86maylin

2024 December update

Most Enjoyable

Biggest Disappointment

  • House of 1,000 Doors - Family Secrets
    House of 1,000 Doors - Family Secrets

    4 hours playtime

    no achievements

    Rating: ★★★☆☆

  • House of 1000 Doors: The Palm of Zoroaster Collector's Edition
    House of 1000 Doors: The Palm of Zoroaster Collector's Edition

    3 hours playtime

    no achievements

    Rating: ★★☆☆☆

  • Click Click Dig: Prologue
    Click Click Dig: Prologue

    40.1 hours playtime

    10 of 10 achievements

    Rating: ★★★★☆

  • Eventide 3: Legacy of Legends
    Eventide 3: Legacy of Legends

    3.6 hours playtime

    28 of 28 achievements

    Rating: ★☆☆☆☆

  • Sinless
    Sinless

    2.3 hours playtime

    28 of 31 achievements

    Rating: ★★★☆☆

  • Bastion
    Bastion

    10.8 hours playtime

    9 of 24 achievements

    Rating: ★★★☆☆

  • Pocket Idler: Fishing Pond
    Pocket Idler: Fishing Pond

    15 hours playtime

    23 of 23 achievements

    Rating: ★★★★☆

  • Tametsi
    Tametsi

    29.9 hours playtime

    10 of 19 achievements

    Rating: ★★★★☆

House of 1,000 Doors - Family Secrets

4 hours of playtime, no achievements
Personal rating: 7.5/10, Date of finish: December/01
Click for review

I've come to realize that I like HOGs that don't have achievements actually, despite them usually being easy and short 100%, just the fact that they usually have "no hint/skip" achievements makes the enjoyment less, because I like searching for HO, but I don't like to get stuck for too long on them. lol That's pretty weird I know, but being able to use hints encourage me to not use guides, whereas if I would use guides very often if I couldn't.

This game indeed does not have achievements~And I really like the fact that the items have cohesive art style as the background so they don't stand out like a sore thumb(tbh that should be a base requirement for HOGs buuuuuuut I've played way too many that isn't like this), and also the items that you get mostly makes sense on where you should put them, and the few that isn't I can use the map location hint to help with that. The minigames are also pretty enjoyable that I didn't skip any in the main game, only 1 in the bonus chapter. But the thing I love the most about this game has to be the story. The voice acting is decent which helps with that, and several tragic stories that you can travel back in time and save the people makes it very enjoyable. There's just one thing that's so funny to me(spoiler): at the end when Gabriel is like "think about it, and while you're thinking activate this machine", and when you do the house actually starts to warp to a different location which is the point of no return. I was so shocked like, what happened to me thinking about it you're just gonna make the choice for me and force me to stay in the house now?? xDD What the actual fuck. I'm surprised the MC is so chill about that. She shouldn't be. lol

House of 1000 Doors: The Palm of Zoroaster Collector's Edition

3 hours of playtime, no achievements
Personal rating: 4.5/10, Date of finish: December/05
Click for review

This one functions much like the last game, but unlike the last one where you go through stories of ghosts to help them, this one you travel to various countries and also helps the ghost there, but mainly to get the skull gem so that you can destroy the fire ball spirit thing that's wrecking havoc. So in this game there's less legit stories but more fetch quest like and the countries and the people there are all....stereotypical, "exotic", if I have to put a word. I can only speak for the first world because I'm Taiwanese/Chinese, it's not great, but also not horrible? The voice actor as far as I can tell is Chinese from the accent, but the voice acting itself is just bland and boring. The environment is decent and I can tell they did put in research, but it's all too "exotic" and over the top. It is an old game tho so I'll give it props that they did well enough, but still it was a bit cringe to go through. xD Also the game feels far more linear than the last game, since often I only have 1 place to go, and then to the next place etc. It's shorter as well, by one hour in fact. I still enjoyed the game, just not as much as the last one which is a shame.

Click Click Dig: Prologue

40.1 hours of playtime, 10 of 10 achievements
Personal rating: 9/10, Date of finish: December/06
Click for review

I thought I wouldn't be playing more clicker/idle games, but here I am playing one because I saw a steam friend reviewed it highly. :P And having played it, I can say it is indeed really good~It has hold to click function which is awesome, and the art style and music are pretty neat. Aside from the normal clicker/prestige stuff, the unique thing is that there's a grid map with boost nodes that you can put your characters on to activate their passive ability. Your character also has boost areas like your starter has 1 point boost for the row and column he's on etc, and every prestige the boost nodes change position. It's only the prologue/demo so the characters are limited, but I imagine it can get pretty fun later on, especially if there's more special powers like maybe moving the boost nodes and such.

Sinless

2.3 hours of playtime, 28 of 31 achievements
Personal rating: 4/10, Date of finish: December/08
Click for review

I played this game because of the Cyberpunk setting, since after Cyberpunk 2077 I've gotten interest in the cyberpunk world setting in general. This is a point and click/visual novel game, and honestly the visuals are great, although quite blurry at times it uses the lighting very well and builds up the world setting nicely, although I would've loved to have more clearer shot of the world like the only time when we're on the rooftop looking at the view, and that's if you actively dragged the screen all the way up. xD The music is pretty awesome for what it is, it's quite a strong presence and adds to the feeling well. There is one track at the mid section that has an ambient noise that's a high pitch ringing that made me though my ear's ringing tho, so that's not great. lol But for all the other stuff, what matters in PnC/VN is the story, and the characters, and I have to say this game fails on both fronts. The story is quite vague at the start and progresses way too quickly and throws you information at bulk at the end, the characters although having interesting designs, were bland and uninteresting. Also what the hell is the ending I feel like I'm missing something, isn't this supposed to be a standalone game?? Why is there a weird ass ending with "To Be Continued" leading right to the credits. What the hell. lol So yeah, honestly if you're not interested in the Cyberpunk setting this is a pass, but if you don't mind spending a short amount of time then play it for a bit, it's passable.

Bastion

2.3 hours of playtime, 9 of 24 achievements
Personal rating: 6.5/10, Date of finish: December/20
Click for review

I wanted to play this game for a while now, and I think I was both excited about it since it's Supergiant's first game and I've heard great things, but also worried that it wouldn't hold up. And I was right in that it didn't really age well. For the narration aspect, I don't know what it is, but I just couldn't get into it. The novelty of it quickly wore off around half of the game, and afterwards it just ranges from "ok" to "slightly annoying". There's also the fact that the lines said often don't contain much substance, or the story it tries to tell is too vague and I couldn't follow. Speaking of story, idk if I'm just stupid or something, but a lot of times I'm just confused at what things are happening to just going with what the game tells me. Like at the very end where I have to choose between two choices, I honestly can't decide because I don't know what choosing any of the choices mean. lol And that's like the ultimate fail of a narrative driven game no? And for the gameplay, that's the one that didn't age well, and also the reason why I beat the game and won't go back for NG+ even though I did it gladly with Transistor. The controls are just finicky and weird, the combat doesn't feel good and I didn't enjoy the much if any of the weapons despite there being so many. Stuck with the hammer and bone gun thing cuz they felt the most reliable. It's just disappointing to play this, and I do believe it's because I set myself to failure with anticipating it very much, but also I don't think I could not do that, given all the reviews/opinions around the game still. A bummer, is all.

Pocket Idler: Fishing Pond

15 hours of playtime, 23 of 23 achievements
Personal rating: 8/10, Date of finish: December/31
Click for review

Very cute and chill idle "fishing" game where you're most of the time running a fishing pond for customers to fish in, but also with a side minigame of fishing yourself to earn cosmetic coins. It was pretty nice to have it run in the background while I suffer in Tametsi, and then tune in after a while to upgrade things and stock newer unlocked fish. Background music and sound effects does get annoying quite quick tho, so I mostly played muted. The actual fishing minigame is kinda meh, especially when you unlock harder fishes it gets quite tedious to fish up one fish, and regarding harder fish, I wish there's a single button to empty your fish tank because I accidentally put in a more difficult fish than what my current rod can fish up, so customers were quite mad at me, and I had to right click one at a time to get rid of all the fishes. ^^;

Tametsi

29.9 hours of playtime, 10 of 19 achievements
Personal rating: 9.5/10, Date of finish: December/31
Click for review

I love this game a lot, despite it frying my brain while playing it. xD In the best possible way tho, since this is a minesweeper game which I already like, and it eliminates the only thing I dislike about minesweeper: guessing. It either uses added row/column clues to assist in solving, or uses total mines and colored mine counts to help with it. And that doesn't make the puzzles easy oh no, the puzzles can get really elaborate and hard to deduct. I had to use guided video playthrough to help when I got stuck, which I'm so thankful for there being people sharing their thought process on solving. It's amazing having just a nudge in the right direction. :3 There's also alternate rules like only adjacent tiles, or hex tiles, plus the maps are in different structures and rarely square which adds to the fun. If you like minesweeper I highly recommend the game~And I'm sure to sink more time into it for the extra puzzles.

  • Play a game you won on SteamGifts


  • Samantha Swift and the Hidden Roses of Athena
    Samantha Swift and the Hidden Roses of Athena

    0 hours playtime

    no achievements

  • Vectronom
    Vectronom

    0 hours playtime

    0 of 20 achievements

  • The Pedestrian
    The Pedestrian

    0 hours playtime

    0 of 10 achievements

  • Who Pressed Mute on Uncle Marcus?
    Who Pressed Mute on Uncle Marcus?

    0 hours playtime

    0 of 17 achievements


  • Winter Sale Buys


  • Rusty's Retirement
    Rusty's Retirement

    0 hours playtime

    0 of 71 achievements

  • Say No! More
    Say No! More

    0 hours playtime

    0 of 22 achievements

  • Glass Masquerade - Inceptions Puzzle Pack
    Glass Masquerade - Inceptions Puzzle Pack

    0 hours playtime

    no achievements

  • Glass Masquerade - Halloween Puzzle Pack
    Glass Masquerade - Halloween Puzzle Pack

    0 hours playtime

    no achievements

  • Glass Masquerade - Heritages Puzzle Pack
    Glass Masquerade - Heritages Puzzle Pack

    0 hours playtime

    no achievements


  • Plan on continuing


  • Tametsi
    Tametsi

    29.9 hours playtime

    10 of 19 achievements

  • PowerWash Simulator
    PowerWash Simulator

    54.7 hours playtime

    38 of 90 achievements

Time played 239 hours 43 minutes
Achievements gotten 122
Games 100% completed 3
Games discontinued 2
Month Finished games
2024 March 3
2024 April 5
2024 May 2
2024 June 2
2024 July 7
2024 August 8
2024 September 5
2024 October 5
2024 November 6
2024 December 8
Total: 51

2024 March

2024 April

2024 May

2024 June

2024 July

2024 August

2024 September

  • Aaero
    Aaero

    2 hours playtime

    27 of 92 achievements

    Rating: ★★★☆☆

  • PowerWash Simulator
    PowerWash Simulator

    38.9 hours playtime

    38 of 80 achievements

    Rating: ★★★★☆

  • Jump Challenge
    Jump Challenge

    1.1 hours playtime

    8 of 18 achievements

    Rating: ★☆☆☆☆

  • Calcu-Late
    Calcu-Late

    46 minutes playtime

    no achievements

    Rating: ★☆☆☆☆

  • Sheep Love
    Sheep Love

    12.6 hours playtime

    no achievements

    Rating: ★★☆☆☆

2024 October

2024 November

2024 December

  • House of 1,000 Doors - Family Secrets
    House of 1,000 Doors - Family Secrets

    4 hours playtime

    no achievements

    Rating: ★★★☆☆

  • House of 1000 Doors: The Palm of Zoroaster Collector's Edition
    House of 1000 Doors: The Palm of Zoroaster Collector's Edition

    3 hours playtime

    no achievements

    Rating: ★★☆☆☆

  • Click Click Dig: Prologue
    Click Click Dig: Prologue

    40.1 hours playtime

    10 of 10 achievements

    Rating: ★★★★☆

  • Eventide 3: Legacy of Legends
    Eventide 3: Legacy of Legends

    3.6 hours playtime

    28 of 28 achievements

    Rating: ★☆☆☆☆

  • Sinless
    Sinless

    2.3 hours playtime

    28 of 31 achievements

    Rating: ★★★☆☆

  • Bastion
    Bastion

    10.8 hours playtime

    9 of 24 achievements

    Rating: ★★★☆☆

  • Pocket Idler: Fishing Pond
    Pocket Idler: Fishing Pond

    15 hours playtime

    23 of 23 achievements

    Rating: ★★★★☆

  • Tametsi
    Tametsi

    29.9 hours playtime

    10 of 19 achievements

    Rating: ★★★★☆

Squeezed in the last two game at the last day, mostly for PAGYWOSG. xD Also, I thought I was burnt out on Warframe but I guess not, since I clocked a whopping 103.5 hours this month. sweats There are some idle time, but still….I’ll need to pull back a bit from that. ^^;
Happy New Year everyone! Onward to another year of backlog slaying. :3/

fernandopa

Ohhhh your Bastion report is concerning. I have all of SuperGiante games on my backlog, but have played none of them yet. Bastion was naturally my first choice to get into them, but I’m afraid it might be too late to play it now based on what you said. For instance, I also didn’t really enjoy Limbo, even though everyone that played it around release loves it.

Anyway, another reminder I got to prioritize it in 2025. Hopefully Pyre or Transistor will smooth the way for Hades :)

86maylin

I do think that Bastion’s whole thing is depending on if you like the narration or not. If you like it a lot then it might be possible to look over some of the gameplay flaws.
I highly recommend Transistor as a first game of Supergiant’s since that’s my first game, and I love the game very much. :3 And Pyre is quite a different game from all of the other Supergiant games, more of a visual novel with gameplay sprinkled on. I still have to get back into that one at some point, since visual novels requires a certain mood for me to play. ^^;

fernandopa

Ohh I hadn’t considered Transistor as the first Supergiant game for me, but I guess I’ll keep that in mind if Bastion starts to drag. Thank you for the tip!!

Mitsukuni

Finally someone who didn’t like Bastion as well. To me, it’s artistic but roughly a game. I didn’t like Transistor too. Because of these two, I’m quite suspicious about Hades.

Also, I recently got Tametsi and looking forward to play it. ^^

86maylin

Bastion is the first one that I didn’t like in Supergiant’s games, so it was a surprise to me, but also I believe it’s because of the expectation that I set it up to failure. ^^; I would say Hades is the most mainstream and most polished? Tho one of the biggest flaw is needing to do a lot of completed runs to progress the story, and also the recourse grind can be a bit annoying. But overall I feel like it’s the best of them all.

I hope you’ll enjoy Tametsi! If you get stuck and need a nudge in the right direction I recommend inn0centive’s commented playthrough on Youtube. :3

Mitsukuni

I guess these games are not for me. Well, as I age, I get more distinct taste for games and it certainly doesn’t get better. :)
Hades wouldn’t be the first if I don’t like it, I didn’t like many overwhelmingly positive games anyway. Thanks to backlog I don’t care anymore, which is a good thing.

I’m sure I’ll enjoy Tametsi. There aren’t many games like that and sometimes I really crave some good numbers puzzle. Thanks for the tip. ^^