Arbiter Libera


Now this is more like it and what I had in mind when I scaled back updated to one per game. Also to break the monotony I've brought back my takes on other media which will no longer be reviews proper and rather more like impressions or summaries. Makes it easier that way, although I doubt anyone will notice with my walls of text. Have fun reading and fire back any feedback you have.

P.S.
If you’re reading the ANTHOLOGY section please comment on whether it was uncomfortable to read with cover art on the right side. I found it distracting myself.

Prophet + Prophet: Earth War

Science Fantasy, Action, January 2012 – November 2016, 4+1 Collected Volumes

It's been ages since I last tackled a comic or graphic novel, whichever you prefer, so I figured it was time once more and with 700 or so pages I figured Prophet would make for triumphant return. One thing worth noting is you don't need to know anything about the '90s iteration of the comic because this 2012 one is a reboot for all intents and purposes, albeit one that's aware of the original and later on pays more than just homage from what I've pieced together.

John Prophet wakes as his drill-pod digs its way out of the ground. Barely surviving after getting attacked by an alien life form and injecting stimulants to rouse his body after untold years of dormancy he realizes this is no longer Earth he remembers. Time frame is not given and nor is it relevant – Prophet has a mission to accomplish, clearly embedded into his mind with psychic conditioning and extreme training. He is a one-man army equipped with only the bare essentials old Earth Empire left him in case he ever needs to rebuild it. Knowing what he has to do to reactivate the G.O.D. satellite he embarks on his journey to prepare and perform his duty.

All that? That's just part of the first volume and one of multiple Prophets we follow over the course of the run. Or should I say, over the course of these first two volumes because Prophet is only partially an anthology of individuals all embarking on missions of great importance until its plot crystallizes into a tighter narrative with a more permanent cast of characters yet even then it's not like authors (because each story has a creator so you get different takes on similar core themes) completely abandon the notion of feeding you background tidbits so later stories won't feel the need to explain all over again. If you were to ask me I'd probably say I regretted that shift in focus and preferred the standalone stories themselves, but I would also lie if I didn't say it was awesome the way most of them are brought back in some capacity. What REALLY drew me in was the setting, though. It is absolutely amazing in that “show, don't tell” approach that goes so hand-in-hand with an alien setting like this one. Closest approximation would be one of techno barbarian future existing in the shadows of once powerful empire still lingering but there are other players in this rich and layered history Prophet presents. Not to say the empire itself are really the good guys when you consider they basically have no limits to what they'll do with genetic tempering, psychic control, slavery, etc. I liked the setting and its mystery so much that I was kinda disappointed when they went and presented two in-file sections in a later volume to shed some light on it.

Considering the medium it's only expected I talk about the art, framing and such things. Fortunately, all I can say is they're outstanding all-around. There are multiple artists at work here so you cane expect variety, but nothing too drastic that will stand out. It also means you'll see plenty ranging from survival on an alien space station lead by a mental projection with clones around you who failed to epic space battles between bred warships and ancient rock titans, for example. This one's a winner, guys.


The Airs of Earth

Anthology, August 1963, 190 pages

Problem with anthologies in general is I have yet to find a way to comprehensibly cover them in review-style format considering there's [usually] no uniformity to them and works tend to vary quite a bit. In this particular case with Brian Aldiss' The Airs of Earth it is easier because they're all penned by the very same author, but that does not negate the uneven nature of the collection as a whole. There were definitive high and low points among the eight stories featured so I will not attempt to break down each and every one of them. What I will commit to, however, is commenting on those that stuck with me the most for whatever reason.

Going in reading order first one what stood out for me was, well, the first one - A Kind of Artistry. On surface it is a story about one Derek Ende who comes off as almost your typical pulp era space opera protagonist who can do no wrong and is extremely competent, but that's honestly just a facade for the story where he undertakes a mission to “make liaison” with an alien on behalf of the government. Real theme is the protagonist's underlying relationship with his mistress and her possessive/not really/kinda attitude towards him as well as inherent desire to be free yet wanting to be bound. It's hard to put into words without spoiling, so let's just say she's not merely his mistress and that complicates things. Next one would definitely be O Moon of My Delight! from which the cover I've posted comes from and is honestly kinda simple when you get to it considering it mainly deals with a tech engineer posted to a Tandy Two where Flange system exists aka method to slow down ships coming out of FTL. Explaining reasons and logic behind I won't go into, because that's precisely what our lead does to get the point across to a very sharp little girl, as they're all departing and taking the next ship off-world. It involves romance, sheep herders with malfunctioning robot dogs, and a tragedy waiting to happen no matter where in universe you may be. Penultimate story I would give attention to would probably be The Game of God with its straightforward twist if that makes any sense. Opening to a god accepting two sacrificial bowls full of freshly extracted guts and hating his followers to it we switch perspective to a team of scientists landing on planet Kakakakaxo where they're seeing a legendary figure Dangerfield who landed there 19 years ago and survived, being the only human to have done so. What's the story behind the primitive reptilian natives and their two slave races? That and more if you read in what is probably the most typical story in the collection, in my opinion. I would end summary with, fittingly enough, final story - Old Hundredth. Problem is I have no idea how to go about it. It is a far future story where humanity seems to have disappeared and Venus now orbits our planet. What replaced humanity are the Impures, or should I say intelligent creatures apparently engineered by old humanity on Venus at some point. Dandi is one of those as our protagonist, a mega sloth of sort, and she wanders the planet while maintaining a mental link with her Mentor. Did I mention Mentor is a intelligent dolphin in an underground tank? Her trade/art is exploring the musical resonance psyche leaves on death. And then something happens to her that changes things, but it's getting into the idea of musicolumns where story spends the most time on alongside occasional hints about history now gone which may be fitting considering this is the most out there story of the bunch.

I was planning to also break down my least favorite stories, but this has already dragged out long enough for what was supposed to be short so I'll skip that. Let's just say to enjoy half of the books is a good deal with an anthology and I didn't actively dislike any stories. Some were very obvious, like the military or smiling drug one, but for the most part I enjoyed The Airs of Earth. Your mileage may obviously vary.


Love, Death & Robots

Anthology, March 2019, 18 episodes

To finish off this little trifecta I have going on here let's dabble into moving pictures. Love, Death & Robots was a Netflix initiative to fund a story anthology where various studios would get to display a short of their own using whatever animation technique they felt like employing. It turns out almost all of them really like CG versus traditional animation, but I'm not complaining with what's on display. Worth pointing out – like it says on the cover it is a NSFW anthology so expect nudity here and there. They aim to please both camps.

Out of eighteen shorts present and accounted for there's quite a few I enjoyed so I don't think I'll go into extensive breakdowns, merely brief opinions here and there.

Three Robots and When The Yogurt Took Over stood out for their humorous take on what passes for pretty grim scenarios when you stop and think about it. Former could've done without the cat part, though. Standing in the off corner we have Beyond the Aquila Rift, Good Hunting, Shape-Shfters and The Secret War as more serious heavy hitters of the package in both their presentations and themes. First one deviated from the book it was based on somewhat, but stunning CG display was something to behold and had me impressed throughout. The Secret War almost fes like someone animated Metro games and is the most self-contained movie of the the entire anthology in a sense it has clear beginning-middle-end structure you'd expect. Couple of shorts that didn't wow me like the above, but were still absolutely worth watching would be Sucker of Souls and Zima Blue which were both honestly on the basic side of things and one even lacked a proper ending, but not underwhelming enough to write off. I've seen people rave about Zima Blue online and I can't say I really get why.

Sadly, there were also a handful of episodes I could not stand. Alternate Histories is just someone asking “what if Hitler died and we made six scenarios out of it?” that should've honestly been left without an answer. Idea is solid, but execution is easily the worst out of everything on the offering. Then there's also Blindspot which landed with a very dull thud and I honestly forget it even existed. Needed some more thought put into premise and script, not to mention the ending invalidates everything I just sat through so it can evacuate through the nearest window. Lastly there's also Ice Age. I have no idea why this was included other than to get some celebrities aboard, I guess. Not bad, but just flat and already seen.

So what did I make of Love, Death & Robots in the end? It's a tough sell and I'm almost hesitant to recommend it as such, but you can never tell with people. You may end up liking specifically what I couldn't stand. For example, there were shorts like The Witness that were visually breathtaking but otherwise felt like filler with some supposedly deep ideas going on. If you do a head count you'll see there's couple of missing episodes I didn't talk about and that's simply due to lack of impression or bad/good balancing out for a mediocre sum.

tsupertsundere

Your posts are breathtakingly styled as usual. The anthology section looks great - I’m glad you varied where the cover art is for each entry. I don’t have a lot of time to read rn, but I wanted to just drop in to say so and assuage your fears about your layout - it works wonderfully.

Arbiter Libera

Glad you like it. I asked because I’m used to having text on the right side so switching it up kinda distracts. Probably just a habit.

Vito

As said above, very beautifully composed post, as always.

Thank you for the review of The Dwarves. I was wondering how the game is and now I know enough about it to know that I would only play it were my backlog significantly smaller. While it doesn’t sound all bad, it didn’t keep my interest enough to buy it. Well, I only repeat what you already said much more eloquently.

I skipped the two book (or graphic novel) anthologies, but was very interested to see what you write about Love, Death & Robots. I watched only 1-2 weeks ago as well and it’s very interesting to see that we ended up liking and disliking almost the same episodes. I didn’t read anything online about it, so I haven’t had any idea that there seems to be such a discussion about Zima Blue – same as you, I cannot imagine why. Where we differ is the verdict though. I was completely blown away by the anthology, I think it was one of the best “TV shows” I watched in the recent months. I don’t know of anything similar and while I did not care for all of the episodes, I was thoroughly impressed by the art styles (apart from Alternate Histories) and production value. I don’t think a second season would necessarily work as well, but seeing this was really a breath of fresh air for me.

Looking forward to your next review, keep up the good work :)

Oh, and the cover art on the side? I really like it. Stands out from most other posts.

Arbiter Libera

Thanks a bunch. :D

I think The Dwarves simply has some elements that might put off people. You do eventually grow more comfortable with the combat system as it opens open, but that kinda has its own problems I brought up. It was part of Humble Monthly at some point, I think? You can also probably get it for dirt cheap online if you look at key stores. I would not pay full price for it, though.

It’s certainly good to hear someone reads what I write. That’s kinda the thing with anthologies - even if we agree in taste our responses can be different. Second season could work because there is basically no limit to what someone can create, be it original or adaptations, so it will stay fresh for a while. Only question is how the entire thing was received by the public. Most shorts would’ve definitely benefited from, well, not being shorts, but technological showcase was a big part of what the package was so you have to account for limitations. I’m more of a Twilight Zone kind of guy. Or The Outer Limits if you prefer more straight up SF themes.

Supernormu

FWIW, the pictures were on top on mobile, but still looked good.

Also liked your reviews of other media. For me, with work and family, it’s gotten to the point where I have only so much time, and books and television shows can be worthy distractions from attacking my backlog.

Arbiter Libera

Getting a mobile-friendly format has been annoying, but I like where it is for now. Might add a bottom margin to images so actual text isn’t so squished up against them in the next one. Makes sense. I have free time at work so that’s where I get to do a lot of reading. ;)

the Traveler

Beautiful post, did not find it uncomfortable to read at all. Nicely edited and great design. A+

Arbiter Libera

Glad to hear you liked it and thanks. No one’s been louder than me about my walls of text being a chore to go through. :D