xurc

Monthly Report, October 2023

8% (30/377)
9% (35/377)
21% (80/377)
59% (224/377)
2% (8/377)

Completed

None! :( I had an unpleasantly busy October. Here's to a better November, hopefully.

Beaten

Bendy and the Dark Revival

10.0 hours, 9 of 35 achievements

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I received this gift from the SGM group, and have submitted my review to be released in an upcoming issue. The achievements stopped unlocking midway through the game, so I ended up having only 9 of them. I enjoyed it more than the previous title, Bendy and the Ink Machine, but overall still can't say I love it.

This sequel made substantial improvements over Ink Machine. I loved how it introduced upgrade systems for combat and powers, albeit very simple ones. Certain other additions are not very useful, such as the mechanism where you can craft a card to unlock a safe containing various resources. I didn't bother using those much and got by just fine.

The stylized art style with very muted color palette can make it difficult to distinguish objects I need to interact with. I wish it were colorful like Cuphead.


Tacoma

2.2 hours, 2 of 12 achievements

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A short exploratory game with a surprisingly good story. It reminds me a lot of Eternal Threads, another SG win of mine, because both tell stories by letting the player replay previous events on the timeline in an AR-like fashion. I enjoyed Tacoma more because of the story and its short length.

I crammed this one into the end of my schedule of a stressful month for the PAGYWOSG group's October event, and I'll replay it for more achievements soon.


Completed

Ratchet & Clank: Rift Apart

26.0 hours, 47 of 47 achievements

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Received this game in a TalePlay giveaway and enjoyed it immensely. Reviewed on Steam.


Beaten

Bendy and the Ink Machine

5.7 hours, 0 of 60 achievements

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Played this via Family Sharing in preparation for reviewing the sequel, Bendy and the Dark Revival, for the SGM group. Both Bendy games seem to have some issues with how they implemented achievements, and in this case, I didn't get any achievements at all despite finishing the campaign.

I enjoyed seeing all the Bioshock influences in level & enemy designs, weapons & combat, and certain themes. The game by itself was okay, but I found the gameplay kinda tedious at times.


Andy

There is nothing wrong not to complete games. Most games are built in a such way, that completing them is just nothing but a grind. Play for pleasure ;)

xurc

That is true indeed!

I used to not care about completion rate at all. Joining SG made me start to pay attention to my profile (and the completion rate in the showcases). Gaming became a lot less enjoyable when I got too stressed about hunting for achievements, so I’m glad I’ve found a better balance in between :)

Zelrune

Ooh I liked Tacoma, It’s been a bit since I replayed it. I hope you like completing it as much as I did! Wishing you an awesome November!

xurc

Sorry for the super delayed reply, Zelrune! Tacoma really exceeded my expectations in many ways. I hope you’ll have a great (upcoming) December!