Anti-Backlogging Strategy 2.0 Daerphen’s profile

It’s about time to get rid of all my backlogged games… Ok I will be serious, I will try to get rid of some of them. So here is how I will try to manage that.

Challenges


  • The Curse of Monkey Island

    7 hours playtime

    no achievements

Report #409: The Curse of Monkey Island

Life of Daerphen Challenge Year 1997


Played a bit of a nostalgia game. Not really sure which of the Monkey Island games I played at a friends place back then. For sure not right after release but a few years later.
Its a nice game, the graphics of course are not too great compared to current point & clicks, but its solid. And it had no weird game closing bugs as other modern games.

  • A Plague Tale: Requiem

    9 hours playtime

    no achievements

Report #408: A Plague Tale: Requiem

Game crashing bug


Been a while that I marked a game as broken/not playing anymore.

The game itself was really cool. Until it crashed to desktop after a cutscene. And is not startable again. As soons as the game loaded the checkpoint it stops again. Without error messages. A shame of error handling. Really glad it is “just a HB choice” game

  • Nanotale - Typing Chronicles

    8 hours playtime

    34 of 34 achievements

Report #407: Nanotale - Typing Chronicles

Learning to type very very fast


This is this kind of games where I midway through the game think “why the hell am I playing such games”. Typing a lot throughout my work day I then go in the PC in my free time to run around a beautiful world and killing enemies, collecting lore by typing words above their heads.
It is similar from the gameplay as Epistory, but it has some new modificators and elements that you can use to either kill, heal or build something.

  • Syberia 3

    20 hours playtime

    40 of 40 achievements

Report #406: Syberia 3


Here we go, number 3 of the syberia series done. Somehow I thought I already completed this part, when I purchased the forth game (Syberia: The World Before) in the summer sale.
The story is nice and was happy to play it. But the controls sometimes made me hate the game. I soft locked myself twice. First time was a real bummer, because I did not know of the soft locking possibility and the game only has one autosave slot. So I lost about 4 hours of progress.
The second also was annoying, almost at the end but forgot to backup my autosave for maybe 2 hours and had to replay those.
But with a guide I managed to get all the achievements and happy to continue with the next part sooner or later.

  • SUPER CRAZY RHYTHM CASTLE

    30 hours playtime

    26 of 27 achievements

Report #405: SUPER CRAZY RHYTHM CASTLE


Totally forgot to write about this game. Finished last month in a group of 4 players. We went almost for all achievements, but we currently not planning to get the very last one.
The game is absolutely brilliant. A lot of fun, frustration and eye pain on the way.

There are some levels that really took a while to complete 3 stars on, even on regular difficulty. Recently they released a patch to nerf exactly those levels.

  • The Talos Principle 2

    64 hours playtime

    87 of 87 achievements

Report #404: The Talos Principle 2

Life of Daerphen Challenge Year 2023


Oh hello Report 404, the report that is supposed to be missing….
Nevermind, just being silly after finishing the second game of the Talos Principle Franchise.

I enjoyed solving the puzzles, I did not enjoy having to walk for hours to get all the collectibles :D
The base game is rather a chore at some point than very challenging. Each set of level you learn a specific feature, which you can sadly forget in the next area.

Anyway, story is nice and the DLCs absolutely worth it. Especially the Into the Abyss is adding real challenging puzzles to the game.

  • Bud Spencer & Terence Hill - Slaps And Beans 2

    6 hours playtime

    6 of 33 achievements

Report #403: Bud Spencer & Terence Hill - Slaps And Beans 2


Played through the second part of the series. I liked that it also had synchronized characters. If I remember correctly the first one did not have that as a feature.
Still missing a lot of achievements, but probably will not go for them. I liked the story and game but there are too many parts that I found annoying in regards of the fighting.

  • The Forest Quartet

    2 hours playtime

    no achievements

Report #402: The Forest Quartet


Quick, spontaneous bought game during the summer sale. Looked nice visually and was supposed to be short. So I installed and played it through. A sad story but well written. Liked the game style and “puzzles”

  • L.A. Noire

    36 hours playtime

    60 of 60 achievements

Report #401: L.A. Noire

Life of Daerphen Challenge Year 2011


Installed this game, deinstalled it, installed it again, and back and forth. Had to be very stubborn to finally get used to it. The main issue I had in the beginning was the controls of driving the car. It was just not moving, turned out that I had my driving wheel still connected with the PC and this caused issues. The game really has compatibility issues with newer Windows versions. If you have two monitors, it will always start on your second screen, but after changing resolution in the menu back and forth it sticks to the primary display.

Game was nice, took me probably around 25 hours to complete the story. And then another 10 hours to grind all the collectibles.


The end of Batch #39

  • The House of Da Vinci 3

    13 hours playtime

    30 of 30 achievements

  • Little Nightmares II

    13 hours playtime

    35 of 35 achievements

  • Red Dead Redemption 2

    57 hours playtime

    11 of 51 achievements

  • Life is Strange: True Colors

    8 hours playtime

    40 of 40 achievements

  • Whispering Willows

    5 hours playtime

    20 of 20 achievements

  • Thirty Flights of Loving

    10 minutes playtime

    no achievements

  • Beatbuddy: Tale of the Guardians

    6 hours playtime

    12 of 15 achievements

  • Portal: Revolution

    9 hours playtime

    21 of 21 achievements

  • We Were Here

    2 hours playtime

    26 of 26 achievements

  • L.A. Noire

    36 hours playtime

    60 of 60 achievements

  • We Were Here

    2 hours playtime

    26 of 26 achievements

Report #400: We Were Here

Wow, 400 reports and counting :D
We decided to finally give this series a chance. The first game is quite short, took us a few seconds under 2 hours to replay the game a couple of times to get all achievements. We had some troubles with disconnects over wifi, but ethernet solved that issue. Puzzles are not too complicated, the hardest part is finding the correct words to describe symbols.