
February Assassination #3
My Steam Review - Consider leaving a thumbs up, it means a lot to me :)
Slick, groovy, fluid. I had low expectation about Lethal League, but this is one of the crispest multiplayer games I've played in the last few months. It's also the second SG Win I beat this month, thank you Mudkip! :)
First of all, it has style. The graphics are kind of low-res, the animations are simple, and while each character has very few voice lines and art, they are all memorable and have their own personality. The sountrack, sound effects and levels all contribute to that. They mostly play the same, but different hitboxes, specials, jump heights and shooting angles all end up differentiating the roster enough for you to pick favorites (mine being Candyman and Latch).
Now, the gameplay. It is so simple, yet requires so much skill, mastery, finesse, nuance, quick reflexes and strategic thinking to do well in this game. I lost count on how many times I fell to very easy baits from the enemy, only to deliver them the same. Or how many times I thought I was irredeemably lost to a speed ball, only to bunt or counter it straight to their faces. For such a simple system, it is so deep and provide so much fun in couch co-op sessions.
I can easily see why the devs went for a sequel - while all the basics are here and they proved they can make an incredibly fun and challenging multiplayer game, they had all the room to grow in terms of art, sound, and overall game mechanics. What's here is enough to make a good game that's fun to play for a long time, but I'm sure the sequel (which I won but haven't played yet) will be everything this one has, but more. Looking forward to it!