Trilled Meow

Acquisitions

  • Too many to list due to my long time since last posting
  • Suffice it to say, my ratio isn't getting any better...


This is pretty much all the games I've beaten on Steam in the last year. I was more into emulating old stuff I missed on my Steam deck. I even played a fan translation for the first time because of that.

  • Tokyo Dark

    28 hours playtime

    13 of 44 achievements

  • CHRONO TRIGGER

    81 hours playtime

    7 of 13 achievements

  • Driftmoon

    18 hours playtime

    12 of 15 achievements

  • FINAL FANTASY

    22 hours playtime

    24 of 24 achievements

  • Volcano Princess

    79 hours playtime

    191 of 234 achievements

  • Amnesia™: Memories

    58 hours playtime

    24 of 26 achievements


Tokyo Dark

Achievement Clean Up Detectives! Mystery! Murder! Japan Short

I played this the longest ago of the group. I didn't care for it. I don't remember being engaged by any aspect of the story. I guess there were different endings, but it seems like I didn't have interest in going for them, which is rare for me in this type of game.


Chrono Trigger

Achievement Clean Up Fun RPGs Long Medieval Noticeably Good Music Post-Apocalyptic Prehistoric Steam Sales Time Travel and Loops

This might have been the first time I actually beat Chrono Trigger. And I even went through and got several of the alternate endings, maybe even most of them. I'll probably finish going through the rest at some point since it's super easy with beefed-up characters the second time through. Filled my mom's house with cats as well.


Driftmoon

Achievement Clean Up Medium Quirky Steam Sales Time Travel and Loops

I don't really remember, but I think it was alright for some little indie RPG. I think it seemed sort of like a kids' game.


Final Fantasy I

Long Steam Sales Time Travel and Loops

As you might expect, this is like if you took a golden-era FF game and took everything down to its barest bones, including characters (generic in this game) and story (hardly recall it...). Despite that, it's still more playable than I thought it would be.


Volcano Princess

Achievement Clean Up Dress Up Make Believe - Simulated Lives Medieval Medium School Steam Sales Time Travel and Loops

First off, it needs to be said that the translation absolutely sucks. But it's a really cute game and an improvement on the much older Princess Maker. A father, Wood, has to raise a daughter on his own. You can participate in various aspects of the game, such as dungeon crawling, horse racing, acting, art, or even playing rogue detective + executioner in the back alleys. You can gain knowlege in various subjects. But you don't have time to master everything, so what you focus on determines the ending you get.

There are a lot of cute details in the game and a lot of extra art. For example, the look of some items in the daughter's room can change depending on choices you make. And the daughter can gift the father different items at various points, all of which have their own art. The look and decoration of locations, such as the restaurant, changes with the seasons. The characters all have a separate winter outfit. And every single day/turn of the game, every character says something different, and often this can spark a full discussion between the characters. So despite the translation, the effort is obvious everywhere else.

Something fun this game adds is a sort of new game+ option. Earning achievements gives you points you can use to make later playthroughs easier, or be able to do more in one playthrough. There's also a detailed collection gallery you unlock. You can walk to different rooms where you can see all the outfits you've unlocked, romance endings, career endings, and miscellaneous items as well. The way you get the endings is fun, too, because the father receives a letter from the daughter four years later (screenshot below). I noticed that in one playthrough, the letter even talked about my best horse by name.


Wood pro-opening/Favorite translation mishap


I have gotten most endings and have done most things in the game by now and could probably finish most of them up on a evil daughter/bad father run. Although you can reload saves to get endings with small requirement differences, I wish it were possible to run through the whole game quicker to clean the rest up.

The most disappointing thing is that you can see that the developer tried to do even more. There are a lot of items that look like they were intended for some kind of crafting system

Amnesia: Memories

Detectives! Mystery! Murder! Good Reads Japan Medium Steam Sales Time Travel and Loops

I guess Volcano Princess was starting to scratch some mutliple-endings/otome itch, so I played this game I got a long time ago. The time travel/loops is actually more like parallell/alternate worlds, because at the beginning of the game, you have to choose a world that determines the main route you're on. That's one thing that sometimes disappointed me while playing, because sometimes I just wanted to ditch the character whose route I was on. So I wish there had been more cross over. Both good and bad, because the final (unlockable) world hinted at other bad endings that you don't get to see.

This game really does give you different stories for each route. It's not a matter of completing the same game with each character, and there is some meta stuff that answers overarching story questions, such as in relation to Orion, some spirit boy who got stuck in the place your memories should be. Orion basically acts as a stand-in to express the things the MC could be thinking and to sum up and explain what is going on.

My favorite routes were Shin and Ikki. While the unlockable world was the true ending I guess, I didn't really feel like we end up knowing the character as well or developing much of relationship with them due to the focus on the overarching story at that point.


MehradThe1st

Chrono Trigger is the goat

Trent

I loved Driftmoon. I played it with (in the company of) my kids when they were three-and-a-half years old. We called it “the boy who eats mushrooms” because mushrooms are a good early source of food, as you may recall. I completed the game a few months later, but then (to my horror) they added a bunch more achievements. So I replayed the game on Hard and got the rest of the achievements.

I can see how you’d say it, “seemed sort of like a kids’ game.” It is definitely kid-friendly and very “wholesome.”

Trilled Meow

Yeah, I vaguely remember being frustrated by some achievements related to an online/”friend” code thing, which wasn’t exactly hopping when I played the game so long after even those were added. But it’s the kind of game that makes me want to see what the developer would do with more resources.

I probably shouldn’t have said “kids’ game,” but one of the few things I remember (since I think it was over a year ago that I played), was the thought that it would be good for kids and that it had that children’s (so really all ages) fantasy vibe.

devonrv

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I think you messed up your HTML.

Trilled Meow

Thanks, looks like it was an extra closing tag.

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This comment was deleted 9 months ago.