No update from me in a bit, in part because ADHD has made sticking to one game long enough to beat hard, and in part because I’ve been too lazy to write up reviews I’ve owed since last month oops. LETS GO!
A very cute game about helping others deal with your loss, and maybe yourself as well.
You begin as a ghost with no memory. You take a journey in helping others find out why they are in the forest (Hint: It's always to deal with a loss they've recently endured).
The mechanics of the game are very simple. You go around and find the items related to the character. You need at least 2, but all 3 is ideal. You then guess on how the item is associated to their lost one. If you get 2 wrong, you'll have to gather the items again and try again, but it only takes a minute so not a huge loss. I only had to redo one, they were all (in my opinion) simple to figure out with context clues!
I found the 'powerups' you get from the ghosts you collect to be pretty useless to be honest, but it didn't hinder the game in any way. I tried each one out once and none really stuck out to me as one I should keep trying, but they're not really at all required to finish the game, anyway. I didn't find the difficulty to amp up with each person we help, so a powerup wasn't really needed.
The art is absolutely adorable. It's simple but sets a wonderful vibe for the game, and I found the color palette to mesh really nicely. The character designs were really cute and seemed to match nicely for the kind of personality they were intended to give off (though obviously we don't get too much, as we're not with each character long).
The story is simple, but can definitely be emotional, especially if you relate to any of the stories. The one that hit me most was definitely your own story, which is, of course, the last one you figure out, though you get a few hints along the way.
It's a pretty short game, so $6 may feel a little steep, but honestly, I'm happy to support the devs with that. I believe it is there first game (on steam, at least) and it felt really well done :)
While I do recommend this game, I will preface with - Go for the remeowstered version. It was much better balanced and overall a better time, while still being essentially the same content. I think I would have enjoyed this more had I not played the remastered first, but alas. The remaster I was willing to 100% whereas I'm good calling this one at 27/34 achievements.
A goofy game where you play as a cat and wreck havoc upon your human's household! Smack items onto the ground to get points, knock down cat paintings to unlock new cats, find keys to unlock new levels. Pretty simple and a goofy way to waste time!
There's a lot of aspects in this game that don't feel well balanced but ARE fixed in the remeowster! Sometimes I can feel like I've swatted down almost every item in the stage, but it's not enough to complete it. Some achievements feel really painful and obnoxious and not worth trying. There's no level select, it's luck of the draw and finding keys for the special levels. No permanent upgrades, just ones you find within levels. Some of the special events are just ANNOYING, like the disco, which I don't think even does anything but give flashing lights.
It is still a good time, though! I had more fun when I accepted I wasn't going to be 100%ing it and just played to chill. The cat designs are fun and who doesn't love to embrace their inner cat and knock everything off the desk?
So overall, if you have it, play it, but if not, go for the remeowster :)
Really just an adorable little application that has little creatures walk around on your task bar!
It's nice because since they're locked to your task bar, they are WAY less distracting than other applications of this sort! I did grab this game when it was free, but now that it's paid, it comes with far more animals (that were once paid DLC). You can have multiple animals out at once, adjust their sizes (to a degree), how far across your task bar they can walk (so that they don't walk over any pinned programs or anything).
Overall, it's incredibly simple. Pixel graphics, you can either have them be friendly or run from your cursor. There's a few settings to make things work nicely for whatever your display is. I really enjoy the fact that it still works when you're playing full screen games.
It is important to note that now that the game is paid, the dev will no longer be updating it. They are instead working on a brand new version that'll be a new steam release. However, I've never encountered a single bug or reason for them to need an update. Just don't expect any new animals in the future.
Ahh, my new addiction.
I am NOT one for battle royales. The few times I've played any was because friends wanted to, and all the fun came from hanging out with them, not the actual game. THIS ONE, however, I love. While I do still pretty much only play with friends, and that definitely makes it more fun, I am absolutely loving the actual gameplay as well. Despite the fact that I definitely suck and will never 100% it because a solo win is out of the question.
I think part of the appeal to me is that the graphics are MUCH simpler. I prefer the 2D aspect, it makes me get much less lost and distracted. However, despite the simpler graphics, the polish in the game is great! Shadows work to hide you from enemies, but you can always see your allies, which is something I really appreciate. The game is clearly well loved by the devs and they're always open to suggestions.
There are SO MANY animals you can play as, and I am super super grateful they have a ferret because I rarely ever see them in games. The more you level up, the more animals you can unlock, which you can then unlock more skins for each animal. All of that? Free content. There's a few paid skins but honestly I'm more than satisfied with the free ones (Although I did buy the super edition so I could get more achievements because they're fun :) ). Everything paid is fully cosmetic, nothing gives you any form of advantage in the game, which is always a plus to me. It all comes down to skill, which I unfortunately lack.
While the game does have a lot of bots, they're pretty well balanced in my opinion. They're in place so you never have to wait too long for a lobby to fill, and they're both not absolutely terrible or too OP. I've never seen one win, but I've definitely been killed by them before.
The community itself has overall been really great? I don't see much smack talk or rudeness (obviously some, but waaaay less than other online games). My friends and I find ourselves playing almost every day - the 40 hours I have is in just over a week, oops. While there's not a ton of game modes, I really haven't gotten tired of it yet, which for me, is a feat.
Considering it's free, I'd definitely recommend trying to pick it up! Went into it with low expectations and man have I had a blast.
Oh boy do I want to recommend this game, but at the moment, I can't. And I don't really see it getting fixed.
The idea is cute - you have to combine 2 objects to make the hidden object needed. However, the snapping to get those items to combine is HORRIBLE. You can try connecting the correct items in every way possible and it feels like you need to be pixel perfect to do it. And considering you're not always 100% sure you have the right combo, this can lead to a LOT of wasted time.
When it comes to the story aspect it was… hard to follow. While all the stories do seem to connect, the fact I need to jump between all of them left me confused and unable to really follow ANY of them. The story is pretty miniscule anyway, but I'm still kind of annoyed I couldn't follow it. But maybe that's just me and the fact I'm easily confused.
Honestly, I really did want to quit this game. Mostly due to the snapping issue. It just left me feeling annoyed with a genre I usually love. And unfortunately, finishing it didn't give me any sort of satisfaction, just relief that I could uninstall.
A simple little game about a little guy who has… 'a day'.
It's pretty relatable. Despite nothing actually going wrong, and doing your best to do things that are MEANT to help, sometimes you still have… a day.
The game itself is incredibly simple. My 30 minute play time is due to 3 playthroughs (the 3rd because of a small bug where I couldn't talk to the sheep to complete the journal in the second playthrough). You basically only need WASD, E, and J to play the game. Explore a very small area, talk to maybe 3 or 4 people, that's really it. It didn't really need to be any more complex, though. I think it accomplished what it was going for.
The art is simplistic but nice. A little goofy, but I think any kind of heavy graphics really wouldn't match the vibe of the game.
Like I said before, the story is pretty relatable. not much of a 'story', really, but you can see Little Man's inner thoughts via his journal and man did I relate.
Sometimes we just have 'a day', but you can always hope tomorrow will be better :)
Little Man Has a Day looks like a cute day with a subject that I’ll probably resonate with. Might give it a try this month since it’s free. 👀
Yeah I could def vibe with him tbh, a lot of lines just had me going “Mood”. Very short so I’d say worth a shot :3
SAR is soooo much fun! We played it way to much with friends and it is always a good time.
And 100% agree on My Hidden Things with you, by coincidence I played it last night. It is a good idea, but the execution of it is just terrible. And it is buggy too, with some of the bugs the developers knowing about and just never bothering to actually fix it. Annoying.