Mskotor
22h | 0 of 59 (0%)
August 2024 Update
Next update (works only on profile page)
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Marvel's Guardians of the Galaxy (Q4 2021) ⭐️⭐⭐⭐☆
Action22h | 0 of 59 (0%)
⇱ Click to show summary⇲
The good 👍
- Very good voice acting and re-creation of characters from the comic
- Fluid and carefree combat
- Good story that is not "just a background for shooting"
- Really good soundtrack
- Lots of character banter
The bad 👎
- Random animation bugs in cutscenes where our comrades can talk into each other, and we don't see the character we interact with
- Lack of enemy variety
- The game can glitch out and scripts don't fire (combat encounters start/stop etc.). Nothing that can't be solved with checkpoint reload, but still breaks the rhythm
Conclusion:
If you enjoyed the comics and movies you will like this one for the characters and humor. If you don't play it for the characters, you will be disappointed with how basic (but flashy) the combat is. The story is good but not extraordinary. I have faith you won't be bored by it.
- Very good voice acting and re-creation of characters from the comic
- Fluid and carefree combat
- Good story that is not "just a background for shooting"
- Really good soundtrack
- Lots of character banter
The bad 👎
- Random animation bugs in cutscenes where our comrades can talk into each other, and we don't see the character we interact with
- Lack of enemy variety
- The game can glitch out and scripts don't fire (combat encounters start/stop etc.). Nothing that can't be solved with checkpoint reload, but still breaks the rhythm
Conclusion:
If you enjoyed the comics and movies you will like this one for the characters and humor. If you don't play it for the characters, you will be disappointed with how basic (but flashy) the combat is. The story is good but not extraordinary. I have faith you won't be bored by it.
Details
☐ Bare-bone ☐ Average ☑ Good |
Starlord and his team are in trouble, space police detain them and gave a short time frame to pay a fine. So they take a risky job that goes bad. And now they need to deal with space police, and religious fanatics that want to subdue the galaxy. The team also falls apart a bit as self-focused Starlord doesn't know how to be a leader, and needs to deal with his childhood traumas. But in the end, thanks to Drax's charm and Mantis' awkwardness, the galaxy is saved. The fine to the space police is paid, unless we run out of money due to wasting too much. And the team is back together to run into some more trouble. |
☐ Boring ☑ Average ☐ Good |
It is a story-driven game with simple combat. At our space ship we chat with companions to learn more about them and listen to their banter. During missions, there is more banter and character background, and the story progresses between simple combat sequences. |
☐ Basics (walk, jump etc.) ☑ Magic / powers ☐ Advanced combat |
There is a simple experience system where we unlock the abilities for us and our companions. Each character has 3 abilities, which are variations of their main skill. Groot can hold down enemies with roots. Rocket shots grenades. Gamorra has sword attacks. Drax can hit enemies hard to deal damage and stun. Starlord can hover above the battlefield and tell companions which ability to use. There is only one pool of skill points, so we need to decide who we are spending them on. I didn't manage to unlock all character skills. Character's skills have a shared cool down, so using one ability locks the rest for a couple of seconds. There are also weapon upgrades for Starlord, where he unlocks fire / cold / electricity and wind elements. They are used in both combat and to solve simple environmental puzzles. |
☐ Clunky and stiff ☐ Adequate ☑ Fluid and enjoyable |
The controls are hassle-free. There are moments when we can drop from an edge, but we simply respawn close by. |
☑ Basic ☐ Detailed ☐ Over complicated |
Menus are really basic. There is no inventory per se, as we can't change equipment. There is one menu to change characters' skins (they are found in boxes when we explore the nooks and crannies of the environment), and another to increase our health or rate of fire by the workbench (with some junk components we also find in boxes). |
☐ Boring and generic ☑ Average ☐ Good ☐ Great |
It is working, but nothing amazing. Shooting feels good. Companions' abilities are flashy. Enemies drop health pick-ups that we run around and collect. During combat, combo meter is filled, and when it's full we can gather up the team to give an awkward inspirational speech that boosts the team and resets the ability cooldown. If we fail to pick the right option for the speech only we get the boost. Enemies are basic and repetitive. And their AI is low. |
☑ None ☐ Skins ☐ "Time-savers" ☐ Direct purchase ☐ Custom currency (gems etc.) |
☐ None ☐ Story progression ☑ Few collectibles / easy to get ☐ Grindy collectibles / hard to get ☐ Require multiple playthroughs |
☐ No saves ☐ No saves, progress carries over ☐ One checkpoint, too rare ☑ One checkpoint, frequent ☐ Manual saves |
☐ Can run on potato ☐ Medium requirements ☑ High requirements ☐ Too low for what is visible on the screen ☐ Optimization disaster |
☐ May look good 10 years ago, but not now ☐ Blurry textures / geometry problems ☐ Average ☑ Good ☐ Beautiful |
☐ Nothing to remember ☑ Good voice acting ☐ Good weapons & effects ☑ Good OST ☑ Music flows well with the action |
☐ Resolution, volume only ☐ Basic graphic settings ☑ Advanced graphic settings ☐ Adjustable HUD ☐ Accessibility options |
☑ No map ☐ Basic ☐ Detailed ☐ Minimap ☐ Fast travel |
- All skins are in-game unlocks - Game is linear so no need for map |
Side note
Those are some late updates, but I did not have time since the summer holiday to do it ☠