86maylin

2024 November update

Most Enjoyable

Most Looking Forward To

Little Inferno

8.6 hours of playtime, 22 of 22 achievements
Personal rating: 5/10, Date of finish: November/07
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Played this a few years ago after having watched a playthrough, and just found out that the game added achievements and a DLC that I haven't played, so decided to replay it to completion. :3 The main game is still really fun even though I've already played it, but the DLC is a huge disappointment since I don't know why they made it a separate campaign instead of just adding it into the main game? I was so baffled and annoyed when I played the main game to completion that I had to start a new save from scratch, and the reward I get is a subpar story with minimal changes to base story, unlikable neighbor to replace Sugar Plums and a single new catalogue. There's no reason to make it a separate thing, they could've just have a NG+ where you're back to the moment before you blow up your house in the Sugar Plum storyline, and there's a new neighbor that moved in during Christmas with a new catalogue, and then I can just focus on getting the new combos with everything already unlocked in base game. But aside from DLC I'd say the main game still holds up, so give it a try if you're interested in light-puzzle(with the combos) and burning things down and watching explosions happen.

Fresh Start Cleaning Simulator

9.1 hours of playtime, 29 of 29 achievements
Personal rating: 4/10, Date of finish: November/09
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Had my eyes on this since I've beaten the main campaign of Powerwash Simulator, as it looks pretty similar with a cute art style, and won it from last month's pagywosg giveaways! So since it fits the theme this month I decided to play it, unfortunately it isn't as good as I've hoped for. The main mechanic is fine, especially with unlocking the two machines it can be quite fun to designate the sprinkler to plants while I deal with the trash piles with the vacuum. That is, when the sprinkler actually works, because more often than not even tho it targets objects just fine, either due to the terrain blocking water stream or the weird targeting making it target the furthest target, it doesn't work half the time and I'd either have to manually deal with the missed objects that right in front of the sprinkler when I come back, or I'll have to adjust the position constantly so it works as it should, and that is real frustrating. The other thing is it doesn't have the toggle water option unlike Powerwash Simulator(maybe due to having a water limit?) so having to constantly hold down left click really hurts my hand.

But nothing beats the worst offense that this game does: There's 2 maps that have unreachable objects that require you to have a skill to 100% it. I didn't know about this, so I maxed out the companion tree first since I enjoyed setting them up and having them do their thing, so had to go farm xp points in other maps after beating the game so I can get the achievement. This should be an easy fix for the devs and imo is a major problem because of the genre the game is in, since usually people that play cleaning sims like the fact that they can complete a map to 100% and then look back at all the hard work they did, and seeing that 99% progress number there just taunting me makes me want to yeet the game. lol

Dishonored

23 hours of playtime, 41 of 80 achievements
Personal rating: 9.5/10, Date of finish: November/14
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This game won from the poll I made for people to pick games for me on pagywosg, and I have to say I understand why it won, since it's such an amazing game. The graphics actually holds up so well and doesn't look that bad, despite it coming out in 2012! And the gameplay is awesome as I love these types of stealth games with wall hack abilities. There's a reason I would be a weirdo and do solo missions on Warframe stealth only, with using the codex scanner as wall hack tool to get through a mission. lol For some reason even tho the AI might be dumb at times, but the act itself is very enjoyable to me. I did save scum quite a lot to save my stealth when I get spotted, as is with these kinds of games, but still enjoyed it. As for the story, the writing is pretty great and the characters are interesting. Predictably I found myself drawn to the nerdy but pathetic engineer dude Piero. lol Especially since I witnessed a scene where he mistaken the intent of a maid that brought him water that she wants to get it on with him, and he's like "You know, I've designed special devices for a high end brothel, and I kept the blueprint. Would you like to have a look?" and the maid was like "No hell no I'm just bringing you water cuz I'm nice." and then the maid told me he's pathetic, and I'm just like, oh, he's my type then. xD

Voltaire: The Vegan Vampire

16.8 hours of playtime, 41 of 44 achievements
Personal rating: 5.5/10, Date of finish: November/27
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This is a farming sim meets tower defense meets don't starve hybrid game where you collect resources at day, and when your hunger meter fills it enters night and monsters attack your house. I quite like it, and it's the type of game where you'd start playing it and then suddenly it's midnight and you have no idea where all the time went. lol And one part of it and the biggest thing that I don't like is that I feel like the game is intentionally wasting my time in some aspects. For one, to get water for your crops you either need to build a well which takes up valuable building spots and that only gives you some water after a night, or you need to shake the water plant and chase the droplets that fall down. The droplet mechanic is fine for the first couple times, but the fact that you have to keep, doing, that, over, and over is just infuriating. Another thing is the fact that you can't bulk craft items, and to craft an item you need to hold down left click. So whenever I move to a new world I would need to craft so many planks and bricks to make soul versions so I can build buildings, and it gets tedious fast. Finally, the fact that resources drop by chance when you move through a tree/rock seems neat at first, and the fact that enemies also trigger that so there's a passive gain there is nice, but more towards the start of the game I just need a lot of resources that it's simply not enough, so I find myself having to run through the environment just hoping rng gives me more drops, and when it drops it's not instantly, so when I see that it dropped I would have to run back(since I already ran past the object), wait for the bounce on the floor animation to finish and then it'll be picked up. There is a mine and wood station that can be built, but again it has the same problem as the well.

Ok I seemed to have complained a lot. lol What are some of the good things about this game? The gameplay loop is very addicting and the powers are enjoyable to use, albeit I kinda landed on a turn off brain combo where my special spawns fire flowers, and dashing uses my special power so....after that I've just been spamming flowers everywhere and that kinda makes the later levels not challenging. xD But that is a kind of power spike in the game, which is fun. The art is very charming and the characters are, alright, tho gets boring after a while. Honestly, I feel like this game just overstayed its welcome. There's 9 worlds to beat the game, but cutting it in half would probably make some of the problems less annoying. Oh and, the music gets grating to the ears after a while so I played the game muted for most of it. :P

Sudoku Universe

37.5 hours of playtime, 76 of 76 achievements
Personal rating: 6/10, Date of finish: November/30
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Found out that I missed this game in the reports when I first beaten it back in 2022 June. :P Recently got 100% so gonna give it a review. This is a sudoku game and I love sudoku games, playing these kinds of logic puzzles(like minesweeper and nonogram) that can make my head run for a bit is really fun, and it also doesn't take too much compute power so my old PC back at my parent's place can run it just fine when I go back to visit them on weekends, so decided to pick it back up again last weekend. It actually led me to search up on some strategies on solving sudoku since I dropped the game originally cuz of not being able to solve harder puzzles further. Learning all the things like swordfish and x-wing is quite interesting and let me know of a lot of different ways to look at things. The only major thing I don't like about the game is that some of the hard puzzles require guessing instead of purely logic. I enjoy sudoku for the logic aspect, if there's no logic then I don't see a point in playing it. :P

Time played 149 hours 7 minutes
Achievements gotten 170
Games 100% completed 4

Getting more variety this month cuz I think I burnt out on Warframe from last month. xD Thinking about if I should start a high chaos run of Dishonored, if I should buy the DLC of Dishonored on Winter Sale and play that, or if I should start Dishonored 2. :P