86maylin

2025 March update

Most Enjoyable

Most Looking Forward To

  • Everhood 2 Demo
    Everhood 2 Demo

    1.2 hours playtime

    no achievements

    Rating: ★★★☆☆

  • Rusty Lake: Roots
    Rusty Lake: Roots

    4.1 hours playtime

    16 of 16 achievements

    Rating: ★★★★☆

  • Puzzles Under The Hill
    Puzzles Under The Hill

    4.1 hours playtime

    no achievements

    Rating: ★★★☆☆

  • Detective Support - Grow a Carrot
    Detective Support - Grow a Carrot

    14 minutes playtime

    no achievements

    Rating: ★☆☆☆☆

  • Doors: Paradox
    Doors: Paradox

    5.2 hours playtime

    30 of 30 achievements

    Rating: ★★☆☆☆

  • Detention
    Detention

    4.7 hours playtime

    7 of 8 achievements

    Rating: ★★★★☆

  • Lock Parsing 2
    Lock Parsing 2

    2 minutes playtime

    no achievements

    Rating: ☆☆☆☆☆

Everhood 2 Demo

1.2 hours of playtime, no achievements
Personal rating: 6/10, Date of finish: March/02
Click for review

I loved the first game very much so was really excited for this one, but the demo really didn't impress me...Demo starts with a series of questions which ended up deciding the color of your soul which according to other people determines your story path and the characters you encounter. Perhaps in the full game it does matter more for the full story, but I got blue soul and I practically just got thrust into things and fought a "boss", got rescued even tho I was surviving fine, and then got thrust into a "trial" world by the rescuer. In that world there's very little to explore, and very few actual interesting characters to interact. It's just confusing and boring in the story apartment. This time around instead of each character having their own song/uniqueness you fight mobs to get xp and level up, but since the same kind of mob have the same song and pattern of attack it loses the charm very quickly. And at the final boss has such a big difficulty spike that made me struggled quite a lot, both in a good way but also a bit annoying because I felt the movement changed for worse from the first game. In particular the jump roll feels clunky and inconsistent. The boss was good tho, very fun.

By this point I know there's 2 more routes for me to explore, but I just don't feel like doing them? Which is really a shame and I'm a bit sad about it. Not sure if I'll get the game when it comes out now. Maybe wait for a sale or something. :<

Rusty Lake: Roots

4.1 hours of playtime, 16 of 16 achievements
Personal rating: 7.5/10, Date of finish: March/09
Click for review

PA won and happens to fit pagywosg theme as well which is awesome! It's tagged as horror but like the other Rusty Lake games, it's more creepy vibe and a bit of jumpscare than actual horror game since it's mainly a puzzle game. This game has amazing vibes with its art style, and bizarre and fucked up story, which honestly is super cool. xD The puzzles are mostly fine, but there's a few that just didn't came to me with the hints it provided, so I had to look up the official walkthrough(yes there's a button in the game that leads you to the official video walkthrough which is awesome!) and in particular the comments of the video. And there's also a missable achievement that required me to restart the game, although it's good that I only have to replay a portion since the game is non-linear in which stages you play. Oh yeah I didn't mention that, the game works in a family tree where the first character has offsprings and their offsprings have offsprings as well, and they interact with each other so it's a very interesting thing to be in a level and see the puzzles that you solved be presented to you in the same way. I liked that. :3

Puzzles Under The Hill

1.1 hours of playtime, no achievements
Personal rating: 6.5/10, Date of finish: March/10
Click for review

Turns out this game is made by the same dev as the cat jigsaw puzzle game last month that I played, which is a total coincidence. :P This one features scenery painting and more abstract/flower paintings? Which is much nicer than the cat ones. It also has lines of the pieces for all of them tho I find that I switched to matching the colors and the shapes both for the bigger puzzles which is nice. It also has a "story" about a possum visiting her friend and you do the puzzles to move through the paths. Not much else to say honestly, I just find it funny that I happen to pick another of the same dev's game for pagywosg. :3

Doors: Paradox

5.2 hours of playtime, 30 of 30 achievements
Personal rating: 4/10, Date of finish: March/23
Click for review

I was actually kinda excited for winning this game(given that I only really enter giveaways from PA I'm interested), but I am really disappointed by it. The best part about the game is definitely the stage designs, especially all the bizarrely impractically door designs. :P But the puzzles were all either just find things to put in their right spot and turn stuff a bit with mouse, very easy minigames that doesn't require much brain, or those annoying slide puzzles that I hate so much where you need to rearrange blocks to form an image, or move so that a block slides out. I hate those puzzles cuz they just don't make sense to my brain and I can only just fuck around until somehow I get lucky and do it, or I get frustrated and skip the puzzle. Thank god for that feature honestly or I would be very unhappy with the game. lol So the puzzles ended up feeling more like a chore. About the story, it's told through notes in the stages that you can find, and that's the part I dislike the most. Not the first chapter, the first chapter is ok tho shallow, talking about "you" losing passion and consumed by greed. The second chapter is about how human are greedy and never satisfied. And I'm just playing it and thinking "You don't have to be so pretentious and preachy, I already know human fucking sucks and our world would be doomed sooner or later. That's part of the reason why I'm so pessimistic about my future and I'm already depressed about that. lol". The third chapter I don't really understand tbh it's all a bunch of vague shit with chaos representing forever changing and order representing unchanging staleness. Honestly if I want that kinda story(as little as the story there is here) I would go play Slay the Princess. That game handles chaos/order way better. xD

Detention

4.7 hours of playtime, 7 of 8 achievements
Personal rating: 8.5/10, Date of finish: March/23
Click for review

Got this from SG Discord Secret Santa, and tbh I have it on my wishlist purely because it's made by Red Candles which is a Taiwanese company and makes awesome games, not to mention the setting is in Taiwan historic time. I have already watched a lot of Youtube let's plays of the game buttttt I'm a huge scaredy cat when it comes to horror games. lol So I was kinda conflicted when I got the gift since I don't know when/if I'll play it, and then this month's pagywosg comes around with horror theme and I'm just like: "Might as well push myself to play a gift." Tho I did play the majority of the game muted because the atmosphere is like, so creepy aaaa even if I played it muted and already know vaguely what's happening, it still creeped me out a lot. Goes to show how awesome the game is. And at the ending I still got emotional, even though I already know what's going to happen. The entire vibe got me. Highly recommend the game if you can play Horror Games. :P

Time played 145 hours 31 minutes
Achievements gotten 89
Games 100% completed 2
Games discontinued 3

Fewer games than last month. I got back into DbD 2 weeks after uninstalling. lol Still iffy on it, feels like I still don’t enjoy the game too much. Matches are either us stomping the other side or we get stomped(no matter killer or survivor) so it’s just annoying… Also I’m getting into Balatro quite a lot. :P It clicked a bit more for me which is pretty neat. Dunno if I can mark it as “beaten” already tho, how do you determine that? xD

coleypollockfilet

I think Balatro is beaten once you finished a run (quite fast), and completed once you… well… once you finish all ! XD
Congratz for your progression and good luck for party hard 2, i found the 1st one really hard !

86maylin

True, for roguelite/likes I suppose beating it just once can count, but it just seems weird to me for classifying them that. :3
I remembered using a few guides for the first Party Hard, but the gameplay loop is so fun! I hope the second one will be just as fun if not more. :D

Amitte

:o where did PowerWash Simulator go?

86maylin

I will get back to it! I just kinda replaced the mindless task of it with the grind in Warframe. xD And pagywosg games has been occupying the remaining spare time. :P Also, idk why but my progress on Santa’s Workshop disappeared? It shows as 0% even though I”ve already completed it. >.<

Amitte

Ah, I see! I hope it didn’t break on you, that would suck…

Zelrune

Congratulations on your assassinations!!! ᓚᘏᗢ
oooh Doors! I plan on picking that up soon, I played Boxes and really loved it. I wish there were such puzzles irl like it.

86maylin

I have occasionally watched videos of puzzle boxes, and they do get fancy looking and complicated, but I’m not smart enough to even get any ideas on how to solve those. xD And the visuals are definitely not as magical as the game is. :3