Senses’ profile


BACK IN ACTION!!

It's been a while since I left SG and did my last BLAEO post, 2 years already!! Lots of ups and downs in my life, 3 different homes, 3 new pets, a new job. Well there are stuff that I am still improving, but I'm taking one step at a time, tried to run before learning how to walk, don't do it kids, it will only go bad. Anyway I decided to start fresh and get back into gaming now that I have more time for myself.

This post makes sense #1 - October 2024

Half-Life 2

Cat Quest

16 hours
12 of 12 achievements

3/5

3/5

3.5/5

3.5/5

13/20

A really cute, fun and full of cat puns, Cat Quests have some strong and weak points, there are no much variation on the enemies, a lot of equipment that you end no using, dificulty only scales in the amount of damage done and amount of skills the enemies casts it doesn't really feel much progression on that aspect. However with a simple story and game design it can provide quite the entertainment for a day of two

It's required to do a minimum of 4 playthroughs to get 100%, there is almost no difference between plays except for some modifiers. Getting all the achievements is a sink of time. This is a really bad side for achievement hunters.

Half-Life 2

Castlevania Dominus Collection

36 hours
52 of 52 achievements

5/5

4/5

5/5

4.5/5

18.5/20

While Castlevania has a lot of games already, the three games present in this collection are by far the best ones, I would consider all of them on the same level as Symphony of the Night. It's good to note that all of them were ported from Nintendo DS, you would imagine that moving them would imply a lost in quality, however Konami did a fantastic job to make it look as good as the original in a way bigger screen, plus implementing a smooth system to replace the touch screen mechanics.

6 playthroughs are required to get the 100%. Sadly only 3 achievements are not story related, so the achievements feel trivial, the other 3 achievements require a second playthrough on each game, which only cut content from the first play. I would say this is the only aspect where this game really lacks hard

Half-Life 2

Family Mysteries: Poisonous Promises

6 hours
24 of 24 achievements

3/5

3/5

2.5/5

2/5

10.5/20

Another Artifex Mundi HOG, while they are really good at them and this one had more logical puzzles, the audio voices feel odd and the conversations didn't feel natural, more than other HOGs.

Can be completed in a single playthrough, however most achievements are trivial and don't really offer anything unique

Half-Life 2

Hotline Miami

9 hours
17 of 35 achievements

2.5/5

3/5

5/5

3.5/5

14/20

Don't get me wrong it is a really good game, but it is really frustrating because of the one hit mechanic, failling to kill an enemy will result in insta death almost all the time, and the hitboxes are weird to deal with, plus controllers make you feel the character is not doing what you're trying to do. Game has some really good bangers music and overall it's pretty enjoyable

Some achievements require a lot of grinding or are quite complex, will go back at it at some point but no intentions to get 100% on it anytime soon