June 2021 report
Didn’t played much as Mass Effect is still taking most of my time or I am too busy with real life to play. Also got my 5000th achievement (according to Completionist.me). :)
Enough of small talks and now to the actual assassinations! Good luck in a new month and enjoy your games!
Betty is away in Europe, already some time has passed since her last message and hints about her whereabouts point towards small secluded Norway village. Our hero Edward Charles Harden, greatly worried about her, sets on an adventure to find her. He is not alone on this quest, a young woman, Lissie, is accompanying him. She is energetic, spontaneous and full of advice and comments no one asked for. ;) She is Edwards opposite.
As they arrive at the village, they are welcomed by empty houses and incoming storm. Even though Edward is invited to stay with one local family, he is rather reluctant to enter their house. Falling darkness, starting rain and pushy Lissie force him inside though. There he finds what he's looking for, proof of Bettys presence! Now he need to wait until the morning to properly search for her.
But the new day brings just more questions and no answers. What happened in the village? Where is everyone? Was Betty even here?
Draugen is a mysterious narrative walking simulator. Graphics are strange, a little blurry, suggesting an artistic piece. Walking around and sightseeing is very pretty, reminding me of Someday you'll return. Soundtrack is beautiful, calm and sets a great atmosphere. Voice acting is excellent and I loved to listen to our main duo. Story is… well, linear. You can walk around, take a rest and draw pictures of your surroundings. Certain places trigger conversations, which can shed some light on events that happened in the village, but they are not mandatory for finishing the story.
I liked the game, there was this eerie feeling, uncertainty of what's really going on there. If you have some experience with similar stories you can predict the outcome a little, which wasn't a letdown as it was implemented nicely and still offered some surprises. What was somewhat disappointing is that you are left in the darkness in the end. You know nothing, John Snow… Gah, I just want to know more of what happened, to the villagers, to Edward, to Lissie… everything is just hinted at, you are given a hypothesis and that's it. The end. For me, unsatisfying.
The end promises that Edward and Lissie will be back and I would love to see that as I have rather enjoyed it, but I am sceptical towards it. There is a prequel comic on Steam coming soon, for two years already. Apparently it was available on the consoles, but not on the PC. Shame really as the story has a great potential for longer series.
Simple puzzles with nice Japanese atmosphere.
350 pieces was a little bit painful for the eyes, but it could be from playing on a laptop with a smaller screen.
Very good hidden object game with "Pirates of the Caribbean" feeling. Puzzles were not ridiculously hard, but a few have even offered a challenge. Hidden object scenes were nice and without any mistakes or troubles. Story is okay, with few little weak spots, but overall enjoyable.
Graphics are nice, colorful and full of life. Only downgrade are cutscenes which are of horrible quality. Another weak point is forced second playthrough when you aim for 100% achievements as you have to complete all hidden object scenes and you also have to complete all substitute mahjong games which you can't obtain during one playthrough.
Short excursion into Walking Dead universe with Michonne as the main protagonist. I am not familiar with the comics or the series so I can't compare storyline, characters and other similarities.
I liked Michonne, she is a badass character. Others are of standard cast with cliche personalities, which is getting disappointing, nothing will surprise you and you can very well say how each of them will act. It can be clearly seen because the game is so short, there is not enough time for some deeper development and you can't properly connect to anyone besides Michonne. Storytelling is the same as with other games from Telltale, this time though it feels even weaker as the choices you make are unimportant. Not that I think it's done in any different way with Clementine games, but as they are longer they offer better complexity after all. Also I am not particularly fond of the route the game forces you into, if I could I would choose a completely different way.
I have enjoyed it, but I wouldn't mind if it was a little bit longer and presented a more captivating story (the beginning was good, different setting then in the other two games, but then it's just the same good old song).
Graphics are again in a comic design and truly suit the game. Music is good. As the servers were put down the community choices aren't showing anymore, you have to download a file which the game no longer generates and voila, it works again! Process described on the forum.
Nothing new.
- So for the purpose of this list, only games marked as completed counts - until said otherwise.
- Games can be played in whichever order.
- Unfinished games will be restarted or continued.
Assassinated 10 of 29
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16bit Trader
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Agarest: Generations of War
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Brothers - A Tale of Two Sons
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Cooking Academy Fire and Knives
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Dark Messiah of Might & Magic
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Eventide: Slavic Fable
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Fortune Summoners: Secret of the Elemental Stone
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Glass Masquerade
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Hakuoki: Kyoto Winds
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Hakuoki: Edo Blossoms
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Chaos on Deponia
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Inquisitor
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J.U.L.I.A.: Among the Stars
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KHOLAT
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Loren The Amazon Princess
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Merchants of Kaidan
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Nancy Drew: Curse of Blackmoor Manor
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Overlord: Raising Hell
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Postmortem: one must die (Extended Cut)
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Quest for Infamy
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Remothered: Tormented Fathers
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Sins Of The Demon RPG
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Tempest
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Unium
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Velvet Assassin
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Weird Park Trilogy
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XCOM: Enemy Unknown
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Yomawari: Night Alone
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ZanZarah: The Hidden Portal
Oh well done on the games and never saw that site before. So many completion places
Thanks. :)
Yeah, I have seen it someone mentioning it here once. Thought it looked pretty, so I started using it.