robilar5500

Alright. August is in the books. I spent almost 50 hours playing Ruzar - The Dark Stones. I’m at the final boss currently. I also have another almost 20 hours logged into Skald - Against the Black Priory, which I’m on the back half of. And I’ve continued my slow playthrough of The Legend of Heroes: Trails from Zero. Sovereign Syndicate was the standout game from this month. Really cool. Anyway,

August Completions

  1. Tachyon Dreams Anthology (Steam). Very cool old school text parser PnC.
  2. tomorrow won’t come for those without ██████ (Steam). Interesting existential experience.
  3. Backspace Backspace Backspace (Steam). This one is a bit of a thought experiment reflecting on AI and social media.
  4. Sovereign Syndicate (Steam). The first Disco Elysium-like? Super cool setting, dialogue, and overall experience.
  5. 8/8/88 Needle AL (Steam). A game that highlights the horrors of racism and religious fundamentalism. In very stark and disturbing ways.
  6. Twenty-second: Stories of Underground Kharkiv (Steam). A Ukrainian propaganda piece presented in game form. With some cool history lessons included. I thought it was interesting from the perspective of how people are conditioned to think in society, and especially when in the midst of a war.

August Retirements

  1. Assassins Guild. Poorly crafted game.
  2. NORTH. Confusing AF walking sim.
  3. Distant Space. Aight Galaga-like with annoying UI.
  4. Infinity Castle Dungeon. Difficult AF for me. Kinda like Exanima, but in a more Isaac-ish fashion.
  5. Deadlock (Playtest). Meh
  6. Urban Explorer (Playtest). Needs a lot of work. The actual game shows promise though.
  7. Moonring. Didn’t know what to do in this one.
  8. Seaside Racing. Zero player base. Fun concept though.
  9. SpaceEngine. Terrible UI IMO.
  10. Hoa. Meh platformer. Made more for children I think.
  11. Eve of Calamity. Decent JRPG, but with a lot of RPGMaker issues.
  12. Cats on Duty. Actually quite fun and recommended mash up of Plants vs Zombies and Match-3. Just not my cup of tea overall though.

Games Paused

Invaders Tower Defense Online (pending it possibly getting a wider player base to try out mp)
Goblin and Coins II: The Lost Recipes (I’m objectively bad at platformers, so it’ll take a bit to complete lol)

Plans for September

Chat with the developer of Ruzar about tweaking some aspects of the final boss fight and wrapping that up.
Finish Skald - Against the Black Priory
Continue The Legend of Heroes: Trails from Zero and Armored Core VI
Beyond that, I’ll probably play Venba, Chants of Senaar, and a few other things I’m sure.

Zelrune

Congratulations on your assassinations!! ᓚᘏᗢ
I seriously need to get back into the trails series, loved the first one but I flopped on my second when I realized I had to restart the entire game because I left a book on the bed (in my defense, that door was only unlocked during a hallway sequence where you had to rush downstairs and was locked in free-roam!!) while I was aiming for 100% and never got back to it.

robilar5500

The skippable quest unskippable. Gotta hate that. I would’ve also set the game down after that.

This one is pretty seamless so far as I’ve played it. I haven’t seen anything you can really miss or skip that is required. And the story is pretty fun.

Arbiter Libera

Skald - Against the Black Priory

Give me the deets. I really liked the demo. How is the game that far in?

robilar5500

It’s about as tabletop D&D campaign as a game gets, which I think is really cool. The story is pretty interesting, and the gameplay is a lot of fun. I didn’t play the demo, but I imagine it let you explore and fight a bit. The campaign continues to ramp up throughout, and there are some pretty of “oh shit” moments, lol. It’s a lot of fun IMO. I’m in what I’d guess is the home stretch now. Also, there are a lot of subtle Easter eggs which you’ll catch if you are familiar with the source material. Arrow in the knee shows up of course, lol, as does a pretty famous line from Aliens, for example.

I think the UI is a bit cluttered and inventory management could be better, but those are minor gripes.

Arbiter Libera

That’s great to hear because that was the takeaway I had from the demo as well.