DarkwingedTrumpeter’s profile
I am completionist but have spent way too much time on some basically incompletable games.
Next, I will try to go through some games I have won, some Metroidvania, and C/JRPG games I accumulated.
I was moving half a continent and had no access to a stable internet connection. So, no achievements hunting and backlog smashing happened. We just settled. Rebooting.
08/26-09/02/2019
Side Quest
Okay, I had to do at least one of the won games and tried a HOG - since those tend to end up a lot at ST. I only played one hidden object game so far, and is was short. I selected Alchemy Mysteries: Prague Legends and was not disappointed.
Alchemy Mysteries: Prague Legends
10 hours playtime (0 this month), 15 of 15 achievements (100%)
I think this one is fine. The graphics are nice and interactive 3D but a bit dated, the story is interesting, however, the progression of the journey is a bit confusing and and at times discouraging. The best thing for me are the unexpectedly tough puzzles - as far as I can tell, HOGs tend to have simple puzzles, this one has some really good and even challenging ones instead. All in all, fair but nothing to call home about. 3/5
Pro tip for achievement hunters: Play directly in advanced mode, there is hardly a difference but saves you from playing the game again to get the badge; and never press the Skip button (not even in cut scenes). You should be able to complete this in about 5 hours (it took me 10 hours since I am a sucker for achivos and had to do it twice).
Main Quest
I like to try games with unconventional concepts, this is why I adopted Talk to Strangers. Unfortunately, this is another example a Limited Profile Features Steam game. I start to hate that thing…
Surprisingly entertaining and even challenging casual game, if you are eager to make a sale at every house, learn about the different stories and endings, and maybe get all achievements.
I would describe it as choice-driven rouge-like drummer (*door-to-door salesman) simulation. I was quite flummoxed when I tried this for the first time and fell for some cookies from a nice old lady. Instead of quitting, I learnt the ropes, became an artful barterer, and now can even count the Death to my customers. *gg*
However, the game is pretty repetitive, and if you cannot embrace the satirically dull life of a salesman this might fall flat for you. Art, sound, etc, is all good, what's missing is a game-mechanic beyond trial-and-error - there are hints of it in the park, and some strategies related to stress/depression management, but in the end it's all just decoration.
Fun for 4-6 hours before you know all the selling answer. 7-10+ if you want to see all. Still, I'd say it's worth the money.
Well, times and again I tried to reach salvation in Super House of Dead Ninjas.. great game but it has some really elite achievements. This time I managed to get a top 180 leader board score in the hard speed running mode - but still cannot get the 6 Minutes of Madness & co chievos. That is madness!
I’ve added some hours to Onikira: Demon Killer. Boy this game gets hard. I can only do this when I am fresh, that’s why this will take me a lot longer then I’d like.
The next thing I am going to finish is Captive, a nicely done horror/puzzle deviation of the usual RPG Maker sauce. End then maybe another classic JRPG… yea, I have a soft corner for those.
8/8-25/2019
About two weeks ago I finished Deep Dungeons of Doom
This is one of those games that are simple, but not so easy to beat. And it takes an outrages amount of time to get to 100%.
Just some numbers how rare some items are: in 46 hours I found Mountain Spring water once. Never got the red key card (I got it once I think at hour 3 but did not know that it is rare and died anyway in the dungeon like a noob, yikes. So, I got never access to the Bubbly Potion, and still miss a Secret - but luckily this is does not prevent 100% achievements) I got a Power Berry about 3 times but could only secure it 1 time… and so forth. Then you have to do 666 levels in the endless dungeon, that’s not fun - but doable (using the Witch, a legendary weapon, like Hynx’ staff and the Curing Wand and 5h). Finally, you have to collect 30k gold to buy all the upgrades and secure the last achievos. Whahaha. I would not do it again. But when I was about to give up I finally made some progress and could beat the game, and then I just kept going… stupid, I know. However, the 9th Circle now is one of my rarest achievements.
Deep Dungeons of Doom
43 hours playtime, 46 of 46 achievements (100%)
Overall, this game is a gently introduction to rogue-lites for those who never came across the classics. This is why I say yes. However, I can only mildly recommend it since it is kinda dated, (very!) grindy, and repetitive. If you are alright with that consider it on sale.
I’ve pretty much spent the rest of the time playing Super House of the Dead Ninjas. I doing speed runs and dreaming of getting 100% - but this will probably never happen. Nonetheless, progress is possible and I could at least get 7 Minutes in Hell. I tried to stop playing this but it feels so good.
Super House of Dead Ninjas
86 hours playtime, 35 of 46 achievements (76.09%)
This is how a (hardcore) arcade action-platformer has to be. The rogue-lite elements are a (welcomed) extra here and not the whole thing like in some other (poorer) attempts. The True Ninja DLC does not add much but heck why not (and if you want to do seepd runs you will definitively need it). 9.5/10
08/07/2019
ARENA GODS
0.8 hours, 0 of 2 achievements
The game seems to be badly optimized and constantly overheats my machine. So, in effect, I can’t play it. Fighting bots is not really pleasant. Might be fun with friends, but seems to be dead anyways. The 30 minutes I got out of this were enough, won’t play it again. Did I mention the achievements are broken?
08/08/2019
I think this one hits the mark. It takes some time before it gets really interesting (and might become too difficult after some point for some), nonetheless, overall, a nice 2d hardcore platformer with hiding aspects.
Death Fungeon does not look like a lot, graphics are nice, still nothing to call home. The hero is cute, the sound/bgm not so much, the controls are alright could be (a lot) better, but still work, and the stealth aspect (hiding, waiting, evading) asks for some tactics (esp. if you go for all the diamonds) and not just running and jumping. What I really like is the smart level design. It's amazing what wild moves you often have to pull off to complete a scene. If you are willing to put some time into this, it's definitively worth the money: 3.5/5.
Heck, yeah. I’ve completed the game in about 6 hours and had a real blast. Yes, it gets freakin’ difficult in the 3rd realm, and collecting all 27 diamonds there is a challenge, but it’s so satisfactory when you do. Since my fingers started to hurt (the wall jump is damn hard - press towards the wall when you touch it, then jump, press jump again for consecutive wall jumps) I switched to an xbox one wireless and have to say the inputs feel better using a controller. Unfortunately, the game is not tracked here and it also has no achievements. I still mark it as completed since I have not only beaten the game but collected every diamond in all realms (and I think there are no secret levels). So, 100% done.
08/05/2019
Coldfall
2 hours, 8 of 8 achievements
Unfortunately, this does not show up in the All Games section since it is a Limited Profile Features title.
Legend of Himari
1.4 hours, 18 of 18 achievements
08/06/2019
Death Fungeon
3 hours, 0 of 0 achievements
I think this one hits the mark. It takes some time before it gets really interesting (and might become too difficult after some point - I have not finished it yet), nonetheless, overall, a nice 2d hardcore platformer with hiding aspects.
Death Fungeon does not look like a lot, graphics are nice, still nothing to call home. The hero is cute, the sound/bgm not so much, the controls are alright could be (a lot) better, but still work, and the stealth aspect (hiding, waiting, evading) asks for some tactics (esp. if you go for all the diamonds) and not just running and jumping. What I really like is the smart level design. It's amazing what wild moves you often have to pull off to complete a scene. If you are willing to put some time into this, it's definitively worth the money: 3/5
Not fully beaten yet but has no achievements anyways.
Again, this does not show up in the All Games section since it is a Limited Profile Features title.
565 | games (+4 not categorized yet) |
90% | never played |
6% | unfinished |
2% | beaten |
1% | completed |
2% | won't play |