There is no trying. You do, or not! Mitsukuni’s profile

I’m a sucker for building-management-isometric triangle, I prefer medieval over modern, almost hate post-apocalyptic setting and generally hate horror as a genre (with indirect exceptions). I really loved FFXIV but had to request the deletion of my account because it was no good for my backlog. I play exclusively on Linux since 2020 and working on 3 games but haven’t released one yet.

Also, 100% Orange Juice is my relapsing addiction.
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Oldest Unfinished 30 (✔ 14/30, ✘ 3/30)


October 2024

No showcase this month.

Megadimension Neptunia VII

Megadimension Neptunia VII

45 hours playtime, 14 of 35 achievements (40%)
# 51

I think this could be the best Neptunia game, though I still like the simplicity of the first game more. However Uzume is the best character in the whole series, as a Blanc fan I even like her more than Blanc.
Anyway, I noticed that my tolerance for grindy JRPGs grow little as I age. Even though I still like the stories, I have no patience for grinding anymore.

Majesty Gold HD

Majesty Gold HD

18 hours playtime, no achievements
# 52

Now this is a cozy little kingdom game. I liked it back in days and I still like it. I forgot that some missions are harsher than Siberian cold, but it’s fine.

Borderlands GOTY Enhanced

Borderlands GOTY Enhanced

17 hours playtime, 33 of 80 achievements (41.25%)
# 53

I felt that kinda missed playing the good old Borderlands but apparently I didn’t miss it that much. Finished the story and uninstalled.

Mark of the Ninja: Remastered

Mark of the Ninja: Remastered

16 hours playtime, 14 of 38 achievements (36.84%)
# 54

This is a worthy remaster, I guess. No idea what parts of it got remastered but the game is still fire and worth playing. One of the most satisfactory stealth games I’ve ever played.

7 Billion Humans

7 Billion Humans

24 hours playtime, 19 of 19 achievements (100%)
# 55

This was much more fun than pure Assembly Human Resource Machine. It was both easier and harder. Some of the OCD missions were almost evil and had to look for a guide for most of the speed optimizations. But it was fun to check others’ solutions and some of them were quite brilliant. Programming is fun when humans used. :P

Fairy Fencer F Advent Dark Force

Fairy Fencer F Advent Dark Force

22 hours playtime, 9 of 30 achievements (30%)
# 56

This is the most mediocre title from Compile Heart. First, I tried to play the original but it was too painful to start. So I went with the “remastered” one. They quite improved the original but it’s still a mediocre game. The story is not interesting. The gameplay is usual Idea Factory title, meaning long visual novel session, grind grind grind, long visual novel session and so on. They even put some platforming and this is not a platforming game. It was terrible and I almost dropped it. I didn’t because it was close to ending, at least one of them. Eh, enough for me. I don’t think I have ever played a this boring JRPG.

Ys: The Oath in Felghana

Ys: The Oath in Felghana

15 hours playtime, 10 of 33 achievements (30.3%)
# 57

Third game with the red haired Adol Christin. Whole game was easier than Ys Origin, kinda shorter too. Even boss fights were easier. This one had more platforming though and they were fun yet can be painful time to time. Generally it was pretty fun and apparently Falcom fans love this title too much since Falcom will release a remastered version and sell it for $30.

September 2024

# 43
116.1 hours
None

I've waited so much to play this and chugged this in three weeks once I finally can. It's an old game yet it didn't run good on Linux until recently. This game is one of my all time favourites. Kind of a unique blend of RPG and RTS. It's a fantasy setting where you control humans, elves, dwarves, orcs, trolls and dark elves. 3 light and 3 dark races. There are campaign missions where you control 3 races at once which was quite fun.

Surely it needs quality of life improvements as today, some aspects didn't age well. It is expected from a 21 year old game though. For example, the whole world is connected and if you forgot to activate the teleportation stone on a map, you have to walk there again from the last one you have activated (or the closest one). The maps are gigantic and every map has 3-5 of these but none of these activates automatically. While this manual-ity is sometimes painful, you'll find this useful time to time, since enemies can de-activate these monuments by attacking them. You can scout the map before setting your camp there, all thanks to it being manual. Because once you set your camp, enemies will start sending scouts and will sending soldiers to you eventually. Without a camp, you're basically a ghost. Another thing is, since this is an RPG, you'll return to the maps you have conquered for doing side quests. Well, almost every RPG game has this, right? The problem here is the walking speed. Even with the stones you bind, it is still painfully slow to walk anywhere. Imagine walking without teleportation. :)

While not so useful, this game has a third-person camera angle and it's like playing World of Warcraft, and it's older than WoW. Pretty nifty and good for taking screenshots.

There are 3 campaigns (though the second one kinda felt like a filler). In the last campaign, you can import your character from the first or the second campaign. It is the direct continuation of the main campaign and and importing was a good option.

Also, I might have cursed to the level designer of the second campaign a handful times. In the last mission where you fight the dragon, you can only attack by range. My character was melee, the race you control on that map is dwarves which they only have one ranged unit and that unit cannot reach the dragon's range. So I had to use a side character that my character can summon. It took minutes with only his shots, my army can do it under one minute probably if that fight was melee.

Well, there surely were some painful moments but overall the game was pretty fun with a good RPG story. Oh, almost forgot to mention. Every interaction is voice-acted.


Windward

Windward

49 hours playtime, 27 of 31 achievements (87.1%)
# 44

This was a direct gift on SG (from a Christmas thread) and I finally honored it. I like ships (and trains) so this game was pretty fun for me to engage. I had no idea that it was a sandbox game though, and eventually an MMO-RPG with ships (if you can find server that still playing it). It gets repetitive once you see everything but it was a great 49 hours for me.

Wolfenstein II: The New Colossus

Wolfenstein II: The New Colossus

9 hours playtime, 20 of 80 achievements (25%)
# 45

It was shorter than I expected and the story was great and awful at the same time. I like alternate history titles like Wolfenstein but this was not so alternate history anymore. Gotta add that it was too graphic, and I’m saying this as a Dead Island fan.

Tropico 5

Tropico 5

86 hours playtime, 47 of 70 achievements (67.14%)
# 46

Finally I’m done with this one and can move to Tropico 6 some time later. I love Tropico games but this was the worst Tropico game. There are nice ideas like eras. One thing I didn’t like about it, you cannot keep the old buildings the way they are. Once upgraded, they are no more. However they would look great in a modern city.

I definitely hated that you continue campaign on the same map from before with everything on it and start of a new mission is always bad for your economy. Tropico cities didn’t mean to last forever, they degrade in time and become uncontrollable once you hit a certain size. I liked the idea behind it but the implementation was not good enough.

Music was top-notch again. Also this was the first Tropico game with a native Linux version. It is impressive that they managed to fit everything in 3 GB and optimization was great on everything. One of the smoothest gameplays I’ve seen.

I hope Tropico 6 is closer to 4 than 5.

Unreal Tournament 3: Black Edition

Unreal Tournament 3: Black Edition

2 hours playtime, 1 of 57 achievements (1.75%)
# 47

I count myself as “played enough” for this title since it’s meant to be multiplayer and the so called campaign missions are just multiplayer matches but with bots. They were fine until some point but on that match I decided to put this game away, there was no way to win it because the bots on my team were too dumb. Great boomer-shooter if you can find someone to play with, just not with bots.

Sakura Dungeon

Sakura Dungeon

29 hours playtime, 20 of 37 achievements (54.05%)
# 48

Not a fan of dungeon crawlers but this was actually fine, with a Sakura story. Kinda surprised that they managed make it with RenPy. I’m glad there was an auto-battle system since I got bored pretty quick.

Battlefield™ Hardline

Battlefield™ Hardline

8 hours playtime, 27 of 62 achievements (43.55%)
# 49

As a Battlefield fan, I’ve waited to play this long enough. I was not interested in its multiplayer so I didn’t get it on its prime days but was keep hearing that story was fun. I would expect more but yes, it was fun. Though as a story it was not so better than B-rated cop films, but playing it was pretty fun.

Home Sheep Home: Farmageddon Party Edition

Home Sheep Home: Farmageddon Party Edition

4 hours playtime, 34 of 56 achievements (60.71%)
# 50

As a person who likes Shaun the Sheep, this game was expectedly cute as well. Puzzles were kind of easy though but I liked them.

BAAA!!!

August 2024

# 37
13.0 hours playtime

I think I can easily say, this is one of the best games of all time.

It starts kinda slow as the nature of the game, but once you see all of the memories the actual game starts. The environment, 1-bit game design, the soundtracks, voice acting, everything is top-notch and well thought. It's a puzzle / detective game and one of the best in the genre. For the first time in my life, I didn't make a pen & paper chart for a game like this. The game covers you with its book.

Not gonna lie, when I see it for the first time, it was kinda scary with all 60 fates to solve thing. However you get the taste when you solve them 3 by 3. And it's an awesome taste. It doesn't get easier though. Quite the challenge.

If you check the reviews, you will often see that they mention this game only playable one time. It's true, the replayablity of this game is zero. Obviously though, once you solved them the mysteries are forever gone. The experience and the feels are amazing regarding to that. Little details everywhere, you just need to notice them. The best part is, everything can be those little details. The accents, items, belongings… It gets kinda easier if you know people from different cultures, how they look, how they talk, what "they might have do"…

I like ships and know things about ships, however even if you don't know anything about them, the game covers you there with its glossary too. You won't need guides or walkthroughs. For the sake of the game, don't do that. Never. Solve it by yourself. It will take time but you can do it. And it will feel amazing. Lucas Pope is a genius.


Far Cry 5

Far Cry 5

~25 hours playtime, Uplay
# 38

It’s sad to see that while Ubisoft improve the gameplay in time, the games get boring. This is the worst Far Cry I have played, yet (gotta play 6 some time). It doesn’t give you the feel of accomplishment and that’s a very important thing in games. Flying vehicles are overpowered for a game like this and it was the downfall for Far Cry 4. It’s okay once in a while but where is the difficulty if you can fly every time? At least the flying simulation was kind of good and enjoyable. The enemy don’t try to get back the outposts, they are not competent. The whole buddy thing made the game more easier. I liked the buddy system in Far Cry 2, it was a one-time rescue if things go wrong. In Far Cry 5, the feeling is like I’m playing a some co-op game. That’s not why I’m here.

The story started somewhat okay and logical but that’s all. I would expect more from it. Not that drugged by a cult thing. I already don’t like the psychedelic “seances” of Far Cry since 3, and it was no good here too. Oh, the game is very buggy and apparently the last update they released was at 2019. You might not be able complete some missions. I know I didn’t.

Ubisoft finally started counting playtime apparently but Uplay is so bad at this. You would thought it's a simple task, it seems not for Ubi. I played around 25 hours yet Uplay says I played like 11 hours. Such a facepalm.

Shantae: Risky's Revenge - Director's Cut

Shantae: Risky's Revenge - Director's Cut

16 hours playtime, 14 of 26 achievements (53.85%)
# 39

Jumping sideways is a cool feature and I like how Shantae attacks with her hair. And the attack upgrade is a hair conditioner. :)

Shadowrun: Dragonfall

Shadowrun: Dragonfall

37 hours playtime, 15 of 39 achievements (38.46%)
# 40

This is one of those games that you want to finish as soon as possible when it gets longer, and you want to play more of it after it ended. It’s a weird feeling but cannot do anything about it. I really liked when I played Shadowrun Returns for the first time and I really liked Dragonfall as well. It has its moments that you will want to take a break, because things will get a lot tougher time to time.

I also like when sci-fi and fantasy cross paths and CRPG setting is awesome. Though sometimes I hated RNG and had to replay some missions because of it. At least you can save the game anytime when its your turn.

The lore is amazing and deep, you’ll notice how things get connected when you dive in it. Great story and it’s pretty gray, almost no black & white here. Pretty niche game for what its worth.

Higurashi When They Cry Hou - Rei

Higurashi When They Cry Hou - Rei

10 hours playtime, 7 of 7 achievements (100%)
# 41

Bonus chapter of Higurashi and happens after the main story ends. It has 3 stories and honestly the fanservice one was pretty weird. Teenager brain though. -_-

Anyway, Saikoroshi-hen worth alone to get this, which is the main story of this chapter. There is Hou+ left for me though I don’t know when will I get it.

Tomb Raider: Underworld

Tomb Raider: Underworld

12 hours playtime, no achievements
# 42

This is definitely the best trilogy of Tomb Raider, the best Lara as well. It’s kinda sad that new Tomb Raider games don’t have this simplicity. This is one of those less is more games to be fair. Even though puzzles still can be complex.

Comparing to other two, this one works much better on Linux. It was a very smooth experience.

July 2024

This month was also dull for gaming. It’s still too hot to do anything productive though. :(

Portal: Revolution

Portal: Revolution

10 hours playtime, 12 of 21 achievements (57.14%)
# 34

A little short for to be Portal 3 but it’s pretty good if you think it as Portal 2.5. Really liked the new mechanics they came up with. Some puzzles were real brain-teasers. If you like Portal 1&2, you should definitely try this one as well.

Higurashi When They Cry Hou - Ch.8 Matsuribayashi

Higurashi When They Cry Hou - Ch.8 Matsuribayashi

32 hours playtime, 14 of 14 achievements (100%)
# 35

Finally, a conclusion! And a great one too. I spent 182 hours with this series and worth it (I used 07th-Mod for the console experience and never skip or fast-forward anything, everything was on auto. That’s why it took this much).

This is a must for VN enjoyers, it’s that good.

June 2024

Gaming-wise this month was pretty dull for me. I was able to finish only one backlog while getting 4 more on the Summer sale.

Serious Sam HD: The Second Encounter

Serious Sam HD: The Second Encounter

22 hours playtime, 12 of 70 achievements (17.14%)
# 33

I also played the first game again since it’s included as Egypt campaign here, because why not. Second Encounter has bigger maps, so it’s more suitable for co-op, but I still like the hordes from the first game more. From technical points, Second Encounter has more features, more enemy types, more guns, and maybe more secrets. This is a must-play for people who love horde shooters.

May 2024

# 28
32.2 hours playtime
None

Really well done tribute to the original King's Bounty, the predecessor of Heroes of Might & Magic games. While this game is quite similar to HomMM V, it's very different as well.

There is no turn-base on the main map so you can freely roam around like a usual RPG game. There are no quest indicators on the map so you should read your conversations carefully, though because of that sometimes it can be uncertain what to do next, especially if you give a break. Turn-based battles are pretty much the same with HoMM games. Kind of a down part for me; since the game isn't on weekly basis, the unit training also isn't on weekly basis, that means you cannot recruite units more than your leadership points. You can get more units indirectly but as long as your leadership points are not enough, they'll go rogue in battles. Nice detail actually, I don't like it though because you cannot doomstack units. At least that keeps the pace of the game in line, so expect a more casual gameplay.

The story is nothing special and I'm not really fond of unserious writing. The special device's name that you use on battles was Gizmo, there are a lot of examples like this. I mean, they're funny at first but gets boring rather quickly. Though there were some really nice plot twists here and there so it will keep your interest fresh. Getting lost on the map is boring at first look and it certainly feels that way, but the game has a lot of backtracking so overall it's not actually a bad thing.

There are different castle teams like in HoMM games, like Humans, Elves, Dwarves, Demons, Swamp Creatures etc. You are not a hero to a specific team (like in HoMM) so you can use any units on your team as you want. There is a morale point of units, they don't get along with each other if they are very different (There is a skill to prevent that.). However, there are some obviously better units. You'll want to use them more when you progress enough. Though if you form your units from the same team and also have items that give bonuses to them, you may want that as well. Pretty useful.

Overall, it's a great game and I'm sure you'll have fun if you like HoMM or even general RPGs. The last part of the game ended too quickly though, so before you reach to the last island you may want to take your time.

Refreshing game.


Unreal Gold

Unreal Gold

14 hours playtime, no achievements
# 29

I fancied some boomer-shooter and picked Unreal this month. I played Unreal Tournament back in the days with my friends but never played the original Unreal game, finally I have. The game has big levels, kinda few enemies and somewhat interactive maps. Though the enemies were bullet sponges and some of them were way too mobile to shoot at, it was not so pleasant. However I now know why this game is beloved by the community. It was surely a nice experience, even though the game shows its age.

Unreal II: The Awakening

Unreal II: The Awakening

8 hours playtime, no achievements
# 30

Sequel of Unreal but has no relation to it besides it’s the same universe, no continuation and different characters. This was also not a boomer-shooter, more like Halo than Unreal. It was pretty short, levels were pretty small. But loading screens were long. They were long like the game installed on an HDD in 2003. Unreal Gold always loaded instantly but this game… I played ~8 hours and probably spent 2-3 hours looking at loading screens. Maybe not worse than Starfield. :)

The ending sucked and the last mission had terrible physics and awful platforming. It was short like other missions but I died due to platforming a lot, that means a lot of loading screens. Yuck!

I feel kinda sorry for the fans of the first game who hyped for the sequel in 2003.

Age of Empires: Definitive Edition

Age of Empires: Definitive Edition

32 hours playtime, 23 of 44 achievements (52.27%)
# 31

Even though this is a “definitive edition” it has some serious problems despite having quality of life improvements. While graphics and user interface is just lovely, the gameplay kinda sucks and frustrating most of the time. The units keep getting stuck on each other every time, some campaign maps are really small and you cannot train more than 50 units at the same time (outside of campaign the unit limit is 250) and the game is slow even on very fast mode. Now I kinda understand why Microsoft released the Rise of Rome DLC for AoE II:DE and not for this game because even they know it sucks. Play only if you’re interested in the campaign and want to see it with newer graphics. Other than this, there is no reason to play it.

Tomb Raider: Anniversary

Tomb Raider: Anniversary

17 hours playtime, no achievements
# 32

LAU trilogy is the best Lara Croft trilogy ever made in my opinion. Although PC ports are kinda janky, they still give you the satisfaction of seeing Lara in action (mostly puzzles though). And yes, Lara Croft games should be about puzzles and tombs however they’re mostly optional in the reboot trilogy. I mean, they are good games too but they somehow lack the Lara essence. TR Anniversary is the remake of the very first Tomb Raider game and it’s a pretty loyal remake as well. This one also didn’t have the weird controller issue that TR Legend had. I definitely had good time, so highly recommended.

April 2024

# 18
14.3 hours playtime
None

One of the nerdest games I've ever played. The world looks like pretty much Tron-esque and I like Tron. It's a strategy game but it's also kinda like a witnessing a creation of a God game. This is a digital world created by a man and we're aiding him to rescue his world from virus corruption.

You might have a hard time learning the basics of the game since it's quite different and unique but the tutorial walks you pretty good. If you like Tron and generally 80's computing aesthetics, this game will be a nice journey for you. I enjoyed it a lot. It has a nice nerd humour too.


Multiwinia

Multiwinia

2 hours playtime, 0 of 12 achievements (0%)
# 19

Multiplayer version of Darwinia that focused on battles but sadly no one plays it. There is an AI skirmish mode and obviously it’s kinda dull. Though the multiplayer with humans would be super fun.

I played at least one map from each game mode. It’s very chaotic, chaotically fun. Limited without humans though.

Go! Go! Nippon! ~My First Trip to Japan~

Go! Go! Nippon! ~My First Trip to Japan~

5 hours playtime, 0 of 85 achievements (0%)
# 20

Nice little VN that gives you some nice touristic information about Japan. It was already cute but I found the ecchi scenes unnecessary.

Human Resource Machine

Human Resource Machine

12 hours playtime, 16 of 16 achievements (100%)
# 21

Never learned Assembly and apparently this game is a visual version of it. :)
There are a lot of brain teasing puzzles and I have to admit that had to look for optimal solutions for some puzzles since they were quite hard.

Eryi's Action

Eryi's Action

9 hours playtime, 14 of 32 achievements (43.75%)
# 22

I left this game at the final boss fight and now I remember why I left it, it’s a bullet hell. It seems I’m better at bullet hells now but I still don’t like them. The game is normally a platformer by the way. But it’s a some form of Cat Mario, so get ready to pull your hairs if you ever decide to play it. :P

The Bridge

The Bridge

5 hours playtime, 6 of 20 achievements (30%)
# 23

Also left this at the final puzzle. It was hard back then and it still is. Real brain teaser, or should I say a brain taser. :)

Super Meat Boy

Super Meat Boy

4 hours playtime, 0 of 48 achievements (0%)
# 24

Only two worlds left but I cannot go further anymore. I tried my best and it was not enough. It was fun while it lasts though.

Tomb Raider: Legend

Tomb Raider: Legend

10 hours playtime, no achievements
# 25

You might find this interesting but somehow this was more fun to me than the reboots. Maybe it’s the nostalgia but this is how I remember Tomb Raider. Terrible controls though. Kinda unplayable with a controller and had to remap default buttons because they suck.

Final Fantasy III

Final Fantasy III

47 hours playtime, 14 of 18 achievements (77.78%)
# 26

Finally finished this though I like almost every form of Final Fantasy so I like playing them without trying to finishing them, at least the old ones. This battle system is my favourite, classic turn-based and no additional mumbo-jumbo. Quite grindy but even grinding is fun in FF. The last 6 boss fights without a save point was too much. Thanks to not enough grinding, I had to learn a maze-like dungeon (Flashbacks to Ys I&II).

Without a guide, I would go crazy though. Good game, can run on a potato.

GemCraft - Chasing Shadows

GemCraft - Chasing Shadows

52 hours playtime, 236 of 419 achievements (56.32%)
# 27

This is a one long tower defense game. Started this in 2015 and finally beat it. Horror - TD, what a mock-up.

March 2024

# 12
91.6 hours playtime

Agarest is a great SRPG where you fight a long war which a normal human lifespan cannot fulfill. So you get married and have a son at the end of each generation and continue your journey. Since your party is barely human and have all sorts of races, they live long so you won't lose much of your fire power when the generation changes.

It has a nice soundtrack, great character designs, fully voice acted VN, great turn-based combat. However combat maps were pretty bland. I have played a lot of IF (Idea Factory) games and they are great when it comes to create an overall map but they kinda suck at creating a combat map. Battles could've been more spicy since it turns into a grind-fest after some time. Generally you won't have a problem fighting enemies until the generation boss, then you'll need to grind a couple levels to match the boss, which is boring because if you don't he will beat you easily. Especially the third generation boss was a headache.

And then there were exploration maps which is the worst part of the game. These maps are traditional JRPG maps where you run and randomly face enemies. However these maps were also so bland, the devs didn't even tried to make them look like different than each other so it was kind of hit-or-miss to find your way. These maps marked as quest areas and they are mandatory at first and optional once you pass them once. Grinding is not optional so get ready to return to these quest areas.

Anyway, even though the game have some down parts, generally it was quite enjoyable. Gotta admit, I got a little burnt out at fourth generation. I both want to continue to other games in the series and don't want to play them for a long time at the same time. The latter probably outweighs.

End-game achievement is at 3% so I guess you can say it's kind of a commitment to play and finish this game.

Well, 3 other Agarest games to go.


Kingdom Rush Origins

Kingdom Rush Origins

8 hours playtime, 39 of 83 achievements (46.99%)
# 13

Continuation of Kingdom Rush series. If you liked the previous titles, you’ll like this as well.

Kingdom Rush Vengeance

Kingdom Rush Vengeance

6 hours playtime, 27 of 84 achievements (32.14%)
# 14

Now, this was spicy. Finally we’re controlling the evil forces and see the other side of the coin. I think this was the most fun I’ve had with this series.

Crysis Remastered

Crysis Remastered

13 hours playtime, 33 of 40 achievements (82.5%)
# 15

Good old Crysis. For me this wasn’t really remastered because I cannot use ray tracing which is the main point of this remaster. However, it is Crysis and it is good. This is the most open world game in the series.
Stealth is kind of optional but it’s good to have.

Crysis 2 Remastered

Crysis 2 Remastered

16 hours playtime, 23 of 35 achievements (65.71%)
# 16

This is the game where the series went for more Call of Duty-esque feeling with smaller maps without losing from its epicness. It was more tactical than the first game and stealth was necessary. The controls of the nano suit was better.

Crysis 3 Remastered

Crysis 3 Remastered

16 hours playtime, 25 of 37 achievements (67.57%)
# 17

This was more like Deus Ex than Crysis but it was still Crysis. Using tactics is necessary (for your sake) and stealth is enforced. It was more open world than Crysis 2 I guess.

Oldest Unfinished 30


I wanted to do this challenge for quite some time and I still won’t put myself a deadline for this. However for events I attend, I will try to pick at least one from this list so I can finish these games in the foreseeable future. The list is simple. I sorted the games with “Date Added to Library” and picked the oldest and unfinished 30 games. There aren’t any games I don’t want to play here because. I also didn’t included the ones I couldn’t delete but hide. This list has a lot of fairly long games so let’s see how long will this take.

# Game Date Added to Library Playtime Notes Status
1 SpellForce - Platinum Edition 2013-01-03 116.1 h Played this offline a lot but it's time to finish the long campaign.
2 Uplink 2013-08-13 1.7 h Time to become Neo. Again.
3 Darwinia 2013-08-13 14.4 h Already installed.
4 Multiwinia 2013-08-13 2.2 h -
5 FEZ 2013-09-11 6.5 h Actually played this fairly enough but I guess I bailed it because it got somewhat complicated. Probably will need a guide.
6 Port Royale 3 2014-01-16 5.3 h This was added to my library over a hype since I like Port Royale 2 a lot. However this was kind of a disappointment like Kalypso did with a lot of IP. At least gotta try to finish the campaign.
7 Sid Meier's Railroads 2014-02-12 3.2 h Played this a lot before Steam but never finished the campaign.
8 Age of Empires II: HD 2014-03-09 24.3 h Already have the Definitive Edition as well but oldies are goodies.
9 Eryi's Action 2014-03-14 8.8 h I think I left this game because couldn't beat the last boss. We'll see.
10 Home Sheep Home: Farmageddon 2014-04-19 4.1 h I have this game since the name was Home Sheep Home 2. Somehow forgot this existed. Not anymore.
11 Go! Go! Nippon! 2014-04-22 5.2 h I don't have any of the DLC so should end quickly. Right?
12 Tropico 5 2014-05-14 85.9 h One of those rare games I pre-ordered because I really liked Tropico 4. This game has some quirks and I will need to play all over because my save files are missing. ~Sigh!
13 Skyborn 2014-05-29 5.1 h I started this but barely even remember the story.
14 Fallout: New Vegas 2014-06-24 3.6 h I'm not really fond of this game because of the apocalyptic setting. Will try my chances again. (After removing Total War games from my account, I immediately remembered Fallout games. I like RPGs and if it didn't hold onto me at first play, I don't think I will like these either.)
15 The Bridge 2014-08-25 4.6 h I think I was halfway through. It's an interesting puzzle game by the way.
16 Total War: SHOGUN 2 2014-09-12 3.8 h I almost like everything about Total War games (at least the historical ones) but I always found the gameplay too slow for my taste. (Just like Empire Total War, removed this from my account as well.)
17 Super Meat Boy 2014-10-26 4 h I have a love/hate relationship with precision platformers. Hopefully won't hate it much this time.
18 Sid Meier's Civilization V 2014-11-27 10.2 h One of those long games I kept for later but that later never came. Maybe it is time.
19 Tomb Raider: Legend 2014-12-01 10.2 h Started but never finished.
20 Tomb Raider: Anniversary 2014-12-01 16.5 h Started but never finished. v2
21 Tomb Raider: Underworld 2014-12-01 12.1 h Started but never finished. v3
22 DARK SOULS: Prepare To Die Edition 2014-12-25 4.1 h I'm not done with my suffering.
23 Banished 2014-12-27 0 h Played this fairly offline but didn't play much anyway.
24 King's Bounty: The Legend 2015-01-26 32.2 h -
25 King's Bounty: Crossworlds 2015-01-26 0.1 h This is basically 2 games since it also includes "Armored Princess".
26 Total War: EMPIRE 2015-03-30 6.1 h Same comment with Shogun 2. (Played a little but sadly did not enjoy it. Ended up removing it from my account. I guess I should've done this years ago but this game has a lot of things that I would enjoy however I didn't.)
27 Prison Architect 2015-5-17 20.1 h Peak Introversion. Almost all of my playtime is from early access times. It was good until Paradox ruined it. At least we can play the Introversion version under the betas section.
28 Final Fantasy III: 3D Remake 2015-06-16 46.9 h I like playing Final Fantasy games without finishing them. :)
29 Cities: Skylines 2015-10-04 3.7 h Again, kept it for later and that later never came.
30 Valkyria Chronicles 2015-11-11 19.1 h SG win. Actually I liked this game but couldn't pass a 1 hour-long boss fight three times so I bailed. Later I learned we can level up the units outside of main missions. Hopefully it won't be so bad this time.

February 2024

# 9

Well, this is not backlog, in fact it's anti-backlog. However I have a limited time to play, so I'm gonna take it.

To be fair, it all started with a sickness at the very beginning of February. So for the next 10 days I couldn't really played anything, except this. Since it can be played while laying down, it was kinda perfect. Anyway, it seems I really missed LLSIF but alas it's a bittersweet joy that will end soon. It's kind of interesting to see that every part of this game is perfect, except the programming part, which takes down the whole efforts of others. No idea how can they screw this up so badly but they did. So they will take it down from the stores on May 31. The worst part, they closed down the previous games before even releasing this one so there is nothing to fill this space. It's sad.

Only mobile game I've ever played in a long time period and I'll say goodbye to it even before I get used to it. Eh, many mobile games suck on mobile phones unless they're kind of simple anyway (self-consolation). I'll be fully back on PC Master Race at summer, it could be before if the bugs get worse though.

Until then :'(


Tales of Zestiria

11 hours playtime, 4 of 56 achievements (7.14%)
# 10

This is probably the worst Tales game ever. I really want to finish it, this was my third try, but maybe some other time.
IT IS SO BORING.
The graphics is fine, the soundtrack is fine, character design is fine. The game design is horrid, and the gameplay is so boring. So SO BORING.
Berseria was fire, this is just cinders.

Sakura Succubus 5

Sakura Succubus 5

1 hour playtime, 14 of 14 achievements (100%)
# 11

These games were suppose to be intentionally cheesy. They actually tried to write a real story here and failed miserably. Sucks the whole purpose of these games.

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