ex WoW addict, Path of Exile prisoner trying to fight the steam backlog Carenard’s profile

Lets see if I can finish this backlog…. before 2050.


Welcome to 2025!

Phoenix Wright: Ace Attorney Trilogy

53.6 hours, 30 of 30 achievements

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Finally managed to finish this wonderful VN, I did use a guide mostly because I don't tend to play VN's for difficulty on decisions, more for the story, comedy and characters.

A wonderful random gift I received


Brotato

90.5 hours, 176 of 176 achievements

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I promise I was not addicted… no don't look at those hours or what day I started playing it… or the fact that I have done wave 100 danger 5 on endless already(prbly could have gone infinite on that run… at least close to the world record of ~2000… that busted of a build)


q.u.q.

1.5 hours, 11 of 11 achievements

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This is one of the great weird VN's… its hard to say much without spoiling it.
its fairly cheap, its short(1-2hrs max to 100%) and I would say its worth playing


Triclinium

0.5 hours, 8 of 8 achievements

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Cute and enjoyable, took me 33 minutes to 100%… without a guide, so its length is the only complaint.

pretty sure I did every choice possible to, there is a secret achievement… while trying to hunt for whatever it was I noticed the settings menu had new buttons and tried the Konami code for kicks and giggles… that was the code to unlock a secret option to get last cheevo >>


STAR WARS Jedi: Fallen Order™

15.7 hours, 22 of 39 achievements

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I had forgotten this was a souls like, honestly… I see what they were going for but it made one flaw with the game… you a jedi… feel like your using a wet noodle to attack with. I resolved with with a difficulty editor mod, just doubled the damage compared to normal mode to lower difficulty some(faster enemies die the less risky it is after all)… and most importantly… it felt more like I was using a light saber.


Divinity: Original Sin Enhanced Edition

50.2 hours, 25 of 54 achievements

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This took me a bit to get used to, even managed to get myself killed in the tutorial dungeon… got to close to poison gas, went to leave and saw fireball scroll, exploded it and try to get to other side to quickly and died to fire >>

did ultimately play on baby mode


The Mermaid of Zennor

4.0 hours, 8 of 8 achievements

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I started this one on the wrong day, its dark, depressing at times, and mostly not the happiest of stories… I started this one the same day of my Cousins funeral… the completely wrong headspace to be walking into this VN's atmosphere with.

the story overall was good, not much to talk about art wise, the music did fit the atmosphere.


My Dear Prince

6.0 hours, 13 of 13 achievements

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and now we move to cute Yuri VN's

I may be getting lazy on reviews


Bard Harder!

0.9 hours, no achievements

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1 skeleton big bad and 1 human successfully flirted with
just bard things, flirt with everything with all that charisma.
great game, very short, has achievements in game but no steam achievements >>


NieR:Automata™

34 hours, 33 of 47 achievements

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So this is one I was somewhat worried I wouldn't love, as it would be my 3rd game from platinum to play, the 1st was Astral Chain, I just couldn't behind controlling both the player character and demon thing for combat, 2nd was Bayonetta, that one was frustrating at times and felt it was trying to be more showy than fun.

fortunately I loved this so I won't write off platinum games, I did almost every single quest… skipped the final race thing, 2 colosseums A and S rank battles(I didn't want to grind up some more to do S rank on them… I definitely pushed it doing the other at the level I did)… would likely need an hour of straight grinding in the desert pit where they infinitely spawn to do it comfortably. I did ultimately play on easy, some with and some without the auto chips on… dying on the tutorial boss and losing 30 minutes of progress hurt. Once you get past that and have the checkpoints death is not a serious setback anymore(as long as you save often)


Agatha Christie - Hercule Poirot: The London Case

6.6 hours, 46 of 46 achievements

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Decent, I found it to easy
I don't know if any cheevos were able to be missed but I got them all without a guide.


A Story About My Uncle

1.0 hours, 0 of 15 achievements
technical problems

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unfortunately unplayable

doesn't work with my controller at all, tried playing KBM but the screen just spins, I found something on community hub as a "fix" and it didn't work either :(


STASIS

3.5 hours, 27 of 27 achievements

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nice short horror(mostly blood and gore) point and click game with a solid story

did a few technical problems… but nothing that made it unplayable for me.


Rail of Möbius

10.7 hours, no achievements

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An incredibly good VN with amazing art centered around time travel.
easily going to be my favorite played VN this month

does have a few relatively minor localization issues, but nothing that will stop the understanding or enjoyment of the story(things like missing spaces, a couple times names weren't translated(EG Cecilia telling a character you can just call her , one of the unimportant side characters name seemed to be a literal translation of their Chinese name, a few times closer to the end it would show text intended for production(BG: XYZ)


The Room

2.6 hours, 5 of 5 achievements

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this was a great puzzle(box) game

I feel like I am getting lazier on these texts… are people reading this far :D


不/存在的你,和我

4.0 hours, 31 of 31 achievements

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and now the VN's are getting philosophical, this was pretty good… but weird at times(debating if I upload any SS's atm)
anyone who wants to 100% this, do the settings/main menu achievements rq before doing story… so you don't need to dig and find the save folder to delete your save… as doing the bad end will lock you out of 1 the cheevos


The Room Two

3.7 hours, 7 of 7 achievements

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This one was no longer just a puzzle box, but now puzzle box tied to a room
this is definitely a great series


Amelie

1.7 hours, 7 of 7 achievements

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Necks!
this one was short and interesting!


The Room Three

4.8 hours, 6 of 10 achievements

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and now the series is more escape room, still great though, don't have 4 through family share sadly.
there was some puzzles in the hub area that spans all of the area I definitely couldn't figure out, but its beaten
won't 100% this one… previous 2 100% was just beat the game.


Sakura Sadist

3.4 hours, 13 of 13 achievements

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Its a Sakura game… not much more needs to be said
Childhood friend is the best(aren't they always)


Ad Fundum

6.2 hours, 8 of 26 achievements

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decent mining game… the early game is pretty boring… alot of games have this problem though… but once you get some upgrades it gets better


Piczle Cross Adventure

22.3 hours, 24 of 24 achievements

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Nice and enjoyable Nonogram game.
its all making pictures… so if you get stuck with the math logic… you can try to go to art logic.

I was a rebel and saved the tutorial for after finishing the rest of the game to 100% it.


Sakura Cupid

3.0 hours, 16 of 16 achievements

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and yet another Sakura game and rooting for childhood friend.


Twilight Survivors

34.5 hours, 188 of 188 achievements

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definitely the cutest vampire survivors like game I have played, game definitely needs some more balancing… some of the skills and characters are just so much weaker than the others, ranged projectiles are by far the best(to be fair… in what vamp survivor like game are they not?)

all the characters at least were fairly unique with their unique weapons, you have the cat girl with a giant hammer going for big aoes(prbly the best melee weapon… because of its sheer aoe), a Shiba Inu ninja that is all mobility(lots of dashes), a robot that can be in mobile mode or deployed mode for even more damage(later unlocks give it a shield so its not as detrimental vs bosses/elites), can't tell if its supposed to be a living jackfruit or dorian that is about getting hit and doing reflected damage, standard warrior dude, elf archer(by far the best of the characters), a literal cat summoner(2nd best imo once you get its 2nd talent tree layer), a watermelon samurai… and a few more normal characters.

all the characters have their own talent trees, the only thing that get shared is the bonus for unlocking their ultimate talent(mostly things like +1 reroll, +1 banish, there are a few static bonuses that are more useful like some hp, attack, a revive and some levels for free right at the start(this is by far the most important for later stages)


Not going to put this one into the January post for reasons

Portal 2

14.8 hours, 25 of 51 achievements

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soo.. when I was checking achievements of others for some other reason… I noticed I was lacking a large number, pulled up an achievement guide and realized… I hadn't done most of the single player campaign… at least with achievements on my account. My cloud save also reflected that..

Not sure if I played on brothers/someone elses account, if co-op campaign was same puzzles but as 2 characters or what as I remember a good chunk. Even if it was a replay or just a first time doing single player its been long enough that it was a great experience regardless


Hope everyone had some great holidays. Knocking out a bunch of SG wins and gifts this month, a few to many wins going into the won’t play/other problems lists for my liking… but this is what happens when you start to run out of wins to pick from. Every single one is a SG win or a gift! Hopefully I didn’t miss any as I forgot to check my recently played before the monthly reset.

GRIS

6.4 hours, 17 of 17 achievements

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Lets start this month off strong with an amazing game
straight into the favorites, I did effectively 2 playthroughs as I had to go back to get the collectibles I missed via chapter select


Strings Theory

8.5 hours, no achievements

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neat little puzzle platformer


Nex Machina

3.7 hours, 13 of 39 achievements

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neat little arcade shooter that can be beaten in around an hour(on rookie… less if you fail less than me :D)… I don't want to imagine what it would take to 100% this though.


Barrow Hill: The Dark Path

5.6 hours, no achievements

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this was on overall disappointment


Kingdom Eighties

4.9 hours, 16 of 31 achievements

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haven't played the other kingdom games(yet), gameplay seemed to be what I recall from what I watched of the others… story was very whatever.


Chaos Reborn

2.5 hours, 0 of 34 achievements

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title screen had some great music, even though I wasn't going to play the the multiplayer(prbly the bigger chunk of the game)… I had hoped to be able to enjoy the single player…

my god is it slow… way to slow… so slow you can get bored as hell and quit… like I did
another sad red mark in my wins :(


Street Fighter 30th Anniversary Collection

19.5 hours, 12 of 17 achievements

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not very good at these retro fighters… definitely could have beaten them all faster but I didn't want to do the 2 controller or save after every hit level cheese strats… I did let myself use a cheat code on one of them


Splasher

4.9 hours, 18 of 47 achievements

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effectively a precision platformer, first 2/3 of the game I really enjoyed… then the game started adding winds and timed lasers which made the game less fun to me, ended up using cheat engine to get god mode on a few levels so I could beat it.


The Blind Prophet

7.7 hours, no achievements

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rather enjoyable point and click… other than being forced into fullscreen mode(these kind of games I like to windowed… or at least borderless fullscreen), something was breaking SS's for me on this… all of the ones I took are just solid black >>


Dreamstones

1.2 hours, 0 of 25 achievements
a buggy mess

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will let my review on steam speak for itself

an Arkanoid clone with RPG elements, while at first its enjoyable… then you start noticing the collision and physics bugs, the ball just going straight through the paddle, being sent downward instead of back up, or otherwise the wrong direction. The split ability seems to almost always shoot a ball towards the bottom of the screen regardless of the balls original direction… making it a low value skill with a long cooldown.

would love to play more… but… these bugs are just killing me
I tried the area I stopped at 4 times… I failed it all 4 times due to collision detection bugs… shame as the game is otherwise enjoyable


A Story Beside

10.0 hours, 16 of 16 achievements

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a lovely story based game
those who can enjoy a slower story focused game will likely enjoy this one


F1 2020

4.7 hours, 5 of 50 achievements

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well I have determined… I absolutely suck at this game, won't surprise me if I missed something to help me win at all.
but even using the assists and setting AI to the bare minimum… I couldn't win


Bang Bang Racing

2.3 hours, 7 of 12 achievements

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and then a racing game more my style, arcade style!
other than not loving the looks of the vehicles… they feel misshapen somehow I enjoyed this one.


ELEX II

5 hours, 3 of 50 achievements
trailer feels like false advertising

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I feel like the trailer is complete false advertising… it depects lots of action… I have put 4 hours into this game now and have killed ~40 enemies total… 1 group of humans for a quest… which was more shoot explosive barrel and thats about it… and the rest is weak little rats/flies… everything else will just murder you because your way to weak… even on easy.

This game mostly wants me to go point A to B and talk to people so far… while I expected some of that in a game like this… when only 2 quests have asked me to kill things… and 1 of them was effectively kill 5 rats that are spread out in the world…. I just wanted more action :/


Deadlight

5.4 hours, 20 of 31 achievements

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this was a very old SG win, I actually have a key for the directors cut/enhanced edition/whatever it was called(to lazy to double check)… but that version isn't a win so it gets no love!

I originally marked this as won't play… but as my unplayed win list shrinks I looked over some of my won't plays and this one I was unsure why I had marked it, I overall enjoyed this one, it wasn't great but a solid 7/10 for me.


Elendia Ceus

16.3 hours, 4 of 5 achievements

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wasn't bad… but my god some of the secret room locations are just dumb, if I didn't open the steam guide to get an idea… I would have been clueless to check a mailbox for a secret room kind of dumb.

now to take a break from RPGmaker games for a bit before tackling the other one I won.


Mark of the Ninja

12.2 hours, 11 of 38 achievements

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another old win bites the dust, I guess I got distracted by WoW/POE on this one which got it left unfinished… for 9.5yrs


Miriel Saga

21.7 hours, no achievements

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For starters I won't call it a good game(5/10 or so), was longer than expected to.
The voice acting is the entire reason I entered a single GA for this… and the parts of the game that were voiced were disproportionally good compared to the rest of the game. You could definitely tell which parts had more time put into them to.


Unidentified Falling Objects

2.2 hours, 2 of 14 achievements

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an interesting arcade game, definitely not one I can sit down and finish quickly but will work on it over time


Twilight Survivors

6.0 hours, 73 of 188 achievements
slowly working on this one, but potato bro got priority

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This was a random gift from someone
its a slower pace vampire survivors clone, but we have cute characters! A big hammer wielding fox? wolf? cat? girl(can't remember what lore vs looks was), a dog ninja(yes just a dog), a cat summoner(again yes just a cat), an elven archer and more(still haven't unlocked them all). Instead of a generic meta progression tree for everyone each character has their own talent tree which when pushed to a certain point gives a bonus for all characters(+1 revive, +1 reroll, +5 starting level(and what comes with levels) are the ones I have seen)

probably would have finished it by now, but Santa brought me a potato that shoots guns and swings weapons at things


Brotato

68.4 hours, 141 of 176 achievements

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I probably watched 20+ hrs of the game since the abyssal DLC came out(the curse mechanic is the sole reason I became more interested in the game, without it… it would become to samey and easy), and I was right… I am clearly addicted(all those hours… are in the past 2 weeks… and I have multiple days where I was out and about for family/holiday stuff).

starting to play with mods as I finish up 100% achievements(which is just win with each character on each map, and a few other that you get in the first hours)


The month to eat way to much food … and have way to much gaming time…. December is going to look tiny in comparison
… can’t tell if I missed anything(stupid criminal idling for cards for xmas event)
also played some Balatro from family share

Kairo

3.7 hours, 11 of 11 achievements

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I am still unsure of what I did to solve some of these puzzles… also super weird secret ending.


Bound By Blades

0.0 hours, 0 of 15 achievements
technical problems

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not a good start of the month… refuses to accept input from my controller after the press to start screen. Played with all sorts of controller settings and same issue >>
another SG win into the technical problem folder :(


Severed Steel

5.3 hours, 12 of 57 achievements

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I had to turn this down to the lowest difficulty level, I am not skilled enough to constantly be doing the actions where enemies cant hit you and kill them.

definitely an adrenaline rush game and worthy of its overwhelmingly positive review average


Mini Ghost

3.9 hours, 10 of 24 achievements

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I don't think I am very good at this, but I managed to beat it!


Nodebuster

2.9 hours, 13 of 13 achievements

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A short and simple game… also the first game I have finished from my family share library.


Outer Wilds

15.1 hours, 14 of 31 achievements

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Man I was confused on what I was doing for the longest time here, I ultimately chose random places to explore first so I feel I found what to do and where to bring things very early since there is nothing stopping you from going anywhere except knowledge.

Mostly stress free exploration, although the time requirement on certain things can be stressful… and ofc the area that feels like a horror game.

… its really hard to say things about this game without spoiling it >>


X-Morph: Defense

11.1 hours, 14 of 40 achievements

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an SG win, was very enjoyable, I am a casual in this genre so I definitely played on easy, the final level was still fairly rough.
I enjoyed this alot.


Where the Water Tastes Like Wine

24.7 hours, 35 of 38 achievements

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while the story of this was somewhat enjoyable and is what stopped me from dropping it… the overworld portion was fairly painful.
honestly feel like this game would have done better in a VN format.


Hellpoint

17.8 hours, 21 of 42 achievements

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Slowly cleaning up the SG wins list, this one was alright, I would have been unhappy if I kickstarted it or paid full price, but as part of a bundle/freebie(SG win!) it was enjoyable.


Aegis Defenders

11.5 hours, 26 of 31 achievements

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this stupid game kept enabling controls for player 2 every time I launched it, and I would forget that it was doing that every time I started it so I had to quit to title multiple times to turn it off…
beyond that it was decent

slowly working through all these SG wins


XCOM: Chimera Squad

19.0 hours, 16 of 40 achievements

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overall I enjoyed it, although… I get the feeling turn based tactics with guns… is not my favorite. Maybe I just prefer Fire Emblem/Final Fantasy Tactics style turn based tactic games.


Legendary Mahjong

5.9 hours, 7 of 20 achievements

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decent mahjong game… with an absolutely terrible mode that you have to do to unlock all the other mahjong modes…

the slide puzzles alone are making me consider never touching this again… I may consider continuing to play traditional mode some… but at this point I might as well just play regular mahjong on my phone… I have a paid one there to so(traditional only though)


Bayonetta

15.1 hours, 16 of 50 achievements

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There are parts I loved… Parts I hated(cough chapter 14)… but had a solid time overall… I was bad enough at the game I did have to drop it down to easy mode.
took some time to get used to the game having attacks launched at me right after a cutscene for enemy spawns happened.


Journey

2.8 hours, 4 of 14 achievements

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Wonderful short game, I missed 3? of the glyph things in my Journey.
I learned this game is technically multiplayer to a degree… after I finished it and was wondering why I got an achievement steamDB categorized as multiplayer. For the rest of the game I thought it was AI assisting you through your Journey.


Sunset Overdrive

17.2 hours, 20 of 80 achievements

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Definitely a game made for a different crowd but I managed, took a while to get used to needing to be bouncing around and grinding on rails.


The LEGO® NINJAGO® Movie Video Game

7.5 hours, 21 of 50 achievements

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Enjoyable lego game… far to many cutscenes though(its been a while since I touched a lego game… I hope all of them don't have a cutscenes as often)


SYNTHETIK

39.1 hours, 18 of 27 achievements

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This is a fun roguelite, very hard to. I don't think I can clear it at high difficulty, but at the lowest possible… I did barely.

save files are unencrypted so you can edit it to cut all the grind out, I didn't play with that to much just gave myself some levels to cut some of early grind since the level unlocks were not going to just give me a win.


Legacy of Dorn: Herald of Oblivion

6.5 hours, 24 of 24 achievements

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now to watch a 20hr video explanation of what I just read
then spend hundreds of hours learning to pain minis, using my nemesis heroes minis for practice as I already have a nice set of painted ones from awaken realms… and then… go broke buying warhammer minis.


Loot Rascals

4.4 hours, 8 of 22 achievements

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Gameplay is fairly simple and easy to understand, RNG makes runs vary wildly… I have had somewhere you can lose right at the start because of how things generated…. then I checked out a seed someone posted in discussions and it was like playing a game on story mode instead of hard mode, I took it slow to ensure I won that run… but it also cut the game time for this game down quite a bit since it was an easy win.


Escape from Naraka

0.5 hours, 3 of 22 achievements

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the game itself(at least where I am) isn't to hard for me… its that this game is giving me motion sickness no matter what settings I tinker with… I just can't push myself through this one sadly.


BELOW

16.5 hours, 10 of 10 achievements

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neat little action roguelike, thank goodness there was an explore mode… because I know if I had to manage hunger/thirst… this game would be impossible lol.

can't believe I missed a climbable wall right at the start and had to look up where to go >>


Dead Estate

8.9 hours, 31 of 200 achievements

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another fun one, still working on doing some more in this

November was roguelite/roguelike heavy


Balatro

15.5 hours, 11 of 31 achievements

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this is from family share, dunno why blaeo can't see updates play stats and I have to adjust it, its not privated :/
I see myself checking into balatro addicts anonymous eventually


and its October!

DreamWorks Dragons: Dawn of New Riders

4.7 hours, 6 of 10 achievements

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There be Dargons in this game…
went in with low expectations, and it met them.
best part was riding dragon.


Numba Deluxe

4.3 hours, no achievements

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puzzle game, not much to say.


Hi-Fi RUSH

12.1 hours, 26 of 71 achievements

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Cute robo kitty!
I suck at rhythm games… never exceeded 60% on the timing metric for scoring, B ranked most levels… but my hack and slash skills got me to S ranking clear times!
I can see all the love that went into making this game


Inua

1.6 hours, 12 of 12 achievements

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short game, do wish there was more to the story


Dwarven Realms

212.4 hours, 21 of 26 achievements
I don't have an addiction... what don't look at those hours

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game recently released from early access so still has some kinks… like 5 progression achievements being unobtainable >>

very simple ARPG, grind, grind, grind, craft gear, push deeper into endless difficulties, eventually get some aspirational bosses… don't look at my hours please… I don't have a problem(and its definitely not higher than shown here)


Magic Archery

0.8 hours, 7 of 7 achievements

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super simple idle? clicker? auto battler? some amalgamation of those 3?
under 1hr to 100%, I could have finished faster than I did but I went ahead and unlocked everything in the shop before clicking finish game.


99 Waves

11.6 hours, 13 of 21 achievements
better than I thought it would be

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This game… actually exceeded my expectations
The UI is functional… but not great and what is made me go in with super low expectations, the gameplay however is pretty solid, story is super basic and hardly worth mentioning.
Game isn't exciting enough to drag me into endless mode though


Phoenix Wright: Ace Attorney Trilogy

26.0 hours, 13 of 30 achievements

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Unfortunately I watched the anime so I am spoiled on the contents of the first 2 games to a degree, fortunately it was long enough ago I only remember bits and pieces

on the 3rd case in the 2nd game so far, slowly but surely will get through it all


and here comes September! Posting slightly early as I am starting Phoenix Wright Trilogy… and highly unlikely I finish even 1 game of it before month ends

Demos that BLAEO doesn’t see anymore: I Am Legion: Stand Survivors, this is a great twist on the survivor like genre, I did most of what you could do in the demo and am considering picking it up on release.

There is No GreenDam

0.9 hours, 7 of 7 achievements

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Short, cute art/live 2D model, to short to have an emotional impact at the end.

translation is very spotty at times


KARAKARA2

7 hours, no achievements

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more cute girls!
that ending… 3 when?


The Last Tinker: City of Colors

10.5 hours, 8 of 14 achievements

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Enjoyed this more than I thought I would… one of the rare instances of me taking much longer than hltb times to >>
did encounter some bugs… one of them forced me to look up what to do just to find out my problem was a bug.


NEKO-NIN exHeart

6.8 hours, no achievements

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cute cat girls that are ninjas serving a normal dude as their master.
and of course they fall madly in love with him instantly

they act a bit more like cats than the Nekos in Nekopara.


NEKO-NIN exHeart +PLUS Nachi

1.0 hours, no achievements

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+1 to the Neko harem?


NEKO-NIN exHeart +PLUS Saiha

0.9 hours, no achievements

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+1 not a Neko to the harem?


Time Walker: Dark World

33.8 hours, no achievements

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Nice little auto battler roguelite
game got pretty hard and took many attempts to finally beat the highest difficulty(both learning proper strats… and getting meta progression)
endless mode… turns out its best to just ditch the entire team building… and do a solo assassin/ninja that absolutely destroys everything(also makes it significantly easier to min/max the skills… and attribute book allocation).
not sure just how far into endless I can push… but I am in the 300s on the floor… and only the "second to final boss" portion(game basically repeats the same bosses you get in Hell mode in order… so) is even a threat(it took 1/3 of my Ninjas life!… the others do < 10%)


Okami HD

26.1 hours, 36 of 51 achievements

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it only took me 18 years to actually play this… sure I only bought it recently(off gray market… but $5 was… fair(sad I missed the choice this was in)… but I had wanted to play it since its original release on the… PS2
The visuals I say still hold up today(upside of hand-drawn stuff!)

some gameplay elements… don't, the celestial brush(a core mechanic of the game)… can be finicky… missed a pixel in making your circle? now the game won't do what your intending… wanted to do a quick power slash but started your line on fire/ice/water/lightning(once you have the relevant powers)… well guess what…. you didn't do that slash now…. and the worst is the fishing minigame… the 3rd one that you HAVE to do… took me close to 30 minutes to catch the fish since you have to constantly hold the opposite direction the fish is going… but it will swap directions 10 times in a second making you lose all the progress towards getting it to jump so you can slash it with your brush(which can can easily miss making all that time wasted)… and you have to hit it 3x… Arguably the worst fishing minigame I have done yet in a game.

combat was enjoyable(especially enjoyed the glaive weapons… 1-2 tapping enemies with charged hits) if a bit easy(to be fair… I have a ton of experience in this genre… so maybe its just skill), exploration is great, story is great


Four Last Things

1.2 hours, 17 of 17 achievements

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commit all the sins!
this game… was an experience to say the least
got 16/17 achievements without looking at achievements or a guide! had to do a 2nd quickie run to drink some alcohol for the 100%


Effie

5.9 hours, 15 of 26 achievements

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simple collectathon with basic combat
personally… the game was to simple for me, while not a bad game… it felt lacking… needing more depth in every department


Skully

7.3 hours, 12 of 29 achievements

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the start of this game is significantly better than the end. Actually is nice visually and voice acting!
its the platform puzzles with the golems that ruin the game for me… they are slow, tedious… and if you mess up after setting it up… have to do it all over again.


Remnant: From the Ashes

30.7 hours, 27 of 50 achievements

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overall… a disappointment to me.

the first boss… sub boss or whatever was complete and utter BS… cramped indoor area, with mobile strong melee boss and constantly spawning things that explode and gave rot debuff(from what I could tell it just occasionally made you cough stopping you from doing other things)… completely impossible for someone still learning the gameplay so I went to modding, used relaxed mode mod which gives a bunch of armor/life/resists and a little life regen(allows bosses to remain challenging but doable… more of an easy mode) just so I could actually play the game.

mechanically speaking bosses fell into two categories… absolute joke, or clearly designed for multiplayer.


Beacon Pines

5.4 hours, 11 of 11 achievements
I forgot to take screenshots

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wonderful visual novel, this was the highlight of the choice it came in for me and not the headliners, this was something I considered buying off the steam store a few times.
I loved it


Genome Guardian

1.2 hours, 6 of 100 achievements

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my first game from family sharing to launch
definitely more interesting to watch than play… at least for my first couple runs, will give it another shot someday… maybe, low priority though as I wasn't feeling it


Sakura Shrine Girls

4.9 hours, no achievements

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Nothing special about the story(as expected from a Sakura game), but cute cat girls!


Meme Mayhem

56.6 hours, 40 of 45 achievements

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Dumb meme autobattler that is highly addictive.
it is very RNG heavy, I doubt I will 100% it… mostly because the last few are locked behind so much RNG to complete


Halls of Torment

22.3 hours, 355 of 500 achievements

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this was a random gift from SG member
will likely get more time/cheevos in this month, but another nice game in this genre.
enemies move differently that most so avoiding them isn't as easy</p>

unlikely I will 100% but I do intent to unlock a bit more than I currently have.

</div>

and its August! Some random new indie game on this list… is making it shorter than it could have been… can you tell which?
working on Natlan in Genshin… so at best I will finish one more game this month

Renegade Ops

3.7 hours, 2 of 16 achievements

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If this is your kind of genre you will love this game, also you can play as Gordon Freeman from HFL2
fitting that I play this right after the HL2 month.
with this I am down to 1 2014 and older win that isn't multiplayer left to beat... and that one is an unknown if I will


Frog Detective 1: The Haunted Island

0.5 hours, 6 of 6 achievements

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short and simple game


Frog Detective 2: The Case of the Invisible Wizard

1.0 hours, 6 of 6 achievements

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took what they learned making the first one and expanded on it… I started to have lag for some reason near the end(prbly a memory leak or something). Also short and simple


A Short Hike

2.0 hours, 5 of 12 achievements

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short, chill and enjoyable game, I spent a fair amount of time just roaming with no goal in mind even. Has quite a number of mini games I didn't try, wasn't excited for them personally.

fortunately I was playing near the time… of a very time specific achievement so no playing with system time needed!.


Path of Giants

3.4 hours, 17 of 17 achievements

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wonderful little puzzle adventure game, honestly… wish it was a little longer
a few achievements can be missed but can easily go back to do them after your done with level select, I managed to get it all by chance on my playthrough.


Fashion Police Squad

4.3 hours, 15 of 25 achievements

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interesting spin on this genre, started to get rough on the last levels… I ended one of them with 1 health remaining… on the easiest difficulty(I suck at these)


Rebel Cops

18.2 hours, 27 of 33 achievements

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this game was hard… imagine that I was playing on hard >>
but I managed to do it!
I would consider 100%ing it… but the Three Musketeers achievement… sounds like a pain even on easy


Dungeon Exiles

87.4 hours, 46 of 46 achievements

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So this is a recent release… I saw a clip on YT it looked fun, pulled it up on steam saw it had a demo and tried the demo… immediately loved it so bought it… at full price
This is an auto battle roguelike, it set it hooks into my ADHD and did not let go until I had completed it. Is it really backlog if it was in my library for 2 minutes before being played?


Summer Pockets

39.9 hours, 15 of 15 achievements

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A wonderful, long VN, the fifth route(unlocked after the first 4 heroines) is where Key… did their thing and punches you in the gut and makes you cry yourself to sleep.

fortunately the true end unlocked immediately after has a happier end. All heroine routes are great, Shirohas is the best, the start of Tsumugis…. lets leave it at the word boobies was in far to many lines because of other girl on her route.

table tennis mini game was fun, I think I would enjoy it more on mobile because of how it played mechanically… didn't personally love the Islamon stuff.

oh... Zelrune go watch Spice and Wolf already</p>


Spirit of the North

7.9 hours, 18 of 24 achievements

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overall I enjoyed it… but found a few things frustrating.

terrain mapping… is done in a way to force you to only go on specific paths… I once got ontop of rocks the devs didnt want me on… was like a waterfall and it forced me… and lower importance terrains like some rocks in the water… will consider you in the water before your foxes models front paws are off of it… disallowing jumping. Game also made many of the shamans staffs no longer be allowed to be picked up if you left the section it was meant to be used in… and if there was a loading zone it was just stolen from you… I wanted to play the whole game carrying a single shaman staff… there is no real good development reason for this.

also some times using the mid air dash… would go in a direction I was not moving


Adolescent Santa Claus

0.3 hours, no achievements

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short with cute art….
story though is weird as hell


Gal*Gun: Double Peace

3.7 hours, 12 of 39 achievements
another route done!

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This time I did Shinobus route, got true ending on expert! why is this game so much fun.


July 2024 part 2… The Half-Life 2 part … because I didn’t want a mile long list, part 1 posted July… 12th
July ends for my on the 26th… one little monster known as Path of Exile is getting another league… and I am far to addicted to not be sitting in the queue to play.

The Binding of Isaac

7.5 hours, 27 of 99 achievements

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I have never really vibed with this games aesthetics, giving myself a few runs to get used to the controls and it became easy, almost every single enemys pattern was easily read(which isn't a bad thing… if I tried hard mode most likely)

the fight against Mom and her heart were fairly interesting, same with the demon thing in the area after moms heart(although it was to easy… but maybe I had great luck that run as I was melting things)… the rest of the bosses were pretty boring to me.


Little Inferno

2.6 hours, 17 of 22 achievements

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honestly this game would be far far more enjoyable… if it just reduced the timers on things
multiple times I was just waiting… for something to restock so I could get it for a combo, or didn't have enough stamps so just waiting for it to be delivered.
I failed to hold onto something required for an achievement… and did what many people did in this game… burned it.


AR-K

3.9 hours, 8 of 12 achievements

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This is a fairly mediocre point and click game, I recommend not playing it.
I only did so because it was a SG win >>
next SG win… Half-Life 2, expecting a much better time with that one.


Half-Life 2

12.5 hours, 21 of 33 achievements

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I am mad at myself for putting this off… for what is this… 11.25 years after winning it.

Had a great time for the most part, I did get lost a few times and had to reference a walkthrough, but that is the magic of older games not slapping yellow paint and arrows telling you where to go. The snipers and turrets that pop out of the ground are by far my least favorite enemies.


Half-Life 2: Lost Coast

0.4 hours, no achievements

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this is just a short little tech demo… featuring HDR and some dev commentary on a few things.
since I finally beat the main game I allowed myself to play through this so another SG win on BLAEO is marked as beaten!


ATRI -My Dear Moments-

14.8 hours, no achievements

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I intended to finish this one before the anime started, but I was slow and 2 episodes aired before I finished.
this is a wonderful and emotional VN… I swear I didn't cry over yet another anime robot.


Dust: An Elysian Tail

13.9 hours, 19 of 30 achievements

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I originally started this… in late 2014, I have no idea why I stopped… I assume either World of Warcraft or Path of Exile… both are/were addictions.

great game… only thing I disliked are the teleporting dudes who summon tons of zombie things(occasionally ones that explode and set me on fire!)… you have to use fidgets(the little fairy fox thing) attacks and your special to hurt them… when I encountered them I had invested nothing into it… so each hit was doing about 4 damage… where my attacks were easily doing 50x that.

one more ancient backlog done, and it was a good one!


Half-Life 2: Episode One

3 hours, 5 of 13 achievements

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more half life!
pros: more of a great game, can beat the game letting your friends do all the work and never fire a bullet
cons: flashlight levels, my internet went out while playing so proper time played/achievement tracking is wrong >>
Onto Episode 2!


inbento

2.3 hours, 15 of 15 achievements

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short and enjoyable puzzle game. a few levels stumped me for a bit, but most I was able to figure out fairly fast.
has a little story with cat pictures between works.
only needed a guide to find the hidden level(faster than just looking for it)


Half-Life 2: Episode Two

5.3 hours, 13 of 23 achievements

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and this wraps up the Half-Life 2 games… now I just need to play the first one… well more like Black Mesa(some day) so I can enjoy a more modern game.
I was getting ready to go find a Gorden get to the 'choppa meme right at the end, but things happened and credits rolled before hand.


Enter the Gungeon

21.0 hours, 38 of 54 achievements

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This game is incredibly difficult, fortunately you can mod it and Mod the Gungeon includes console commands, so I have been giving myself a nice little handicap…. of a chunk of armor so I have been having a blast actually clearing it instead of getting stuck in the 2-4th chambers(I remember why I stopped playing in on the switch now… I wasn't progressing(skill issue))

this will eventually get 100%'d… maybe, will at least play enough to get more of the achievements


oh… and for Zelrune… yes I have started summer pockets, but all this theorycrafting for Path of Exile is distracting me… once league launch weekend is done I will be able to focus more

Happy Murica Fr33dom Month. Professional backlog assassin this month
July part 1… lets see how much more I can do

Purrfect Apawcalypse: Love at Furst Bite

1.4 hours, 23 of 23 achievements

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Short, Cute(and bloody to!), I had a good time with it.


Mad Max

25.1 hours, 18 of 49 achievements

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If only the scrap generation while not playing the game worked… required a server connection… that is shut down.
so 100%ing this game will likely require afking the game just to get the scrap camps generate every 20 minutes.
also means its going to be near impossible to have all the vehicle upgrades/skill unlocks while doing the story.

Overall game is great, didn't enjoy the forced death race run… but at least I could win just by blowing all the other racers up. Melee ombat was really enjoyable, as long as you could hit a very generously given timer on parry/counters and an occasional dodge you were practically immortal… also shotgun OP, 1 shot, 7 kills.

maybe I should consider watching the mad max movies… I haven't watched any of them


Seasons after Fall

22.2 hours, 19 of 21 achievements

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You get to play as a cute little fox!
this game does poorly for some indicators of where something appears at(oh this thing you just made appear is somewhere that you won't remember where is!)… or what to do(that Cicada puzzle…)
7/10, could have been better


Vampire Survivors

56.3 hours, 211 of 211 achievements

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and it is officially 100% completed.

I really enjoyed a bunch of the DLC weapons… paranormal scan from among us DLC is busted


Bear With Me: The Lost Robots

2.4 hours, 5 of 64 achievements

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This was allright, I don't have the complete collection DLC so maybe the rest is better.


Borderlands GOTY Enhanced

21.3 hours, 35 of 80 achievements

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2 is definitely better. Still a solid game, running around with my tactical long range shotgun with great success.

but since I upgraded to an xbox elite series 2 controller I no longer have input issues like I did with my old 360 controller and I could finally play an old SG win from 2013, removed from technical problems, moved to beaten!


Creepy Tale

2.6 hours, 11 of 13 achievements

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maybe I will like it more after beating the others in the series as its little story feels incomplete.

wish there was a better guide, I was going to 100%… but there is a platform puzzle, guide said its completely random, achievement requires making minimal mistakes… apparently it has 2 patterns and the guide creator didn't list either of them. Other achievement I missed is right at the start(didn't realize they weren't guiding me to the achievements, just how to do them and achievements conditions in a box nearby)


Midnight Mysteries: The Edgar Allan Poe Conspiracy

3.0 hours, no achievements

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a not so great HOG


Fortix

3 hours, 6 of 12 achievements

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completely different game than I thought it was, went with keyboard controls… one complaint it was easy to get stuck on your own not on the safe line line making you lose a life…. oh and that dang black dragon sticking to me like glue… and failing the 3rd area of a zone and having to redo the 2 easy ones to get back to the one you failed at. Was able to capture the boss on the final level…. with like 40% of the map, feels good.

another 2013 SG win done(you may notice a pattern with alot of my backlog slaying this month… other than a few backlog games for POP(and finishing off vampire survivors)… its alot of OLD SG wins(slowly progressing towards qualifying to join PM)


Akin

2.9 hours, 4 of 9 achievements

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very simple logic puzzle game… honestly the levels were to symmetrical… figure out half of the level odds are you have the solution for the other half sitting on your screen.
Think I will start avoiding games like this completely… they aren't challenging me at all.


Alien Breed 2: Assault

5.1 hours, 4 of 13 achievements

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have the same feelings as the first one
suspect I will feel the same about the third… mostly yawning my way through them because they are wins and I am nearing the criteria to get into PM finally(these cursed 2013-14 wins!)


Bad Rats

4.4 hours, 8 of 13 achievements

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this game is bad… I only entered GA's for it because it was a SG meme to do so… I got cursed with it
now its beaten, no longer holding its spot in the red bars of shame

do yourself a favor, avoid it!


Alien Breed 3: Descent

5.1 hours, 4 of 13 achievements

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same feelings as 1 and 2… at least the trilogy is done now!
onto the next game… and it starts with the word alien… again


Alien Hallway

1.6 hours, 10 of 20 achievements

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very basic game, not much to it
boils down to picking upgrades and spawning units on cooldown
steam isn't tracking my time on this correct... having to idle it back to my play time


Worms Crazy Golf

4.7 hours, 15 of 29 achievements

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so many SG wins being slaughtered this month, yet another from 2013 beaten
enjoyable little golf game, some levels were rough.
I thought all the worms game were multiplayer only so when going through my won't plays and seeing this had a single player career mode I decided to turn a red bar green


June was eaten by a time devouring monstrosity. Also slowly making more progress on 100%ing Holocure(hopefully before the next update whenever its going to be). also started the vampire survivors DLCs, operations guns stuff fully unlocked, working on among us now(these are fun weapons!)

Don’t see myself finishing anything else this month so a couple days early it is

Strawberry Vinegar

2.5 hours, 12 of 28 achievements

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This one is very cute… but I just couldn't get behind the story, guess I just prefer older characters… or something.
only parts I really liked was when the older demon showed up for the bad endings. probably won't bother 100%ing... if I do I will likely skip text just to trigger the achievements


Detroit: Become Human

13.5 hours, 29 of 48 achievements

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Excellent game… I guess I watched a full lets play before because as I played through I had vague memories of the entire game

I will eventually replay going for a different ending(a less peaceful ending… there will be blood… red blood)


Vampire: The Masquerade - Shadows of New York

6.0 hours, 14 of 14 achievements

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Reddit win! can't decide if I preferred this one or coteries more
Definitely do prefer anime VN's more
just text skipped through the dead/bad ends to get them done with.


Disgaea PC

89.7 hours, 11 of 30 achievements

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I was inefficient in leveling in item worlds…
both on constantly working on lower tier items so low lvl runs… instead of pushing a little higher to have significantly faster levels(getting occasional bonus gauge bonuses of 100k+ exp for everyone… instead of 3k kind of deal) … and not properly managing residents on items(stat bonuses) so I spent more time grinding than needed to beat the game.

while I had fun this isn't something I will continue playing after, would rather replay final fantasy tactics or a similar game in same genre instead.

really hated how in item world the randomized layout could and somewhat frequently did create extremely annoying or even outright impossibly layouts to clear… including at the 10th/20th/30th level of items which has the item general/king you want to kill(straight impossibly to reach them)… maybe this is possible once you do a ton of grinding, max ranks you get further throw range… idk I am not grinding anymore. I will give my camera/mouse control complaints a pass since I know this is a port of a handheld game designed for use with a dpad


Kill It With Fire

3.1 hours, 9 of 27 achievements

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I enjoyed this, didn't get to use enough fire though, sure I could replay where I have access to the flamethrower… but this kind of game doesn't have replay value to me.


GNOG

1.9 hours, 13 of 20 achievements

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not very difficult, but neat little game with a bunch of mini puzzles.
+1 SG win beaten


Life is Strange 2

16.9 hours, 19 of 46 achievements

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I am told this is the worst LiS game, overall I enjoyed it… only thing I disliked I felt the kiss between Sean and Finn was forced… I thought the option was hey were bros, the action was definitely not what I intended.

I debated at the end between surrendering and pushing forward, we went to Mexico, no amount of cops was stopping super wolf.


Wizard of Legend

3.1 hours, 2 of 19 achievements
I don't have the patience for this

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The game itself isn't bad… its just that either it takes to long to get to interesting things or this game just expects you to have better reflexes than I do currently. If I managed to make it to the first boss of a run(which I was able to maybe half the time)… the boss(outside of the ice ones at least) would just kill me in a matter of seconds… they are all fairly fast and hit hard.

Thanks but no thanks, will find something that I feel like I am making progression on and isn't a perfect reflex simulator.


Project Nimbus: Complete Edition

7.1 hours, 14 of 30 achievements

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decent game


The King's Bird

3.7 hours, 6 of 13 achievements
Its just a skill issue

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Thank goodness this game had an assist mode for scrubs like me… I got skill checked on the first level(not the tutorial starting area at least), The previews definitely don't make you think its as hard as it is. Assist mode used… for the entire game :/.

hated the levels that took away your glide ability


MO:Astray

0.5 hours, 0 of 26 achievements
technical problems

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If anyone knows how to get a controller to actually work in this game(tried both a PS3 controller on USB and my XBOX elite series 2 wireless controller)… both worked as far… press any key to continue… but beyond that nothing(other than switching to controller icons on UI instead of KB)