Elder_Moloch

Monthly June 2022 Report on progress



Reached 60% ratio for achievements on Steam again and got 1000+ achievements in total.

Got a lot of progress with Left 4 Dead 2 new achievements and while I wasn't impressed with new campaign chapter, I found few mods which signifcantly improve bots and that brought up a lot of joy to playing it.

Also finished Alien Swarm and got a lot of achievements in it.


Status: Base Game was finished, same as most achivements achievable with bots.

About: Free game. You play as 1 out 4 Marines in missions swarmed with alien bug like parasites. Need to kill these aliens. Possible to play with bots.

Pros:

  • As been said it's free,
  • Possible to play with bots.
  • Big arsenal to select from.
  • Different enemies presented.
  • Progression system.
  • 7 missions to play and each of them could be selected via console.
  • Difficulty settings. Difffuclty affects game in advanced ways (more and more diverse enemies starting from first level).
  • A bit dynamic and quite tactical. Require some thinking, when playing with bots.
  • Short to finish, but seems to take way longer to get all achievements due to possible fails.
  • Good performance, relatively low requitements.
  • Seems to be stabile.
  • Don't remember any bugs (not insect one).
  • Low weight.
  • Most achievements could be achieved with bots.
  • Some achievements are interesting.
  • Has some plot.

Mixed:

  • Graphics and design are ok. Physics a bit present.
  • Level design is fine. Harder in later levels.
  • No Workshop. No Cards.

Cons:

  • Plot/story almost don't exist.
  • Hard with bots above 4th level to the point that I couldn't finish last mission for long time and which makes big arsenal quite small.
  • Small parasites could kill in seconds, can't be taken off and require medic assistance and/or special armor to counter (bots can't use this armor electric potential).
  • Big armored bugs in tight areas.
  • Big and small spitting bugs are hard counter to bots.
  • Bots are not the smartest and sometimes get "stuck" in some areas trying to fight bugs or just for unknown reasons.
  • After progression is completed there is not much things to do.
  • Manual reloading system seems needless - distracts from shooter gameplay and makes you lose ammo clips when fail to reload (but this could be skipped, if to wait for reloading to finish automatically).
  • Enemy presentation is not that diverse and not that big in numbers on difficulty Easy/Normal.
  • No saving system.
  • Audio/music kinda unremarkable and mostly just there.
  • Most achievements are grindy and some would probably require people to finish, since bots are not enough for requirements.
  • Doesn't show in Steam library after being deleted.

Summary: Interesting game, especially as it's free to try, but playing last missions with bots could be annoying.


Status: Almost Finished. 1 grindy achievement left, which I probably get soon and few which require people, I probably won't finish at all.

About: You play as 1 out 4 Survivors (8 characters) in zombie apocalypse. Need to survive futher, because why not. Ability to play for Zombies presented among Modes.

Pros:

  • Has some plot.
  • Interesting Modes like Versus.
  • Fine and engaging AI, which could be severly improved with same mods to the point that bots could finish campaign on their own.
  • A lot of weapons (melee and ranged). Few items.
  • Few unique enemy types and regular hordes. Mini-bosses.
  • Good and addictive time killer.
  • Quite diverse maps in big amounts.
  • Diffiiculty settings.
  • Easy to learn, hard to master.
  • Very dynamic. Require some thinking. Tactical.
  • Pleasant visuals and graphics.
  • Like audio and rare music.
  • Good performance. Relatively low Requirements.
  • Good stability.
  • Has Steam Workshop with many mods.
  • Cheap, especially during sales or/and with bundles.
  • Most achievements could be achieved with bots.
  • Some achievements are fun and interesting.
  • Has Cards/Badges.

Mixed:

  • Enough time to finish all campaigns. A bit too long to get all achievements due to grinding factor.
  • No saving system, but game kinda doesn't need it, since MP oriented.
  • Not a lot of bugs, but there are some abusive mechanics, if I remember it right.
  • Very restricted arsenal/item capacity.

Cons:

  • Some achievements are too grindy.
  • Could be frustrating sometimes due to how some gameplay aspects work.
  • Takes quite a bit of space.
  • Some achievements require people to finish.

Summary: Very solid game, but must admit that I like to play for Zombies, rather than for Survivors, since gameplay for Survivor side is partly your typical zombie shooter.



I finally got hungry for achievements and progress, but it wasn't for long and I got sated quite fast, since a lot of games and achievements require to grind or play for long to unlock them. Most interesting already achieved.

  • Alien Swarm

    19.8 Hours playtime

    50 of 66 Achievements

    Most interesting are finished and only few non-grindy one left, but they probably require people.

  • ARK: Survival Evolved

    522.9 Hours playtime

    3 of 32 Achievements

    I really liked this game, but currently it feels like a chore to hunt for achievements.

  • Don't Starve

    176.8 Hours playtime

    No Achievements

    Didnt' finish story mode and 4 characters left to unlock.

  • Doom Eternal

    133.5 Hours playtime

    43 of 50 Achievements

    Need to get last extra life achievement. I won't touch MP one probably.

  • Left 4 Dead 2

    134.8 Hours playtime

    95 of 101 Achievements

    Last grindy achievement left. Rest require people, so probably won't be finished.

  • Total War: Warhammer

    709.8 Hours playtime

    45 of 185 Achievements

    While having absurd amount of playtime and love for this game, only now I was able to finish my first campaign.