April 2024
Didn’t play that much this month. Focused more on reading and finishing existing games. Still one new addition to library, but also finished it in the same month (Citizen Sleeper). Started playing Rayman together with SO. Controls are way clunkier than I would have hoped but the game is otherwise alright. Perhaps bit harder than desired as some of the gaming mechanics work quite badly in co-op mode.
Finished
Game is quite minimal and relies more on atmosphere and feeling than actual gameplay. You roll number of dice each round that you can allocate to different activities. It is about decision making, focusing resources (dices) and reading the plot. Alright game but nothing special.
Found the game lacking. Upgrades and core gameplay loop could have used couple more iterations. Halfway through the game, I basically became unkillable so the fights were mostly pointless waste of time. Story was okayish for indie action game.
Managed to clear first level of the last map so I count that as beating the game. There are more difficult levels available but this one is enough for me. Weapons and their upgrades don't feel as good as in other games of the genre. Also, most the gameplay feels quite random. It is hard to knowledge what e.g. damages or heals you at any given point.
This was a disappointment. Got potential but everything felt slightly wrong and lacking, except music. Like the game couldn't decide between being tower defense or twin stick shooter game drawing short stick on both. Also, it was way too hard for normal difficulty. Cleared most of the content solo but played multiple rounds in co-op.
Ongoing
HELLDIVERS™ 2
66.8 hours, 32 of 38 achievements