pretending it doesn’t exist which means you have to use an address from a supported country to use it… Not sure if that’s only needed if you subscribe to it regularly or if they ask for your address even if you just activate a promo code. Please let me know how/if it worked, if you try it out. :)
You can check the list of games here to see if it’s worth it to you.
To be perfectly honest, I wouldn’t know. I only briefly dabbled into Windows 10 app store to try out the Phantom Dust remake, but that was before this Game Pass was a thing on PC, I believe. That didn’t exactly wow me. Interesting to hear Slovenia is also stuck in “we don’t exist” territory. You give me a call if you try it out first. ;)
I actually have an active subscription already; having inlaws that live in the UK finally came in handy. :P I’d rather not have my account set to a British address anymore once Brexit happens, though. :I My Windows Region Settings are still set to Slovenia (and everything works fine), but still…
Yeah, I actually forgot about that. Gonna be fun with VAT evasion. :D