Leon30670

Here is my January-2024 month progress on my “Action Rogue-Like” games:

I added a good amount of games to the list, since I started trading in barter.vg.
+12 new games in total.

1.6% (1/64)
53.1% (34/64)
9.4% (6/64)
15.6% (10/64)
20.3% (13/64)

I completed two games:

Half-Life 2
Stats Before Starting This Month:
5.0 Hours
6 of 28 Achievements

BPM: BULLETS PER MINUTE

6/10
40.8 Hours
28 of 28 Achievements

It's challenging and addictive. And you can scum-save, so if you want to get all the achievements you can abuse it, like I did.
I'm a little sad that it's over, because it's a really good game, so I'll probably end up playing it more at some point.
The art style annoyed me at first, as it makes it harder to identify the silhouette of your enemies. But I eventually got so used to it that I didn't had a problem anymore.

Half-Life 2
Stats Before Starting This Month:
7.9 Hours
7 of 23 Achievements

Going Under

4/10
31.9 Hours
23 of 23 Achievements

I like playing my games with a more defensive stance, reacting to the enemies ataks, but in this game it's just not a viable option, if you want to win you must play really aggressive. Any one that says this game is easy to beat, played it with all accessibility options on, I'm certain of it, it's only easy the first 3 levels the 4 after the difficulty spikes, they where challenging, and the 7 doppelganger challenges required me to activate the accessibly options, else I would have probably given up.

The history it's really bad. It's like it was done for kids, but it touches themes that a kid wouldn't grasp.
If they made it for kids, they should have done a better job laying the foundations of the issued addressed in the story. If it was for adults, they should have drop the serious issues and embrace the absurdity with a more compelling set of characters.

I beat two:

Half-Life 2
Stats Before Starting This Month:
N/A
Game added this month.

Bosorka

3/10
7.4 Hours
15 of 20 Achievements

The developers don't seem to have abandoned the development of the game, so it still can improve. But the game it's really bad right now. The collisions are all wrong, and the visuals in top of that make it confusing. I'm gonna postpone to complete it when their fix the game, if they don't, I will leave it as beaten.

Half-Life 2
Stats Before Starting This Month:
17.2 Hours
11 of 114 Achievements

Heroes of Hammerwatch

6/10
36.9 Hours
26 of 114 Achievements

This game requires a lot of grinding to complete, apart from the DLC that I'll get when they are on deal. I get the impression that I'll likely abandonee this game and leave it as beaten. But I'm not certain yet.

I’m struggling to beat one game:

Half-Life 2
Stats Before Starting This Month:
14.1 Hours
15 of 25 Achievements

Arboria

5/10
23 Hours
17 of 25 Achievements

Another game that requires a lot of grinding, thought it can be argued that can be beaten with skill alone, I lack that skill.
What I find odd about the game it's that are the mobs that feel thought, the bosses in the other hand are really easy in comparison. I beat first try two of the three bosses that I've fought so far.

And lastly I’ve been replaying:

Half-Life 2
Stats Before Starting This Month:
14.8 Hours
14 of 14 Achievements

SUPERHOT: MIND CONTROL DELETE

7/10
17.4 hours
14 of 14 achievements

Even if I have all the achievements there still some side levels that I didn't do before and I wanted to play them.

You can check my Full Action Rogue-Likes BLAEO list here

Zelrune

Congratulations on your assassinations!! ᓚᘏᗢ
Congrats on beating BPS and Going Under! I also played it with all accessibility options on, it was too hard and I wasn’t prepared to spend 20+ extra hours to “Git Gud.”
I really wanted to try that apricot drink the game mentioned. ):