Anti-Backlogging Strategy 2.0 Daerphen’s profile

It’s about time to get rid of all my backlogged games… Ok I will be serious, I will try to get rid of some of them. So here is how I will try to manage that.

Challenges


  • Bridge Constructor: The Walking Dead

    8 hours playtime

    13 of 13 achievements

Report #429: Bridge Constructor: The Walking Dead


In principal just another Bridge Constructor. But I liked the mission variety more than in other versions. You don’t have just a car that is moving, but also you have to kill Zombies, destroy enemy cars or bandits. All that with different characters, that can lure zombies, throw granades, shoot rifle or slash through herds.
At the end only recommended, if you like Bridge Constructor games.

  • Sherlock Holmes The Awakened

    14 hours playtime

    28 of 28 achievements

Report #428: Sherlock Holmes The Awakened


I am a fan on these kind of games. Just finished another Sherlock Holmes game, where you are trying to solve one big case, but on the way you need to tackle quite a lot of mini cases. Usually you need to investigate some scenes, find the interaction points and then get a lot of hints or non-hints and trying to figure out how the link together.
Never played the original, just this remake of The Awakened, so cannot compare.

  • Tyler: Model 005

    5 hours playtime

    11 of 11 achievements

Report #427: Tyler: Model 005


Another game, which I started playing a couple of years ago and then quickly dropped it.

The game idea is very cool. You play a robot and basically run around a house with basement, ground and upper floor and an attic. There are customizations to collect.
But the controls makes this game almost a nightmare. The game tells you by showing you controller prompts, that you should play with controller. But then there is no attack button. So I decided to not switch fully to mouse and keyboard. Mostly because I hate to translate key prompts to different ones. So for fights I had to walk with left hand on controller and right hand on the mouse.

Anyway, the achievements are very simple and the story only takes like 4 hours to play.

  • Outer Wilds

    42 hours playtime

    31 of 31 achievements

Report #426: Outer Wilds


This game is the perfect example of: Just stick to it.
Basically the first coule of minutes I did sometime in 2020 or 2021. Did not understand the game and put it away.

Now 5 years later, after a colleague recommended it to me to play I started it again and really liked it. Had to get used to having absolutely no guidance and just start exploring.
Only negative to say: There are DLC achievements which are broken. Or at least the description is very misleading.

  • Aragami

    34 hours playtime

    51 of 51 achievements

Report #425: Aragami

There is no rush


Well well. This has been in my pile of shame (started, got some achievements and dropped) for quite some time. First achievement I got in 2017. Finally took the time to finish it. And my god this has been a fun game.
It is mainly a stealth game, because if you get into fights, you will die (most probably). Teleport from one shadow to another, my favourite play style was the “no kill, no detect”. For the sake of achievements I also had to play each chapter once with “kill all threat”, but also this helped to gather all the collectibles.

If you like games like Dishonored, Styx and Assassins Creed, I recommend check this out. There is also a sequel, which will be played in the next 9 years :D

  • Assassin's Creed Mirage

    64 hours playtime

    61 of 61 achievements

Report #424: Assassin's Creed Mirage


4 months later I reinstalled the game again and added 20 hours of playtime. Was very surprised it got a content update. Basically an character origin story that plays after the base story. Unfortunately it also added a replay mechanism for contracts and story missions. With a challenge system. Took probably around 10 hours with some video guides to get enough points to unlock all extras.

  • Assassin's Creed Revelations

    60 hours playtime

    48 of 48 achievements

Report #423: Assassin's Creed Revelations

Ezio returned


After many years I returned to this game, because Ubisoft decided to put steam achievements to their games. Not sure when I played this the first time. After starting the game I got 25% of the achievements right away. Only played quickly through the story back then.
Took quite a long time, probably 40h to replay everything including the DLC. Most annoying part: Controls when climbing. Happened a lot that I suddenly jumped sideways from high places although I wanted to jump upwards

  • A Plague Tale: Requiem

    37 hours playtime

    35 of 35 achievements

Report #422: A Plague Tale: Requiem

Hardware hungry


Oh boy, this game had me frustrated for quite some time. Staying there in the list of shame games, which I uninstalled withouth finishing it.
The game started nice, but in maybe Chapter 3 or 4, right at the end of a cutscene, the game just crashed to desktop. Unable to start the save game I uninstalled it. A little later I installed it on my steam deck and to my surprise I was able to continue.
So back to PC played a couple of more sections until it crashed again. Rage quit. Again after a while decided to start again on steam deck, but this time the controls were completely broken on Steam Deck. So uninstalled and almost dropped it again. But then had the idea to disable my controller and switch to mouse+keyboard. And suddently it worked.
Also I was in constant fear that it will just kill my PC hardware (AMD Ryzen with 8 core @ 3.8Ghz and GeForce RTX 3070) which I consider a solid setup. But all fans turned on to max all the time and stutters here and there got me worried.

So here I am, played it to the end and played 13/17 chapters again in NG+ to get the remaining collectibles, upgrades and misc achievements.
Recommended, if you liked the first game or are into games with mixes of combat, cut scenes, quick time events and sneaky sections.


The end of Batch #41

  • Tiny Tina's Wonderlands

    49 hours playtime

    47 of 47 achievements

  • Dying Light

    115 hours playtime

    78 of 78 achievements

  • Syberia - The World Before

    20 hours playtime

    30 of 30 achievements

  • Submerged: Hidden Depths

    8 hours playtime

    14 of 14 achievements

  • The First Tree

    6 hours playtime

    14 of 14 achievements

  • Moonlight

    5 hours playtime

    12 of 12 achievements

  • The Inner World

    17 hours playtime

    23 of 23 achievements

  • Assassin's Creed Mirage

    44 hours playtime

    50 of 50 achievements

  • Hamlet or the last game without MMORPG features, [...]

    4 hours playtime

    no achievements

  • A Plague Tale: Requiem

    37 hours playtime

    35 of 35 achievements

  • Hamlet or the last game without MMORPG features, [...]

    4 hours playtime

    no achievements

Report #421: Hamlet or the last game without MMORPG features, [...]


Very short and fun game finished. Its actually faster than 4 hours. Probably around 1 hour. Earlier idle time is also counted here.
Just be aware that the game is so old, that it changes your entire display resolution. Now I need to reorder my windows on 2 screens.

  • Assassin's Creed Mirage

    44 hours playtime

    50 of 50 achievements

Report #420: Assassin's Creed Mirage


It has been a while since I played an Assassin’s Creed part. Recently the even added steam achievements for almost all of their games. So probably I will want to revisit some more titles soonish.
Game is solid, not too fancy or new. Playing in Baghdad works very well. Some annoying bugs here in there like getting stuck mid flight on invisible ropes or guards suddenly to decide to hunt you although your notoriety is at 0.

Took me 33h according to the savegame. Probably not counting menu time (scanning map, reading stuff, going through inventory) and of course tab out of game to look something up.