86maylin’s profile

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I've decided that I'm gonna write a review as soon as I finish a game for the fresh memories and genuineness of the review, instead of trying to remember what the details were at the end of the month where I would definitely forget some. Yet I don't want to clutter my profile with a game per post(I want to keep it neatly to only 1 post per month). So I'm gonna put reviews here as I complete games and I'll upload them all at the end of the month. Deal? Deal. :3

Template

0 hours of playtime, 0 of 0 achievements
Personal rating: 0/10, Date of finish: July/01
Click for review

Template review.


  • Anime! Oi history!
    Anime! Oi history!

    10 minutes playtime

    no achievements

    Rating: ☆☆☆☆☆

Anime! Oi history!

10 minutes of playtime, no achievements
Personal rating: 1/10, Date of finish: July/02
Click for review

Incomprehensible writing, character's eyes changing colors between outfits, actual real time waiting when you make a choice which is boring af and nonsensical story/abrupt ending, just really bad. Game's muted as well and no sound or music. Dunno if it's a change by the devs afterwards since from some of the discussions they used other people's music without permission/license. Just a really bad game. lol


2025 June update

Most Enjoyable

New Game I Recommend

Boxes: Lost Fragments

2.8 hours of playtime, 12 of 12 achievements
Personal rating: 7.5/10, Date of finish: June/05
Click for review

I enjoyed this significantly more than their previous game "Doors". It plays quite similar to the last game where there's a puzzle box(not doors this time) in the middle that you can rotate and interact with, and you have to either find things to interact with, items to use or solve mini games to progress. The difficulty is quite easy so you're really playing for the satisfying clicks and visuals rather than the actual puzzles. This time around there's an actual story that's comprehensible, albeit not that great of one but it's still an improvement. I also really like the fact that you bring back items from the boxes, and then use those items in the "hub world" to progress to the next set of levels. And the fact that there's a hint button, and a skip puzzle option should you get stuck and no penalties for using it is just awesome! Great game, I recommend. :3

Monument Valley 2

1.7 hours of playtime, 16 of 16 achievements
Personal rating: 7/10, Date of finish: June/17
Click for review

Hmm tbh I don't really know what to say about this game. I've played the first game on my phone before, so the concept and of how thing'll go I'm quite familiar with, and this game didn't really do much of anything different? It's got the nice visuals, a pretty fine tho minimum story, and the gameplay is alright, but throughout the game I'm just generally a bit bored. It didn't challenge me in anyways and I'm more going through the motions. I guess it's a fine game to play, just don't expect too much from it.

Infinity Nikki

201.3 hours of playtime, 21 of 24 achievements
Personal rating: 6/10, Date of finish: June/23
Click for review

When I heard there's an open world Nikki game I was immediately intrigued, having played Love Nikki(a mobile game) before. But since it's on their own launcher I decided to hold off until the Steam release, and I gotta say this game is fucking awesome! Buttttt if you don't have much self control when it comes to gacha games stay the hell away. lol If you don't know anything about Nikki games, they're basically a dress up games where you collect really pretty clothes, and in this game the setting is it's a world where outfits grant wearer special abilities like floating or purifying monsters, and you fight "stylists" with wearing combining different outfits that have fashion scores. You're also tasked by the stylist guild with various tasks on how the world has more monsters and stuff(typical rpg stuff). This game is an open world collecti-thon game where you can catch bugs, collect plants and fish fishes. There's also quests, stories, dungeons and various mini-games and challenges to do. The main story and quests are hit and miss, sometimes it's just typical RPG stuff, but for a few of them there's actually solid writing that made me emotional quite a few times. As a dress up game the clothes are all very gorgeous ofc, and the sceneries and the views are stunning and work well as photo spots, which unsurprisingly the game actively encourages. The in-game photomode is very good, probably the best I've played with, with lots of values to tweak and filters and lighting to choose from, the only thing I'd love to have is the ability to move Nikki in photomode itself without having to exit and reposition myself. As someone that's not really that feminine irl(by choice tho), it's really nice to play something that's so unabashedly girly, and feels like it's catered to girls. I love the game for that.

Now that the positives are out of the way, lets talk about the negatives. It's a gacha game, so there will ofc be the usual banners and events and ofc dailies. Pulling stuff in this game is kinda absurd but also understandable I guess, since you have to pull for each pieces individually since they can be mixed and matched into outfits, but the banner that I started the game with both has whole ass 11 pieces for the 5 star and it's stupidly evil. Usually at the start of a new account it is the fastest to get premium currency for free, since the game will shower you with welcome gifts and events and also in this game a bunch of premium currency you can get through chests and mini-games in the map(think something like Genshin's system). But I spent all of the currencies on a single 5 star banner, wanting to pull 2 sets since I really like the last color that's unlocked with the duplicate evolve set, and I basically dumped all of them in(250 pulls) and barely got the 2 sets. That's absurd! And yes you did not hear that wrong, you unlock color sets via pulling for duplicates. There is a dye system where you can color individual parts of a single piece, but that's even more stupid because to unlock color palettes you have to spend items that can only be gained on a per week/month limit, and you have to unlock each palette separately for all the pieces of an outfit...This game is just very very tempting to spend money on, and I did fall for it I'm gonna admit which I'm not proud of. I bought the battlepass, daily login currency thing and also spent quite a bit on the current banner out of impulse purchase, did not have a good feeling after pulling even tho I got what I want. lol Just this empty feeling. I'm probably just gonna buy the battlepass/daily login after this since the devs did not really earn my trust(unlike Warframe where I kinda dumped a lot of money cuz I think the devs are worth it xD).

Now I wanna talk about the dailies. Dailies in this game are....kinda mind numbing after a bit. You have two daily quests system, the first one is kinda fine and easy to do since it's main world stuff like collecting resources or spend energy on dungeons, the second is the "multiplayer" quests, where you have to go into the multiplayer world and it's always these super boring, tedious things and infantilize activities like make a bubble appear/jump on bubble, get onto the seesaw(which no one is ever on except for quests). And in the main world resources are refreshed daily, and there will be these rare resources that only have 1 in the world so you just have to go to places and collect them like chores. You will also run into the issues of lacking money when you start upgrading outfits for the endgame content where it's the main way to get premium currency as f2p, so you have to go through dungeons or kill monsters to get money. I tried doing a full routine where you max out the money cap daily for about 3 days before I got burnt out on it and cut back. Now I only do minimum and a bit more if I have the energy, The main reasons gacha games don't last for me is the dailes, because I get bored of the chores eventually. We'll see how this one goes. lol

In conclusion, if you have trouble with gacha games and impulse purchase steer clear, but otherwise I highly recommend trying the game out with the strict idea of not spending any money and see how you like the game.

Interactive Sex - Daddy Daughter Incest BDSM

10 minutes of playtime, 2 of 2 achievements
Personal rating: 1.5/10, Date of finish: June/25
Click for review

Tbh I was just curious what's the deal with these games since the dev's just been giving them away nonstop, and it is not good. lol There's a brief intro and with the outfit the girl is wearing her nipple pokes out of the dress which gave me some chuckles, then there's a bar that moves and you have to click when it's over an area or you'll get stamina penalty, and the best thing out of this game is there's a "dildo swing" where they're sitting on a seesaw(yes it's not even a swing), and the girl is being penetrated by a dildo while the guy just...watches, and plays the seesaw with her lmao. xD The moaning of the audio they put in is just on a loop and does not care about what action you're on, and when you reach the end it just says you made her cum, and the audio is of her orgasming but they can't even be bothered to do an animation for it. Overall just really funny, can be completed in 10 minutes and gave a good laugh, 1.5/10.

DARQ: Complete Edition

3 hours of playtime, 8 of 17 achievements
Personal rating: 7/10, Date of finish: June/30
Click for review

This game is 10/10 on the vibe and art direction department. It's gorgeous to look at and really creepy at times which is awesome, but the main gameplay/puzzle part...it's around a 6 for me. I finished the main game and the Tower DLC, but gave up on the Crypt DLC. Might've been just I wasn't in the right mindset, but this DLC just frustrated me so much with the lack of direction that I didn't want to continue. Yes that's the main critique for the puzzle part, lack of direction. Sometimes caused by me just not seeing that a wall is climbable, which not the fault of the game but still a bit annoying. But other times like the Crypt DLC is just I get to a point where I don't know where I'm supposed to go, and the main gimmick of that DLC is you have head and body separated which should be cool on paper, but in reality just punishes exploring and trying to figure out where the next step is since if you go the wrong way with the head(there's moving platforms and what not and you have to switch to head at specific locations) it's tedious and boring to get yourself and the head back to where it's supposed to be, that's the main reason why I didn't finish the DLC.

That might've been a lot of talking bad but I did genuinely enjoyed the puzzles(except the Crypt DLC). My main complaint of this game is the enemies. Most of them comes down to sneaking behind them as they walk and hide in a hiding spot, then wait for them to turn around and go past you which works ok as a tension piece at first, but gets really boring afterwards. The only encounterable enemy that's not like this is the grandma, and that's also the lack of direction thing I mentioned, since for the grandma you encounter her in a corridor and she's facing you, and just beside her there's an item you need. Naturally from all the previous learning I thought I could just sneak forward, grab the item and then sneak away since that's how I've been dealing with enemies, and it actually worked up until I grabbed the item and start to head back. Then randomly out of nowhere(at the time for me) she just jumps me and I died. "That's weird, maybe I need to grab the item and then sprint away?" I wondered, then tried to redo it, this time not even reaching the grandma even tho I'm sneaking like the last time. "What the hell do you want me to do game?" I'm getting frustrated now as I hate jumpscares and every time I die there's one, plus loud noise, after another death I looked up how to deal with this enemy and turns out, you can only move when she's looking down and not looking at you. How am I suppose to know this?! She's got a freaking cloth over her eyes I naturally thought she can't see and relies on hearing. But whatever, and following that I actually experienced the highlight of this game which is a rotating wheel puzzle and the camera rotates as well and I won't spoil it but it's freaking cool what happened alongside it, legit gave me creeps and I love it. I know not all enemy encounters can be like that but I just wish it is, it would've been so awesome. The ending tho, man why did they have to make the ending a chase sequence? It just cheapens the creepy atmosphere they've built, and in some parts it's totally counterintuitive that you have to go backwards to avoid death when there's a monster chasing you. I wish they made the finale use the camera rotate section, that would've been so sick to end on that.

Lots of complaining, but I did enjoy the game! It just didn't left a good feeling at the end. xD I will recommend the game tho, as it's really unique with the gravity switching thing, and the whole vibe of the game is phenomenal.

Time played 203 hours 6 minutes
Achievements gotten 74
Games 100% completed 4
Games discontinued 2

Is it bad that I’m not looking forward to any of the planned targets next month? lol I guess Grotto looks pretty neat, but still I couldn’t think of what to put, so decided to recommend a great game that just came out. Date Everything! is a dating game where there’s 100+ “objects” that’s humanfied so you can date them! The writing is really cute and charming and genuinely made me laugh so much it’s awesome, and discovering what objects looks like can be really cool and I love the designs of them. It is also a very inclusive game with all kinds of characters. I just really liked it and playing it gave me this warm and fuzzy feeling. :3 Highly recommend checking it out if that sounds interesting!
Also, I’ve developed a bad habit which is starting too many games, especially since I got into yet another live service game(Palia) because of a Discord quest of all thing. xD Horrible horrible, my hard drive will get mad at me eventually.

2025 May update

Most Enjoyable

Most Looking Forward To

  • Tokyo Hosto
    Tokyo Hosto

    44 minutes playtime

    no achievements

    Rating: ★☆☆☆☆

  • Evan's Remains
    Evan's Remains

    3.4 hours playtime

    17 of 17 achievements

    Rating: ★★★☆☆

Tokyo Hosto

44 minutes of playtime, no achievements
Personal rating: 1.5/10, Date of finish: May/10
Click for review

This is a...really bizarre VN. Feels like someone got high and wrote the story. The art was eh, the voice acting was awkward, and the dialogues were....cringe. I was just rather bored when doing the first playthrough. Going back to see all the bad choices was a bit more fun, but not by much. lol

Evan's Remains

3.4 hours of playtime, 17 of 17 achievements
Personal rating: 6/10, Date of finish: May/24
Click for review

This platformer has a much weightier feeling than I expected based on the look, and it fits the game since there's not much platforming challenge, just purely puzzles. And I really like the sturdy "thump" sound when the character lands. The character falls with a satisfying "thump" and I really like that. Unfortunately for the actual puzzle part it's kinda meh. They are all relatively easy and none that I'd need to think too hard on. I suppose this game focuses on the story more, but that aspect is also kinda....meh, mainly because of the characters. The mc Dysis gives me bad impression of a spoiled girl when she demands Clover, the other guy she met on a distant island to answer her questions and cooperate with her, and that really doesn't match with her backstory of growing up in a troubled family where her parents are always fighting over money, and she herself are coming to this island to meet the mysterious genius Evan for money in return. Clover on the other hand was also being a bit of a jerk to Dysis, tho that's understandable it still didn't leave me much to like. I'll say he's still the best character out of all of them tho. Dysis' companion Nikola really does not matter at all since he went mia very quickly and would work better to be cut out of the story entirely. The creepy guy Andre is also super rude and evil, and Evan is just, bland and uninteresting despite his cool design. And the ending, it is bitter sweet and achieved what they're going for and I get that, but I do not like it, mainly because I feel like none of it matters. Idk, maybe it mattered for Clover, but ultimately it left me a feeling of emptiness like what's the point, probably cuz I don't care for any of the characters. lol

Time played 230 hours 22 minutes
Achievements gotten 138
Games discontinued 1

Had a particularly rough month with work, stressful and stuff. Kinda reflected on the games played since when I’m stressed I tend to just play the endless online ones cuz they’re comfort junk food, so I played a ton of Infinity Nikki and Warframe.
Unturned got some new achievements so I plan on going back to 100% completing it again this month, and I just really wanna finish ABZU since I’ve been trying to for god knows how long. lol

2025 April update

Most Enjoyable

Most Looking Forward To

Sparkle 2

4.9 hours of playtime, 10 of 14 achievements
Personal rating: 6/10, Date of finish: April/20
Click for review

So, I haven't actually properly played one of these "shoot the colored ball to match" games. I remember having a go at it ages ago maybe on a plane or something, but didn't find it too interesting. It's kinda the same feeling I have for this one, a "meh" kinda game, at times fun, at times frustrating but most of the times just kinda, ok. I do like the fact that it has upgrades, tho I didn't really experiment much with them, mostly sticking to a single upgrades per thingie. Not sure what it's even called but you basically have 3(or 4?) passive upgrades you can equip. So yeah, overall fine, probably wouldn't seek out these kinds of games on my own except for pagywosg.

Sid Meier's Civilization: Beyond Earth

30.7 hours of playtime, 45 of 90 achievements
Personal rating: 7/10, Date of finish: April/28
Click for review

I accidentally won this from Playing Appreciated since I was traveling abroad and using SG on my phone without ESGST. Good thing is Civ games are kinda alright. Although funnily enough it's kinda like "Sparkle 2" in that I don't really have a whole lot of enjoyment playing it. The huge difference is that Civ games are soooo hard to put down and since I lack self restraint there was a few days where I played till 4 in the morning which is...not good. lol The unique thing in this game seems to be the aliens and the victory conditions, and I quite enjoy the theme and don't really get the mixed reviews about the game. Perhaps it's cuz I haven't played a Civ game in ages so the flaws don't stand out for me. :P

</ul>
Time played 119 hours 51 minutes
Achievements gotten 80
Games discontinued 1

Kinda expected the low game amount this month, because the 2 weeks at the start of the month I was out on trips. :P And I totally did not expect to win a Civ game from Playing Appreciated, so basically spent a good portion of time there. Tho I’d say this month is the month of “Meh” as both games I played were the embodiment of “Meh”. xD The most anticipated Party Hard 2 also failed me as I get really frustrated on a level where there’s an enemy that instant kill you, and the map is too big with way too little obstacles that if you’re spotted you’re basically dead, so I just rage-quitted the game. ^^; Also, I’ve eyed Infinity Nikki when it came out but now that it’s on Steam, I got 18 hours in just 3 days. lol It’s just unabashedly girly and as someone that isn’t very girly irl, it’s sorta nice to enjoy something like this.

2025 March update

Most Enjoyable

Most Looking Forward To

  • Everhood 2 Demo
    Everhood 2 Demo

    1.2 hours playtime

    no achievements

    Rating: ★★★☆☆

  • Rusty Lake: Roots
    Rusty Lake: Roots

    4.1 hours playtime

    16 of 16 achievements

    Rating: ★★★★☆

  • Puzzles Under The Hill
    Puzzles Under The Hill

    4.1 hours playtime

    no achievements

    Rating: ★★★☆☆

  • Detective Support - Grow a Carrot
    Detective Support - Grow a Carrot

    14 minutes playtime

    no achievements

    Rating: ★☆☆☆☆

  • Doors: Paradox
    Doors: Paradox

    5.2 hours playtime

    30 of 30 achievements

    Rating: ★★☆☆☆

  • Detention
    Detention

    4.7 hours playtime

    7 of 8 achievements

    Rating: ★★★★☆

  • Lock Parsing 2
    Lock Parsing 2

    2 minutes playtime

    no achievements

    Rating: ☆☆☆☆☆

Everhood 2 Demo

1.2 hours of playtime, no achievements
Personal rating: 6/10, Date of finish: March/02
Click for review

I loved the first game very much so was really excited for this one, but the demo really didn't impress me...Demo starts with a series of questions which ended up deciding the color of your soul which according to other people determines your story path and the characters you encounter. Perhaps in the full game it does matter more for the full story, but I got blue soul and I practically just got thrust into things and fought a "boss", got rescued even tho I was surviving fine, and then got thrust into a "trial" world by the rescuer. In that world there's very little to explore, and very few actual interesting characters to interact. It's just confusing and boring in the story apartment. This time around instead of each character having their own song/uniqueness you fight mobs to get xp and level up, but since the same kind of mob have the same song and pattern of attack it loses the charm very quickly. And at the final boss has such a big difficulty spike that made me struggled quite a lot, both in a good way but also a bit annoying because I felt the movement changed for worse from the first game. In particular the jump roll feels clunky and inconsistent. The boss was good tho, very fun.

By this point I know there's 2 more routes for me to explore, but I just don't feel like doing them? Which is really a shame and I'm a bit sad about it. Not sure if I'll get the game when it comes out now. Maybe wait for a sale or something. :<

Rusty Lake: Roots

4.1 hours of playtime, 16 of 16 achievements
Personal rating: 7.5/10, Date of finish: March/09
Click for review

PA won and happens to fit pagywosg theme as well which is awesome! It's tagged as horror but like the other Rusty Lake games, it's more creepy vibe and a bit of jumpscare than actual horror game since it's mainly a puzzle game. This game has amazing vibes with its art style, and bizarre and fucked up story, which honestly is super cool. xD The puzzles are mostly fine, but there's a few that just didn't came to me with the hints it provided, so I had to look up the official walkthrough(yes there's a button in the game that leads you to the official video walkthrough which is awesome!) and in particular the comments of the video. And there's also a missable achievement that required me to restart the game, although it's good that I only have to replay a portion since the game is non-linear in which stages you play. Oh yeah I didn't mention that, the game works in a family tree where the first character has offsprings and their offsprings have offsprings as well, and they interact with each other so it's a very interesting thing to be in a level and see the puzzles that you solved be presented to you in the same way. I liked that. :3

Puzzles Under The Hill

1.1 hours of playtime, no achievements
Personal rating: 6.5/10, Date of finish: March/10
Click for review

Turns out this game is made by the same dev as the cat jigsaw puzzle game last month that I played, which is a total coincidence. :P This one features scenery painting and more abstract/flower paintings? Which is much nicer than the cat ones. It also has lines of the pieces for all of them tho I find that I switched to matching the colors and the shapes both for the bigger puzzles which is nice. It also has a "story" about a possum visiting her friend and you do the puzzles to move through the paths. Not much else to say honestly, I just find it funny that I happen to pick another of the same dev's game for pagywosg. :3

Doors: Paradox

5.2 hours of playtime, 30 of 30 achievements
Personal rating: 4/10, Date of finish: March/23
Click for review

I was actually kinda excited for winning this game(given that I only really enter giveaways from PA I'm interested), but I am really disappointed by it. The best part about the game is definitely the stage designs, especially all the bizarrely impractically door designs. :P But the puzzles were all either just find things to put in their right spot and turn stuff a bit with mouse, very easy minigames that doesn't require much brain, or those annoying slide puzzles that I hate so much where you need to rearrange blocks to form an image, or move so that a block slides out. I hate those puzzles cuz they just don't make sense to my brain and I can only just fuck around until somehow I get lucky and do it, or I get frustrated and skip the puzzle. Thank god for that feature honestly or I would be very unhappy with the game. lol So the puzzles ended up feeling more like a chore. About the story, it's told through notes in the stages that you can find, and that's the part I dislike the most. Not the first chapter, the first chapter is ok tho shallow, talking about "you" losing passion and consumed by greed. The second chapter is about how human are greedy and never satisfied. And I'm just playing it and thinking "You don't have to be so pretentious and preachy, I already know human fucking sucks and our world would be doomed sooner or later. That's part of the reason why I'm so pessimistic about my future and I'm already depressed about that. lol". The third chapter I don't really understand tbh it's all a bunch of vague shit with chaos representing forever changing and order representing unchanging staleness. Honestly if I want that kinda story(as little as the story there is here) I would go play Slay the Princess. That game handles chaos/order way better. xD

Detention

4.7 hours of playtime, 7 of 8 achievements
Personal rating: 8.5/10, Date of finish: March/23
Click for review

Got this from SG Discord Secret Santa, and tbh I have it on my wishlist purely because it's made by Red Candles which is a Taiwanese company and makes awesome games, not to mention the setting is in Taiwan historic time. I have already watched a lot of Youtube let's plays of the game buttttt I'm a huge scaredy cat when it comes to horror games. lol So I was kinda conflicted when I got the gift since I don't know when/if I'll play it, and then this month's pagywosg comes around with horror theme and I'm just like: "Might as well push myself to play a gift." Tho I did play the majority of the game muted because the atmosphere is like, so creepy aaaa even if I played it muted and already know vaguely what's happening, it still creeped me out a lot. Goes to show how awesome the game is. And at the ending I still got emotional, even though I already know what's going to happen. The entire vibe got me. Highly recommend the game if you can play Horror Games. :P

Time played 145 hours 31 minutes
Achievements gotten 89
Games 100% completed 2
Games discontinued 3

Fewer games than last month. I got back into DbD 2 weeks after uninstalling. lol Still iffy on it, feels like I still don’t enjoy the game too much. Matches are either us stomping the other side or we get stomped(no matter killer or survivor) so it’s just annoying… Also I’m getting into Balatro quite a lot. :P It clicked a bit more for me which is pretty neat. Dunno if I can mark it as “beaten” already tho, how do you determine that? xD

2025 February update

Most Enjoyable

  • Hentai Memory - Sexy Couples
    Hentai Memory - Sexy Couples

    22 minutes playtime

    3 of 3 achievements

    Rating: ★☆☆☆☆

  • Taken Souls: Blood Ritual Collector's Edition
    Taken Souls: Blood Ritual Collector's Edition

    3.4 hours playtime

    no achievements

    Rating: ★★★☆☆

  • TOEM: A Photo Adventure
    TOEM: A Photo Adventure

    5.3 hours playtime

    48 of 48 achievements

    Rating: ★★★★☆

  • Just a To the Moon Series Beach Episode
    Just a To the Moon Series Beach Episode

    3.3 hours playtime

    1 of 1 achievements

    Rating: ★★★★☆

  • Go! Go! Nippon! ~My First Trip to Japan~
    Go! Go! Nippon! ~My First Trip to Japan~

    2.2 hours playtime

    0 of 85 achievements

    Rating: ★☆☆☆☆

  • Kitty Cat: Jigsaw Puzzles
    Kitty Cat: Jigsaw Puzzles

    5.1 hours playtime

    no achievements

    Rating: ★★☆☆☆

  • Dollar
    Dollar

    9 minutes playtime

    2 of 2 achievements

    Rating: ★☆☆☆☆

Taken Souls: Blood Ritual Collector's Edition

3.4 hours of playtime, no achievements
Personal rating: 6.5/10, Date of finish: February/15
Click for review

A HOG with no steam achievement and fits pagywosg theme, ofc I'm gonna play it. :3 This one is quite good at the start with all the different mechanics like collecting evidence via taking photos, analyzing them and putting them on evidence board, and also an upgrade system to the tools you have which is very neat. But I feel like the game overstayed its welcome, with later level's item use solution becoming more and more nonsensical and minigames becoming more and more annoying. Surprisingly the voice acting in this one is pretty good, and the story line is actually alright unlike what the reviews might've implied. Although that could just be me playing quite a few "modern HOGs" that have horrible voice acting and even more silly story lines so my bar is low. lol I have to say despite the mc being a detective he feels like a criminal with breaking and stealing, blowing things up and just did so many illegal things that he should also be locked away. xD

I did encounter a few crashes, but since the game properly saves my progress so I didn't lose any, I don't really mind that much. Overall I'd say I enjoyed the game. :3

TOEM: A Photo Adventure

5.3 hours of playtime, 48 of 48 achievements
Personal rating: 9.5/10, Date of finish: February/15
Click for review

This is such a charming and wholesome game. :D You go around taking pictures and helping people with various tasks. There's cute and silly creatures, gorgeous scenery despite the cutesy art style and more importantly I can really feel the love put into this game by the devs. Ngl when the achievement pop for taking photo of all of the dev's pets in the game I got a little emotional. :3 And the extra post-game area is just so charming. I love it! If you own a game, go play it!

Just a To the Moon Series Beach Episode

5.3 hours of playtime, 1 of 1 achievements
Personal rating: 9.5/10, Date of finish: February/15
Click for review

This is an ultimate fan-service game and I love it for that. To the Moon series has been with me for so long and the stories resonate with me so deeply(in particular Finding Paradise) that just seeing the characters being happy and enjoying their time and all these subtle references made me cry so many times. And the final speech just hit me so hard. I love it.

Actually bought and played it when this came out 5 months ago, but cried so many times and then kinda was not emotionally well enough to reenter. lol Mostly a me issue tho, and a lot of the tears were a mixture of happy and sad tears. I'd highly recommend the game if you've played all of the games and are a huge fan of them, but on its own it doesn't really stand as well as the other games. For me it's awesome tho. <3

Go! Go! Nippon! ~My First Trip to Japan~

2.2 hours of playtime, 0 of 85 achievements
Personal rating: 1.5/10, Date of finish: February/19
Click for review

This game was quite boring tbh. It reads very much like a propaganda piece to promote Japanese tourism but in the worst possible way, because the characters just speak like they're reciting things from tourist guides a lot of times. I guess it might be a product of its time because of the year(2011) it was released? But still, I'd like to not have those guides but instead focus on the two main characters, even just writing out them and the mc actually having fun in the museums and temples would be nice, instead of just telling us what it is and then the next thing they say is "oh it's was fun" WHAT'S WAS FUN TELL ME. >.> The only interesting part is towards the end where Akira opened up a bit more, out of nowhere tho I don't know what prompted her to do that. And then there's a stupid drama that doesn't make sense and then somehow Akira and mc like each other now and she kissed him near the end out of nowhere and now they are dating??? Felt like I missed an episode or something. Also, the fact that achievements and QOL feature like changing the resolution(yes I played in a small ass window, that did not help the game) are locked behind a paid DLC is unacceptable. Don't recommend this, just play some other more interesting visual novels instead.

Kitty Cat: Jigsaw Puzzles

5.1 hours of playtime, no achievements
Personal rating: 4/10, Date of finish: February/27
Click for review

Why does all the pictures in this game look so weird? lol The cats just look very uncanny, or they're uncomfortable or something. If this game didn't come out in 2016 I would definitely suspect it of AI generation, but given AI images wasn't really that big(and useful) at that time, I'm now worried that the cats were actually not well taken care of? Or idk, maybe I just don't know cats much, or something, since I don't own/have someone around me that owns a cat.

As for the actual gameplay, there's no save state in the puzzle so you'll have to finish a puzzle in one sitting or lose your progress. Fortunately the pieces aren't that many so it works. The first few puzzles of a set also has outlines of the pieces drawn out for you so it's more of a "find the right shape for the piece" which I actually quite like. It's a different kinda feeling for sure, although I did solely focus on the shape and often don't pay much mind to the pictures for that. Other than that it's just kinda a meh jigsaw puzzle game.


Time played 158 hours 57 minutes
Achievements gotten 90
Games 100% completed 4
Games discontinued 2

Really can’t decide which one I enjoy more this month as they each have their amazing-ness, so both it is~PAGYWOSG theme is horror centered for March. It is a perfect nudge for me to play Detention with it being Secret Santa game, but honestly I’m not sure how well I’ll do since I suck at horror. >.< Also really want to just get done with Aaero, so I’m gonna drop it if I don’t find it much enjoyable after March. Have way too many games installed rn. ^^;
Played Balatro finally and idk, it’s not as addicting as everyone says? Or maybe I just haven’t fully gotten into it yet since I’ve only played a handful of runs. Warframe is more addicting for me. xD See you next month. :3

2025 January update

Most Enjoyable

  • LEWD GIRLS: Hentai Puzzle
    LEWD GIRLS: Hentai Puzzle

    2.1 hours playtime

    32 of 32 achievements

    Rating: ★☆☆☆☆

  • Glass Masquerade - Inceptions Puzzle Pack
    Glass Masquerade - Inceptions Puzzle Pack

    1.3 hours playtime

    no achievements

    Rating: ★★★☆☆

  • Glass Masquerade - Halloween Puzzle Pack
    Glass Masquerade - Halloween Puzzle Pack

    1.3 hours playtime

    no achievements

    Rating: ★★★☆☆

  • Glass Masquerade - Heritages Puzzle Pack
    Glass Masquerade - Heritages Puzzle Pack

    1.3 hours playtime

    no achievements

    Rating: ★★★☆☆

  • Placid Plastic Duck Simulator
    Placid Plastic Duck Simulator

    39.5 hours playtime

    36 of 42 achievements

    Rating: ★★★★☆

  • Rusty's Retirement
    Rusty's Retirement

    118.4 hours playtime

    71 of 71 achievements

    Rating: ★★★☆☆

  • Vectronom
    Vectronom

    3.5 hours playtime

    20 of 20 achievements

    Rating: ★★★★☆

  • Samantha Swift and the Hidden Roses of Athena
    Samantha Swift and the Hidden Roses of Athena

    3.3 hours playtime

    no achievements

    Rating: ★★★★☆

  • Say No! More
    Say No! More

    8.2 hours playtime

    22 of 22 achievements

    Rating: ★★★★☆

  • The Pedestrian
    The Pedestrian

    3.1 hours playtime

    10 of 10 achievements

    Rating: ★★★★☆

Placid Plastic Duck Simulator

39.5 hours of playtime, 36 of 42 achievements
Personal rating: 8/10, Date of finish: January/07
Click for review

Going to call it beaten since I don't think I'll buy the new DLCs anytime soon. This is a lovely idle game about rubbers ducks floating in pools. :3 It's mostly a pure idle game where you spend time waiting for new ducks to spawn, watch ducks with various different kinds of ducks having different abilities float about and interact with each other/the map. Love it a lot because of the chill vibe, and it also helped me a fair few times when I couldn't fall asleep, so I just got up and listened to the ambient water splashing and ducks, and after a while I can finally fall asleep.

Rusty's Retirement

118.4 hours of playtime, 71 of 71 achievements
Personal rating: 6/10, Date of finish: January/11
Click for review

Grabbed this during winter sale cuz it seems like a cozy game. I am a bit disappointed by it, tho I'm unsure if it's because I kinda rushed it, turning it from an idle and chill experience into a micromanage sim. And not a good one since you can't micromanage everything for optimization. The game feels like it's meant to be played in the background, but also requires way too much manual work? And here's where I'm not sure if it's my mindset being not suitable for the game or not, because the game seems to not know whether it wants to be an idle game or not. Especially at the start of a save where plants have short cycles and you haven't unlock Splunk that plants seeds for you yet(tho Splunk is really bad at their job being super slow). Even later on it's just kinda annoying being "I unlocked a seed let me replant and reassign signs to plots, now I gotta wait for the next seed to unlock" and then also "10 minutes timer up and chip shop is back, better check it for better chips for my plants".

Vectronom

3.5 hours of playtime, 20 of 20 achievements
Personal rating: 9/10, Date of finish: January/13
Click for review

This game is a pleasant surprise for me because I randomly decided to select it for pagywosg, and it's super awesome and fun. It's kinda got the Crypt of the Necrodancer rule where you have to move with the beat(or half beat also works as well), and the neat thing about the game is the platforms change and move with the beat as well, and your goal is to reach the end warp block. It's got a really trippy style/presentation that might cause epilepsy for some people(tho there is an option to turn that off) so I couldn't really play it for long, but I really like it and I've been playing just a couple of levels a day, so it didn't bother me too much. All in all, an awesome game that I would recommend to anyone who likes rhythm games. :3

Samantha Swift and the Hidden Roses of Athena

3.3 hours of playtime, no achievements
Personal rating: 8/10, Date of finish: January/15
Click for review

This is a HOG without achievements which instantly makes me like it more because I can actually use hints. It also has that nostalgia HOG vibe, cuz it's literally an old game that came out in 2008. xD I grew up playing these games and they're the first PC games I've played actually, cuz my mom knows they'll help with my English vocabulary, and they did. :) So even though the objects a lot of times are obvious and stand out, even though the story is cheesy and predictable, I still really enjoyed it. I love how almost every scene is a HOG scene, and I love the object outline scanner(more HOGs should have that) which I only discovered how to use like half way into my playthrough, and I love the high quality artwork in the story segments. Recommend if you're nostalgia for some old school HOG.

Say No! More

8.2 hours of playtime, 22 of 22 achievements
Personal rating: 8.5/10, Date of finish: January/15
Click for review

Discovered this game thanks to Longinus' post, and grabbed it during winter sale. The story is pretty cheesy and bizarre in an intentionally comedic way which is both pretty neat but also I did get bored sometimes during it. However, I did not expect one of the most emotional chapter to hit me as hard as it did. ^^; It's honestly really awesome. The ending is a bit cliche and boring tho, and the achievement of getting 100k noes is just overkill. Apart from those I'd highly recommend this little game to anyone, it's a really neat experience. :3

The Pedestrian

3.1 hours of playtime, 10 of 10 achievements
Personal rating: 9/10, Date of finish: January/22
Click for review

This game is gorgeous! The art direction is amazing and it's just a joy seeing the environments and where you little person can use as their world to solve puzzles in. Speaking of puzzles, they honestly aren't that hard, most of them I don't need to think for long before finding the answer, but the process is very enjoyable. :3 There's a twist at near the end which gets a bit mind bending, but I'm a little disappointed they didn't have more puzzles revolving that(only 1). It would be pretty neat if there's more. But that's when you know it's a good puzzle game, that you want more after finishing the game. :D


Time played 340 hours 59 minutes
Achievements gotten 214
Games 100% completed 6

Late post cuz I was on Chinese New Year holiday. :P Happy year of the snake everyone~This month’s playtime is a bit bloated because of idle time on Rusty’s Retirement and Rubber duck game. :3 And Tametsi’s time is also a bit bloated because later levels get very hard and the notes don’t get saved, so when I had to go out with parents and didn’t want to lose my notes I had to left the game open. xD Should be able to finish Tametsi this month, not a lot of puzzles left.

2024 December update

Most Enjoyable

Biggest Disappointment

  • House of 1,000 Doors - Family Secrets
    House of 1,000 Doors - Family Secrets

    4 hours playtime

    no achievements

    Rating: ★★★☆☆

  • House of 1000 Doors: The Palm of Zoroaster Collector's Edition
    House of 1000 Doors: The Palm of Zoroaster Collector's Edition

    3 hours playtime

    no achievements

    Rating: ★★☆☆☆

  • Click Click Dig: Prologue
    Click Click Dig: Prologue

    40.1 hours playtime

    10 of 10 achievements

    Rating: ★★★★☆

  • Eventide 3: Legacy of Legends
    Eventide 3: Legacy of Legends

    3.6 hours playtime

    28 of 28 achievements

    Rating: ★☆☆☆☆

  • Sinless
    Sinless

    2.3 hours playtime

    28 of 31 achievements

    Rating: ★★★☆☆

  • Bastion
    Bastion

    10.8 hours playtime

    9 of 24 achievements

    Rating: ★★★☆☆

  • Pocket Idler: Fishing Pond
    Pocket Idler: Fishing Pond

    15 hours playtime

    23 of 23 achievements

    Rating: ★★★★☆

  • Tametsi
    Tametsi

    29.9 hours playtime

    10 of 19 achievements

    Rating: ★★★★☆

House of 1,000 Doors - Family Secrets

4 hours of playtime, no achievements
Personal rating: 7.5/10, Date of finish: December/01
Click for review

I've come to realize that I like HOGs that don't have achievements actually, despite them usually being easy and short 100%, just the fact that they usually have "no hint/skip" achievements makes the enjoyment less, because I like searching for HO, but I don't like to get stuck for too long on them. lol That's pretty weird I know, but being able to use hints encourage me to not use guides, whereas if I would use guides very often if I couldn't.

This game indeed does not have achievements~And I really like the fact that the items have cohesive art style as the background so they don't stand out like a sore thumb(tbh that should be a base requirement for HOGs buuuuuuut I've played way too many that isn't like this), and also the items that you get mostly makes sense on where you should put them, and the few that isn't I can use the map location hint to help with that. The minigames are also pretty enjoyable that I didn't skip any in the main game, only 1 in the bonus chapter. But the thing I love the most about this game has to be the story. The voice acting is decent which helps with that, and several tragic stories that you can travel back in time and save the people makes it very enjoyable. There's just one thing that's so funny to me(spoiler): at the end when Gabriel is like "think about it, and while you're thinking activate this machine", and when you do the house actually starts to warp to a different location which is the point of no return. I was so shocked like, what happened to me thinking about it you're just gonna make the choice for me and force me to stay in the house now?? xDD What the actual fuck. I'm surprised the MC is so chill about that. She shouldn't be. lol

House of 1000 Doors: The Palm of Zoroaster Collector's Edition

3 hours of playtime, no achievements
Personal rating: 4.5/10, Date of finish: December/05
Click for review

This one functions much like the last game, but unlike the last one where you go through stories of ghosts to help them, this one you travel to various countries and also helps the ghost there, but mainly to get the skull gem so that you can destroy the fire ball spirit thing that's wrecking havoc. So in this game there's less legit stories but more fetch quest like and the countries and the people there are all....stereotypical, "exotic", if I have to put a word. I can only speak for the first world because I'm Taiwanese/Chinese, it's not great, but also not horrible? The voice actor as far as I can tell is Chinese from the accent, but the voice acting itself is just bland and boring. The environment is decent and I can tell they did put in research, but it's all too "exotic" and over the top. It is an old game tho so I'll give it props that they did well enough, but still it was a bit cringe to go through. xD Also the game feels far more linear than the last game, since often I only have 1 place to go, and then to the next place etc. It's shorter as well, by one hour in fact. I still enjoyed the game, just not as much as the last one which is a shame.

Click Click Dig: Prologue

40.1 hours of playtime, 10 of 10 achievements
Personal rating: 9/10, Date of finish: December/06
Click for review

I thought I wouldn't be playing more clicker/idle games, but here I am playing one because I saw a steam friend reviewed it highly. :P And having played it, I can say it is indeed really good~It has hold to click function which is awesome, and the art style and music are pretty neat. Aside from the normal clicker/prestige stuff, the unique thing is that there's a grid map with boost nodes that you can put your characters on to activate their passive ability. Your character also has boost areas like your starter has 1 point boost for the row and column he's on etc, and every prestige the boost nodes change position. It's only the prologue/demo so the characters are limited, but I imagine it can get pretty fun later on, especially if there's more special powers like maybe moving the boost nodes and such.

Sinless

2.3 hours of playtime, 28 of 31 achievements
Personal rating: 4/10, Date of finish: December/08
Click for review

I played this game because of the Cyberpunk setting, since after Cyberpunk 2077 I've gotten interest in the cyberpunk world setting in general. This is a point and click/visual novel game, and honestly the visuals are great, although quite blurry at times it uses the lighting very well and builds up the world setting nicely, although I would've loved to have more clearer shot of the world like the only time when we're on the rooftop looking at the view, and that's if you actively dragged the screen all the way up. xD The music is pretty awesome for what it is, it's quite a strong presence and adds to the feeling well. There is one track at the mid section that has an ambient noise that's a high pitch ringing that made me thought my ear's ringing tho, so that's not great. lol But for all the other stuff, what matters in PnC/VN is the story, and the characters, and I have to say this game fails on both fronts. The story is quite vague at the start and progresses way too quickly and throws you information at bulk at the end, the characters although having interesting designs, were bland and uninteresting. Also what the hell is the ending I feel like I'm missing something, isn't this supposed to be a standalone game?? Why is there a weird ass ending with "To Be Continued" leading right to the credits. What the hell. lol So yeah, honestly if you're not interested in the Cyberpunk setting this is a pass, but if you don't mind spending a short amount of time then play it for a bit, it's passable.

Bastion

2.3 hours of playtime, 9 of 24 achievements
Personal rating: 6.5/10, Date of finish: December/20
Click for review

I wanted to play this game for a while now, and I think I was both excited about it since it's Supergiant's first game and I've heard great things, but also worried that it wouldn't hold up. And I was right in that it didn't really age well. For the narration aspect, I don't know what it is, but I just couldn't get into it. The novelty of it quickly wore off around half of the game, and afterwards it just ranges from "ok" to "slightly annoying". There's also the fact that the lines said often don't contain much substance, or the story it tries to tell is too vague and I couldn't follow. Speaking of story, idk if I'm just stupid or something, but a lot of times I'm just confused at what things are happening to just going with what the game tells me. Like at the very end where I have to choose between two choices, I honestly can't decide because I don't know what choosing any of the choices mean. lol And that's like the ultimate fail of a narrative driven game no? And for the gameplay, that's the one that didn't age well, and also the reason why I beat the game and won't go back for NG+ even though I did it gladly with Transistor. The controls are just finicky and weird, the combat doesn't feel good and I didn't enjoy the much if any of the weapons despite there being so many. Stuck with the hammer and bone gun thing cuz they felt the most reliable. It's just disappointing to play this, and I do believe it's because I set myself to failure with anticipating it very much, but also I don't think I could not do that, given all the reviews/opinions around the game still. A bummer, is all.

Pocket Idler: Fishing Pond

15 hours of playtime, 23 of 23 achievements
Personal rating: 8/10, Date of finish: December/31
Click for review

Very cute and chill idle "fishing" game where you're most of the time running a fishing pond for customers to fish in, but also with a side minigame of fishing yourself to earn cosmetic coins. It was pretty nice to have it run in the background while I suffer in Tametsi, and then tune in after a while to upgrade things and stock newer unlocked fish. Background music and sound effects does get annoying quite quick tho, so I mostly played muted. The actual fishing minigame is kinda meh, especially when you unlock harder fishes it gets quite tedious to fish up one fish, and regarding harder fish, I wish there's a single button to empty your fish tank because I accidentally put in a more difficult fish than what my current rod can fish up, so customers were quite mad at me, and I had to right click one at a time to get rid of all the fishes. ^^;

Tametsi

29.9 hours of playtime, 10 of 19 achievements
Personal rating: 9.5/10, Date of finish: December/31
Click for review

I love this game a lot, despite it frying my brain while playing it. xD In the best possible way tho, since this is a minesweeper game which I already like, and it eliminates the only thing I dislike about minesweeper: guessing. It either uses added row/column clues to assist in solving, or uses total mines and colored mine counts to help with it. And that doesn't make the puzzles easy oh no, the puzzles can get really elaborate and hard to deduct. I had to use guided video playthrough to help when I got stuck, which I'm so thankful for there being people sharing their thought process on solving. It's amazing having just a nudge in the right direction. :3 There's also alternate rules like only adjacent tiles, or hex tiles, plus the maps are in different structures and rarely square which adds to the fun. If you like minesweeper I highly recommend the game~And I'm sure to sink more time into it for the extra puzzles.

  • Play a game you won on SteamGifts


  • Samantha Swift and the Hidden Roses of Athena
    Samantha Swift and the Hidden Roses of Athena

    0 hours playtime

    no achievements

  • Vectronom
    Vectronom

    0 hours playtime

    0 of 20 achievements

  • The Pedestrian
    The Pedestrian

    0 hours playtime

    0 of 10 achievements

  • Who Pressed Mute on Uncle Marcus?
    Who Pressed Mute on Uncle Marcus?

    0 hours playtime

    0 of 17 achievements


  • Winter Sale Buys


  • Rusty's Retirement
    Rusty's Retirement

    0 hours playtime

    0 of 71 achievements

  • Say No! More
    Say No! More

    0 hours playtime

    0 of 22 achievements

  • Glass Masquerade - Inceptions Puzzle Pack
    Glass Masquerade - Inceptions Puzzle Pack

    0 hours playtime

    no achievements

  • Glass Masquerade - Halloween Puzzle Pack
    Glass Masquerade - Halloween Puzzle Pack

    0 hours playtime

    no achievements

  • Glass Masquerade - Heritages Puzzle Pack
    Glass Masquerade - Heritages Puzzle Pack

    0 hours playtime

    no achievements


  • Plan on continuing


  • Tametsi
    Tametsi

    29.9 hours playtime

    10 of 19 achievements

  • PowerWash Simulator
    PowerWash Simulator

    54.7 hours playtime

    38 of 90 achievements

Time played 239 hours 43 minutes
Achievements gotten 122
Games 100% completed 3
Games discontinued 2
Month Finished games
2024 March 3
2024 April 5
2024 May 2
2024 June 2
2024 July 7
2024 August 8
2024 September 5
2024 October 5
2024 November 6
2024 December 8
Total: 51

2024 March

2024 April

2024 May

2024 June

2024 July

2024 August

2024 September

  • Aaero
    Aaero

    2 hours playtime

    27 of 92 achievements

    Rating: ★★★☆☆

  • PowerWash Simulator
    PowerWash Simulator

    38.9 hours playtime

    38 of 80 achievements

    Rating: ★★★★☆

  • Jump Challenge
    Jump Challenge

    1.1 hours playtime

    8 of 18 achievements

    Rating: ★☆☆☆☆

  • Calcu-Late
    Calcu-Late

    46 minutes playtime

    no achievements

    Rating: ★☆☆☆☆

  • Sheep Love
    Sheep Love

    12.6 hours playtime

    no achievements

    Rating: ★★☆☆☆

2024 October

2024 November

2024 December

  • House of 1,000 Doors - Family Secrets
    House of 1,000 Doors - Family Secrets

    4 hours playtime

    no achievements

    Rating: ★★★☆☆

  • House of 1000 Doors: The Palm of Zoroaster Collector's Edition
    House of 1000 Doors: The Palm of Zoroaster Collector's Edition

    3 hours playtime

    no achievements

    Rating: ★★☆☆☆

  • Click Click Dig: Prologue
    Click Click Dig: Prologue

    40.1 hours playtime

    10 of 10 achievements

    Rating: ★★★★☆

  • Eventide 3: Legacy of Legends
    Eventide 3: Legacy of Legends

    3.6 hours playtime

    28 of 28 achievements

    Rating: ★☆☆☆☆

  • Sinless
    Sinless

    2.3 hours playtime

    28 of 31 achievements

    Rating: ★★★☆☆

  • Bastion
    Bastion

    10.8 hours playtime

    9 of 24 achievements

    Rating: ★★★☆☆

  • Pocket Idler: Fishing Pond
    Pocket Idler: Fishing Pond

    15 hours playtime

    23 of 23 achievements

    Rating: ★★★★☆

  • Tametsi
    Tametsi

    29.9 hours playtime

    10 of 19 achievements

    Rating: ★★★★☆

Squeezed in the last two game at the last day, mostly for PAGYWOSG. xD Also, I thought I was burnt out on Warframe but I guess not, since I clocked a whopping 103.5 hours this month. sweats There are some idle time, but still….I’ll need to pull back a bit from that. ^^;
Happy New Year everyone! Onward to another year of backlog slaying. :3/

2024 November update

Most Enjoyable

Most Looking Forward To

Little Inferno

8.6 hours of playtime, 22 of 22 achievements
Personal rating: 5/10, Date of finish: November/07
Click for review

Played this a few years ago after having watched a playthrough, and just found out that the game added achievements and a DLC that I haven't played, so decided to replay it to completion. :3 The main game is still really fun even though I've already played it, but the DLC is a huge disappointment since I don't know why they made it a separate campaign instead of just adding it into the main game? I was so baffled and annoyed when I played the main game to completion that I had to start a new save from scratch, and the reward I get is a subpar story with minimal changes to base story, unlikable neighbor to replace Sugar Plums and a single new catalogue. There's no reason to make it a separate thing, they could've just have a NG+ where you're back to the moment before you blow up your house in the Sugar Plum storyline, and there's a new neighbor that moved in during Christmas with a new catalogue, and then I can just focus on getting the new combos with everything already unlocked in base game. But aside from DLC I'd say the main game still holds up, so give it a try if you're interested in light-puzzle(with the combos) and burning things down and watching explosions happen.

Fresh Start Cleaning Simulator

9.1 hours of playtime, 29 of 29 achievements
Personal rating: 4/10, Date of finish: November/09
Click for review

Had my eyes on this since I've beaten the main campaign of Powerwash Simulator, as it looks pretty similar with a cute art style, and won it from last month's pagywosg giveaways! So since it fits the theme this month I decided to play it, unfortunately it isn't as good as I've hoped for. The main mechanic is fine, especially with unlocking the two machines it can be quite fun to designate the sprinkler to plants while I deal with the trash piles with the vacuum. That is, when the sprinkler actually works, because more often than not even tho it targets objects just fine, either due to the terrain blocking water stream or the weird targeting making it target the furthest target, it doesn't work half the time and I'd either have to manually deal with the missed objects that right in front of the sprinkler when I come back, or I'll have to adjust the position constantly so it works as it should, and that is real frustrating. The other thing is it doesn't have the toggle water option unlike Powerwash Simulator(maybe due to having a water limit?) so having to constantly hold down left click really hurts my hand.

But nothing beats the worst offense that this game does: There's 2 maps that have unreachable objects that require you to have a skill to 100% it. I didn't know about this, so I maxed out the companion tree first since I enjoyed setting them up and having them do their thing, so had to go farm xp points in other maps after beating the game so I can get the achievement. This should be an easy fix for the devs and imo is a major problem because of the genre the game is in, since usually people that play cleaning sims like the fact that they can complete a map to 100% and then look back at all the hard work they did, and seeing that 99% progress number there just taunting me makes me want to yeet the game. lol

Dishonored

23 hours of playtime, 41 of 80 achievements
Personal rating: 9.5/10, Date of finish: November/14
Click for review

This game won from the poll I made for people to pick games for me on pagywosg, and I have to say I understand why it won, since it's such an amazing game. The graphics actually holds up so well and doesn't look that bad, despite it coming out in 2012! And the gameplay is awesome as I love these types of stealth games with wall hack abilities. There's a reason I would be a weirdo and do solo missions on Warframe stealth only, with using the codex scanner as wall hack tool to get through a mission. lol For some reason even tho the AI might be dumb at times, but the act itself is very enjoyable to me. I did save scum quite a lot to save my stealth when I get spotted, as is with these kinds of games, but still enjoyed it. As for the story, the writing is pretty great and the characters are interesting. Predictably I found myself drawn to the nerdy but pathetic engineer dude Piero. lol Especially since I witnessed a scene where he mistaken the intent of a maid that brought him water that she wants to get it on with him, and he's like "You know, I've designed special devices for a high end brothel, and I kept the blueprint. Would you like to have a look?" and the maid was like "No hell no I'm just bringing you water cuz I'm nice." and then the maid told me he's pathetic, and I'm just like, oh, he's my type then. xD

Voltaire: The Vegan Vampire

16.8 hours of playtime, 41 of 44 achievements
Personal rating: 5.5/10, Date of finish: November/27
Click for review

This is a farming sim meets tower defense meets don't starve hybrid game where you collect resources at day, and when your hunger meter fills it enters night and monsters attack your house. I quite like it, and it's the type of game where you'd start playing it and then suddenly it's midnight and you have no idea where all the time went. lol And one part of it and the biggest thing that I don't like is that I feel like the game is intentionally wasting my time in some aspects. For one, to get water for your crops you either need to build a well which takes up valuable building spots and that only gives you some water after a night, or you need to shake the water plant and chase the droplets that fall down. The droplet mechanic is fine for the first couple times, but the fact that you have to keep, doing, that, over, and over is just infuriating. Another thing is the fact that you can't bulk craft items, and to craft an item you need to hold down left click. So whenever I move to a new world I would need to craft so many planks and bricks to make soul versions so I can build buildings, and it gets tedious fast. Finally, the fact that resources drop by chance when you move through a tree/rock seems neat at first, and the fact that enemies also trigger that so there's a passive gain there is nice, but more towards the start of the game I just need a lot of resources that it's simply not enough, so I find myself having to run through the environment just hoping rng gives me more drops, and when it drops it's not instantly, so when I see that it dropped I would have to run back(since I already ran past the object), wait for the bounce on the floor animation to finish and then it'll be picked up. There is a mine and wood station that can be built, but again it has the same problem as the well.

Ok I seemed to have complained a lot. lol What are some of the good things about this game? The gameplay loop is very addicting and the powers are enjoyable to use, albeit I kinda landed on a turn off brain combo where my special spawns fire flowers, and dashing uses my special power so....after that I've just been spamming flowers everywhere and that kinda makes the later levels not challenging. xD But that is a kind of power spike in the game, which is fun. The art is very charming and the characters are, alright, tho gets boring after a while. Honestly, I feel like this game just overstayed its welcome. There's 9 worlds to beat the game, but cutting it in half would probably make some of the problems less annoying. Oh and, the music gets grating to the ears after a while so I played the game muted for most of it. :P

Sudoku Universe

37.5 hours of playtime, 76 of 76 achievements
Personal rating: 6/10, Date of finish: November/30
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Found out that I missed this game in the reports when I first beaten it back in 2022 June. :P Recently got 100% so gonna give it a review. This is a sudoku game and I love sudoku games, playing these kinds of logic puzzles(like minesweeper and nonogram) that can make my head run for a bit is really fun, and it also doesn't take too much compute power so my old PC back at my parent's place can run it just fine when I go back to visit them on weekends, so decided to pick it back up again last weekend. It actually led me to search up on some strategies on solving sudoku since I dropped the game originally cuz of not being able to solve harder puzzles further. Learning all the things like swordfish and x-wing is quite interesting and let me know of a lot of different ways to look at things. The only major thing I don't like about the game is that some of the hard puzzles require guessing instead of purely logic. I enjoy sudoku for the logic aspect, if there's no logic then I don't see a point in playing it. :P

Time played 149 hours 7 minutes
Achievements gotten 170
Games 100% completed 4

Getting more variety this month cuz I think I burnt out on Warframe from last month. xD Thinking about if I should start a high chaos run of Dishonored, if I should buy the DLC of Dishonored on Winter Sale and play that, or if I should start Dishonored 2. :P

2024 October update

Most Enjoyable

Currently Addicted To

Space Elite Force

1.8 hours of playtime, 28 of 30 achievements
Personal rating: 6/10, Date of finish: October/11
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This is a traditional spaceship arcade bullet hell game that surprisingly I quite enjoyed. The biggest problem I have with bullet hell is visual mess where I don't know what the hell is going on on the screen and in a blink of an eye I won't be able to find my playable character, but for this game it has simple backgrounds and quite easy to see bullets. The enemies are also quite fun to beat, especially the bosses. I do want to say that the homing rockets are just too powerful. lol I had no trouble with the game once I got final upgrade of the rockets which is I believe the third or fourth upgrade? But going back to beat the game multiple times to get the other upgrades to max for the achievements is quite tedious tho.

DAVE THE DIVER

53.7 hours of playtime, 33 of 43 achievements
Personal rating: 10/10, Date of finish: October/13
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This game is so freaking good!!! It's one of those "just one more day" kinda game where it's so hard to put down cuz the main gameplay loop is so addicting, and the surprising thing is there's so many different things in the game, whether mechanics or depth or content, and yet it has this charm and passion that you find in indie games. It really is a triple AAA kinda indie game feeling(even tho let's be honestly, it's made by Nexon so it is not really an indie game per say). And a lot of the different mechanics either complements the core gameplay loop so well(the fishing->management gameplay loop) or is a fun one time gimmick borrowed from other games that doesn't overstay its welcome, and also the fact that major features gradually unlock that adds to the core gameplay loop just makes everything fresh and fun, like how the farms unlock later on. It's genius really. I highly recommend the game, grab it full price even cuz it's so worth it. And also be warned that the Godzilla free DLC is not gonna be available at the end of November I believe? So if you're interested, grab it early. That's a large reason why I bought this game in the first place. :P And I don't regret it.

Time played 221 hours 24 minutes
Achievements gotten 307
Games 100% completed 3

Made some progress at the start of the month but got sucked back into Warframe. sweats Clocked 96 hours in it in October so….to say I’m addicted to it would be an understatement. lol

2024 September update

Most Enjoyable

Currently Addicted To

  • Aaero
    Aaero

    2 hours playtime

    27 of 92 achievements

    Rating: ★★★☆☆

  • PowerWash Simulator
    PowerWash Simulator

    38.9 hours playtime

    38 of 80 achievements

    Rating: ★★★★☆

  • Jump Challenge
    Jump Challenge

    1.1 hours playtime

    8 of 18 achievements

    Rating: ★☆☆☆☆

  • Calcu-Late
    Calcu-Late

    46 minutes playtime

    no achievements

    Rating: ★☆☆☆☆

  • Sheep Love
    Sheep Love

    12.6 hours playtime

    no achievements

    Rating: ★★☆☆☆

Aaero

2 hours of playtime, 27 of 92 achievements
Personal rating: 6/10, Date of finish: September/01
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Wishlisted this ages ago because of Monstercat music being in the game, and bought it because of the rhythm game fest. It's a bit hard to wrap my head around the mechanics at first but after getting used to it more I had a lot of fun, tho it is kinda hurting my hand a little bit for some reason. ^^; Will probably play a bit more, but won't push myself on it, if I stop having fun I'll drop it.

PowerWash Simulator

38.9 hours of playtime, 38 of 80 achievements
Personal rating: 9/10, Date of finish: September/04
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Thanks to Amitte for convincing me on giving this another try and saving it from Won't Play pile. I initially find the game to be rather boring, being that the core gameplay loop is only using the pressure washer to remove filth. I think the gameplay just didn't click for me or I wasn't in the right mood to play it, especially comparing to games like Viscera Cleanup Detail or Crime Scene Cleaner which has a lot more mechanics. Also a big factor is getting motion sickness after playing for a while. But trying to mainly use the lock camera option to clean while going back in with a more dynamic map that is the santa map made me get it? I find sitting in a place and just pan my camera around to clean where I can see to be really fun, and the "shadows" of dirt left by the fixed position also makes me giggle for some reason. x3 So yeah, I'll definitely be finishing all the bonus maps, and potentially buying the DLCs later.

Time played 143 hours 49 minutes
Achievements gotten 40
Games 100% completed 2

So I bought Dave the Diver because of it being on sale and the Godzilla DLC being removed on November, and it’s so much fun. x3 It’s one of those “just one more day” games that is hard to put down, and the management/fishing loop with other various mini-games just complement each other so well. Highly recommend grabbing the game if you’re interested!
Also, the last game of the To The Moon series came out and I cried so much just at the start of the game. xDD No doubt I will cry some more when I finish it, but I look forward to it.