Aquilla's shaming backlog Aquilla’s profile
I’m working on it, I swear. But those bundles are so tempting…
October 2024
Finished games:
-
Turnip Boy Commits Tax Evasion
-
Deliver Us The Moon
-
Patch Quest
-
Nodebuster
-
PictoQuest
-
Turnip Boy Robs a Bank
New games:
-
Drova - Forsaken Kin
-
Garden in!
-
PictoQuest
-
Nodebuster
-
Turnip Boy Robs a Bank
-
Figment 2: Creed Valley
Quick thoughts:
Turnip Boy Commits Tax Evasion
6/10
After hearing so much good stuff about this game, it was a bit disappointing. Extremely easy, short, top down Zelda-like game, with some fighting and light riddles. I enjoyed the silly humor, and I really enjoy dark lore of the world shown under all the silliness, but gameplay wasn’t too much engaging. The credits song is absolute banger - it went straight onto mi spotify list.
Deliver Us The Moon
5/10
Linear kinda adventure game/kinda walking sim game about abandoned base on the moon. The riddles were mostly environmental - create path, take stuff from point A to point B - and not very difficult. The lore was a bit nonsensical, although I must say, I liked the twist in the middle of the game. It was allright, but nothing memorable.
Patch Quest
8/10
I spent most of the month playing this on my steamdeck, and I must say, it is surprisingly good game. An interesting mix of roguelike and handmade game, in which layout of the map is always the same, but content of the room is changing, you need to reach certain rooms and fight bosses, and in the meantime you are unlocking a lots of shortcuts, to travel through the map quicker. Which is important because the longer you are on the map, the harder enemies get. Gameplay is a typical roguelike bullet hell, with a twist, because you can catch and mount enemies, and every enemy has different attacks. All in all, I had way more fun than I expected.
Nodebuster
7/10
Very minimalist game, in which you are shooting squares, then upgrading your gun, to shoot more square the next run - until you unlock everything in the game. Short, sweet, and weirdly satisfying, although it is one of those games which do not demand many skills, you are just playing untill your stats are good enough to beat a game.
PictoQuest
5/10
Set of nonograms puzzles with light RPG elements. You are fighting enemies by solving nonograms, and the longer it takes you, the more damage you get. If you know, how to do nonograms - very easy, I stopped carrying for the plot after about 15 minutes, and it’s hard to make RPG elements in a game based purely on your logic skills.
Turnip Boy Robs a Bank
7/10
Massive improvement on the first game in terms of gameplay, but a slight dissapointment in terms of further world building. This time it is a roguelike, in which you have certain time to play, before you need to run out of “dungeon” (well, in this case - a bank). Better gameplay, still simple, but it has some depth, more silly jokes, and more playtime. I don’t know if you are able to play this without knowing the first game, but in the beginning they asked me, if I want a story summary ,so I guess it is approachable.
September 2024
Somehow I won 3 games on Steamgifts.
Finished games:
-
Fashion Police Squad
-
Don't Touch this Button!
-
The Darkside Detective: A Fumble in the Dark
-
BORE BLASTERS
-
Mail Time
-
The Entropy Centre
New games:
-
Patch Quest
-
Deliver Us The Moon
-
Beyond a Steel Sky
-
Fumiko!
-
Turnip Boy Commits Tax Evasion
-
The Legend of Tianding
Quick thoughts:
Fashion Police Squad
8/10
Old time shooter with a nice sense of humor. Treating “fashion police” as a real armed forces is utilized well, and the story is fun and extremely cheesy. I loved enemies design, the guns are creative too. Every enemy has a special gun to which he is vulnerable, so you are maniacly switching between guns to shoot different enemies. All in all I had suprising amount of good time with it.
Don't Touch this Button!
6/10
Very simple puzzle game, with some clever puzzles and minimalistic graphics. Another example of the fact, that you can make a nice game with minimal budget, if you have a good idea. Also very short, but the pricing is absolutely fair.
The Darkside Detective: A Fumble in the Dark
6/10
Second part of the game about two detectives solving unnatural mysteries. It’s just more of the same stuff from the first game - ghosts, vampires, demons, eldritch horrors, silly humor. It’s perfectly fine, if you enjoyed the first part.
BORE BLASTERS
7/10
A digging game about dwarves in space, because why not. You have your little ship, you are digging minerals, you upgrading your ship to gid more minerals and fight some underground enemies. It was very fun for the majority of game, but the ending dragged a bit - last hour or two it was just me finishing grindy objectives in my totally maxed out ship.
The Entropy Centre
6/10
It’s basically a Portal clone. With a bit different mechanic, but the similarities are obvious - gameplay structure, AI companion, kind of humor… entropy gun is not a portal gun, and riddles were sometimes a bit tedious, to the point, where I was glad, when I was getting to walking sim/storytelling parts. There is also so much “extra” stuff, that you can clearly see, that devs didn’t have enough ideas how to utylised their mechanics, so they were throwing more and more new gameplay elements at you… But in all the game is not bad. It just has veeery big shoes to feel in this particular genre.
Mail Time
5/10
Kinda 3D platformer in a little open world, but mostly “fetch quest - the game”, where you are running from character to character to give them stuff and take orders for more stuff. Cute, easy, a bit shallow. Not an awful game, but kinda forgetable.
August 2024
Finished games:
-
Exiled Kingdoms
-
The Star Named Eos
-
Snufkin: Melody of Moominvalley
-
Shantae: Half-Genie Hero Ultimate Edition
-
The Planet Crafter
New games:
-
SteamWorld Quest: Hand of Gilgamech
-
Snufkin: Melody of Moominvalley
-
Black Myth: Wukong
-
Mafia: Definitive Edition
Quick thoughts:
Exiled Kingdoms
6/10
I really, really missed classic isometric RPG’s with one character instead of a party. And this one landed straight into this nostalgia. BUT - it has some problems. Most of the quests are expecting you to just find stuff you need to find, without many clues. The progression is slow, and there are few good equipment to find. there are four classes, but I think mage one is OP, if only because of that they are the only one who can use quick travel for free + are able to buy quick travel spell. All in all I had good time, but this isn’t the best classicc RPG I know.
The Star Named EOS
7/10
Short, adventure game, beautifully drawn, very similar to Behind the frame, previous game of the studio, but gameplay is a lot better, there are a few clever puzzles.
Snufkin: Melody of Moominvaley
8/10
Moomins were one of the cartoons I loved to watch during my childhood, I also read some books, and this game is shooting straight into my nostalghia. It’s a little adventure of Snufkin, because if you can play as a character from a story, why not to play the coolest one, who is trying to save Moominvalley from basically changing into a garden, instead of wild valley. The gameplay is very easy, but this is mostly atmospheric trip, plus you can meet every major character from the books, so I had great time.
Shantae: Half-Genie Hero
6/10
I like Shantae games, and this is another one of the same metroidvania platformer formule. But somehow I felt it was the worst one from the bunch I played. I don’t really know why, but I really prefer Pirate’s Curse and Risky revenge
The Planet Crafter
8/10
Very, very laid back survival/base building game, in which you need to change a planet into habitable zone, by building machines which produce oxygen, or heating the planet. It would be good, if you don’t die in a process, but the survival part is easy, if you are a bit careful you are safe, plus death doesn’t have major consequences. There is also qiute big map, some secret lore to find. My only complain is that the endgame is dragging a bit too slow - I needed to basically idle for an hour or so to maximise my planet’s numbers. Beside that it was very relaxing, calm game.
July 2024
Finished games:
-
Subnautica: Below Zero
-
Bee Simulator
-
Death's Gambit: Afterlife
-
Minit Fun Racer
-
Forests, Fields and Fortresses
-
ARIDA: Backland's Awakening
-
Alwa's Legacy
New games:
-
Access Denied: Escape
-
The Darkside Detective: A Fumble in the Dark
-
Gedonia
-
Don't Touch this Button!
-
Forests, Fields and Fortresses
-
Nobody Wants to Die
-
Wave Break
-
Lil Gator Game
-
The Star Named Eos
-
Dungeons of Hinterberg
Quick thoughts:
Subnautica: Below Zero
7/10
I have mixed feeling about this Subnautica - I absolutely adore first Subnautica, and while this one was still very fun, it was significantly worse than the first one. Mostly it’s just a gloryfied DLC to Subnautica - most of the mechanics are the same, with one addition of temperature parameter - you need to be careful to not get too cold. There are many reused stuff - many animals, stuff to build in base, equipment. There are new leviatans, but there are more annoying than scary. The story is also worse, but honestly I have no idea, where they could go after ending of first Subnautica, so I’m letting it go. But - it is still Subnautica, and in the end it gave me the same nice feelings as the first game.Also - they get rid of Cyclop submarine, and I hate this stupid ship with all my passion, so thats a nice change.
Bee simulator
5/10
You are a bee and you are doing bee stuff in kinda Central Park. Basically it’s a collection of simplistic minigames on an open world map - Simon Says, basic rythmic games, races with other insects, fetch quests. It is very charming, but also very repetive. Especially fights are incredibly boring after couple of times. I finished it mostly because the theme was just fun.
Death's Gambit: Afterlife
8/10
2D metroidvania Dark Souls style game. I feel thats a popular genre recently. Standard stuff - you are a guy with big melee weapon, you have big metroidvania map, and a lot of bossfights. It was fun, but also quite hard. I really liked that bosses were giving metroidvania upgrades - thanks to this every bossfight was very rewarding. I don’t like, that they borrowed style of narration from Dark Souls too - you have bunch of characters mostly talking nonsence. And if you don’t do something developers decided you need to, an NPC will just randomly died.
Minit Fun Racer
7/10
Very small endless runner game (but with ending :) ), in which you need to avoid obstacles while riding a motorbike. Its this kind of game, in which you are playing many times, collecting coins, until you can bought enough upgrades to beat a game. Nothing spectacular but it was fun, and all incomes will go to charity, so why not.
Forests, Fields and Fortresses
5/10
Simple kinda Carcassone type of board game - you connected pieces of land, and collect poins based of what regions you are bulding. Two modes - puzzle, in which you are trying to find a way to grab certain amound of points, and endless, in which you are just playing to beat your on score. It was ok game, but I ran through the content quickly, and I don;t feel like playing it more.
ARIDA: Backland's Awakening
4/10
Oh boy… I should not play a hard mode… Its an mix between adventure/fetch quest game, and survival. On one hand you have to run through a village and do errands for villagers. On the other - you have a food and water meter and you need to watch them to stay alive. The main problem - there are finite water resources on level. When you used them all - that’s all, you won’t have any extra water (well almost - you can get a water from a cacti, but I feel like the process of getting this water is so long, that you will loose more than you are getting). Of course I used all the water quickly - I didn’t believe that there will be no more on map. And half of the game I brute force just dying, to force a reset of my meters… Which was NOT the intended way to play and was just tedious….
Alwa's Legacy
7/10
I was playing Alwa’s awakening some time ago, but stopped, because of difficulty spike. I’m not sure if this game is more a remake, or a sequel, but it was balance much better and I was able to beat it quite smoothly. All in all it’s just another metroidvania platformer. If you like the genre, you will probalby like it.
June 2024
I have massive catalogue of new games, mostly because of charity bundle I bought. + of course Steam Sale kicked me in a wallet
Finished games:
New games:
-
Bee Simulator
-
Alex Kidd in Miracle World DX
-
Alwa's Legacy
-
Exiled Kingdoms
-
Hello Goodboy
-
Roundguard
-
Pseudoregalia
-
The Lone Blade
-
Timeloop: Sink Again Beach
-
Breakneck
-
Glitch Busters
-
Shatter
-
Onde
-
Golf It!
-
Minit Fun Racer
-
TRANSFORMERS: EARTHSPARK - Expedition
-
Descenders
-
The Entropy Centre
Quick thoughts:
FAR: Lone Sails
6/10
Weird thing closest to a mix between platformer and walking sim, in which you are riding a strange vehicle through a postapo world. Mostly based on visuals and easy puzzle platforming, the vehicle can be upgraded, but upgrades are in fixed places and are mandatory, so there is no strategy here. The story was vague, like in other story heavy platformers, and the whole thing was just alright, nothing particulary special.
COCOON
9/10
Awesome puzzle game in which you have whole worlds in spheres, and you can jump in and out of those worlds. The puzzle started simple, but in the end I was jumping through multiple worlds, putting everything in correct order, to push stuff through them, and the logic of everything were crazy, while still being doable. I don’t feel bosfights were necessary, but other than that - incredibly cool game.
Black Skylands
8/10
RPG/twin stick shooter on floating islands with custamizable ship and grapling hook mechanics. Looks cool, plays cool ,there are tons of little optional things to find on map… very cool little game.
Roundguard
7/10
Roguelite RPG mixed with Pachinko. With some upgrades, so the gameplay isn’t based purely for luck. Fun, made for multiple runs, so I’m not really sure, if I can count it as “beaten”, but I killed final boss, so that’s counting I guess,
May 2024
Finished games:
-
Islets
-
Umurangi Generation
-
RESTLESS SOUL
-
Mad Experiments: Escape Room
-
Skábma™ - Snowfall
-
Cleo - a pirate's tale
-
Tinykin
-
CRYPTARK
New games:
Quick thoughts:
Islets!
8/10
Classic metroidvania with nice graphic and some fun mechanics, with three independs ways to advance your character (classic metroidvania items, collectables that boost your stats, and money to buy ekstra abilities in shop). Not very difficult, some bosses needed 2 or 3 attempts to beat, but I wasn’t stuck at any moment. Nothing groundbreaking, but it’s a well made game, if you like a genre you should be happy.
Umurangi Generation
5/10
Photographic game in dystopian future. Basically you need to find and photo all stuff on the list. Nice art and world building, but I didn’t like it. Controls are junky, detection of stuff yoe need to catch is sometimes weird, and there are additional goals on every map, which basically demand you to memorise every place of every important item, because you need to simultaniously find all collectables, make every photo and finish in specific time frame. All in all, I didn’t really like it.
RESTLESS SOUL
6/10
A game in afterlife, about a soul who want to go back to life. Half walking sim, half basic twinstick shooter, half very light puzzle game (why EVERYONE in industry freaking love sokoban so much…). It’s heavy relying on it’s humor, and forth wall breaking. If you like it’s kind of humor, you will love it. For me - I was rolling my eyes more than I was laughting. But it’s well made, just not for me.
Mad Experiments: Escape Room
4/10
Escape the room game, made to emulate felling of real world escape rooms, with possibility of coop. Junky, weird, short, with very badly told story (there are three rooms, and to told story properly, you should swap places of room 2 and 3). Maybe with friends its better, but as a solo experience, I didn’t like it.
Skábma™ - Snowfall
6/10
King of action adventure game, with light metroidvania mechanics, about Sámi peoples - Indigenous peoples who live in north part of Scandinavia. I like the topic of the game, and the atmosphere. I really don’t like that they tried to put metroidvania and open world mechanics into linear game - there are a lot of collectables (which are fun to find, because they are talking about Sami culture), but you need to be in specific place at specific time to be able to catch them. For example - you need to go to this particular cave between chapter 3 and 4, because before that you don’t have certain abilities, and after that you wont be able to go to this part of a map. So to all collectibles hunters like me, it’s very irritating. Also, can we stop with cliffhanger endings - especially in indie games, when we don’t know, if there will be budget for second part?
Cleo - a pirate's tale
8/10
Looks a bit like Zelda type game, but it’s a 100% classic adventure game, and a good one! I liked a theme, riddles are good (i needed to check guide 3 times, but mostly because I’m blind as a bat and I didn’t notice, that I can pick up an item). Achievements are a bit tedious, but apart of that - great little point and click.
Tinykin
9/10
AWESOME collectathon game in which you need to go around couple of big maps and find enough of collectables, using abilities of your minion creatures. It’s very, very easy, if you don’t go for 100% (and if you do - main challenge is simply to find everything - there are not many advance puzzles), but the world is imaginative, the movement is fluid, maps are very well made, and its just a joy to run around and collecting couple of hundreds of stuff on every map. I missed this genre so much…
CRYPTARK
6/10
Ok, so this is a roguelike, so you are expected to run it multiple times with different builds, but I finished main campaign, and I don’t need to play it again. It’s a twin stick shooter in space, you are hired to catch abandoned spaceships, to do this, you need to go inside and turn off their power, but there are multiple optional objectives, which will give you additional money. The more money you have, the better gear you can buy, but better gear mean less profit… so it is nice “push-pull” mechanic - do I want more health and better weapon, or should I risk it, and go with basic stuff, but keep more money. I liked it, I didn’t love it, but it was ok. Also - don’t play it on keyboard - I tried, then I jumped onto steamdeck, and this is perfect game for steamdeck.
April 2024
Finished games:
New games:
Quick thoughts:
Destroy All Humans!
7/10
Remaster of old game in which you are an alien invading Earth. It’s TPP action adventure game, there are a few maps which are revisited couple of times, and most of gameplay is shooting humans, or imposing are one of them, to collect information. It was alright, a bit goofy, I liked the humor and tons of nods to 50’s and 60’s pop culture.
A Tale of Paper
6/10
Platformer with a paper origami man as a protagonist, with changing shape mechanic. I liked it, but save systems was annoying - It was saving only at the beginning of the level, and because I was soft lock at one of the level, I think I had to replay it 3 times. Also - the last bossfight of DLC… why a cosy platformer suddenly changed into Dark Souls?
Omen Exitio: Plague
6/10
Choose your own adventure with a chtulhu theme. It was allright, nicely written, but nothing spectacular.
Tunic
8/10
Awesome Zelda-like game in which you have to correctly guess the rules of a game. It’s half Zelda-like game, half a puzzle, with a lot of descripting messages. Some bossfights were quite brutal.
Backpack Hero
7/10
A nice roguelike based on an inventory management - an inventory is very limited, but stuff is interacting with each other, so you can make some nice combos. There are a few characters, each with its own rules. My biggest problem - it was a bit too much luck based.
March 2024
Finished games:
My computer broke, and I went on vacation so I didn’t complete many games this month. But I squeezed two.
New games:
I have 700 new games. Kinda. My and my husband connected our Steam account thanks to this new family function, and now I have all his library. Of course, I am not going to play everything, but I saw a few games I want to try, including Hi Fi Rush, Backpack Hero, Tunic…
Beside that, I bought one bundle myself. And I won one game on SG.
-
Skábma™ - Snowfall
-
Death's Gambit: Afterlife
-
Mail Time
-
Omen Exitio: Plague
-
Destroy All Humans!
-
Trifox
Quick thoughts:
A Little to the Left
7/10
Small game in which you must put stuff in correct order - usually it means find a pattern, like “from smallest to biggest” or “from darkest to lightest” object. The graphic are simple, but nice, and there is some extra challenge, because in some puzzles there are multiple solutions and you are rewarded for finding all of them. Easy, relaxing, nice little fun.
Arcade Paradise
7/10
A collection on minigames with meta theme of having our arcade saloon. Every day you can maintain your saloon and play your games, the more you play, the more popular this particular game is, and the more money you are making, which you can spent on new games. There are also challenges for each game, every beaten challenge increase popularity. Games are simple, but nicely done, most are clones of popular classics - Pac man, Arcanoid, match three, Space Invaders… It was fun, but I was glad when it was over, I got bored at the end.
February 2024
TOO MUCH BUNDLES!!!!
And too few time to finish any game….
Finished games:
Nothing
New games:
January 2024
Game of the month: Ghostwire Tokyo
Finished games:
-
Luck be a Landlord
-
Wall World
-
Unheard - Voices of Crime
-
HIVESWAP: ACT 1
-
Bright Memory: Infinite
-
Ghostwire Tokyo
-
Escape Academy
New games:
Quick thoughts:
Luck be a Landlord
8/10
A simple in concept game where you are playing slott machine, and after every roll you are adding the pictures on slots to get higher combos. To win you need to have a specyfic amount of money after every couple of rounds. At the beginning it is very confusing, because there are a LOT of different combos and you need to remember what is what, but after a couple of rounds it is starting to become clear. And it is almost as addicting as real slot machine. There are 20 levels of difficulty, and I beat them all, so I think we can agree, that I beat the game,
Wall World
7/10
A little kinda roguelike game, in which you are searching for mines, mining ressources, using them to upgrade your vehicle, and fighting hordes of monsters. You can also upgrade your base between rounds - giving you better start in next round. I LOVE the concept (and yes, I know it is from Dome Keeper), BUT the game is a bit too easy to be fully enjoyable roguelike. At the beginning you are completely destroyed by the monsters, but I thing I need two runs to upgrade my base highly enough, to demolish every monster. And then you just need to do similar runs a few more time, because you need to find a few key items to finish a story, and there is only one item per run. There is also a DLC, which helped a bit, because it is harder, but in the end it was just more of the same.
Unheard - Voices of Crime
8/10
An interesting concept in which you can walk on a crime scene, listen to the whole environment and dialogues form the past, and deduce, what really happened. There are multiple people doing things at the same time, so you need to go back and forth in time and keep track of who said what, where and why. All in all, if you are consistent, the game is quite easy, and there is no penalty for wrong guesses, so everything is quite relaxing.
HIVESWAP: ACT 1
5/10
And adventure game about a girl, whose house is attacted by monsters. It was ok, but absolutely nothing particulary interesting, and in the end I was a bit bored. It is also clearly a part of bigger story, and I’m not a fan of releasing part of the games separately.
Bright Memory: Infinite
7/10
This game exploded a few years ago, because everyone was in shock that you can make such a detailed game with such small budget. Today, I feel it loosed some of its charm and it is “just” a decent FPS game, Doom style. Short, extremely linear, with good combat and bosses. Nothing particularly brilliant, but a good fun for funs of the genre. Suprisingly, I feel it’s “tech demo” - Bright Memory - was a better game.
Ghostwire Tokyo
8/10
Is this a good game? Heck no - it is repetetive and can be quite boring. BUT it tickles parts of my gaming brain which I love. It is kinda FPS, kinda parkour game in Tokyo contolled by monsters, and every human beside our character is gone. And I absolutely love the setting - I love running through completely empty city and exploring it, searching for loot (there are TONES of collectables). Because of that I had great time, but I cannot recommend it to someone, who is just searching for good open world FPS .
Escape Academy
7/10
A series of escape room puzzles connected by a plot. Nothing groundbreaking, but enjoyable. The puzzles are nice, a bit on an easy side, and the plot is competent enough to give a reason to continue playing.
1286 | games (+8 not categorized yet) |
17% | never played |
13% | unfinished |
41% | beaten |
8% | completed |
21% | won't play |
- Won on SteamGifts 169
- Finished in this month 4
- New games in this month 1
- Too hard :( 36
- Doubles 8
- Those games were bad.. 24
- I had some fun but that's enough 53
- I want to play this 39
- New games from 2019 87
- New games from 2020 91
- New games 2021 79
- New Games 2022 72
- New games 2023 55
- Technical issues 9
- Monthly theme 4
- To play with you tube 5
- Why do I have it? I hate this kind of games 12
- Steamdeck 32
- New games 2024 72