BioShock Remastered
32.2 hours, 57 of 65 achievements
This was a pretty good game, I enjoyed the setting and the atmosphere. Gunplay felt a bit clunky though, but everything else about the game made up for it.
I think I only had a single crash and that was very early in the game and after that no issues as far as I remember. I did change a lot of things in the ini file of the game to make it run better and what not.
Beaten it on the hardest difficulty with vita-chambers turn off, which isn’t such an impressive feat considering you can save/load whenever you want (which is great, I love that). I’ve done all achievements in the base game and all of them for one of the three challenge missions. I really couldn’t bother doing the other two challenge missions though, mostly because both have speedrunning achievement and I hate speedrunning.
This game definitely made me want to play the other two games in the franchise so I’ll try picking them up when I find a good deal / bundle.
Slay the Spire
15.2 hours, 13 of 44 achievements
Got this from a friend who’s into roguelikes like me. He forgot to cancel subscription to humble monthly and he already owned the game so he gave the copy to me.
It’s a surprisingly popular dungeon crawling deck-building roguelike where you fight to get cards and use those cards in combat for attacks, defense and utility.
I like the artstyle and the gameplay, the game doesn’t take long to go through either as there are only three acts.
The game felt really unfair at first but now I have two wins in a row and I’ve beaten it with all three classes. So I guess it could be that you just need to get used to it, albeit I definitely question a lot of balancing in this game still. It also seems the game is easier once you unlock more cards and relics, which is something you do just by playing the game.
There is an ascendancy mode where enemies get tougher and hit harder the higher up you ascend, but I’m not sure I want to bother with that. Good deal of enemies in this game are already pretty beefy and hit hard so fights can take a while, I don’t like the idea of them taking even longer to kill. Not to mention that RNG will probably play an even bigger role in whether you can win or not in that case.
I am looking forward to the addition of fourth class though, definitely going to give it a go once it’s released.
Are the ascension rewards/unlocks not worth it? I thought I heard the unlocks were additional characters or something?
I played Forced Showdown recently and wasn’t satisfied with mid game progression, so I’m hoping I enjoy Slay the Spire more.
As far as I know there are no ascension exclusive rewards or unlocks. It’s only there to make the game more challenging.
You link to screenshots but they’re not publicly viewable. How cruel. :p
Slay the Spire when you said you finished it with all 3 characters, are these 3rd floor cleare or the secret 4th floor clears?
If you’ve not beaten the 4th floor then you’ve still got loads of fun to be had. Its one of my favourite games, very excited for the new character.
I haven’t bothered going to the 4th floor because I’ve read that the boss there is so ridiculous that only certain builds can actually win against it.
I took a look at the game’s wiki and it definitely doesn’t seem like a fun fight, especially since you have to fight elite right before that.
Its hard for sure. He does 1 damage every card you play. He has a cap on damage you can do to him. He can inflict every debuff in 1 move.
Definitely worth beating him though. I don’t remember exactly, but the first time I beat him I had a setup where card draw healed or playing a card healed, that negated the 1 damage per card
For bioshock Whats even less impressive is that you can put it on hard turn it to easy mode straight after then on the final boss go back to hard mode and bam you did the whole game in “hard” mode
Yeah I’ve read about that, thought it got eventually fixed. Guess not, huh?
Idk but when I played it a couple of months ago it worked