Zelrune’s profile
Hello! I am Zelrune! I like to play story-driven games like RPG’s but sometimes I stray to other genres if the game looks interesting enough.
I have four dogs!
My curator group is here.
Fun fact: I fostered a lost sun conure for a week and it was traumatizing for both of us.
(He was happily returned home.)
Joined on 04/03/2017 but didn’t start seriously working on my backlog until COVID.
https://www.steamgifts.com/discussion/b9XQO/extraordinary-backlog-assassins-wanted-apply-here-blaeo-thread/search?page=23#kIN3ZRM
October 2024 Progress Report
Just three games this month! I tried to at least beat Coral Island, but I have 92 hours into it and I have a nagging suspicion I’m only halfway through. The Cub was a cute little game I picked up in a bundle, It was pretty fun aside from the few weird platforming sections and the ending was pretty surprising in a fun way. To The Rescue almost made the headliner title, but it’s pretty buggy despite being perfectly enjoyable and weirdly addicting. I loved all the dog breeds and that your hired NPC employees were competent and could handle the tasks you assigned to them, and that fully vaccinating a dog made them more adoptable - as it would in real life. For Fatal Twelve, it started out good, midway was excellent, and the ending kinda flopped for me as it was very “friendship is magic”, over-explaining things with a weirdly placed info dump. I’m pretty sure the original plan was to have two romanceable characters that was cut out to be just one because there was a pink hair girl who was seriously too involved in the story but had no effect on it - if she got removed nothing would have changed. Still a good VN, but, weird.
Next month.. November. I wanna play The Witcher 3, but I’m more behind on Coral Island than I anticipated so I’m not really sure what to do here. I might buy a short-medium game but I think it’s just gonna be farming for me, folks. Also, has anyone seen my little emote cat? They appear to be missing…
Total games added to backlog: 2
Total completed: 3
Shishimai Rinka is a second-year student at a girl's private high school who was caught up in a terrorist bombing on her way back home. She died, and woke up again safe in bed, her death undone. Chosen by the Goddess Parca in a twisted Divine Selection, Rinka and eleven others who died at the same time must discover three vital pieces of information on other victims to eliminate them – their names, what killed them, and their regrets. Only the winner can continue living, the eliminated participants following their original fates, but Rinka isn’t alone. Her friend Miharu is trapped with her.
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15-18+ hours to complete, Fatal Twelve is an LGBTQ+ Yuri visual novel where choices matter. There are seven endings in total with one love interest and 56 unique CGs. Relatively high-quality graphics and voice acting, with little to no spelling errors. Overall, it’s a good VN that’s easy to recommend. I only have two minor complaints – there are a lot of characters and side characters, and a few could have been removed without impacting the storyline. The true end drags on with too much info dumping and hand-wavey magic which kinda killed the emotional impact the story was building.
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The Cub
In a society that’s solved world hunger and death, a new terrifying ecological disaster approaches and the best solution is to bring humanity to Mars. With civilization able to be sustained and reusable rockets built, they left Earth with a portion of the population and the ultra-rich with promises to come back to pick up the rest of humanity only to never return. Abandoned and left on a mutating planet, fighting broke out with others evacuating to safer cities. During the evacuation, a child was separated from his mother, and fearing the gunfire, fled into the forest to be raised by wolves. Decades passed, most of humanity failed to adapt, and the Martians can be seen returning to Earth to see if it’s habitable again… but mostly, to play Golf.
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3 hours to complete, The Cub is a post-apocalyptic puzzle platformer with catchy radio music. There are three games so far that take place in chronological order that can be played separately – Golf Club Nostalgia, The Cub, and Highwater. While the platforming is a bit clunky, the game is pretty solid and worth playing if you enjoy storylines about surviving the aftermath of a collapsed society, no zombies. Not difficult to complete with easy collectibles and chapter-select for quick backtracking, I recommend playing The Cub if you want a short, chill, linear game to spend a couple of hours in.
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To The Rescue!
Moving back home to the bustling town of Yawning Falls, a lost dog shows up in your front yard, and finding their owner sends you on a new career path you never could have imagined. With the assistance of friends, employees, grants, and the funding and approval of the mayor herself, build the greatest and most highly rated animal shelter the city has ever seen! ᓚᘏᗢ
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7+ hours to complete, To The Rescue! is an Endless shelter management sim where you name and build your own Dog shelter, room by room. Hire employees, delegate tasks, and do your best to help dogs be healthy, bathed, and well-vaccinated to find their forever home! While sometimes buggy, there are still frequent updates since its release in 2021.
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Overall, I found it pretty fun and time-consuming, as there is always something to do especially if you focus a lot on expansion. The employees you hire are competent and do their jobs well with little to no micromanagement on your part. There are a bunch of random events! You get super old, injured, or disabled dogs, litters of puppies, and disease outbreaks making your day-to-day different and unexpected. Aside from the game itself, I loved all the menu options and accessibility settings, making minigames and the game as easy or as difficult as you want it to be.
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September 2024 Progress Report
September already?!?
This month was pretty good, I played a lot of games I liked, won two off SteamGifts, and finished a VN, Hashihime of the Old Book Town, that I ended up adding to my sparse favorites list - I’m calling it a win even though my stats got messed up! I won Loddlenaut and Coral Island, one was short enough to beat this month and Coral Island will definitely be showing up as completed in October, I’m really enjoying it! I ended up buying TASOMACHI: Beyond the Twilight for myself as a treat since it’s been a while since I bought a game just for me.
For real-life news - I went to Germany! AND Paris! I revisited my childhood home, saw the hill I hurt my knee on, looked at all my old childhood friends’ houses, and saw the entrance to the now locked-down bunker that I broke into as a child. The park I spent so much time in every day as a small brat is inaccessible and overgrown with the thorny blackberries I used to snack on that were planted in a circle around the park - they got super dense and I would have needed gloves and thicker pants to even make the attempt to get in. I took a train to Paris and spent a few days with my aunt, her husband, and my cousins before spending the last day in the city checking out the Notre Dame, the Eiffel Tower, and then the Arch of Triumph. Except for the Notre Dame, which was inaccessible due to the fire, the others were incredibly disappointing as the Tower and Arch had a barricade and armed guards around them which you could only get near by paying money. My mom hated it as well since she told me last time she was here, you could sit under it. Everything was all very commercialized and there were many people with clipboards and people sitting around trying to make you donate or calling out to sell you things which ruined the experience. My favorite part of Paris was honestly the metro and trains, after experiencing the wonders of public transportation (I couldn’t read but could still use the metro as everything was color-coded and marked) I hate my car even more. I don’t think I’ll go back, except to see Germany again.
Gaming next month, I’m planning on AI: Somnium Files, Coral Island, and Fatal Twelve. I might try to slip in Sound of Drop - Fall into Poison but the reason I dropped it before was because I couldn’t figure out how to start the second part of the novel, so I’ll see how that goes. Happy gaming!
Total games added to backlog: 3
Total completed: 3
Tamamori has suffered hallucinations all his life and turns them into stories he shares with his three childhood friends, but as he grows older, it turns into a genuine struggle to determine what is real and what isn’t. Adulthood becomes incredibly difficult, as it’s hard to study for higher education when words tend to slip off paper and Tamamori falls behind his three childhood friends, one already with a successful military career and the other two in university. Able to find work in a mysterious bookstore that only opens when it rains, life flows on quietly until one of his friends is murdered, masked as a suicide. To discover the truth, Tamamori must investigate with his delusions and try to re-connect with his friends to keep them safe, and find the killer.
The flowing river’s current is ceaseless, and yet the water is never the same.
16-31 hours to complete, Hashihime of the Old Book Town is LGBTQ+ supernatural psychological detective VN with 5 endings. Each time you finish and start a new game, you get a different, pre-determined character’s ending making each playthrough unique – although you can still replay your favorite routes and the first one is considered the “true route” so you don’t need to read the others if you don’t want to. Excellent quality with voice acting I genuinely liked, I highly recommend playing Hashihime of the Old Book Town. All the characters are flawed with their own struggles and despite them being pretty stupid, I found myself loving this VN for the sheer uniqueness, writing, and storytelling that I’ve genuinely never encountered even a similar perspective of. Highly recommend.
TASOMACHI: Behind the Twilight
Yukumo is a girl on a journey, flying an airship and soaring through the clouds when a mysterious shockwave damages her engine and she’s forced to crash-land on an Island covered by fog. Kogara, a stranded member of the Nezu cat tribe, finds her and asks for help in a mutually beneficial relationship. By restoring the Sacred trees, the fog will leave the city and its citizens will gradually return, and by collecting the tree’s lantern fruits – a fuel source – Yukumo can restore her Airship and continue her adventure. Solve puzzles, make friends, and revitalize the land in an experience no one will soon forget!
3-10 hours to complete, TASOMACHI: Behind the Twilight is a puzzle platform object collection game that revolves around collecting lanterns in an abandoned city smothered by fog. As more shrines are completed, citizens – the Nezu Tribe – move back in and the towns become operational again, enabling jump pads and more accessible areas. Puzzles are skippable, you can collect money in the streets and pay 20 coins for a teleporter to the end of a puzzle if it’s too difficult. Gameplay is pretty smooth, and after the story is completed, you get access to airship racing. This profitable mini-game significantly lessens the grind of purchasing all six outfits and furniture for your house should you want it.
3-7+ hours to complete, Loddlenaut is an underwater open-world cleaning and pet sim. Restore biomes by removing oil and trash then replant native flora and re-introduce the wildlife, the Loddles. Depending on what they eat or what you feed them as they grow up, they can change into one of 13 different types! They can follow you around and help clean up areas, but they usually stay where you put them and can play with crafted toys.
Admittedly, there isn’t much of a story – the company that caused all the problems already got shut down, you’re just the guy hired to clean up the aftermath. No enemies, no puzzles, nothing time-sensitive, no quick time events, and nothing ridiculously grindy. It’s a colorful game with plenty of things to do, especially with the most recent update, and the only thing I can say it lacks is a photo mode.
August 2024 Progress Report
“Next month! I’m gonna be super serious! Promise!”
So that was a lie.
I ended up with COVID-19 (Which I still have, and I’ve had since the 23rd.) and spent nearly the entire month on Royal Road reading “A Nerubian’s Journey” instead of gaming. While I did finish Hashihime of the Old Booktown, I still have a couple of routes to explore so that will appear next month. Fortunately, it wasn’t a total loss, 40 hours of gaming is 40 hours, but I’m still disappointed I didn’t finish all the things I wanted to.
Next month is gonna be a bit wonky, I’m flying to Germany to visit my childhood home then taking a train to Paris to meet my Aunt for the first time, so I’m super anxious about that 15-hour flight and also I’ve never been on a train before. And I don’t speak German. Or French. Gaming-wise, I’m hoping to play AI: The Somnium Files, Ori and the Will of the Wisps, Graveyard Keeper, and finish off Hashihime of the Old Book Town but I’m sure I’m going to be just as clueless as you are as to what my next post will look like. At least I’ve removed a couple games from my library. Farewell, Fairy Fencer series, and Dragon Star Varnir.
Total games added to backlog: 0 (-4?)
Total completed: 2
Life has always been pretty bleak for Natsuki; after being disabled from a childhood accident that took his leg and his mother, and then having to drop out of school as a young adult due to his grandmothers passing, he inherits her boat, her submarine, and her debts. A small glimmer of hope lies a couple 30 meters under the sea behind Natsuki’s submerged childhood home; his grandmother was an accomplished ocean geologist in her lifetime, and surely, she has some expensive equipment he could salvage from her locked storehouse! What he finds, however, is a girl, an android named Atri sleeping peacefully beneath the waves. Sell her to get a fresh start in life, or try to win her heart instead… if she has one.
11-13 hours to complete, ATRI is a bittersweet VN where most of the earth has been swallowed by the sea. It is very high quality; the art is excellent and there is full voice acting. A Bad End and a Good End must be played to unlock the True End. Overall, it’s an incredible and well-written visual novel well worth playing that’s almost perfect without any faults. Almost. The protagonist Natsuki gets creepy near the end, he confesses his love daily and gets rejected just as often, and twists those rejections in his favor. “Was she sad I confessed to her? No, that can’t be right. People cry when they are happy too.” and is under the impression the only reason she’s not returning his affection is because “Even she isn’t aware of her true feelings.” Due to his inner narrations and outlook, the ending gave me a much darker impression than I believe was intended. While I’m not fond of the male protagonist of ATRI, it’s still an excellent novel.
Fallen Hero: Rebirth
Los Angeles has fallen due to numerous natural disasters and in its ashes rose the rebuilt city of Los Diablos, a lawless city untouched by the government and run by those with power – literally. Heroes and Villains are in a constant battle for control and in the aftermath of the Heartbreak Incident, the telepathic hero Sidestep is presumed dead. Armed with the knowledge you shouldn’t have and secrets that were buried long ago, remake yourself into the greatest villain the city has ever seen.
6-13 hours to complete, Fallen Hero: Rebirth is a text-based RPG with a rare villain protagonist. LGBTQ+ friendly with optional romance, it’s a pretty amazing fallen superhero novel where every choice you make feels like you’ve made the correct one where you choose the tone and level of violence. 385,000+ words and the first book of three, the next in the series being Fallen Hero: Retribution then Fallen Hero: Revelations. Reaching the end of the novel saves that game and brings it into the second novel, and so forth. Overall, it’s a fantastic novel to invest your time into; the only thing I can complain about is the lack of a save/load system and the fact that you can’t backtrack to see the results of other choices unless you start a new game.
July 2024 Progress Report
Hello again! I hope everyone had a good July, it went pretty well for me although I got derailed from my plans, I got super into one of my Summer Sale purchases, Dave the Diver, and it’s big enough I didn’t have time for much else after finished The Divine Speaker, a 20+ LGBTQ+ VN. On one hand, I did not get much done, on the other hand, still got a +1 on my backlog and knocked out two big games.
Next month! I’m gonna be super serious! Promise! Planning on ATRI, Hashihime of the Old Book Town, and AI: The Somnium Files. Not really liking AI, I meant to finish it this month but the protagonist is a huge creep and the comedy does not make amends. I started with the intent to finish it but after watching a grown man start sobbing over a porn mag and after some.. issues.. with the storyline, I just wanted to play something I actually liked. Hopefully, it gets better! but right now, I’m genuinely not sure how this man has a job as a police officer of all things.
Total games added to backlog: 2
Total completed: 3
24-46+ hours to complete, Dave the Diver is a single-player RPG where you dive for fresh fish in the Blue Hole by day and serve your catches by night in a restaurant-style management sim. Hire employees, farm fresh ingredients, prepare the menu, and get rewarded by having customers upload photos of their orders online to increase your rankings! Surprisingly roguelike, the areas you dive in randomly change, and fish vary based on night or day diving. Weapons and support items are randomized, aside from the firearms you build and bring with you. There are boss fights! All are pretty fun and have different mechanics, my deepest regret is that I can only cook them once.
As an extra tidbit, I highly suggest picking up the free Godzilla DLC before the licensing expires on November 23rd, 2024 as well as the free DREDGE DLC. As strange as it sounds, it’s not intrusive to the overall Dave the Diver gameplay and both DLCs have a pretty amazing amount of content and fun menu additions to add to your restaurant. Don’t miss out! There is an accessibility setting to automate button tapping for most of the QTEs.
The Divine Speaker
Raen is one of the orphans of Aurelia Cavella, a town protected by the gods and led by the Divine speaker; a man who chooses a child’s destiny and path in life from the day they are born, to who they marry, to the day they die. Surrounded by an endless forest of death and monsters, this town is the only place with human life; it’s been this way for thousands of years until Raen turns 18. Preparing to enter adulthood and get matched up to have children, mysterious markings appear on Raen’s arm and he is exiled from Aurelia Cavella. Here, in the forest, he meets an impossible hermit who speaks incomprehensible truths – his entire life was a lie. It’s time to make a new one.
17-35+ hours to complete, The Divine Speaker is a fantasy LGBTQ+ uncensored VN with multiple endings and three love interests. It's fully voice-acted with options in the settings to turn off individual characters' voices. It is super high quality, I highly recommend playing it as it’s a fantastic experience! My biggest complaint is that the ending is unsatisfactory due to the unresolved questions, loose ends, and the cliffhanger it ends on clearly setting up a Divine Speaker 2, which concerns me as I don’t see any news of a second game at the time of this review, more than two years after the Divine Speaker was released. (The Divine Speaker: The Sun and the Moon is a prequel, not the sequel.)
Aka
A retired soldier from war, Aka leaves the battlefield with his war friend Thom to one of the islands in the east, in search of a peaceful life of farming and blissful normalcy. Make new friends, visit the city on occasion, go hiking, cloud watch on beaches, play some music, and find a place to settle down. Just don’t let the ghosts of your past haunt you too much.
5-7+ hours to complete, Aka is a hand-drawn casual farming sim where you play as a war veteran. There are four islands to explore and one city, with two houses you can move into - one being your starter home that’s already furnished. Farming is simple and only really needed for quest progression at the least, the scale of what you want to grow is up to you. Overall, it’s a nice casual sim with optional minigames as well as its own card game. There are plenty of fun things to do while short enough to not be grindy. The only cons I can think of is unlike most farming games, your fully grown crop plants rot if you don’t collect them, but any planted flowers stay.
June 2024 Progress Report
Happy June! This month went ok for the most part, I didn’t get a lot done as I felt very.. listless? I didn’t want to do much of anything except sleep, I’m hoping the new games I purchased from the Summer Sale get me excited for games again, it’s not fun when you don’t enjoy your hobbies anymore. I purchased Dave the Diver, ATRI, Bustafellows, and AC Valhalla complete edition! I also got two games as gifts, Aka and Marchen Forest, but I’m adding those to next month’s statistics.
For next month.. my POP picker was very cruel to me!!! bullying!!! (I asked for it to be difficult!!) so I’m planning on playing AI: The Somnium Files, the Divine Speaker, Hashihime of the Old Book Town, Graveyard Keeper, and Aka - but I’ve already completed Aka, so that’s nice. Wish me luck!
Total games added to backlog: 6
Total completed: 3
But I deleted 3 games from my library, so I’m calling this month a draw!
Earth is facing a catastrophic extinction event and the only human potentially left alive is on the Moon. Aria is a junior puzzle operative for the Entropy Center, a humanitarian company that generates renewable energy and whose headquarters is, for perfectly normal reasons, in space. Alone and with amnesia, Aria and her AI entropy device Astra must generate enough energy in an attempt to save Earth from its destruction and investigate why she’s been left behind.
8-15+ hours to complete, The Entropy Center is a post-apocalyptic half puzzle-platformer half walking-sim where you rewind objects in time to solve puzzles. Explore a gigantic abandoned space station overgrown with plant life and search through crumbling buildings for information to discover how you ended up alone on the moon. Overall, I had a very lovely experience as it’s a graphically beautiful game with a storyline that’s fun to think about. The only two cons I would note are that I wish there were more unlocked rooms to investigate and that the plot twist was less obvious. There are time-sensitive sections and enemies that appear in and past Act 7, but nothing is terribly difficult or frightening. I highly recommend The Entropy Center, especially if you are fond of abandoned places.
Fallen Seeds
This game was given to me for free to curate, which does not guarantee a positive review, and reflects my sincere opinion.
As a seasoned agent of the Imperial Security Bureau of the Earth Empire, get assigned an easy courier mission to the far-off and exotic planet Ulthar to retrieve a vital package from your currently undercover best friend, scientist, and war buddy Samir. Things go wrong almost immediately when before your starship can even land, a call to return to Earth arrives because Samir went missing. Now there is a choice before you, defy orders to find and rescue the closest friend you’ve ever had from whatever he’s gotten himself into, or stay loyal and return home.
2-6+ hours to complete, Fallen Seeds is a Hand-drawn Mystery/Detective Dating sim with aliens and biotechnology. The first VN in a planned upcoming trilogy, Fallen Seeds features partial voice acting, high-quality art and animations, moving character sprites, backgrounds, a solid OST, and skillful writing. Created from an indie group of just a handful of people, I’m genuinely impressed as this is nicer than some of the more popular VN’s I’ve read. There is only one con, remember that this is an unfinished game, and no one has any idea how Fallen Seeds series will turn out – but if the quality and pacing remain the same there is nothing to fear.
Psychedelica of the Black Butterfly
Waking up alone in a manor full of monsters roaming the endless hallways, find the other humans trapped within and ally together to survive. The exits are fake, the windows unbreakable, the only way out is hints gained through text messages asking your group to collect shining shards of glass and make a kaleidoscope that supposedly, somehow, grants a single wish. With no memories or any recollection of who you are or how you joined this twisted game, work together so everyone can leave, or become an eternal occupant, forget everything, and quietly fade away.
15-30+ hours to complete, Psychedelica of the Black Butterfly is a fully voiced VN with 5 love interests and 12 endings, with a flowchart available for easy backtracking and route selection. Individual character voices, including the protagonists, can be turned off in the sound settings. Optional minigames grant you points to spend and unlock side stories, which reveal more game endings to explore. Overall, I had a positive experience playing Black Butterfly, and I particularly liked the unusual variety of endings as well as the aforementioned flowchart. For cons, there are infrequent oddly translated sentences and the confusing, conflicting skillset and intelligence of the airheaded female protagonist. Highly recommend.
May 2024 Progress Report
This month kinda sucked ngl, HLTB was wrong on two accounts, making my scheduled games go from 5 down to 3, I very much disliked one that I thought I would enjoy, and then because I apparently hate myself, I 100% Moonlighter, broom run and all. I visited my grandparents, leaving with fresh, renewed hatred for the older generation, (and scheduling another visit next year because I’m the only one who visits, FOR GOOD REASONS!!), then went to a nice aquarium for 5 literal hours to offset that. My weather app is a lying liar who lies and I was promised not one but TWO thunderstorms I have only received a light drizzle, and henceforth it’s been over 90 degrees (32 Celsius?) for multiple days. My poor air conditioner.
What’s going on next month? I have no idea. Not me, certainly. A VN? Hyperdemension? Nier? It could be anything. It could be nothing.
I’ll think of a plan later but I really want to curl up and read garbage toothrotting fanfics with happy endings for multiple weeks. Please let it get colder. I don’t like the sunshine.
Total games added to backlog: 2
Total completed: 3
On a day like any other in an otherwise empty field, a strange isolated building appeared. Of those who curiously entered, many lost their lives, but the few that escaped left with mysterious artifacts of immeasurable value. Before long, Rynoka Village was founded, and the occupants split into two factions – Heros and Merchants; one who sought to delve into the newly named “Dungeon” for glory, fame, and powerful weapons to stand above all, and those who searched for priceless artifacts and relics inside to sell for an obscene amount of gold. Will’s parents were merchants who built The Moonlighter, a shop run by Will’s mother to sell treasure looted by his father. After the successive loss of both of his parents due to this dangerous occupation, Will inherits The Moonlighter, and this is where his story begins.
25-50 hours to complete, Moonlighter is a roguelike RPG with town-building, shopkeeping, familiars, as well as day/night mechanics. Dungeons are randomized upon entry, and town buildings and people are hired through the money you earn at your shop and home, which can be upgraded and decorated for additional perks and benefits. There is inventory management, as some items have curses and some curses cancel out each other, but a lot of the time you can get them to work for you if you can manage them properly. Generally, I have a lot of positive things to say about Moonlighter, and I highly recommend it; but not if you plan to 100% it! Many achievements are very, very grindy and punishing. Definitely give Moonlighter a chance, and pick up the DLC while you’re at it! It’s the after-story and has too much content to miss out on!
Minami Lane
2-5+ hours to complete, Minami Lane is a comfortable and wholesome casual management sim in which you rebuild and restore a small community with a Tanuki. Hand-drawn and Ghibli inspired, increase your resident’s happiness and population by adding storefronts and parks. Clean streets, pick up trash, pet cats, and manage each shop's inventory and prices to create a lively and charming place for people to live. The music is very lovely and Lofi, I didn’t experience any bugs, and the game runs smoothly. Easy to 100%, there is also a Sandbox mode which lets you create and design your own street, and the P key on a keyboard hides the UI to take clean screenshots. Highly recommended!
No Place Like Home
Earth is full of trash and most people live on Mars. While waiting for your shuttle to arrive so you can leave this hazardous landfill of a planet for good, you opt to check in on your grandfather and his farm before you go, only to find him missing, the animals caged, and the land covered in so much trash there is no ground to step on. With a talking chicken hinting at something terrible happening, head off on a rescue mission to save him and hopefully, the world.
21-30+ hours to complete, No Place Like Home is a mindless cleaning, farming, and recycling sim with satisfying before/after moments, but that’s pretty much all I can say about it positively. The graphics are abysmal and need to be edited in the settings to be baseline ok, the camera randomly flings around when you attempt to plant things, you can finish questlines out of order without first obtaining them, there are typos, and the ending is anticlimactic. There are a handful of bugs, and aside from being laughably easy to fall out of the map, my sprint button never worked. Even more unpleasant are the npcs! They are completely idiotic. The majority of the questlines are you dealing with the consequences of their short-sighted actions to the point that it got genuinely frustrating, as even after you help them they are unhelpful with your quest of finding your grandfather, a missing person in their own community! I do not suggest anyone play this, especially those who get motion sickness. Also, the ‘fishing’ tag is a lie.
April 2024 Progress Report
Hello hello!
April was a pretty good month for me although I did go a bit off track from my plans, however, I finished a lot of games I’ve had in my library for a long while (Cardinal Cross, The Confines of the Crown, AC3.) as well as bought some games I’ve been really excited to try (Cats of the Qing Dynasty, The Vanishing of Ethan Carter, The Inheritance of Crimson Manor) so overall, pretty ok! I intended to finish Coromon but I started fostering a puppy until… lunchtime tomorrow and she is a handful due to her previous unfortunate circumstances. She’s learning! Although has not quite figured out how to drink water normally without sticking her face in the bowl.
Next month! I’m both looking forward to it and dreading it. I’m finally starting Fallout 76, It’s been on my mind for over 5 months and I can get to it now, but I’ll be gone the 10-18th to visit my grandparents and they still have a dial up phone. Wifi? Never knew her. Anyway, that’s a big chunk of my time gone and I’ve resigned myself to physical puzzles, paper (!!!) crossword books, and bird watching. I’ll bring my Gameboy…
Total games added to backlog: 4
Total completed: 6
Mr. Hadley Strange was a wealthy affluential Railway Tycoon before he, his wife, and three children drowned suddenly and tragically in the Thames River in a boat accident. As Mr. Strange’s private assistant who managed most of his financial and general affairs for the last ten years, the law office sent you a letter stating you are the only person authorized to collect and read his will. This is all normal procedure until you arrive at the Crimson Manor and realize your employer was perhaps more eccentric than you ever knew.
5+ hours to complete, The Inheritance of Crimson Manor is an interesting mix of a puzzle and an escape room, but instead of leaving you are working through puzzles to open more rooms and explore more of the luxurious manor. Two endings and easy to 100%, It’s a very charming and clever game with an engaging storyline that requires critical thinking, although there is a hint button available if you get too lost in the finely decorated residence. I found The Inheritance of Crimson Manor while looking for games similar to The Painscreek Killings, and if you like one, you will enjoy the other. As for cons, I wish that doors and drawers would stay open after you open them and that a couple of puzzles were not trial and error. Regardless, it’s an amazing and brilliant game, the ending was genuinely surprising despite the foreboding feeling that grew the closer I got to the end. No monsters or Jumpscares.
Assassin's Creed III Remastered
It’s 1775, The American Revolution is about to begin triggering a political rebellion of historical proportions against the British Kingdom and you are a young Native American caught up in the bloodshed. In an attempt to save your land and your family from being stolen, sold, and overrun, travel far in search of the symbol your elders spoke of, find a mentor, and learn what it takes to be an Assassin.
16-55+ hours to complete, Assassins Creed 3 is a kind of open-world RPG. I say kind of because this game has a very long prologue (6-11 hrs) and doesn’t become “open-world” until sequence 6. There are four areas to explore, colonial times Boston, New York, the Frontier, and the Homestead which is upgradeable by completing side missions with optional caravan trading for extra money. Extra optional naval missions except two that are mandatory for the main story, with plenty of ship upgrades that can be purchased. Hunting, skinning, and feather collecting aside, there is quite a bit of side quests to do, and I will admit the graphics look fairly nice – and now for the reason the game is mixed on Steam and why I can’t recommend it.
Setting aside the incredibly long prologue where it takes forever to start playing as Connor, the main character, and explore the world, Connor is easily the worst protagonist I’ve ever played in the Assassins Creed series. There is no character growth, he’s convinced the world is in black and white, that killing one man will fix all his problems, and doesn’t consider any other perspective than his own. I blame his mentor for allowing him to grow into this blind, innocent, naive idiot who can’t think about the bigger picture, but he should be capable of thinking for himself. He’s an assassin, but cannot deceive and takes what people say at face value – and then becomes shocked when people lie or betray him, when their goals are so clearly different from his own. A significant part of the story happens because Connor doesn’t share vital, relevant information with affected parties for seemingly no reason, he didn’t forget to tell his family, he just chose not to which led to some rather terrible things. Due to bad decision-making, I feel robbed of what could have been a cool story, and the game even acknowledges that he’s a man who’s made too many mistakes by the fact that Connor’s ending isn’t positive. It left a bitter taste in my mouth despite being deserved. The entire game just felt like a waste of time, and I would never recommend anyone to play this. Also, there are quick-time events
Cardinal Cross
For generations, humanity amongst the stars has been ruled by one machine that predicts the entire life, actions, and crimes of a person before they are even born. Apheta, an overwhelming, omnipotent AI overseen and kept by the wealthiest and most powerful among the Morai planet and government, has only one weakness. Howler Artifacts; priceless relics of a bygone age made of extinct materials that are so unpredictable they cause a glitch in Apheta’s systems, and one is in the unknowing hands of Lana Brice, a scavenger and procurer of valuable ancient items through not-always-legitimate-sources. Born on Peon-5, Lana’s latest haul from a toxic swamp has drawn a noticeable amount of interest from an anonymous client and gets her wrapped up in more red tape, political plots, and rebel dreams than a small-planet girl could ever wish for.
9-18 hours to complete, Cardinal Cross is an LGBTQ+ space-themed sci-fi fantasy VN with multiple endings and three personality choices for Lana as you play. 3 romance routes, over 70 CGs, and no voice acting. Heavy on world building, there is more lore than action. Exceptionally well written, there are only a handful of spelling errors with more as the game progresses. While Cardinal Cross isn’t a bad VN, far from it, I will mention a few complaints. The game speeds up considerably when you get in the last two chapters, to the point you are teleporting from place to place which is drastically different pacing from the start of the novel. More endings are bad than good, and the plot gets pretty convoluted. Despite leaving Early Access a bit too early, it’s a solid VN I recommend If you’re really into sci-fi.
Cats of the Qing Dynasty
1+ hours to complete, Cats of the Qing Dynasty is a Hidden object game with 600 cats over 6 levels. Impressively, no cat is copy/pasted and I did not note any duplicates. They purr when your mouse brushes them, clicking them gifts you with a wide variation of meows, and with multiple sizes, shapes, poses, and types of cats, it’s difficult to feel bored – especially once you realize the entire game takes place on one of the famous variations of the 1085-1145 CE, 5.25 meter (17ft) long painting “Along the River During the Qingming Festival”; specifically, the version made in 1736 by five collaborating artists.
Yes, the reason this game needs 4GB of space on your computer is because someone scanned the entire silk painting in such high quality you can see the texture of the fabric it’s made on, digitally touched it up, meticulously hid 600 cats in it, then sold it on the Steam store for less than 1 USD. Clicking on the title screen in-game grants you access to the entire original scanned painting that you can zoom in and out of, without the cats. This game is absolutely worth the purchase price. There is another version titled “Cats of the Ming Dynasty” by the same developer, if you enjoy this game, you will like that one as well.
The Vanishing of Ethan Carter
Paul Prospero is a supernatural detective, one of the rare few who can interact with the unusual, and has a spectacular ability to glimpse into the past by recreating it; solving impossible murders. Reading his fan mail, Paul gets a letter from a young boy named Ethan Carter who has a special ability himself - Using the ability to see hidden things and places in his home of Red Creek Valley, he’s stumbled on something weird, and reaches out for help. Recognizing the significant threat, Paul heads to his location only to find that darkness has already settled in the valley. Follow the trail of corpses, piece together what happened, and discover the fate of the missing Ethan Carter.
4-5+ hours to complete, The Vanishing of Ethan Carter is a supernatural detective walking sim where you solve multiple murders and use a special ability to see into the past to piece the story together. Purchasing this game also gives you the updated redux version made in Unreal Engine 4, while the original was made in 3. Overall, I had a positive experience playing; the storyline, voice acting, graphics, writing, and exploration were pretty fun. In particular, I want to mention that the area is made with Photogrammetry; in which remote sensing is used to take multiple photos to make a digital map to create complicated 2D or 3D digital objects. For example, the mountain range shown is based on the Polish Karkonosze mountains. There is one easily avoidable jumpscare that gives you plenty of warning. The only cons I can think of are that some story sections can be accidentally skipped if you wander off, breaking the flow of the game when you have to backtrack, and that the game is autosave only.
The Confines Of The Crown
Prince Oscar of Ocendawyr and attendant Madeline travel to the Kingdom of Gwellinor in a bid for the princess's marriage at her royal debutante ball; but he is not the only one arriving in an attempt for her hand. Madeline’s goal is to advise Oscar, guide him, generally make him look good in the eyes of the princess, and not let him stumble into the political minefield that naturally occurs with so many high-profile guests. Things take a turn for the worse when the princess is kidnapped during her own ball, and your poor Prince Oscar is the main suspect! Not about to let him get arrested for a false crime, Madeline must unsheathe her blades, gather evidence, and investigate the other royal guests without getting caught to save her prince and childhood friend.
7-12 hours to complete, The Confines Of The Crown is an LGBTQ+ VN with 15 endings and 5 romance routes. Well written with some pretty impressive and well thought out plot twists, I didn’t note any spelling errors. Characters are fun, interesting, and well fleshed out, and in particular, Madeleine is a strong female lead who is genuinely competent and intelligent, making this a pleasure to read. Aside from a music mishap where two background tracks played over each other in an early scene, I had a very enjoyable time reading it and would recommend it to anyone interested in the storyline.
March 2024 Progress Report
It’s my birthday! I purchased The Painscreek Killings and Cats of the Ming Dynasty earlier this month for myself and finished both this month. Samwise recommended The Painscreek Killings and it’s hard not to if you love walking around ghost towns and investigating things - there were a lot of places I’m surprised the game let me get into. Ru kindly(?) gifted me Koi Farm once they noticed I was almost done with my backlog, and it was very chill. I finished SAO: Hollow Realization; just working on the DLC now, and I made a fair effort at Ori and the Will of the Wisps, but hard mode is way harder than the original game’s hard mode and one boss in particular is tough as nails.
This month, I’ve already started on BG3, and I’ve made two critical failures in a row, so it’s going swimmingly. I plan on playing Cardinal Cross, The Confines of the Crown, Assassins Creed 3, Moonlighter, and whatever I end up buying for myself today or tomorrow!!
Total games added to backlog: 2
Total completed: 5
Janet Kelly is a journalist taking on an assignment on behalf of her co-worker to investigate a cold case in a ghost town that's soon to be auctioned off and re-developed. Before any evidence is lost for good, Janet makes way to Painscreek to try and solve the mystery of why, Vivian, the wife of the former mayor, was butchered in her own driveway. Things go downhill when she comes to a bone-chilling realization; news doesn’t get very far from town – and there is far more to this murder than it initially appears.
8-10 Hours to Complete, The Painscreek Killings is an Investigation walking sim where you slowly explore a ghost town to solve a murder. An semi open-world with many explorable areas, investigate people around the victim by exploring their homes and workplaces; reading newspapers, articles, journals, and notebooks left behind and take photos for evidence. Break into cars and investigate the hospital, there are a lot of places I’m surprised the game let me get into. There is one jumpscare at the hospital when the electricity suddenly cuts out (no enemies, and you can turn it back on.) and another at the end of the game, but otherwise, it’s very relaxing and go-at-your-own-pace. You can continue playing the game after you beat it, so backtracking is an option if you missed anything. I'm surprised at how much I loved playing The Painscreek Killings, and I hope to find and play similar games in the future.
Koi Farm
8-13 hours to complete, Koi Farm is a casual puzzle deckbuilding game in which you crossbreed different colors and patterns of Koi to fulfill book collection objectives. The atmosphere is very relaxing and it's very nice watching fish swim around in the stream and in your ponds. There is a weather system, and occasionally it will rain or storm and special koi will appear; admittingly I enjoyed this simple game more than anticipated.
All Koi have their own Koi code, a red, orange, and yellow circle made of triangles that you can share with your friends so that they can add your koi to their game. It’s a pretty neat feature you can test out yourself. In the “About This Game” section on the Koi Farm’s Steam page, there is a lovely white, red, and black Koi Code you can use. Drag the code.png image to your desktop, and with the game open, drag the image to your game window, and it will appear as a card at the bottom of the screen
Cats of the Ming Dynasty
1+ hours to complete, Cats of the Ming Dynasty is a Hidden object game with 600 cats over 6 levels. Impressively, no cat is copy/pasted and I did not note any duplicates. They purr when your mouse brushes them, clicking them gifts you with a wide variation of meows, and with multiple sizes, shapes, poses, and types of cats, it’s difficult to feel bored – especially once you realize the entire game takes place on a famous variation of the 1085-1145 CE, 5.25 meter (17ft) long painting “Ming Dynasty along the River During the Qingming Festival”, essentially meaning you are playing a Cat HOG on what is basically considered China’s version of the Mona Lisa in high definition.
Yes, the reason this game needs 4GB of space on your computer is because someone scanned the entire 17ft long silk painting in such high quality you can see the texture of the fabric it’s made on, digitally touched it up and meticulously hid 600 cats in it, then sold it on the Steam store for less than 1 USD. Clicking on the title screen in-game grants you access to the entire original scanned painting that you can zoom in and out of, without the cats. This game is absolutely worth the purchase price.
Working as a courtesan in a tavern, Grace lives a very satisfying life with her long line of lovers and piles of books to peruse when a particular stranger comes to the bar. A Half dragon decked out with a fancy pirate hat and coat barely has enough time to start a conversation and sit down before they toss their fancy clothing and hat at Grace and darting away – the Navy hot on her tail. Suddenly finding herself in possession of a flying ship with crew, Grace sets out on a romantic, treasure-filled adventure she’s only read about before in her novels.
6-9 hours to complete, Mutiny!! Is a NSFW LGBTQ+ VN with 5 routes, 2 being DLC. There is an uncensored patch available. Routes are chosen by who you pick as your First Mate, and endings are determined by puzzle completions and how well you deal with enemy pirate attacks; there is no harem route. None of the puzzles or text changes regardless of who you pick for your First Mate, it only influences what scenes you get at story points giving the game low replayability. I will warn you that the developers have 3 unfinished games, and that’s reflected in Mutiny!! As well. Two crew members are not romanceable, and Elizabeth’s DLC route has no CGs. I have the strong impression that there was supposed to be more to the storyline as well, as many places you visit to loot only have the word count of a single modest paragraph before moving on to another area. I suggest picking up Mutiny!! only if it’s on sale.
Root Double -Before Crime * After Days- Xtend Edition
Watase Kasasagi is the Captain of the Fire Department’s special elite rescue squad ‘Sirius’ on their way to LAMBO, a nuclear facility on the verge of a complete meltdown. At the same time, Natsuhiko Tenkawa, a high schooler with ESP and his friends sneak in during the ensuing panic to stop a terrorist plot – only to find themselves trapped in an increasingly dangerous situation with no way out. Every security system in place has failed; the radiation is getting stronger, the phones and radios are dead, the elevators aren’t working, exits are locked down, fires breaking out in multiple areas and the sprinkler system is offline. Both groups must work together in this desperate situation to escape, but there are more than just environmental threats when it quickly becomes clear the scientists Sirius was meant to rescue are already dead; a killer is trapped in the facility with them.
30-50+ hours to complete, Root Double is a supernatural horror VN about surviving a terrible situation where everything that could go wrong does in spectacular ways. Two protagonists, both unreliable narrators; plus time travel, supernatural powers, multiple endings, graphic murder, and gore. Unlike most VNs where you have a dialogue choice option, there is a much more complicated Senses Sympathy System, or SSS, where you adjust your general feelings of dislike and goodwill towards characters. These values need to be adjusted frequently or you will often hit bad ends. There is no flowchart, and you will need multiple save files to backtrack if you intend to reach any good ending. Regarding this, I highly suggest following a guide, otherwise, your playthrough might reach 70+ hours as you can lock yourself out of endings and not realize that until hours later without knowing where it went wrong.
Route A, or After, should be played before Route B, Before, to avoid story spoilers and major plot points. Route C, Current, is a recap, and Route D, Double, holds the True End and the resolution to the storyline. The pacing is pretty terrible, as Route A is fast-paced survival and B is slice-of-life, and aside from the strong start, the longer you play the weaker the story gets. Additional cons buyers should be aware of is that Root Double likes to spoon-feed you information and tell you plot points beforehand while the protagonists are painfully unaware of it; there are so many recaps and flashbacks to conversations you had 30 seconds ago and it gets genuinely frustrating! There is a noticeable amount of obvious or pointless plot twists; many of the issues in-game are caused by misunderstandings and sheer high schooler stupidity. There is little room for logical deductive reasoning, as the game throws in multiple supernatural aspects leading to confusing conclusions and incredibly unlikely scenarios, even for a VN. I highly suggest spending your time elsewhere.
February 2024 Progress Report
Welp. This month was a… thing?
No game was super incredible. The Silent Swan was by far the absolute best and I considered adding it to my favorites, but looking back it was unpolished among other things. Homestead Arcana was severely lacking in many areas but had a unique theme and pretty fun farming mechanic that juuusttt barely kept it out of being negative. The Xblaze series was something I’ve been wanting to play for a long while, and I’m happy I did although I do not intend to play the other games, because that is parallel timelines and wormhole shenanigans I don’t want to touch with a pole of any length. SOMA.. I liked it but disliked playing it. I wanted to explore more but monsters are creepy stalkers, and the storyline was pretty damn incredible. I would have liked a walking sim of it with more explorable areas that were locked off from you in the main game, such as floors 2 and 3 of the Ackers facility, and the mentioned site omega, but alas. In Fair Spirits… I’m not gonna get into it. I didn’t like it, and you can read the review for that particular rant.
As for March games… oof. I’m gonna be honest, it’s looking kinda weird chief.
I’m struggling to pay attention to my SG win SAO as it’s an interesting game/MMORPG/VN hybrid, and yet I find myself doing pretty much anything else, including playing SOMA, rather than it. I’m gonna start BG3 on my birthday, March 31st. I’m going to try for the Root Double VN, but there are just, a lot of big games I’m kinda cringing from so next month’s report is going to be a surprise to you as much as it will be for me.
Wishing everyone the best…
Total games added to backlog: 2
Total completed: 6
Falling asleep at home, the architect Mirov wakes up 17 years into the future and far away from the city of Urzhum he lives in. After finishing his journey, he arrives not to find the tall bell towers he designed in the distance, but a huge imposing wall surrounding the beloved city instead. Abandoned, broken highways littered with ditched cars, military tents pitched up in the middle of the roads, armored vehicles and tanks blocking off entire streets, not a soul to be found. Deep fog blankets the area, the unsettling quiet makes your footsteps echo with every step forward. Make your way home to find any trace of your missing wife, Selene.
5-7+ hours to complete, The Silent Swan is an open-world walking simulator with tall looming spires, incredible, impossible architecture, and dazzlingly detailed megastructures. Similar to NaissanceE but unpolished, with pointless roads and a city that feels like it wasn’t made for people to live in and multiple explorable barren buildings. While I hope that there are future updates to enhance the game and fix some of the sound effects and floating structures, for a fairly small indie group, I’m pretty impressed and looking forward to their second game Embers of the Evening if this is the kind of quality Praenaris can create.
Homestead Arcana
Thick, toxic miasma blankets most of the world leaving the human race in a perpetual struggle to survive, a scarce few able to carve themselves out a home in safer pockets of the world. Coming from the little town of Little Rock, a new, young pioneer sets out to create a Homestead in a small fertile patch of land good enough to live on and grow a garden. With the aid of potions, magic, and a 300-year-old cat familiar called Huckleberry, settle down on this thin slice of paradise and start growing food to send back home. Like all areas of the world, this new place is dangerous, a dense purple wall of miasma just a short walk away; yet you see things in the fog, new things to explore, new mysteries waiting to be found – but you know what they say about curiosity.
20-30+ hours to complete, Homestead Arcana is a Southern Farming sim with witches, magic, flying brooms, and familiars. There are three areas to unlock with each area granting you a garden expansion for the new plants and vegetables you will inevitably find in each biome. Gardening is pretty fun as you can trim plants, move and adjust leaves, pluck individual fruits, and use magic to help them grow on your Homestead. With potions to brew, skills to unlock, miasma to clear, crops to grow, food to send back home, and catnip to give to your cute cat familiar huckleberry, there are a lot of good things that make Homestead Arcana a really solid farming game; but there are definitely some cons you should be aware of before buying.
The start of this game is genuinely terrible. You can’t jump, the exploration is timed, the tutorial is not explained well with many important functions being completely left out. To make matters worse, you can softlock yourself out of the achievement “Upgraded” if you’re proactive and finish Ruby’s questline, as she kindly gives you the blueprint to make and sell your own Resolve Pendants, which prevents you from buying it and thus, getting the achievement. Homestead Arcana also can’t keep itself straight lore-wise, as the seedlings and plants you collect in the blight shouldn’t exist since the miasma kills or mutates all life. The ending was confusing since a peaceful resolution was available but the game forces to be what I perceive as an unnecessary bad end. Despite its long list of flaws, I still genuinely liked Homestead Arcana for its unique farming system and uncommon story concepts, but in the end, this is a difficult game to recommend.
XBlaze Code: Embryo
High schooler Touya is heading home from his part-time job when passing by The Restricted Zone, he hears a bell ringing and wanders in only to be attacked by a stranger with supernatural powers. Rescued last minute by a bizarre, petite girl with a sword, he goes home only to find her already waiting in his living room. Apparently having awakened an ability to “hear” and locate people using a supernatural ability, he’s been noticed by a mysterious organization and warrants a bodyguard – and a new job!
9-30+ hours to complete, XBlaze Code: Embryo is part 1 of a 2 game VN series, the other being XBlaze Lost: Memories. Fully voice-acted and with 12 endings to explore, this game has a lot of moving sprites, characters, animations, backgrounds, CGs, and 47 OSTs. The ending route depends on what news articles you read throughout the game; I suggest reading all articles the first time you play. Playing all the routes is fairly simple as there is a “skip already read text” feature and when new articles appear, the game automatically turns it off so you won’t miss anything. Higher quality than expected from a 2013 VN, I had a more enjoyable experience than anticipated and highly recommend playing. My only real complaint is that the keyboard controls are awkward, as this game was clearly made with controller use in mind.
XBlaze Lost: Memories
Arriving into the blue after chasing after her little sister, a girl finds herself lost in an unnatural area missing her memories and having forgotten her name; and surprisingly, she’s not alone. On a quest to get to the bottom floor of this Phantom Field, collect scattered memory fragments with Nobody to create keys to access more areas and finally reunite with her sibling.
7-11 hours to complete, XBlaze Lost: Memories is the sequel of a 2 part VN series, the first being XBlaze Code: Embryo. Includes full voice acting, multiple CG’s, one storyline, 58 OSTs and the same impressive writing and quality of the first game. More linear in nature and easy to 100%, Memories wraps up the unanswered questions left from Embryo and touches on the backstory of important characters in the BlazBlue series. I can’t mention much more without spoilers, I can’t even name character names, but I highly suggest playing the Xblaze VN series.
SOMA
Simon Jarret is a literature-loving Canadian suffering a brain injury from a recent car accident and goes to see a doctor to get his brain scanned and make a treatment plan – only to find himself 100 meters under the sea a second later. Walking around the abandoned facility called PATHOS-II, Simon must use tools to bypass security locks and other obstacles while avoiding, hiding, or outsmarting machines that sound uncomfortably human, and are strangely intent on killing him.
7-11 hours to complete, SOMA is a sci-fi survival horror, or existential horror if you play in safe mode, with one ending. Many reviewers say you should only play on normal difficulty and nothing else, but I prefer safe mode as you don’t lose out on “the SOMA experience” and the game is not as branching as it appears. Not dying from enemies making you replay stealth sections is the only difference, you still get stalked and knocked out – so I suggest you ignore reviews saying safe mode is for wusses and play how you want. Regardless, SOMA is an excellent game worth playing if you’re interested in the storyline or enjoy horror games. Aside from a scripted hallway chase, there are not any jumpscares.
In Fair Spirits
Edmund is a man out of time, being from before England was England and now stuck in the modern age living with Iris, an 80-year-old woman. Taking on the role of her caretaker, tending to her garden, and making a living maintaining the church’s graveyard; life in Fenchapel goes on quietly until the local family-owned store has a newcomer at the register.
3-6 hours to complete, In Fair Spirits is an LGBTQ+ KN with no choices, no voice acting, and little to no CGs. A spin-off of The Fairy’s Song and The Fairy’s Secret, but can be read separately. This novel is difficult to recommend as the writers made it as tough as possible to simply like Abel as he’s rating every “MILF” and woman he sees on their “assets.” The first two dates you go on, Able just tries, and succeeds, on getting as drunk as possible to the point he’s vomiting on his shoes and Edmund needs to drive Able's inebriated self back to his home after he cusses Edmund out and calls him names, while Able complains about every single aspect of his depressing life, and Edmund wants to “fix him” when he should be getting a therapist instead. What happened to the interesting fantasy setup? This KN only has five reviews for a reason, skip it and read something else.
January 2024 Progress Report
What a lovely January! this month was really nice, I managed to find two games to add to my sparse favorites list, and DREDGE was absolutely the right choice to be my first game of 2024. To be honest, I’m a bit nervous of the games I picked to play for February, but I did purchase an indie game called The Silent Swan, and I’m curious to see how that goes as it was a bit of an impulsive purchase.CARRION was pretty fantastic, it wasn’t horrifying at all and was actually pretty relaxing, I loved the creature’s movement and the subtle backstory. Birth was really exciting for me, it’s definitely an unusual game to play but after playing Landlord of the Woods, I wanted more of that wholesome morbidness, and Birth absolutely delivered. I’m a bit disappointed in SAO: Lost song, the first 6 hours were super fun but it falls off fast, against my better judgment I’m playing SAO: Hollow Realization, and hope to have all that nonsense in my next post!
Speaking of, I have plans for SOMA, two visual novels, and the Witcher 2, as they are my POP picks and I’ve admittingly fallen behind a fair bit. February is ideally going to be my catch-up month so I only have two games to play in March. I’m going to smuggle in a BL novel, in Fair Spirits, to compensate my uncertainty. I hope everyone has a fun month!!!
Total games added to backlog: 3
Total completed: 6
Washing up onto the shore of the small town called Greater Marrow, take up the job as a fisherman and pay off your new boat by selling your catches of the day. Occasionally, aberrations tug at your line, reeling them in reveals malformed, unnatural sea life that can be sold for a high price at the fishmonger. Upgrade your boat and sail past the jagged rocks to see what ports lay beyond the blue horizon and search for your forgotten past in the depths of the sea; just be sure to find somewhere safe before nightfall and the fog rolls in, as madness is not far behind.
10-20+ hours to complete, Dredge is a Fishing open-world Lovecraftian adventure with an unsettling atmosphere and a fairly impressive storyline. There is a sanity bar that influences the RNG rate for encounters, so keep it low if you want to play it safe, or high if you want to explore more of the Lovecraft theme DREDGE is known for. There are two endings, one you get by following the storyline, and the other by seeking the truth; it’s impossible to lock yourself out of either one. If you liked the base game, I sincerely recommend picking up The Pale Reach DLC for more.
Deep in an underground research facility, a study sample held in a glass container shakes and bursts apart, unleashing a new horror onto humankind. A living biohazard to anything made of meat, it rips apart and consumes flesh to add directly to its own biomass, becoming bigger and evolving into more aggressive abilities. Creep your way through vents or leave blood spatters in the hallways as you make your escape from below the surface.
6-8+ hours to complete, CARRION is a reverse-horror game with pixel graphics where you play as the monster hunting down humanity and those who imprisoned you. Be sneaky or loud! Changing your size changes your abilities allowing a solid amount of gameplay variation. Weirdly chill and relaxing, the character's movement is smooth and natural despite being a mass of flesh-eating tentacles. The level design is clever with engaging logic puzzles and steady game progression. Rare are the games that let you play as the Lovecraftian Monster, rarer that the game is made well, and I highly suggest you take the opportunity to play CARRION.
Sword Art Online: Lost Song
ALfheim Online, a VRMMO world of fairies, flying, magic, and Norse mythology. Sword Art Online protagonist Kirito and the gang are logging back in to experience and conquer a new update – the floating Islands of Svart Alfheim, but they aren’t the only ones! A huge guild called Shamrock led by child genius and idol Seven are racing to be the first ones to defeat every boss, finish every quest, and snatch every treasure chest they can find! Fly high and be quick to keep ahead of the competition and discover the truth behind the name of "Lost Song."
24-45 hours to complete, Sword Art Online: Lost Song takes place after SAO: Hollow Fragment and shortly after episode 25 of Season 1, the events of ALfheim Online. Game canon is different from the anime, but the game plays and expects you to already know the previous storylines mentioned and does not recap. In total, there are 5 maps to explore, the floating city of Ryne, four islands, and numerous dungeons. I had a fun time with the fast-paced flying, generous height limits, and expansive islands with many hidden secrets and explorable dungeons.
And yet. While this is a lovely game to play if you are a fan of the SAO series, there are things that should have been done better. Aside from the floating city and the first island, a meadow, it very much feels like the game creators went out of their way to create islands with themes that required the absolute minimum amount of effort to embellish. Except for being full of enemies, the second and third islands are completely barren with the last being an almost exact copy/paste of the first island with a gloomy recolor and some new buildings and a couple of things moved around, making them exceedingly boring to explore. Enemies, dungeons, and bosses are frequently reused and recolored, with new ones thrown into the mix on occasion, giving the impression that Lost Song was created with tight time constraints in mind. There is about 15+ hours of grinding if you aim to get 100% as a couple of achievements are RNG dependent, meaning you may need to brute force a single mission for 5 hours to get Excalibur and all 100 weapons. In the end, I will only recommend this to people who like SAO and want to know more about the non-canon storyline because as a game I find Lost Song lacking and full of wasted potential.
Birth
Feeling solitude creeping into your studio apartment in a busy city, explore places such as the bakery, post office, florist, restaurants, and a museum around town in search of spare bones and organs to build a partner, a warm, wet heart.
2+ hours to complete, Birth is a hand-drawn point-and-click physics-based puzzle game with a wholesome creepy cute story made entirely by one person. The explorable town is a good size, with many little secrets in its fine details. I bought this game pretty much right after finishing the developer’s previous hand-drawn game from 2021, Landlord of the Woods. If you’re not sure if you would enjoy Birth, I recommend checking out Landlord first as it’s a fairly cheap and enjoyable experience with similar vibes.
A kingdom falls, and grave by grave, the dead arise. Taking advantage of the chaos, a thief slips into the Astral Academy to steal an artifact known as the Trine. On top of the Academy looking through his telescope is a wizard, and seeing the approaching army of the dead, heads down to hide the artifacts for safekeeping only to find a thief already inside. A Knight, in pursuit of the thief, charges into the academy hallways and without much thought, all three touch the Trine, their souls merging into one. To unbind their souls from each other, seek out three great artifacts, discover the reason the dead have risen, and save the kingdom from its peril.
6-15 hours to complete, Trine is a fantasy physics-based puzzle platformer and side-scroller game in which you play as a Wizard, Thief, and a Knight who accidentally merged into one person that you can switch between as needed. The Wizard can conjure platforms and move impossibly heavy objects, the Thief is an archer skilled with a grappling hook, and the Knight is a very strong, healthy tank. Trine features clever layouts, engaging puzzles, smooth gameplay, as well as co-op and local multiplayer. Despite the dated graphics, I had a fun time playing and I'm particularly fond of the OST.
30 years ago, a Great War broke out, effectively ending the human race. The world with its small handful of remaining humans left is barely surviving the remnants of the war. Great, autonomous mechs known as Warmongers roam the cities and land, still wiping out anything with a heat signature and enemy machines. The cities they were ordered to defend, have long since been empty of any life they had to protect. It started raining toxic water 9 years ago, and since then, it’s never stopped for a single day. A solitary man infiltrates a dead, still-guarded city and stumbles on one of the few places left on Earth with air conditioning, untouched by the apocalypse outside. A Rooftop Planetarium, the sole occupant inside is a robot named Hoshino Yumemi, the last remaining employee. For the first time in his life, he sees the stars.
2-3 hours to complete, Planetarian is a story-rich emotional kinetic novel that takes place in a post-apocalyptic world. There are no choices to be made, only a story to be told. The CG’s are of good quality and the writing was excellent with no noticeable spelling errors. The music is a bit repetitive but overall, I had a positive and lovely experience. Despite its short length, it’s an easy KN to recommend.
482 | games (+1 not categorized yet) |
5% | never played |
6% | unfinished |
13% | beaten |
74% | completed |
2% | won't play |
- Won on SteamGifts 39
- Favorites 31
- Reviewed 301
- Completed 2021 74
- Completed 2022 78
- Completed 2023 55
- Completed 2024 42
- POP Short 4
- POP Medium 10
- POP Long 6
- POP Very Long 27
- Holiday Gifts! Priority! 7